tomb raider games s&d

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it's funny how on rails the various exploration areas are. oh you can climb this one specific wall but none of the other walls that are the same height and made of the same material, ok.

na (NA), Friday, 4 March 2022 21:10 (two years ago) link

they build the whole plot around lara's guilt for all the destruction she has caused in the pursuit of raiding tombs, then she'll go into an ancient church and just bash the shit out of the walls with a crowbar to find hidden clues

na (NA), Friday, 4 March 2022 21:12 (two years ago) link

Yeah, I have a couple of those games that I picked up cheap, and I can totally see (even having not played them yet) how they have influenced the current generation of AAA games.

Josh in Chicago, Friday, 4 March 2022 22:03 (two years ago) link

it's funny how on rails the various exploration areas are. oh you can climb this one specific wall but none of the other walls that are the same height and made of the same material, ok.

This frustrates me so much, especially when it’s not always obvious which wall one can climb. I was stuck for ten minutes in some temple area in Uncharted 2 because I couldn’t figure out which combination of ledges I need to leap across to get to a window I needed to climb in—like, Drake can survive falling several stories or leaping over giant pits, but for some reason, he can’t simply hop onto the waist-high pile of rubble right below the window and climb up. I understand why, from the designer’ POV, but still...

blatherskite, Friday, 4 March 2022 22:14 (two years ago) link


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