Some more things that start with G:
Ghost of Tsushima Iki Island DLC: okay C&P purists might balk at putting DLC on the list but this is half-assed/casual C&P so idc, and also this DLC is substantial. The new island is fairly large with some really incredible landscapes/vistas. Was a bit disappointed that it doesn't have the same level of bond-building with allies as the original/full game, but the dynamics/tensions between Jin and the new characters are compelling enough.
Genesis Noir: a couple weeks ago I wrote this:
The graphics are unlike anything I've seen in a game, really stunning imo. Gameplay is I guess what is called 'gentle', but mixed with a lot of disorienting or trippy dream-like movement: camera zooms in or out, things get bigger or smaller, scenes or objects morph from one thing to another. I don't know if the story will amount to much but it's so nice to look at that I can give it a pass on that, probably.
The 'story' is basically tracing the big bang through to the end of the universe, sort of, I guess? It kind of works up until the last 'level', which is too disjointed from the rest of the game's style and story and drags on way too long. Enjoyed it on the whole though, and still recommend it (or at least watching a couple video walkthroughs) purely for the style/art direction
― salsa shark, Sunday, 30 January 2022 20:53 (one year ago) link
every time C+P comes around i wish ILG would do rolling (year) threads for new releases instead of sequestering all new game talk to the whatchu thread or the console threads.. idk if people would use that but. it would be cool imo
― ✖, Monday, 31 January 2022 00:49 (one year ago) link
yeah i considered making one in '18/'19 when i was keeping up with new releases but now i'm back to being 2 years behind again. i could post about stuff that looks cool but i haven't played yet..
― ciderpress, Monday, 31 January 2022 00:59 (one year ago) link
everyone likes all yr posts cider, you should just do it!
― Karl Malone, Monday, 31 January 2022 03:35 (one year ago) link
Having a baby left me a lot of time to play games. Have a toddler has left me... probably more time to read ILG than to actually play games.
My fave new(ish) game this year was A Short Hike, which seems to the only game learned from BOTW and done **something different** with it. It's lovely. I want to recognise how wonderful the tone is, too, and how difficult it is achieve to the "right tone": it's cute but never twee, funny but never arch, elegant without being pretentious, and there's a clear story, but it never gets in the way of the gameplay. It's an impressive balancing act.
My main gaming realisation this year was: I will never enjoy games with too much dialogue, even if the inbetween-dialogue bits are good. (Thimbleweed Park might be a recent exception.)
My main disappointment was: still no Wind Waker on the Switch. But I wouldn't have had time to play it anyway!
― Chuck_Tatum, Monday, 31 January 2022 10:47 (one year ago) link
I've also been playing Death's Door, which I really like - love the music, monster variation, level design, Zelda callbacks/ripoffs, the Spirited Away-ness of the urn witch, and just whole overall vibe - but I'm anticipating a point where it becomes too difficult for me (probably sooner rather than later). I've made it through the bosses/minibosses after 3-5 tries in most cases but it doesn't seem like level-ups will be offered at a fast enough rate to make up for my lack of skills/patience and propensity to panic when facing bucketloads of monsters at once
The endgame does get frustrating at times but generally is doable. Note: I haven't reached the true endgame yet.
― Gowron Hubbard (Leee), Monday, 31 January 2022 20:27 (one year ago) link