See you on the beach - the thread for Hideo Kojima's DEATH STRANDING

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Yeah, my save game I was working on was pretty early so I transferred it to the DC

Unfortunately it was early enough that my chiral bandwidth was low and I can’t zipline it up

mh, Thursday, 31 March 2022 18:42 (two years ago) link

As someone who platinumed the original version of the game a while back, I'll say that the real game starts once the story is over. It becomes a deeply strategic experience setting up those zip lines just so that you can shave seconds off each run

Urbandn hope all ye who enter here (dog latin), Friday, 1 April 2022 07:42 (two years ago) link

Based

calstars, Friday, 1 April 2022 12:00 (two years ago) link

one year passes...

So I recently realised I could transfer my platinumed PS4 game onto the PS5 Director's Cut. So pleased!

Bit miffed to find a lot of my zipwire network now has holes in it - that's not supposed to happen is it? Ziplines don't deteriorate just cos you left the game alone for a few months? Nevertheless, it's now saying a lot of my lines are out of range, despite me having placed them super carefully so I could get from one end of the map to the other in mere seconds.

I'm yet to do any of the cool new stuff. I understand there's catapults, a race track and a shooting range now?

Stomp Jomperson (dog latin), Wednesday, 5 July 2023 15:21 (nine months ago) link

They do deteriorate, I believe, regardless of whether you've been playing or not :(

Tracer Hand, Wednesday, 5 July 2023 15:35 (nine months ago) link

It’s a feature of Kojima’s “strand-type gaming”

calstars, Wednesday, 5 July 2023 15:38 (nine months ago) link

three months pass...

A few years late, but I started this a month or so ago, not quite finished the story but got sidetracked up working on my zipline network (anything better than a 350 line between mountaintops?) and doing special deliveries (which i only recently realized was a thing). incredibly fun and also a lot of incredible irritation at some of the gameplay/mechanics.

one annoyance in particular, why do open/close tabs on your inventory only happen for some sections and not others (like, i can't close my utility bag? great, good to know i have blood bags every time i access my cargo and have to scan past them every time). also, i want to select all cargo in a closed tab, but no. seems minor, but when you are constantly shifting stuff around, it adds up.

but just how tied you are to the earth, it's so much more tactile than any other game i've played.

dog latin, i appreciated your review, especially as i share a deep reverence towards Stalker and DFW

francisF, Friday, 13 October 2023 00:15 (six months ago) link

oh, and when i started i could not stop hearing the line from I Think You Should Leave "There's too much fuckin shit on me. I can't do this, we did way too much!"

francisF, Friday, 13 October 2023 00:18 (six months ago) link

Thanks francisF.

I watched Dunkey's videos about this game and lmfao'd all the way through.

There is definitely a lot of annoying UI bullshit in this game. A LOT.

And I don't want to be that guy. There's no excuse these days for UI bullshit in modern games.

But, coming in the time that it did, I excused it because it felt like a parody of commercial computer systems. Show me an office worker who doesn't find their interface highly annoying.

Death Stranding is not really a FUN game. It's far from perfect.. But it is a successful work of art - a commentary on Weber's theories about the Protestant work ethic and the parallels between labour and boredom and godliness and beauty therein.

...eh you get the gist of it (dog latin), Friday, 13 October 2023 00:35 (six months ago) link

yes absolutely. and if the frustration was too much for me i wouldn’t play it. but i continue, and getting better at working around these kind of problems is satisfying in its own way, getting efficient. i’d love a video of my gameplay at the beginning when i could not make heads not tales of most of this game.

i’m pushing up against the bandwidth with my ziplines, which is annoying, not sure how much more i can acquire at this point - i’ve had to delete all other structures and simplify/curtail my lines more than i like.

francisF, Friday, 13 October 2023 02:04 (six months ago) link

you have a lot of agency in this game even if it’s illusory

ɥɯ ︵ (°□°) (mh), Friday, 13 October 2023 02:32 (six months ago) link

Optimising my ziplines towards the very end of my playthrough was extremely satisfying. An inch out of place and it could mess up the whole network. But a well placed zipline can connect you to so many places on the map. And before you know it, you can careen from one biome to another in mere seconds.
Thank god you can remove ziplines directly from the map (IIRC) rather than having to travel to them.

...eh you get the gist of it (dog latin), Friday, 13 October 2023 07:21 (six months ago) link

three months pass...

https://www.youtube.com/watch?v=wKIacsoRIEQ

francisF, Saturday, 13 January 2024 22:37 (three months ago) link

couple things in there that the last big update added that I never got to, but… holy shit, lol

ɥɯ ︵ (°□°) (mh), Saturday, 13 January 2024 23:20 (three months ago) link

God-tier strand-type gameplay

calstars, Saturday, 13 January 2024 23:29 (three months ago) link

I've played a zillion hours of this game (but not the directors cut) and I have no idea what's going on here

...eh you get the gist of it (dog latin), Sunday, 14 January 2024 02:40 (three months ago) link

my sentiments exactly

francisF, Sunday, 14 January 2024 02:50 (three months ago) link

90% of that is the jump ramps (you run in and it launches you) and a high level upgrade to the stabilizer that has little jets that are supposed to keep you upright but apparently act as an ad hoc jet pack if you abuse it just right

that and the cargo cannon, function of which is pretty clear

ɥɯ ︵ (°□°) (mh), Sunday, 14 January 2024 03:25 (three months ago) link

Maybe I'll go back one day, this probably is the pinnacle of Art Games, also it's deeply, deeply funny. If you don't get it, that's very much on you

Bit worried Kojima will leave the medium behind now people are giving him movie money

craning to be leather (Noodle Vague), Sunday, 14 January 2024 03:26 (three months ago) link

I suspect Death Stranding 2, or whatever it ends up being called, will have gameplay that’s more than subtly different

ɥɯ ︵ (°□°) (mh), Sunday, 14 January 2024 03:28 (three months ago) link

Yeah I bet

But this one is like Buddhism Simulator or something, can't imagine where he'll go

craning to be leather (Noodle Vague), Sunday, 14 January 2024 03:37 (three months ago) link

oh that’s the stabilizer! i was wondering how i finished this thing without realizing there were jet packs.

i would like to go back to this - i’ve done the lion’s share of special deliveries. i put so much work into my ziplines though, do they really degrade in real time? not a fan of that at all! Really one of the very best games ever.

francisF, Sunday, 14 January 2024 05:06 (three months ago) link

afaik Kojima has two games in the making: Death Stranding 2 ("Ocean") and this : https://www.gameinformer.com/the-game-awards-2023/2023/12/07/hideo-kojima-is-making-a-new-game-called-od-with-jordan-peele

StanM, Sunday, 14 January 2024 06:13 (three months ago) link

also it's deeply, deeply funny. If you don't get it, that's very much on you

OTM. Pretty much every element of this game is hilarious.

...eh you get the gist of it (dog latin), Tuesday, 16 January 2024 10:12 (three months ago) link

Is it worth me playing through this game again to access the Directors Cut stuff? I have my saved game from when I platinumed it a couple of years ago, but loading it up most of my zipwires are dilapidated and I'm kind of disoriented with the landscape. Curious about how the DC plays out, but not sure if it's worth my time just for the additional stuff

...eh you get the gist of it (dog latin), Tuesday, 16 January 2024 10:14 (three months ago) link

I would love to play this game without all the annoying black shadow creatures that I die to every time

Ste, Tuesday, 16 January 2024 11:18 (three months ago) link

Coming out for iPhone and Mac
Can’t wait to see how strand-type gameplay feels on touchscreen

calstars, Tuesday, 23 January 2024 22:40 (two months ago) link

what???

Humanitarian Pause (Tracer Hand), Tuesday, 23 January 2024 22:44 (two months ago) link

strand-type gaming is back in 2025!

https://www.youtube.com/watch?v=6cs-A1rNvEE

ɥɯ ︵ (°□°) (mh), Thursday, 1 February 2024 15:48 (two months ago) link

there are so many things in this video that make me think "what the hell is THAT"

ɥɯ ︵ (°□°) (mh), Thursday, 1 February 2024 15:49 (two months ago) link

hmm

calstars, Thursday, 1 February 2024 16:31 (two months ago) link

nnnggghngnn want to play it nnnnow

Humanitarian Pause (Tracer Hand), Thursday, 1 February 2024 16:42 (two months ago) link

hah, I missed that Kojima also announced ANOTHER game, in the "action-espionage" genre for Playstation

so he has three games in the works

ɥɯ ︵ (°□°) (mh), Thursday, 1 February 2024 16:51 (two months ago) link

The DS2 trailer is appropriately batshit.

I love how grim and and serious everyone is in these worlds. They're impervious to the absurdity of the universe they're situated in.
It's similar with the Souls games, except when Miyazaki injects humour or goofiness into his games, you can tell he's letting the player into the joke.
With Kojima, every line is delivered with deadpan sincerity, like every word is the most important thing anyone's ever said. It gives the eerie impression that Kokima himself doesn't realise how ridiculous his games are.

...eh you get the gist of it (dog latin), Thursday, 1 February 2024 17:16 (two months ago) link

'On The Beach' is also a pretty funny title

...eh you get the gist of it (dog latin), Thursday, 1 February 2024 17:17 (two months ago) link

Because that’s the one place you won’t be if you’re playing this game

calstars, Sunday, 4 February 2024 18:39 (two months ago) link

https://i.imgur.com/VsxfRch.jpg

Mobile strand-type gameplay has arrived

calstars, Sunday, 4 February 2024 19:12 (two months ago) link

It's similar with the Souls games, except when Miyazaki injects humour or goofiness into his games, you can tell he's letting the player into the joke.
With Kojima, every line is delivered with deadpan sincerity, like every word is the most important thing anyone's ever said. It gives the eerie impression that Kokima himself doesn't realise how ridiculous his games are.

― ...eh you get the gist of it (dog latin), Thursday, February 1, 2024 12:16 PM (three days ago) bookmarkflaglink

the joking virgin vs the chad genius

lag∞n, Sunday, 4 February 2024 19:45 (two months ago) link

It worries me that he described his other new project as half movie / half game. I’m just not interested in exposition

calstars, Sunday, 4 February 2024 19:50 (two months ago) link

its nice that this has a the joker, are their jokers in all universes, something to think about

lag∞n, Sunday, 4 February 2024 19:53 (two months ago) link

That guitar battle looks real dumb

calstars, Sunday, 4 February 2024 20:31 (two months ago) link

I mean, Death Stranding itself was a third movie, two thirds game. I'm really not sure the dial needs to be moved any further

...eh you get the gist of it (dog latin), Sunday, 4 February 2024 22:28 (two months ago) link

every kojima game has something goofy involving a guy using a toilet

ɥɯ ︵ (°□°) (mh), Monday, 5 February 2024 14:14 (two months ago) link

The mobile version adds another level of difficulty to the game. I made it to chapter 1 though

calstars, Friday, 9 February 2024 23:50 (two months ago) link


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