Of Deathclaws & Radscorpions: A Fallout Thread

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More grey, less brown

kingfish, Tuesday, 5 June 2007 18:06 (sixteen years ago) link

On June 5, 2007, Bethesda released the Fallout 3 Teaser trailer. The press kit released with the trailer indicates that Ron Perlman is on-board with the project, and cites a release date of Fall 2008. The trailer also features the Ink Spots song "I Don't Want To Set The World On Fire", which the previous Fallout developer Black Isle Studios originally intended to license for use in the first Fallout game. The trailer, which was completely done with in-engine assets, featured a closing voice over by Ron Perlman.

kingfish, Wednesday, 6 June 2007 06:41 (sixteen years ago) link

And this has been confirmed for PC, 360, and PS3

kingfish, Thursday, 7 June 2007 18:52 (sixteen years ago) link

well fuck them then

TOMBOT, Thursday, 7 June 2007 18:53 (sixteen years ago) link

http://www.gameinformer.com/News/Story/200706/N07.0605.1221.21984.htm

Latest ish of Game Informer has several pages on the game, actually showing gameplay.

Find scans here

You start at birth in Vault 101, and they kept the SPECIAL system.

And they will have a dog in the game.

kingfish, Monday, 18 June 2007 10:16 (sixteen years ago) link

Also, Tombot, you should get a kick out of the setting: a wasted Washington DC.

At some point, your guy has to use abandoned Metro lines to get around.

kingfish, Monday, 18 June 2007 15:53 (sixteen years ago) link

I'm not spending $400+ for a platform to play it on though

El Tomboto, Thursday, 21 June 2007 18:57 (sixteen years ago) link

my way or the highway

El Tomboto, Thursday, 21 June 2007 18:57 (sixteen years ago) link

you should get a kick out of the setting: a wasted Washington DC.

At some point, your guy has to use abandoned Metro lines to get around.

this is different from IRL how, lol

El Tomboto, Thursday, 21 June 2007 19:00 (sixteen years ago) link

thing runs on PC, you shouldn't have to buy a new console. if you can run Oblivion, you should be able to run this(i hope i hope).

and the number of supermutants on the current metro lines isn't quite as noticeable as in the game.

kingfish, Thursday, 21 June 2007 21:07 (sixteen years ago) link

I guess I could go find a copy of xp and dual-boot or whatever

El Tomboto, Thursday, 21 June 2007 21:10 (sixteen years ago) link

XPpro damn well better be cheaper now that shitty vista is out. my win2k doesn't like the new games coming out.

kingfish, Thursday, 21 June 2007 21:13 (sixteen years ago) link

lol paying fr windowz

lol capitalism

Will M., Thursday, 21 June 2007 21:54 (sixteen years ago) link

fuck the non-auth shit. i don't want to put up with that annoyance anymore, after having already borrowed my dad's neighbor's copy, which went bad on me.

kingfish, Thursday, 21 June 2007 22:51 (sixteen years ago) link

four weeks pass...

http://youtube.com/watch?v=1uuDKrY7eW0

vid of the aborted Van Buren/Fallout 3 project, before Interplay cut the funds and decided to make that stupid console game. Really. They had a choice between FO3 and F:BOS, and they went with the one that sold less than like 25K.

Also, NMA-Fallout has some new screengrabs and interviews w/ Bethesda from E3.

kingfish, Thursday, 19 July 2007 04:13 (sixteen years ago) link

I can't stand to watch that Van Buren video. It makes me sad for what could have been. Like Silent Storm only /good./

BTW, you know there are ways around the non-auth, right?

Will M., Friday, 20 July 2007 18:38 (sixteen years ago) link

one month passes...

http://www.rpgcodex.net/content.php?id=157

piecing together the bits & threads of what is known about the next game so far, which still has a year plus before release. Apparently we'll get a demo, tho.

kingfish, Sunday, 2 September 2007 08:34 (sixteen years ago) link

Emil: "We went back and forth with the impact of dialogue on the character, and ultimately decided we didn't want to penalize or reward the player for carrying on a conversation."

So this is a Fallout game how :(

Will M., Wednesday, 5 September 2007 20:50 (sixteen years ago) link

http://www.bethsoft.com/bgsforums/index.php?showtopic=755135

El Tomboto, Monday, 17 September 2007 06:43 (sixteen years ago) link

Are you not afraid that introducing a father figure limits the freedom to imagine your avatar and imposes motivation on the player that may not be in keeping with the avatar he imagines?

ah hell, somebody let the NMA-fallout guys start asking questions

kingfish, Monday, 17 September 2007 07:03 (sixteen years ago) link

If it weren't phrased so assholishly I'd almost agree... I don't feel good about Fallout 3 anymore. I TRIED SO HARD TO FEEL GOOD ABOUT IT THOUGH

Will M., Monday, 17 September 2007 14:46 (sixteen years ago) link

two months pass...

http://www.rpgcodex.net/content.php?id=154

Chris Avellone(of Kotor 2/black isle/obsidian) gives an illustrated monologue to writing dialogue.

kingfish, Sunday, 25 November 2007 11:19 (sixteen years ago) link

four months pass...

http://community.lionhead.com/forums/2/2883417/ShowThread.aspx

Turns out that you will have a dog companion. Dorks on the Fable 2 boards are calling foul.

Good. One of hte things I really liked about Oblivion was the addition you could have to get a pet. Stomping thru dungeon with a dog made things better.

kingfish, Friday, 4 April 2008 07:21 (sixteen years ago) link

Someone should tell Fable 2 fans bout a little game called Fallout 1 that came out in, like, 1979. With a dog companion.

Will M., Friday, 4 April 2008 16:45 (sixteen years ago) link

im looking forward to this a bunch.

s1ocki, Sunday, 13 April 2008 21:59 (sixteen years ago) link

just the bobblehead, i mean. not interested in the game.

s1ocki, Sunday, 13 April 2008 21:59 (sixteen years ago) link

I'll buy the special edition and sell you the bobblehead for ten bucks.

Then all I gotta do is sell the game off cos i REALLY want that lunch pail.

I kid, I kid... I can't wait for moar fallout.

Will M., Sunday, 13 April 2008 22:21 (sixteen years ago) link

one month passes...

ha!

El Tomboto, Friday, 30 May 2008 19:56 (fifteen years ago) link

four weeks pass...

a $50 plastic clock

abanana, Friday, 27 June 2008 14:20 (fifteen years ago) link

The $50 includes the lunch pail and the bobblehead and the art book and the soundtrack in addition to the clock, yo.

i'm paying for a $50 lunch pail, personally.

Will M., Friday, 27 June 2008 14:59 (fifteen years ago) link

The $70 Collector's Edition includes all that.

abanana, Friday, 27 June 2008 15:47 (fifteen years ago) link

two weeks pass...

http://www.gametrailers.com/player/36039.html

Fuck, man, they're really playing it close to the vest. I want gameplay vid.

kingfish, Saturday, 12 July 2008 07:55 (fifteen years ago) link

http://en.wikipedia.org/wiki/Fallout_3#Film_festival

they're starting to ramp up the promo events.

kingfish, Sunday, 13 July 2008 08:30 (fifteen years ago) link

here's your gameplay vid...
http://www.gametrailers.com/player/36197.html

almost put me to sleep :(

Jeff LeVine, Monday, 14 July 2008 21:12 (fifteen years ago) link

holy smokes; all anticipation I had for that just went out the window

looks AWFUL

czn, Monday, 14 July 2008 21:45 (fifteen years ago) link

fallout 2 on lots and lots of downers?

El Tomboto, Monday, 14 July 2008 21:51 (fifteen years ago) link

sorry I meant half-life 2, duhh

El Tomboto, Monday, 14 July 2008 21:51 (fifteen years ago) link

http://www.gametrailers.com/player/36238.html

This one looks a bit better.

kingfish, Tuesday, 15 July 2008 00:42 (fifteen years ago) link

More of a proper trailer, i guess: http://www.gametrailers.com/player/36238.html

Also probably some of the opening cutscene, if history is to judge.

kingfish, Tuesday, 15 July 2008 00:50 (fifteen years ago) link

http://www.gamesradar.com/pc/fallout-3/preview/fallout-3-hands-on/a-20080714133932662026/g-20070327151320531089

Somebody on SA pointed out that pretty much all of the promo footage we've seen is just combat, which is only part of the actual(full? proper?) experience, but is a damn good way to get your casual xbox fratboys interested in the title.

Check the vid here:

http://e3.g4tv.com/e32008/videos/26939/Hands_On_Fallout_3.html

You hear the mouthbreater contingent in the studio audience agape over the slo-mo gore.

Hopefully there'll be more substantive vid coming up, that actually shows the dialogue bits and other parts of the game. Yeah, that's a full-on visually entralling part of gameplay(look, kids! you can CLICK DIALOGUE CHOICES!) and doesn't do shit for an attract-mode, but whatever. I play rpgs for the narrative bits.

kingfish, Tuesday, 15 July 2008 08:08 (fifteen years ago) link

http://www.youtube.com/watch?v=rg9t7uXkLyA

hyggeligt, Wednesday, 16 July 2008 16:12 (fifteen years ago) link

http://blog.wired.com/games/2008/07/hands-on-fallou.html#more

ruh roh

El Tomboto, Thursday, 17 July 2008 01:02 (fifteen years ago) link

shit. Oh well, we'll see.

kingfish, Thursday, 17 July 2008 01:33 (fifteen years ago) link

Jeeez. I'm so far out of the loop (I have a Wii, but an out-of-date mac and a lack of friends with a PS3, Xbox 360 or powerful PC) that trailer that put everyone else to sleep looks pretty good to me.

-Luddite

Z S, Thursday, 17 July 2008 05:08 (fifteen years ago) link

http://www.destructoid.com/e3-08-fallout-3-hands-on-95691.phtml

Not sure how to react to this one

kingfish, Thursday, 17 July 2008 06:43 (fifteen years ago) link

I am still as apprehensive as I was the day I heard Bethesda was taking it. So far no surprises. :(

Will M., Thursday, 17 July 2008 14:38 (fifteen years ago) link

Destructoid with terrible writing and lack of genuine insight... not too surprising. Pretty much the reaction of that hollering G4 audience.

Not that Bloody Mess wasn't pretty amusing when I was a teenager myself, but, yeah, I wouldn't put too much stock in that foaming review. But man, it would be nice if one of these previews actually talked about dialogue choices, world changing effects and reputations, non-violent and alternative solution paths, that kind of thing that Fallout is ALSO known for, you know...

Nhex, Thursday, 17 July 2008 22:28 (fifteen years ago) link


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