S/D: Horror games

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ok want want want ">Observer_" !!!

Ste, Wednesday, 11 December 2019 19:05 (nine months ago) link

I can see a Duel-type game as survival horror that necessitates getting from point a to point b. Like, the longer you stay in one place and scavenge and live or build and defend or whatever the more danger you are in, but escaping to a new location has its own challenges. Like evil trucks.

This is why I don't design games I would never have thought of that.

Ste, Thursday, 12 December 2019 08:48 (nine months ago) link

when you wrote 'Duel', for a minute I thought you meant 'Joust'!

YOU CALL THIS JOURNALSIM? (dog latin), Thursday, 12 December 2019 10:43 (nine months ago) link

A thing that happened in the 13-year delay: Amnesia (also Alien:Isolation)

Andrew Farrell, Thursday, 12 December 2019 11:43 (nine months ago) link

What I love about the Alien in "Isolation" is that (like the baddie in Resident Evil 2?) it can't really be fought or escaped, it's just this impervious force with a clever AI gumming up the works. Sometimes the rest of "Isolation" is so intense and stressful that you forget all about the Alien! And then it kills you.

Josh in Chicago, Thursday, 12 December 2019 13:05 (nine months ago) link

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