I've taken down ... six or so Colossi, and it's all kind of the same? I start at the ruins, the sword points the way, I take as long as I want getting there, thing eventually makes its grand entrance and I climb up it somehow, hold on and stab it where I need until it's dead. Fortunately, the scale and spectacle itself is pretty thrilling, so that makes up for the actual battles (so far). I wish the Divine Beasts in Zelda were this impressive.
― Josh in Chicago, Thursday, 5 September 2019 22:35 (three months ago) link
well yeah the game is from the ps2 era when full production console games had a smaller scope and focus
― ciderpress, Thursday, 5 September 2019 22:48 (three months ago) link
― самокритика me, daddy (||||||||), Thursday, 5 September 2019 22:49 (three months ago) link
The actual battles do a good job of twisting the formula iirc
― change display name (Jordan), Thursday, 5 September 2019 22:50 (three months ago) link
The game looks absolutely gorgeous.
― Josh in Chicago, Thursday, 5 September 2019 23:01 (three months ago) link
So I've killed three colossi, each one more tedious and annoying than the last. Is this going to get any better?― ledge (ledge), Wednesday, 15 March 2006 09:34 (thirteen years ago) bookmarkflaglink
― The Pingularity (ledge), Friday, 6 September 2019 10:03 (three months ago) link
(that video was good though, and i've gotta have some respect for a game which can make people disappear into insane yet seemingly plausible conspiracy theory rabbit holes for years on end)
― The Pingularity (ledge), Friday, 6 September 2019 10:07 (three months ago) link
I'm on the ... 8th monster? And this is the first one (maybe the second?) I had to look up online, since I had no idea what to do or how to do it, and the cryptic hints were no help. In fact, knowing the solution now, there is literally no way, even with those hints, I would have figured out what to do. (I'm sure I'm not the first one to joke that the camera is the toughest colossus to beat of them all.)
― Josh in Chicago, Sunday, 15 September 2019 16:02 (two months ago) link
Fingers cramping up from holding down the grip trigger button all the time the ultimate boss iirc
― ( X '____' )/ (zappi), Sunday, 15 September 2019 16:15 (two months ago) link
Another monster or two down. I'm going to chalk this up to a great experience but probably a bad game. Equally repetitive and novel, thrilling and boring, which is weird but it's a mix that makes it worth playing even if playing it is not particularly interesting or challenging, imo. ("Challenging," that is, after you spend forever figuring out the thing you need to do to make the monster do the thing, which doesn't feel like solving a puzzle so much as a PIA you just have to do.)
― Josh in Chicago, Sunday, 15 September 2019 22:26 (two months ago) link
Holy shit, monster number 11 or so - the one in the lake - was so frustrating and lame it made me want to quit the game. For starters, it's a bullshit "hint" to say "get to higher ground" when you are on the back of a monster taller than everything except the giant bridges and mountains you can't reach. Beyond that, this is the first time the camera totally fucked me and trapped me under water, but since you can't drown (apparently) I had to quit the game and try again. And then once you figure out the monster mechanics, you once again have to do the same shit, again and again, over and over. I couldn't ask for a better looking game, but this thing plays like a demo.
― Josh in Chicago, Monday, 16 September 2019 20:00 (two months ago) link
Maybe it was the 12th colossus? Gah, I hope so.
― Josh in Chicago, Monday, 16 September 2019 20:02 (two months ago) link
i've probably already said this multiple times in this thread but ico/shadow of the colossus/last guardian are all cool, innovative concepts undone by terrible clunky controls and bland environments. such overrated games.
― na (NA), Monday, 16 September 2019 20:16 (two months ago) link
Dragon monster was more fun, but still ultimately kind of lame. I think I am almost done? might as well just finish it.
― Josh in Chicago, Monday, 16 September 2019 20:43 (two months ago) link
This game was from before 3rd person 3d games had good controls
― change display name (Jordan), Monday, 16 September 2019 20:59 (two months ago) link
i played the tony hawk ps2 games so i know that isn't true
― na (NA), Monday, 16 September 2019 21:04 (two months ago) link
Regardless, they made it all snazzy for PS4 - it looks gorgeous and there is clearly a ton of work put into it - so it's a mystery why so much of it kind of runs like shit or seems sort of underdeveloped.
That said, the second bull monster that involves knocking down towers, that was a bit more fun, too, so that's two in a row after a tedious fallow period. It's an aggressive boss, which is more engaging than giant things that just lumber/fly/walk around sort of aimlessly while you patiently (or impatiently) wait for it to lift up its foot and check to see if it stepped in colossus poop or whatever. It's not really puzzle solving if the solution is mostly patience.
I dunno, I wish there were more challenges or enemies or something between bosses. Now I see why so many people said Breath of the Wild sets the bar so high for open world games. Then again, this is really no more open world than Dark Souls, and that game was a blast, constantly interesting/challenging.
― Josh in Chicago, Monday, 16 September 2019 22:21 (two months ago) link
Ico has no flaws - I don't remember problems with Shadow of the Colossus, but I only played it the once.
― Andrew Farrell, Monday, 16 September 2019 22:26 (two months ago) link
OK, last couple of monsters, particularly the final colossus, were pretty cool, even if the combat (as such) remained pretty simple. The ending was very satisfying, too, though I felt sad for the horse. As well you're supposed to, but honestly I felt bad throughout, since you're forced to take him along and he's such a loyal steed who puts up with so much abuse.
― Josh in Chicago, Tuesday, 17 September 2019 04:03 (two months ago) link