Tabletop RPGs/story-building games - beyond D&D

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wow!

Tracer Hand, Tuesday, 19 October 2021 22:00 (two years ago) link

irl child = +1 bonus to everyone's key stat imo

John Stockton buying a used car from (Karl Malone), Tuesday, 19 October 2021 22:50 (two years ago) link

three months pass...

I've started playing a ttrpg that is more of a "new school" storytelling rpg. There is still a GM (me), but players have way more agency than in "old school" rpgs. Action resolution (rolls) does not determine player success or failure but who narrates the outcome. If the player makes a certain roll, the player narrates the outcome including adding facts that are true and which the GM cannot contradict. The better the roll, the more facts a player can add. If the player does not make their roll, the GM narrates the outcome.

The game is highly collaborative - the GM can't really determine a plot (meaning a beginning, middle, and end) because the players will likely just go in a different direction at any time. Instead, I just introduce a starting problem/hook, then keep in mind a few potential complications and NPCs that I might introduce. The rest is improvised at the table.

This is a big change for me coming from a long history of traditional rpgs and requires me to unlearn some habits. It also goes against my personal bias toward over-planning. But the nice thing is I don't feel the same responsibility for everyone's enjoyment. There is more of an equal share of the storytelling responsibility. It's early, but I like it.

removing bookmarks never felt so good (PBKR), Monday, 14 February 2022 14:20 (two years ago) link

What’s it called?

Hey Bob (Scik Mouthy), Thursday, 17 February 2022 06:35 (two years ago) link

Bl00d & Hon0r - A Game of Samurai Tragedy. A name with terrible other uses. The .pdf is on drivethrurpg:

https://www.drivethrurpg.com/product/85815/Blood--Honor

The players make up a samurai clan then their characters who are members of the clan.

There is also a related game called World of Dew which expands beyond samurai and their clans to a later period, such as the Meije Restoration, with noir investigators, merchants, westerners, etc.

removing bookmarks never felt so good (PBKR), Thursday, 17 February 2022 12:14 (two years ago) link

It uses particular elements of the FATE game though it is a bit different.

removing bookmarks never felt so good (PBKR), Thursday, 17 February 2022 12:15 (two years ago) link

Also, would really love to give Mörk Börg a spin - it's a rules-light death metal fantasy rpg about the end of the world. Imagine an art-punk WFRP with the alienation, darkness, and gore cranked so far up you have to laugh. The doom of Call of Cthulhu with the character survival rate of Paranoia (albeit without clones). Geared for one-shots I would think.

removing bookmarks never felt so good (PBKR), Monday, 21 February 2022 15:29 (two years ago) link

one month passes...

I'm imagining a Tinder for rpgs. It's hard.

move over GAPDY, now there's BIG THIEF! (PBKR), Tuesday, 22 March 2022 22:45 (two years ago) link

what do you mean?

Kompakt Total Landscaping (Will M.), Wednesday, 23 March 2022 20:28 (two years ago) link

When you’re not in junior high, life makes it hard to find and maintain an rpg group for an extended period. I was just fantasizing (and joking) about an app that would make it easier to find a game.

move over GAPDY, now there's BIG THIEF! (PBKR), Wednesday, 23 March 2022 20:54 (two years ago) link

that makes so much more sense than what i was imagining, which was swiping left and right on rulesets

Kompakt Total Landscaping (Will M.), Wednesday, 23 March 2022 21:49 (two years ago) link

five months pass...

For a couple of months, I've been playing a GM-less version of The Pool, an early story game. It's been fun and a really interesting demolition of some of my conceptions about rpgs. It's one of the oldest new school games - your character is just a 50 word short story from which you assign dice from your pool as traits (i.e "lost his family +1"). Every few sessions you add 15-30 words to your story and can introduce new traits or change existing ones. If one of your traits applies to an action, you get extra dice in the roll. If you make your roll, you get to narrate the results - if not, the other players narrate the result. Everyone can introduce NPCs and play them at various times.

The biggest change is trying to play this game GM-less, which has really pulled back the curtain and exposed what it is a GM actually needs to do or not do. The game is so rules-lite that the only structure, the only game part that isn't pure imagination, is when you roll dice. The hardest part is trying to introduce new plot points without a GM - once things get going the improvisation takes over and things flow pretty well, but it can be difficult to get the ball rolling when there is no leader (GM) to tell you when to roll. Still, it's been great.

Still want to give Mörk Börg a try sometime.

i need to put some clouds behind the reaper (PBKR), Wednesday, 21 September 2022 11:53 (one year ago) link

Still going with our WFRP campaign. About to hit our two year anniversary and session 65.

Hey Bob (Scik Mouthy), Tuesday, 27 September 2022 05:23 (one year ago) link

eleven months pass...

I've never been interested in PBP rpgs, but I've been playing in one (actually we finished one and are on the second) on Discord for the more than three months. It's maybe the most fun I've had playing an rpg in a long while.

Right now it feels like we have a long way to go in this one and it's going to be a perfect winter activity as it's set in a sort of 1930's alpine setting with some Balkan flourishes, fantasy elements (spells), and pseudo-dungeons with ancient technology. The vibe is alternating between cozy and brutal.

il lavoro mi rovina la giornata (PBKR), Friday, 22 September 2023 22:26 (seven months ago) link

that should say, "fantasy elements (spells and undead)"

il lavoro mi rovina la giornata (PBKR), Friday, 22 September 2023 22:27 (seven months ago) link

six months pass...

Still playing the alpine/Balkan PBP game. What a journey.

I have really enjoyed running Trophy Gold, which is sort of an OSR-ish story game. It feels like an early D&D game where death is around every corner, but it is zero prep and no stress. It turns out I am much better as a high-improv GM than I ever was as a high-prep GM.

We had a lot of rolls last night - maybe 8 in three hours - but I have also had sessions with a single roll. Every roll is high stakes and can change the story dramatically.

The highest complement I can give is that it's the closest I've felt to what gaming was like as a young kid since that time.

il lavoro mi rovina la giornata (PBKR), Wednesday, 27 March 2024 23:17 (three weeks ago) link


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