What the fuck is this: Castlevania SOTN is now going for like $70?!!

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Anyone played the retro Castlevania collection on switch? Looks fun, but I never played these games as a kid, and wondering if they hold up without the nostalgia value

Chuck_Tatum, Saturday, 29 June 2019 11:47 (four years ago) link

Didnt know about this, I'm glad this type of collection is still coming out because I thought digital downloads of single games was wiping them out.

They take a bit of getting used to. I haven't played most of them but Bloodlines is good fun.

Robert Adam Gilmour, Saturday, 29 June 2019 12:15 (four years ago) link

First game is tougher than I had patience for.

Robert Adam Gilmour, Saturday, 29 June 2019 12:17 (four years ago) link

just skip straight to III imo.
and Bloodlines is nicely getting more recognition

Nhex, Saturday, 29 June 2019 13:09 (four years ago) link

then again, the music is kinda awesome in all of them, even if they're not as playable (looking at 1 and 2)

Nhex, Saturday, 29 June 2019 13:09 (four years ago) link

First official US release of the Famicom version of the third game, I think? It has better music and Grant is easy mode.

I beat Ritual of the Night. It has all the usual Iga pluses and minuses. I'm not sure if it will stand the test of time as well as SOTN, as it doesn't seem to have as many wonderful small details. But I still hope Iga cranks out sequels reusing all the assets.

adam the (abanana), Saturday, 29 June 2019 15:56 (four years ago) link

six months pass...

Vigil: Longest Night
https://www.youtube.com/watch?v=Yh9IhIMUwrc
https://www.youtube.com/watch?v=-_wGzvD4BN4
Is this proof you don't need a specific franchise to keep a very specific game genre alive?

Robert Adam Gilmour, Saturday, 18 January 2020 19:17 (four years ago) link

people have been making indie SotN's by the dozens for the past 5+ years, they just aren't always as aesthetically close as bloodstained or this

ciderpress, Saturday, 18 January 2020 19:30 (four years ago) link

Yeah, I've been getting lists of them popping up on youtube but I'm not paying close attention. Ved looks very nice but it didn't have monsters, castles etc. Any good ones not mentioned on this thread?

Robert Adam Gilmour, Saturday, 18 January 2020 20:30 (four years ago) link

people like hollow knight a lot

timespinner is a decent sci-fi take on one

ciderpress, Saturday, 18 January 2020 21:18 (four years ago) link

three months pass...

The phone version of SOTN is $3 and I hear it's good.

Order of Ecclesia is now going for like $100. wtf konami, print more games.

wasdnous (abanana), Tuesday, 28 April 2020 06:14 (three years ago) link

Konami is exclusively a pachislot company now

silby, Tuesday, 28 April 2020 06:18 (three years ago) link

https://imgur.com/a/I3DoKJe

may the force leave us alone (zchyrs), Tuesday, 28 April 2020 11:39 (three years ago) link

let's try that again
https://i.imgur.com/IZ1ndgt.jpg

may the force leave us alone (zchyrs), Tuesday, 28 April 2020 11:41 (three years ago) link

"What is a man? A miserable little pile of secrets!" is my COVID motto

we have no stan but to choice (flamboyant goon tie included), Tuesday, 28 April 2020 13:01 (three years ago) link

excellent

Nhex, Tuesday, 28 April 2020 14:24 (three years ago) link

four weeks pass...

so the TV show takes a long while to get going but is very beautiful Nd once it's warmed up is really quite good. I'd love a new Castlevania open world game. but does/will such a thing exist (particularly for ps4)?

doorstep jetski (dog latin), Tuesday, 26 May 2020 20:58 (three years ago) link

Bloodstained: Ritual of the Night is the new offbrand castlevania by the SotN guy, because konami doesn't make video games anymore

ciderpress, Tuesday, 26 May 2020 21:51 (three years ago) link

That's sort of what Bloodborne is in a way

reggae mike love (polyphonic), Tuesday, 26 May 2020 21:53 (three years ago) link

oh yeah if by open world you meant a big fancy 3d gothic horror game then you gotta look elsewhere, bloodstained is a sidescroller like the classic ones

ciderpress, Tuesday, 26 May 2020 21:58 (three years ago) link

thought this bump was going to be for the new saturn rom hack

for all those with a saturn (lol) and a ram expansion cart (lmao)

diamonddave85​​ (diamonddave85), Tuesday, 26 May 2020 23:15 (three years ago) link

Is Bloodborne not just a Dark Souls game by another name? Yes a lush 3D open world game not too dissimilar to Witcher 3 but with more castles and vampires and stuff would be logical. Seems they've missed a trick considering the show is now 3 seasons in.

Have to say I was not a fan of Super Castlevania then or now. Found it quite monotonous for a game that still gets good contemporaneous reviews. that was a hundred years ago though and I've never played another CV game since, so interested in how subsequent ones compare

doorstep jetski (dog latin), Wednesday, 27 May 2020 00:23 (three years ago) link

Play SOTN!

Nhex, Wednesday, 27 May 2020 04:19 (three years ago) link

No interviews or anything but this is a competent history of Super Castlevania IV and Bloodlines.
https://www.youtube.com/watch?v=xB1-AKS3S0g

I think all these Castlevania-like games is an ideal situation. Videogames is the place I'm most tempted to defend franchises, because it doesn't seem obvious to me that completely new teams could make new games to fill a void left by Mario and Zelda being knocked off, there are other similar games of course but I never felt most of the games inspired by 3d Zelda had the ingredients I liked.

Robert Adam Gilmour, Wednesday, 27 May 2020 22:01 (three years ago) link

But I'm extremely out of touch with games now.

Robert Adam Gilmour, Wednesday, 27 May 2020 22:02 (three years ago) link

tim rogers has observed that Zelda-likes are the hardest kind of game to make and that sounds right to me, on the evidence. On the other hand, Celeste is the best Super Mario game.

silby, Wednesday, 27 May 2020 22:09 (three years ago) link

3D mario is probably harder since no one outside of nintendo has managed to replicate it yet afaic, but it's a much more specific formula than zelda

ciderpress, Wednesday, 27 May 2020 23:15 (three years ago) link

depends how specific you're being but there were loads of 3d cartoon platformers following Mario 64... what about Spyro etc?

thomasintrouble, Friday, 29 May 2020 08:15 (three years ago) link

celeste is a negroni to SMB’s aperol spritz

||||||||, Friday, 29 May 2020 09:44 (three years ago) link

3D mario is probably harder since no one outside of nintendo has managed to replicate it yet afaic

tbf nor has anyone inside of nintendo

the ghost of tom, choad (thomp), Friday, 29 May 2020 10:42 (three years ago) link

dog latin have you played all of these? https://www.polygon.com/features/2018/10/10/17952674/the-12-best-indie-metroidvania-games

this is about my most hated genre, the nearest i get to liking any is the procedurally generated dead cells. but that's not about exploration so much as movement and combat. apparently on ps4 symphony of the night is available in a resissue packaged with the actually good rondo of blood. play that instead.

the ghost of tom, choad (thomp), Friday, 29 May 2020 10:46 (three years ago) link

(caveat: i don't know how lazy of a job the emulation is. the first couple reviews i saw had no complaints but they also complained that rondo 'doesn't hold up as well' so they are obviously deeply untrustworthy individuals.)

the ghost of tom, choad (thomp), Friday, 29 May 2020 10:48 (three years ago) link

don't listen to thomp lol

Nhex, Friday, 29 May 2020 12:08 (three years ago) link

play hollow knight

||||||||, Friday, 29 May 2020 12:23 (three years ago) link

I did the whole emulator + SotN thing a couple years ago. It's baffling that they hid the 2nd half of the game behind secret requirements.

wearaew (FlopsyDuck), Friday, 29 May 2020 12:48 (three years ago) link

it was the '90s, man

Nhex, Friday, 29 May 2020 12:49 (three years ago) link

‘the second half of this game is lazy and bad’ : well, who’d play that.

‘this game has a whole secret second half’ = cult classic material

the ghost of tom, choad (thomp), Friday, 29 May 2020 13:08 (three years ago) link

lazy???!!! those boss designs! those backgrounds! those sprites!

Doctor Casino, Friday, 29 May 2020 13:18 (three years ago) link

depends how specific you're being but there were loads of 3d cartoon platformers following Mario 64... what about Spyro etc?

― thomasintrouble, Friday, May 29, 2020 4:15 AM (six hours ago) bookmarkflaglink


none of them played like mario at all, much less focus on traversal and acrobatics and more on exploring/collecting and combat in some cases

ciderpress, Friday, 29 May 2020 14:34 (three years ago) link

aria of sorrow is the best castlevania btw

ciderpress, Friday, 29 May 2020 14:38 (three years ago) link

was gonna say i feel like it peaked with that one but i haven't given all the DS entries a fair shot yet

Nhex, Friday, 29 May 2020 15:05 (three years ago) link

I find Celeste to be a painful chore TBRH, although I do go back to it occasionally.
I absolutely love the aesthetic, the art, the music, but it's all so fiddly and just thinking about it makes my nape ache.
Other than being a platformer, I couldn't compare it to SMB. It's about having lightning-quick reflexes and doing the same sequence of movements over and over and over again, which is probably why I also find it hard to love things like Dark Souls.
SMB by comparison has become such a well-realised world with its own lore and mythos. While the gameplay is always top notch, I think I play those games because I'm excited to be enveloped into its world of pipes, toadstools, turtles and ghosts.

doorstep jetski (dog latin), Friday, 29 May 2020 15:29 (three years ago) link

i love celeste and SMB3 with all my heart. to me, the similarities are in the perfection of the mechanics (especially the jump), the 1:1 feeling of "being" the character on the screen and being able to make them move exactly as you want to, in near real-time. that's a very hard thing to get right.

but yeah, otherwise i don't think celeste is any sort of replacement for mario. they're very different

Karl Malone, Friday, 29 May 2020 15:36 (three years ago) link

the jump in celeste should be in the louvre

||||||||, Friday, 29 May 2020 15:37 (three years ago) link

the jump on one side of the mona lisa, then the dash right horizontally across it to the other side

Karl Malone, Friday, 29 May 2020 15:38 (three years ago) link

that's what the mona lisa is smiling about, that sick jump+dash

Karl Malone, Friday, 29 May 2020 15:38 (three years ago) link

lazy???!!! those boss designs! those backgrounds! those sprites!

― Doctor Casino, Friday, May 29, 2020 10:18 AM (three hours ago) bookmarkflaglink

it's more that the level design is lazy -- you can fly anywhere, so they add a ton of spikes and lasers, the end. but also most of the sprites are ripped from rondo of blood, beelzebub and the optional boss being exceptions.

wasdnous (abanana), Friday, 29 May 2020 17:24 (three years ago) link

I always thought the abilities+map accessibility stuff in the Iga games must have been a nightmare to plan and possibly the reason he started experimenting with fighting games and a more linear Castlevania at the end of his time at Konami. Were all abilities definitely unlocked by the second half of Symphony?

Big 2d games tend to have lots of reused sprites because it takes forever to make them, sadly.

Spyro was particularly different from Mario. I think there's maybe as many as 15 amazing Mario games (including the Yoshi and Wario games) or maybe 40, haha.

Robert Adam Gilmour, Friday, 29 May 2020 18:42 (three years ago) link

You need to get the mist and bat forms in the first castle. The double jump can be skipped by exploiting a bug with the wolf form. The down-up super jump can easily be skipped.

wasdnous (abanana), Friday, 29 May 2020 20:29 (three years ago) link

the more forms the betta tho, looove that stuff

Nhex, Friday, 29 May 2020 21:18 (three years ago) link


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