Josh I think it involves, y'know, editing the source code. Using existing assets (some of which may be in the code but not actually used in the final game) like taking an existing enemy but making them larger and swapping in the moveset from a different one, changing the speed & poise values, etc. But I don't really know how deep they go. It's certainly the pc nerds who always figure out through code things like the hidden poise system, iframe values, parry windows, for each new game.
― Jordan s/t (Jordan), Thursday, 11 April 2024 16:27 (two weeks ago) link