Disco Elysium as an exemplar of writing? IDGI, and don't feel the itch to ever play it again.
― Kira Nerys Witherspoon (Leee), Wednesday, 8 November 2023 04:11 (five months ago) link
Stories in videogames are maybe the worst and least interesting stories in the history of humans telling stories.
― beard papa, Wednesday, 8 November 2023 04:38 (five months ago) link
You mean like on a PC? That would get annoying fast.
I actually like a lot of video game stories, and the immersion of playing them often lifts even the boilerplate stuff. I also find, just as no bad lyrics sink a great album but great lyrics make great albums better, that when you *do* come across great writing in video games, it makes an impact. I think of something like "Hades," an otherwise simple game which is really lifted by the quality (and quantity) of writing. "Red Dead Redemption 2" is an example of a relatively boilerplate story that is improved by the quality/quantity of writing. Or even "Hollow Knight," where the translated jibber-jabber of the characters give the (non) story more appeal, and your exploration more interest.
Though I'd argue both "Last of Us" games are elevated not really by the quality of the writing (which isn't bad) but the quality of the *acting*, which is especially unusual in video games.
― Josh in Chicago, Wednesday, 8 November 2023 13:16 (five months ago) link