BLOODBORNE given Feb '15 Euro/NA release date, deemed worthy of own thread by ilxor

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Blood Starved Beast is down. Took me a few tries, mostly because I was sloppy, but in the end I just summoned the NPC to hasten its demise. And also because I was almost out of antidotes and didn't feel like buying more or farming. Good fight! Good fight music! I'm still trying to figure out the camera in this thing. Do I want to play with auto-correct on or off?

Josh in Chicago, Saturday, 7 November 2020 16:38 (three years ago) link

NIGHTMARE SLAIN just as the election is called

change display name (Jordan), Saturday, 7 November 2020 16:46 (three years ago) link

I was just thinking that! I'd like to take credit.

Josh in Chicago, Saturday, 7 November 2020 16:56 (three years ago) link

Man. So I find/fall my way down a tower, discover a door to what seems like an alternate dimension Hunter's Dream, fall some more, kill a beast and get a "beast" reward (?), then enter this town and ... am immediately absolutely, instantly killed by this big hooded thing that also summons a vortex that summons me to ... some other secret town? Where I keep getting killed again and again with one shot by those hooded vortex things. At least I find a lantern at the top of the stairs, but I have no idea what is going on. In a good way!

Josh in Chicago, Monday, 9 November 2020 01:44 (three years ago) link

are you using a faq or did you find the alternate hunter's dream on your own?

chihuahuau, Monday, 9 November 2020 08:44 (three years ago) link

I should play this game again, feels like I barely scratched the surface on 3 or so playthroughs

Neil S, Monday, 9 November 2020 09:18 (three years ago) link

xpost yes and no; I have a walkthrough open for when I get stuck, since, I'm terrible at finding the path forward, especially in this game so far, where twice (or really three times) even a lantern lit was an apparent dead-end. So, for example, after I beat the blood starved beast, I had no idea where to go and returned to the hunter's dream, where the guy in the wheelchair told me to go to Odeon Chapel. But I had taken long enough of a break that I literally had no idea where that is (since the warp spot is called Cathedral Ward). I go to the walkthrough and it says go back to Cathedral Ward, which *is* Odeon (duh), and there is a new door open. Aha! I follow that path to the top of the tower, fight baddies, get some stuff and ... dead end again. I go all the way back, look around, then am once again stumped. So I go to the walkthrough, see I was supposed to go the *other* way around the tower, drop down and find the series of platforms leafing down. I make/fall my way to the bottom, enter that town and am quickly killed by those creatures that warped me to another alternate world/town/something, where I kept dying and waking until I found the lantern at the top and (thankfully) was able to warp back to the hunter's dream. I figure, ok, that's another possible dead end, what did I do wrong? Am I supposed to progress through that alternate secret area where I keep dying? Am I missing a special weapon or something to make it doable? Or do I go back to the door at the bottom of the tower and fight past those other baddies (where I was first killed and warped to that secret place)?

I go back to that series of drop downs, heading back to the door at the bottom, but I see *another* door in the dark, drop down to *that* platform/door, and it takes me to the alternate hunter's dream. I still don't know what that was, but it offers a shortcut back to the bottom of that tower, so now I know that must be the way to progress. Or at least one of three ways I can progress now, I think: door at the bottom of the tower, secret spooky area where I kept getting killed, and I have a chalice now, too, which means I can now open another portal at one of those gravestones. No idea which is the correct way to go.

I love these games, but they often make you focus so hard one on thing (specific enemies, challenging areas) that you can miss other things, sometimes obvious things. Sometimes you end up stumbling on secret stuff because like a big dummy you missed what was right there in front of you.

Josh in Chicago, Monday, 9 November 2020 14:17 (three years ago) link

Hmm, this is the part of the game with a lot of optional paths. What all bosses have you beaten again? The main way forward involves killing a boss and then taking a path out of the Cathedral Ward through a door that was locked.

(the chalice dungeons are always fully optional btw)

change display name (Jordan), Monday, 9 November 2020 14:46 (three years ago) link

I've killed Cleric Beast, Father Gudio Sarduci and Blood Starved Beast. I know I've passed a few locked doors and gates, but I assume these are all shortcuts. For example, the one that costs 10000 souls, I assume it's like the expensive gate to the garden in Dark Souls. Which is to say, maybe worth it, but there's no hurry right now. I also don't even remember where it is right now. Cathedral Ward? That seems to be another central hub of sorts.

Are the chalice dungeons DLC stuff? Why are they there if they are fully optional? Just for fun or online play?

Josh in Chicago, Monday, 9 November 2020 15:05 (three years ago) link

The chalice dungeons are there if you want rare/much better gems to trick out your weapons, but that's really only necessary if you want to be competitive in pvp. They can also be fun if you want some more content after you finish the main game (and DLC), since they have some unique bosses. Also some bosses that you've already fought in the main game, but are more difficult or in tighter arenas.

Yeah I would explore the Cathedral Ward more, there's a main boss as well as some other optional paths/bosses (one of which I like a lot).

change display name (Jordan), Monday, 9 November 2020 16:10 (three years ago) link

the chalice dungeons are not dlc and not worth doing, the dlc is very much worth it though

congrats on finding that door on your own it's sort of required to get the true ending

chihuahuau, Monday, 9 November 2020 18:11 (three years ago) link

huh. I figured I was supposed to find it, for progress. no way will this ever make sense to me, but I assumed that was the real hunter's workshop, and the dream was, well, just that.

Josh in Chicago, Monday, 9 November 2020 18:13 (three years ago) link

I think it is, but I'm not much of a lore guy.

Btw the optional path I like is Hemwick Charnel Lane, to the left of Vicar Amelia's boss room if you're looking at it, and I think the next non-optional area is the Forbidden Woods.

change display name (Jordan), Monday, 9 November 2020 18:16 (three years ago) link

OK, I went back to the area through the door at the bottom of the tower, avoided the enemy that summons a vortex, can glow red and aggro, and can kill me with one hit (it seems?), and found an elevator that went all the way up ... to Cathedral Ward again! So I guess a shortcut, or more of the maze mapped out. Then I explored some more new stuff, which included a few more of those giants, and another huge stairway that leads to these new giant doors that right now I am afraid to go through. And then I found more stairs leading down to this well, where there seemed to be another possibly tough enemy just waiting for me and I was too scared to try that right now, too. So I'll take a break and dip in again later.

Josh in Chicago, Monday, 9 November 2020 19:30 (three years ago) link

OK, I had found that Hemwick Charnel Lane before but didn't explore it, so spent some time just now doing that, making my way to what I assume is a boss fight (since it looks a bit like an arena up ahead). At that point I transported back to spend souls, since I'd gather over 20k (!). I guess that means those giant doors are ... a Vicar Amelia boss fight? So it's a boss fight either way, though there are a few places I haven't quite explored yet, like the plaza where the giants are patrolling near Odeon, or the figure at the bottom of those stairs by the well, or that parallel dimension I got transported to. This is essentially another Dark Souls, but there are all these little tweaks and variations that make it pretty different, not least lots of optional stuff early on.

Josh in Chicago, Monday, 9 November 2020 21:16 (three years ago) link

OK, spent a bit more time exploring, and I am very glad I did not spend 10k souls on that gate, since it was easy enough to open on my own.

Josh in Chicago, Monday, 9 November 2020 23:52 (three years ago) link

Just beat the ... witches? Witches? Whatever I did, I think it was an example of having no idea what was going on working to my advantage. I'm still not even sure what I did, besides run around that room attacking things as they appeared.

Josh in Chicago, Tuesday, 10 November 2020 02:52 (three years ago) link

Now I returned to Cathedral Ward, but instead of taking on the boss behind the big doors I first went down to that area where there was someone waiting by a well. It seemed like they were another NPC hunter, who I fought and beat, but then there was a second one with some sort of scattergun that was harder. And then, after that, it kept leading down to *another* area, past a couple of those executioner guys, a big arena with some alter in the middle. And then I noped out. As far as I know this is still Cathedral Ward, because I never got a location update. Hmm.

Josh in Chicago, Tuesday, 10 November 2020 18:43 (three years ago) link

(altar)

Josh in Chicago, Tuesday, 10 November 2020 18:47 (three years ago) link

The witches disappear and reappear, summoning other things, but some are illusions and only the 'real' one takes damage on the boss bar (similar to, yeah, the other Souls fights that work similarly).

I just like the whole vibe of that area, especially winding around to where you see the lake (and get the Lake ruin).

change display name (Jordan), Tuesday, 10 November 2020 18:49 (three years ago) link

So the new area I descended to in the Ward ... bad idea? Boss battle first?

Josh in Chicago, Tuesday, 10 November 2020 18:52 (three years ago) link

Mmmm I think it's a dead end for now...if you come back later, you can access an optional area, which you'll reach via a different route later anyways.

change display name (Jordan), Tuesday, 10 November 2020 19:30 (three years ago) link

the area has... stuff in it right now but there's no progress you can make there, optional or mandatory. the mandatory route is the big cathedral boss

chihuahuau, Tuesday, 10 November 2020 19:38 (three years ago) link

Had a few minutes so thought I would give the Vicar a shot, and beat her on the first try! Not sure what it necessarily got me besides a mysterious cutscene, but I know there are more people hanging out at the church now. One of them gave me some magic blood, the other one said not to go into the basement, which may mean go to the basement.

Josh in Chicago, Tuesday, 10 November 2020 22:31 (three years ago) link

hint for optional area: start knocking on every door you come across

chihuahuau, Tuesday, 10 November 2020 23:06 (three years ago) link

Hmm. I thought I'd knocked on every door so far. Most people lately babble, but there have been three I've talked to about a rescue/safe spot, two of whom are at Odeon. There was a door with a password I didn't know, but I still don't have the password, afaict.

Josh in Chicago, Wednesday, 11 November 2020 13:24 (three years ago) link

you do have the password now but that's not why i told you to check the doors, dialogue changes as the night progresses and new things will happen, even in places you've already been to

chihuahuau, Wednesday, 11 November 2020 17:04 (three years ago) link

Yeah I think you got the 'password' after beating Amelia (don't worry, you don't have to actually know it, the door will open, it's kinda dumb).

Amelia is super tough for me early on, because she heals and it's hard to outpace it if your damage is low. I think she's meant to discourage you so that you explore all the optional paths in the area, and come back later.

change display name (Jordan), Wednesday, 11 November 2020 17:08 (three years ago) link

I find this game rewards rather than punishes aggression, which is kind of the opposite of Dark Souls. Often if you race into a boss fight instead of hanging back a bit in DS, they demolish you. In this game so far, the bosses are fast enough that waiting lets them get the upper hand. In Amelia's case, I just went in and started wailing on the legs, with occasional dodges and stamina breaks. I'm not even sure I saw her heal? I did use that magic blood I just got in the church from the prostitute I rescued, maybe that helped.

Will def. go back and talk to more locked up jerks in the town.

Josh in Chicago, Wednesday, 11 November 2020 21:52 (three years ago) link

It just occurred to me how much of the game I've played so far that seems to be ... optional? Cleric Beast. Blood Starved Beast. Witch in that area. The alternate hunter's dream. The spooky place I wake up in when those things kidnap me. All the chalice dungeons. Are some of the seemingly optional areas and bosses just optional early game, or do they stay optional? Or, are they optional but important and foolish to skip, like the way the Witch gets you the ability to use Runes?

Josh in Chicago, Thursday, 12 November 2020 16:57 (three years ago) link

Made a few little baby steps. Went back to some doors and mostly got people in extreme distress, though one guy that was grouchy before ... well, he was still grouchy, but I told him about the safe church. I also fought another NPC hunter and helped Aileen, then unlocked the door with the password and made it to the lantern in the forbidden woods, which seems to be the progress route.

Josh in Chicago, Thursday, 12 November 2020 18:21 (three years ago) link

most of the areas you listed stay optional, one will eventually end up as part of the main route

all optional areas are foolish to skip because they're more bloodborne (except the chalice dungeons, fuck those)

chihuahuau, Thursday, 12 November 2020 18:45 (three years ago) link

But if you don't do any chalice dungeons then you miss unique fights like this:

https://www.youtube.com/watch?v=-bB9IgKc3K4

(generally accepted to be a parody of certain Dark Souls combat styles, lol)

change display name (Jordan), Thursday, 12 November 2020 18:57 (three years ago) link

the youtube embed isn't working on my computer rn but i assume it's a video of the fat naked rolling dudes with clubs

chihuahuau, Thursday, 12 November 2020 19:02 (three years ago) link

Yes. Yes it is.

Also the chalice version of Amygdala in the small arena was a memorable challenge for me.

change display name (Jordan), Thursday, 12 November 2020 19:08 (three years ago) link

Is there any reason to hold off on the optional areas rather than take them on now, or is it just a matter of being powerful enough? I'm done the witch woods but haven't explored much of that hyperloop gooooal area yet.

Josh in Chicago, Thursday, 12 November 2020 20:17 (three years ago) link

Post-Amelia I imagine you can do any of them.

Honestly I forgot how many areas of the game are technically optional, even ones I consider huge/cool areas of the game (like Castle Cainhurst).

change display name (Jordan), Thursday, 12 November 2020 20:24 (three years ago) link

the dlc is definitely best left for late game. perhaps just before the final boss but then you wouldn't get to use the dlc weapons much unless you do ng+

the others just tackle them as you find them. maybe hold off on yahargul if the boss there seems too hard

i summon online help for everything so i can't really gauge difficulty tbh

chihuahuau, Thursday, 12 November 2020 20:25 (three years ago) link

Post-Amelia I imagine you can do any of them.

Honestly I forgot how many areas of the game are technically optional, even ones I consider huge/cool areas of the game (like [Hidden text. Tap to view]).


hidden text area of the game is just *awesome* and just look it up if you need to work out how to find it. one of my favourite levels.

Fizzles, Thursday, 12 November 2020 20:30 (three years ago) link

yes, a faq is handy. i missed it in my 1st playthrough along with the clinic, ebrietas and the workshop

chihuahuau, Thursday, 12 November 2020 20:34 (three years ago) link

The DLC is fantastic, and also hard.

change display name (Jordan), Thursday, 12 November 2020 20:39 (three years ago) link

ouch, darkbeast pearl kicked my ass on that first try. And there are so many animals on that level, dogs and pigs. I'll have to try some different strategies. Even used up all my blood vials!

Josh in Chicago, Thursday, 12 November 2020 22:08 (three years ago) link

Couple of stray observations, before I dive into the forbidden woods (I think I've made it halfway, though hope to find a shortcut back). One, not having to deal with your weight and fat rolling is such a relief. Two, same thing with endurance seemingly being less important. Three, weapons appear to be more straight forward, or at least scaling is a little less important. Four, bullets and blood vials aplenty.

Josh in Chicago, Friday, 13 November 2020 17:45 (three years ago) link

It's funny, I think the blood vials system deters just running past enemies. If you try to speed through the game you can find yourself without any (especially when fighting bosses), but if you're engaging with all the enemies and dying a lot (as intended) then you'll have plenty.

I still think there should have been some sort of unlimited refill, even if it's only 5-10 vials and you need to unlock it, or something.

change display name (Jordan), Friday, 13 November 2020 17:51 (three years ago) link

Oh, I'd much rather not have to collect them, but at least you bank your surplus, so that even having to rerun a section or fight enemies over and over is ultimately as beneficial as frustrating. For example, I can run past the first chunk of enemies in Forbidden Woods, but I'd much rather fight them for supplies (which in some ways seem more important than souls in this game).

Josh in Chicago, Friday, 13 November 2020 18:04 (three years ago) link

Alright, now this is why I like having a guide handy. I was making my way through the forbidden woods, which is full of hilarious booby traps and insta-kills, like the guy with a canon. And other surprises, like the snake head people. I explore a bunch, get lost a lot, eventually find the easy shortcut back to the lantern. In my experience, the second shortcut is always the one closest to the boss, so it seems a good place to pause, so I go back to the guide to see if there was anything important I missed before I forged ahead. And what do you know, there is an entire cave system I missed that eventually leads back to the very beginning of the game, where things are weirder than ever - like wandering big head aliens? - and, more importantly, seem key to the story. Or at least seem to introduce lots of variables into the game to once again make me consider the choices I make. For example, when people ask me to tell them a safe place, everyone has been ok with the chapel except one guy who stubbornly refused to go. In the forest I met some NPC cannibal I didn't want to send to the chapel, because ... he was eating people. But would doing the opposite have gotten me different results? How about if I had never taken those caves back to the clinic? Would that part of the story have played out one way or another, or did going that route unlock a different story path? Iosfa old me to leave, so I did, but what if I didn't? Would I have had to fight her? Either way, like the giant tree in Dark Souls, I think I literally never would known about all this extra or side stuff.

Josh in Chicago, Friday, 13 November 2020 21:52 (three years ago) link

you could fight iosefka, yes, and the clinic leads to a very good optional area. i missed both in my blind playthrough

the npc would eventually eat everyone in the cathedral so good call on that too

the one guy who refused went to the clinic instead and was used as a guinea pig, if you told him to go to the clinic he'd have gone to the church and be safe (unless the cannibal came too obv)

chihuahuau, Friday, 13 November 2020 21:59 (three years ago) link

I believe going back to the clinic unlocks the cool optional area we were talking about above :) Did you pick up an item there?

xp

change display name (Jordan), Friday, 13 November 2020 22:01 (three years ago) link

yes and the clinic is also sort of key for the true ending

chihuahuau, Friday, 13 November 2020 22:04 (three years ago) link

I think I got everything I could get at the clinic. I killed three aliens, talked to Iosefka and then warped back to the hunter's dream before looking for more stuff. I figure I should finish the woods first before getting too distracted.

Josh in Chicago, Friday, 13 November 2020 22:19 (three years ago) link


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