braid

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Yeah - this is really good but I don't understand why there are so many pieces that require pixel perfect timing / half an hour's work after you figure out what to do? There's one with a cloud in particular that is just ugh.

Gravel Puzzleworth, Sunday, 17 August 2008 13:26 (fifteen years ago) link

i was playing this when i was drunk and thought i was destroying at it, in the cold light of day i realise that i got like 2 puzzle pieces out of about 5 levels..

wilter, Wednesday, 20 August 2008 07:32 (fifteen years ago) link

<3 it though

wilter, Wednesday, 20 August 2008 07:32 (fifteen years ago) link

I finished by cheating. :\

David R., Wednesday, 20 August 2008 13:54 (fifteen years ago) link

wish this was out for DS pt. 300

Jordan, Wednesday, 20 August 2008 15:44 (fifteen years ago) link

i like that it is still lots of fun, if you have to cheat, because you are not smart (hi dere)

stevie, Monday, 25 August 2008 14:32 (fifteen years ago) link

Yeah, even if you take the easy way out, there's still the matter of executing. But after I found out the trick to getting some of the pieces that stumped me, I felt REALLY stupid (esp. the one in World 2 w/ the piece just above the exit door).

David R., Monday, 25 August 2008 17:34 (fifteen years ago) link

Did you use Luigi?

polyphonic, Tuesday, 26 August 2008 00:55 (fifteen years ago) link

I got the raccoon suit.

David R., Tuesday, 26 August 2008 01:58 (fifteen years ago) link

Finished this last night. I had to look up solutions for my final three pieces. Two of them I don't regret cheating on, because they kinda skankily relied on gamplay dynamics I'd been completely unaware of, just because they hadn't been introduced very well (I'll explain which in a separate spoilery post below). But the third was my final piece, and I think I was just being impatient with that one - another 10 minutes of fiddling and I could have figured it out myself.

World 1 was great though. It's definitely a 9.5 out of 10 game, overall.

JimD, Thursday, 28 August 2008 11:48 (fifteen years ago) link

So yeah, SPOILERS:

The first was the point where you needed to let a goomba dude fall on your head and kill you, so that the goomba would then bounce into the air and your rewound self could use it as a springboard to the just-out-of-reach platform. I'd managed to avoid having any goombas fall on my head all the way through the game. So there was no way I could've known that doing so would make the goomba bounce up into the air. So yeah, the tools to solve that one just weren't in my possession.

And similarly, the one where I had to use the ring to get three time-ignoring goombas past three dragon-plants...the answer was to start rewinding time then right-bumper forward, which stops time altogether. But again, there hadn't been a point in the game that'd shown me that was possible, and I hadn't noticed it myself. Without experimenting with every potential combination of controls (or else just luckily happening across it), there's no way I'd have realised that was something I could do.

They'd be minor niggles in any other game, but they did feel like unusually big flaws given that the rest of Braid was so carefully and cleverly designed.

JimD, Thursday, 28 August 2008 11:57 (fifteen years ago) link

I mean, did any of you figure those two out without help?

JimD, Thursday, 28 August 2008 11:57 (fifteen years ago) link

I did! :D

cozwn, Thursday, 28 August 2008 12:19 (fifteen years ago) link

this is the only puzzle game I ever completed; so frustrating in parts, but AMAZING when you finally figured out the puzzles

I started playing through again so I could pick up the 8 secret stars and see the official ending; I'm cheating on the secret stars and the puzzles I can't remember how to do tho

cozwn, Thursday, 28 August 2008 12:22 (fifteen years ago) link

this is the first game i played through with no help (from the web, friends or elsewhere) in a long long time; trial and error paid off. Fuck some secret stars tho'.

forksclovetofu, Thursday, 28 August 2008 15:59 (fifteen years ago) link

You found the secret stars without help?

polyphonic, Thursday, 28 August 2008 16:35 (fifteen years ago) link

two weeks pass...

Soulja Boy loves Braid!

http://gamevideos.1up.com/video/id/21446

polyphonic, Tuesday, 16 September 2008 22:04 (fifteen years ago) link

oh man i love that video more than anything ever

two weeks later, though, i must say: this game was one of VERY few that were actually ruined for me by the fans

Spock, are you out of your Vulcan mind? (Will M.), Wednesday, 17 September 2008 15:10 (fifteen years ago) link

haha otm*

*w/the exception of soulja boy obv

cozen (cozwn), Wednesday, 17 September 2008 15:13 (fifteen years ago) link

two weeks later, though, i must say: this game was one of VERY few that were actually ruined for me by the fans interviews with the creator.

polyphonic, Wednesday, 17 September 2008 16:29 (fifteen years ago) link

That too. But for me it was the people who hang on his every word and can't even jsutify their positions as well as blow (And that's saying something).

Spock, are you out of your Vulcan mind? (Will M.), Wednesday, 17 September 2008 16:36 (fifteen years ago) link

I'm so glad I barely ever read about video games. I don't think I could handle it.

polyphonic, Wednesday, 17 September 2008 16:48 (fifteen years ago) link

what's the creator's deal, is he a nazi or something?

s1ocki, Wednesday, 17 September 2008 16:50 (fifteen years ago) link

That Soulja Boy video is unbeLIEVable

forksclovetofu, Wednesday, 17 September 2008 16:51 (fifteen years ago) link

what's the creator's deal, is he a nazi or something?

He's just really pretentious in that 14-year-old film 101 "hidden meaning" and "not intended to be understood" fuck-you-david-lynch kinda way

Spock, are you out of your Vulcan mind? (Will M.), Wednesday, 17 September 2008 16:56 (fifteen years ago) link

Man, don't compare that jerk to David Lynch, please! Besides being much more of a pleasant man, Lynch has actually done a lot of good work, far more than can be said for this sputtering developer who has the need to make of an ass of himself on the internet.

I haven't even played the game, but just from what I've read from Blow, I'm not sure I even want to bother anymore.

Nhex, Wednesday, 17 September 2008 18:44 (fifteen years ago) link

It's a great game.

Lynch is great, but most young film geeks who get obsessed with Lynch/Cronenberg can be pretty insufferable.

polyphonic, Wednesday, 17 September 2008 18:46 (fifteen years ago) link

link please

s1ocki, Wednesday, 17 September 2008 18:47 (fifteen years ago) link

I meant that in that he's the kind of guy who might just yell "Fuck you! David Lynch!"

Here's one link of many, I'm sure: http://savetherobot.wordpress.com/2008/08/27/jonathan-blow-talks-braid-nobodys-figured-it-out-yet/

THERE IS NO VULCAN DEATH GRIP (Will M.), Wednesday, 17 September 2008 19:06 (fifteen years ago) link

TOMBOT, Thursday, 18 September 2008 10:27 (fifteen years ago) link

I was amused. In any case, it's on par with the quality of videogame journalism anyway.

Posted by: sp0rsk | Sep 17, 2008 1:18:46 PM

TOMBOT, Thursday, 18 September 2008 10:28 (fifteen years ago) link

sp0rsk OTM!!!

TOMBOT, Thursday, 18 September 2008 10:28 (fifteen years ago) link

I agree

joystiq thinks its "retared" tho
http://www.joystiq.com/2008/09/17/soulja-boy-tells-em-about-braid/#comments

cozen (cozwn), Thursday, 18 September 2008 13:35 (fifteen years ago) link

This made me convinced more than anything that Soulja Boy is the Jonathan Swift of our generation. When it comes out that he has a double masters in English and Anthropology at Columbia or something I'll be here to say I told you so. I'm so not joking.

THERE IS NO VULCAN DEATH GRIP (Will M.), Thursday, 18 September 2008 14:43 (fifteen years ago) link

souljaboy only got 1 achievement on braid; lame

logged in (cozwn), Sunday, 21 September 2008 23:04 (fifteen years ago) link

five months pass...

so i recently played this through. great game. got every piece without cheating but i will admit the second piece on "elevator action" made me swear, scream and stare blankly at the screen for a long time before i got it. in the long run the game was probably more frustrating than truly rewarding.

sonderangerbot, Wednesday, 18 March 2009 00:47 (fifteen years ago) link

anyone else have the immediate after-effect of feeling like you can hit rewind in other games?

bnw, Wednesday, 18 March 2009 03:50 (fifteen years ago) link

the rewind really should become praxis instead of reload, like in TOCA.

sonderangerbot, Wednesday, 18 March 2009 17:53 (fifteen years ago) link

three weeks pass...

on steam today
http://store.steampowered.com/app/26800/

Video Card: tbd
^^^ kind of worried about this since i only have a shitty pci one

abanana, Friday, 10 April 2009 22:12 (fifteen years ago) link

they just pushed it to tomorrow

abanana, Friday, 10 April 2009 22:17 (fifteen years ago) link

have we talked about the Tim Rogers review of Braid yet?

http://www.actionbutton.net/?p=499

a mountain of untenably self-absorbed doodoo IMO (by which I mean the review, the game, Rogers, and Blow)

jamescobo, Friday, 10 April 2009 22:32 (fifteen years ago) link

nooo don't mention Tim Rogers!

(i'm waiting on the mac port, probably)

Nhex, Saturday, 11 April 2009 02:09 (fifteen years ago) link

one month passes...

I think the Mac version came out and nobody even noticed (at least I didn't hear about it on any of a kazillion RSS feeds, surprisingly). That's another game on the "eventually will buy, someday" queue...

Nhex, Tuesday, 19 May 2009 08:30 (fourteen years ago) link

This game seems a lot more pretentious and Donnie Darko-ish in hindsight than it did while I was playing it. I think that without the benefit of the puzzles, the narrative is pretty weaksauce.

Mordy, Tuesday, 19 May 2009 12:33 (fourteen years ago) link

At some point I just started skipping all the story stuff, because f that.

Your heartbeat soun like sasquatch feet (polyphonic), Tuesday, 19 May 2009 15:56 (fourteen years ago) link

the story is offensively bad. or, well, maybe it's just bad, and its fans are offensive. i have a hard time differentiating.

Qrottytzoppe (Will M.), Tuesday, 19 May 2009 18:26 (fourteen years ago) link

demo keeps crashing after about 10 seconds :(

mac version

s1ocki, Wednesday, 20 May 2009 21:20 (fourteen years ago) link

never got the controversy about the angsty sexist tripe in the story. it's the definition of tl;dr.

if there were braid like puzzles for the ipod/iphone, my work productivity would plummet.

bnw, Wednesday, 20 May 2009 21:51 (fourteen years ago) link

The writing is... worse than I anticipated. It's still a gorgeous game, visually and musically. Glad they included some of the trippy World 4 levels in the demo. I'll probably pick it up someday.

Nhex, Wednesday, 20 May 2009 23:20 (fourteen years ago) link


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