braid

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One of the best things about braid is that reading about it has finally opened up the world of "intelligent game bloggers", people who write about game theory and execution; why we play and what it is that makes the games fun. Finally finding people who can write above the eukaryote level is ace. Here's folks I'm now reading daily:

http://versusclucluland.blogspot.com/
http://www.artfulgamer.com/
http://www.brainygamer.com/
http://sexyvideogameland.blogspot.com/
http://insultswordfighting.blogspot.com/

forksclovetofu, Friday, 15 August 2008 13:42 (fifteen years ago) link

woah, that's weird

I have been doing the exact same thing since braid came out - including reading those top three blogs and contributing to the brainy gamer's "vintage game club"

uncanny

cozwn, Friday, 15 August 2008 14:26 (fifteen years ago) link

Hey, dudes like Mitch Krpata been writing since long before Braid! I think. Anyway I love insult swordfighting-- if you haven't read his new taxonomy of gamers article it is vital.

Will M., Friday, 15 August 2008 14:57 (fifteen years ago) link

Also, actionbutton.net reviewed the game and I agree with a LOT of what they say.

Will M., Friday, 15 August 2008 14:59 (fifteen years ago) link

yeah, the text in Braid is often quite embarrassing. doesn't come close to ruining the game, though. ridiculously pompous, overwritten tripe is no more or less annoying than your typical "cool-guy" youthspeak or poorly translated non sequiturs.

also, that review (and its comments) overstate the misogyny, don't you think?

Garrett Martin, Friday, 15 August 2008 15:10 (fifteen years ago) link

okay, actually it's far more annoying than poorly translated non sequiturs (one of the reasons to love games in the first place), but you don't see those too often anymore.

Garrett Martin, Friday, 15 August 2008 15:12 (fifteen years ago) link

Heh, I see there are others here who are always reading those GameSetWatch roundups in the past year... not a bad thing at all, mind you. Those blogs are quite good though, I wish I'd discovered them even earlier. The writing on them is quite good, but since most of them are journalists, they're all constantly on top of all the new releases and such, and it's kind of hard to keep up with sometimes. Kind of off-topic... out!

Nhex, Friday, 15 August 2008 20:20 (fifteen years ago) link

I dunno, the game's "misogynist" insofar that it's not not misogynist, but that is still a valid point, i think.

Will M., Friday, 15 August 2008 21:22 (fifteen years ago) link

OK, done; let's start reading the batshit analyses of the game then

so frustrated: apparently I can't get one of the secret stars because you need the jigsaw pieces for world 3 to be un-sorted... is there no way to detach the jigsaw pieces from one and other when they've been put in place?

cozwn, Saturday, 16 August 2008 13:58 (fifteen years ago) link

how long did it take for that guy in will m.'s link to piece all that stuff together? the mind boggles

cozwn, Saturday, 16 August 2008 14:02 (fifteen years ago) link

OK, so I figured it's not going to spoil the story any and the secret stars are apparently unfathomably difficult to track down so I watched a video of how to do them and all I can say is

WOW

fk tht sht

cozwn, Saturday, 16 August 2008 14:09 (fifteen years ago) link

cosined: http://www.youtube.com/watch?v=3bJYEk-IXa8&feature=related

forksclovetofu, Saturday, 16 August 2008 15:19 (fifteen years ago) link

So, I finally finished it. There were only a couple pieces I thought were actually unfair. (I ran into another piece where I had solved it, but because I didn't have the finesse to time a jump correctly, I thought there must've been another solution. Looking at a cheat confirmed that I had solved it correctly, and so I just spent half an hour trying to time the jump.)

The stars thing is pretty cool, tho I'm never going to do it. (I would have been willing to try the princess star - but since it isn't unlocked unless you do the first 7, I'm not going to bother. Especially since there's that one star that apparently takes 2 hours of real time to complete!)

Mordy, Sunday, 17 August 2008 07:17 (fifteen years ago) link

Yeah - this is really good but I don't understand why there are so many pieces that require pixel perfect timing / half an hour's work after you figure out what to do? There's one with a cloud in particular that is just ugh.

Gravel Puzzleworth, Sunday, 17 August 2008 13:26 (fifteen years ago) link

i was playing this when i was drunk and thought i was destroying at it, in the cold light of day i realise that i got like 2 puzzle pieces out of about 5 levels..

wilter, Wednesday, 20 August 2008 07:32 (fifteen years ago) link

<3 it though

wilter, Wednesday, 20 August 2008 07:32 (fifteen years ago) link

I finished by cheating. :\

David R., Wednesday, 20 August 2008 13:54 (fifteen years ago) link

wish this was out for DS pt. 300

Jordan, Wednesday, 20 August 2008 15:44 (fifteen years ago) link

i like that it is still lots of fun, if you have to cheat, because you are not smart (hi dere)

stevie, Monday, 25 August 2008 14:32 (fifteen years ago) link

Yeah, even if you take the easy way out, there's still the matter of executing. But after I found out the trick to getting some of the pieces that stumped me, I felt REALLY stupid (esp. the one in World 2 w/ the piece just above the exit door).

David R., Monday, 25 August 2008 17:34 (fifteen years ago) link

Did you use Luigi?

polyphonic, Tuesday, 26 August 2008 00:55 (fifteen years ago) link

I got the raccoon suit.

David R., Tuesday, 26 August 2008 01:58 (fifteen years ago) link

Finished this last night. I had to look up solutions for my final three pieces. Two of them I don't regret cheating on, because they kinda skankily relied on gamplay dynamics I'd been completely unaware of, just because they hadn't been introduced very well (I'll explain which in a separate spoilery post below). But the third was my final piece, and I think I was just being impatient with that one - another 10 minutes of fiddling and I could have figured it out myself.

World 1 was great though. It's definitely a 9.5 out of 10 game, overall.

JimD, Thursday, 28 August 2008 11:48 (fifteen years ago) link

So yeah, SPOILERS:

The first was the point where you needed to let a goomba dude fall on your head and kill you, so that the goomba would then bounce into the air and your rewound self could use it as a springboard to the just-out-of-reach platform. I'd managed to avoid having any goombas fall on my head all the way through the game. So there was no way I could've known that doing so would make the goomba bounce up into the air. So yeah, the tools to solve that one just weren't in my possession.

And similarly, the one where I had to use the ring to get three time-ignoring goombas past three dragon-plants...the answer was to start rewinding time then right-bumper forward, which stops time altogether. But again, there hadn't been a point in the game that'd shown me that was possible, and I hadn't noticed it myself. Without experimenting with every potential combination of controls (or else just luckily happening across it), there's no way I'd have realised that was something I could do.

They'd be minor niggles in any other game, but they did feel like unusually big flaws given that the rest of Braid was so carefully and cleverly designed.

JimD, Thursday, 28 August 2008 11:57 (fifteen years ago) link

I mean, did any of you figure those two out without help?

JimD, Thursday, 28 August 2008 11:57 (fifteen years ago) link

I did! :D

cozwn, Thursday, 28 August 2008 12:19 (fifteen years ago) link

this is the only puzzle game I ever completed; so frustrating in parts, but AMAZING when you finally figured out the puzzles

I started playing through again so I could pick up the 8 secret stars and see the official ending; I'm cheating on the secret stars and the puzzles I can't remember how to do tho

cozwn, Thursday, 28 August 2008 12:22 (fifteen years ago) link

this is the first game i played through with no help (from the web, friends or elsewhere) in a long long time; trial and error paid off. Fuck some secret stars tho'.

forksclovetofu, Thursday, 28 August 2008 15:59 (fifteen years ago) link

You found the secret stars without help?

polyphonic, Thursday, 28 August 2008 16:35 (fifteen years ago) link

two weeks pass...

Soulja Boy loves Braid!

http://gamevideos.1up.com/video/id/21446

polyphonic, Tuesday, 16 September 2008 22:04 (fifteen years ago) link

oh man i love that video more than anything ever

two weeks later, though, i must say: this game was one of VERY few that were actually ruined for me by the fans

Spock, are you out of your Vulcan mind? (Will M.), Wednesday, 17 September 2008 15:10 (fifteen years ago) link

haha otm*

*w/the exception of soulja boy obv

cozen (cozwn), Wednesday, 17 September 2008 15:13 (fifteen years ago) link

two weeks later, though, i must say: this game was one of VERY few that were actually ruined for me by the fans interviews with the creator.

polyphonic, Wednesday, 17 September 2008 16:29 (fifteen years ago) link

That too. But for me it was the people who hang on his every word and can't even jsutify their positions as well as blow (And that's saying something).

Spock, are you out of your Vulcan mind? (Will M.), Wednesday, 17 September 2008 16:36 (fifteen years ago) link

I'm so glad I barely ever read about video games. I don't think I could handle it.

polyphonic, Wednesday, 17 September 2008 16:48 (fifteen years ago) link

what's the creator's deal, is he a nazi or something?

s1ocki, Wednesday, 17 September 2008 16:50 (fifteen years ago) link

That Soulja Boy video is unbeLIEVable

forksclovetofu, Wednesday, 17 September 2008 16:51 (fifteen years ago) link

what's the creator's deal, is he a nazi or something?

He's just really pretentious in that 14-year-old film 101 "hidden meaning" and "not intended to be understood" fuck-you-david-lynch kinda way

Spock, are you out of your Vulcan mind? (Will M.), Wednesday, 17 September 2008 16:56 (fifteen years ago) link

Man, don't compare that jerk to David Lynch, please! Besides being much more of a pleasant man, Lynch has actually done a lot of good work, far more than can be said for this sputtering developer who has the need to make of an ass of himself on the internet.

I haven't even played the game, but just from what I've read from Blow, I'm not sure I even want to bother anymore.

Nhex, Wednesday, 17 September 2008 18:44 (fifteen years ago) link

It's a great game.

Lynch is great, but most young film geeks who get obsessed with Lynch/Cronenberg can be pretty insufferable.

polyphonic, Wednesday, 17 September 2008 18:46 (fifteen years ago) link

link please

s1ocki, Wednesday, 17 September 2008 18:47 (fifteen years ago) link

I meant that in that he's the kind of guy who might just yell "Fuck you! David Lynch!"

Here's one link of many, I'm sure: http://savetherobot.wordpress.com/2008/08/27/jonathan-blow-talks-braid-nobodys-figured-it-out-yet/

THERE IS NO VULCAN DEATH GRIP (Will M.), Wednesday, 17 September 2008 19:06 (fifteen years ago) link

TOMBOT, Thursday, 18 September 2008 10:27 (fifteen years ago) link

I was amused. In any case, it's on par with the quality of videogame journalism anyway.

Posted by: sp0rsk | Sep 17, 2008 1:18:46 PM

TOMBOT, Thursday, 18 September 2008 10:28 (fifteen years ago) link

sp0rsk OTM!!!

TOMBOT, Thursday, 18 September 2008 10:28 (fifteen years ago) link

I agree

joystiq thinks its "retared" tho
http://www.joystiq.com/2008/09/17/soulja-boy-tells-em-about-braid/#comments

cozen (cozwn), Thursday, 18 September 2008 13:35 (fifteen years ago) link

This made me convinced more than anything that Soulja Boy is the Jonathan Swift of our generation. When it comes out that he has a double masters in English and Anthropology at Columbia or something I'll be here to say I told you so. I'm so not joking.

THERE IS NO VULCAN DEATH GRIP (Will M.), Thursday, 18 September 2008 14:43 (fifteen years ago) link

souljaboy only got 1 achievement on braid; lame

logged in (cozwn), Sunday, 21 September 2008 23:04 (fifteen years ago) link


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