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yeah i considered making one in '18/'19 when i was keeping up with new releases but now i'm back to being 2 years behind again. i could post about stuff that looks cool but i haven't played yet..
― ciderpress, Monday, 31 January 2022 00:59 (one year ago) link
Having a baby left me a lot of time to play games. Have a toddler has left me... probably more time to read ILG than to actually play games.
My fave new(ish) game this year was A Short Hike, which seems to the only game learned from BOTW and done **something different** with it. It's lovely. I want to recognise how wonderful the tone is, too, and how difficult it is achieve to the "right tone": it's cute but never twee, funny but never arch, elegant without being pretentious, and there's a clear story, but it never gets in the way of the gameplay. It's an impressive balancing act.
My main gaming realisation this year was: I will never enjoy games with too much dialogue, even if the inbetween-dialogue bits are good. (Thimbleweed Park might be a recent exception.)
My main disappointment was: still no Wind Waker on the Switch. But I wouldn't have had time to play it anyway!
― Chuck_Tatum, Monday, 31 January 2022 10:47 (one year ago) link
I've also been playing Death's Door, which I really like - love the music, monster variation, level design, Zelda callbacks/ripoffs, the Spirited Away-ness of the urn witch, and just whole overall vibe - but I'm anticipating a point where it becomes too difficult for me (probably sooner rather than later). I've made it through the bosses/minibosses after 3-5 tries in most cases but it doesn't seem like level-ups will be offered at a fast enough rate to make up for my lack of skills/patience and propensity to panic when facing bucketloads of monsters at once
The endgame does get frustrating at times but generally is doable. Note: I haven't reached the true endgame yet.
― Gowron Hubbard (Leee), Monday, 31 January 2022 20:27 (one year ago) link