Sekiro: Shadows Die Twice - From Software and Hidetaka Miyazaki's new game for PS4, XBone, PC

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sorted! Loading! Won't be able to play until late night but making sure it's installed and updated so i can actually have a go at it.

Fuck the NRA (ulysses), Friday, 22 March 2019 18:53 (five years ago) link

i suppose a 2.5 gig patch day of release is sort of standard these days? this is why nintendo makes money you guys: plug and play.

Fuck the NRA (ulysses), Friday, 22 March 2019 18:54 (five years ago) link

a lot of Nintendo games have patches now though it's mostly to add dlc or improve performance and not to fix game breaking bugs

ciderpress, Friday, 22 March 2019 19:00 (five years ago) link

I picked myself up off the ground and rushed at him. He began an onslaught of attacks and, after six hours of learning his style and developing the muscle memory, I just started parrying on instinct. Each one of his swings and each arrow he fired was met with a perfectly timed raise of my sword. Every unblockable attack he lunged at me with was sidestepped or hopped immaculately. I watched as his Posture deplete, edging closer to the breaking point, and at the same time I could feel my breathing become more rapid, my thumbs beginning to tremble. I wore him down and delivered a Deathblow, backed away, and did it all over again, and a third time. In that final moment when I pierced through him with my katana, I was completely overcome with emotion. After six gruelling hours of failure, the winning battle lasted just six minutes. I'm not too proud to admit that I cried, and I'd do it all over again.

I will never play this game lol

reggae mike love (polyphonic), Friday, 22 March 2019 23:26 (five years ago) link

It's not a deathblow if you have to do it three times imo

reggae mike love (polyphonic), Friday, 22 March 2019 23:33 (five years ago) link

death-edging

i'm w/ tato, super hot AND weird!! (bizarro gazzara), Saturday, 23 March 2019 00:18 (five years ago) link

on a scale of 0 - 450, how important is parrying in this game?

but i'm there are fuckups (Karl Malone), Saturday, 23 March 2019 01:12 (five years ago) link

420

ciderpress, Saturday, 23 March 2019 01:14 (five years ago) link

Only had time to go through the tutorial section, but it feels good so far! I like the new parry (deflect) mechanic. Died once.

change display name (Jordan), Saturday, 23 March 2019 02:57 (five years ago) link

first mini boss killed me 25 times then suddenly i figured it out and slaughtered him w/out even needing a flask/gourd. resigned myself to an unstoppable dragonrot epidemic

adam, Saturday, 23 March 2019 13:47 (five years ago) link

That guy took me awhile too. Seems like you need to be very aggressive and stay close, but also learn their attacks. I also realized that you can interrupt his special attacks, but I'm sure that's not true of all bosses.

Now I'm sword-fishing for carp.

change display name (Jordan), Saturday, 23 March 2019 14:42 (five years ago) link

yeah kiting him did and trying to chip away with shurikens did me no good.

also if you throw a fistful of ash in his face you can get a few hits in, enough to trigger his posture-healing routine (which can be interrupted and punished).

tenchu vibes are strong here with the rooftops and the grappling hook and raining death upon unsuspecting mooks.

adam, Saturday, 23 March 2019 15:50 (five years ago) link

Got through a lot of mini-bosses (bosses?) yesteday! I feel like I'm juuust starting to get the hang of the combat. Although, most of the bosses that seem impossible at first are much easier with the right prosthetic/skill/upgrade/stealth approach. There's probably a 'hardcore' way to do them with straight up combat. Two little things that I didn't realize until a friend told me:

1) You can do a charged thrust attack by holding down R1 (I had no idea)

2) For the secret doors in this game, you have to hug the wall

change display name (Jordan), Monday, 25 March 2019 14:34 (five years ago) link

This is a pretty good characterization of the combat system (shows a couple mini-bosses from later on) -
https://www.youtube.com/watch?v=PekhBmZOd1Q

change display name (Jordan), Monday, 25 March 2019 14:35 (five years ago) link

So, did you all give up, or

change display name (Jordan), Wednesday, 27 March 2019 17:09 (five years ago) link

lol, i got nailed with work and haven't touched this beyond the introduction of the grappling hook! Likely gonna need to wait until mid-summer before i can dig in.
whats the general takeaway from y'all who are playing?

Fuck the NRA (ulysses), Wednesday, 27 March 2019 17:12 (five years ago) link

Everyone took the game back to the shop because they can't beat the Chained Ogre and consider his grab attacks to be "bullshit". Lots of soul-searching going on about how we raised such a disappointing generation of people

Dadjokke (Sgt. Biscuits), Wednesday, 27 March 2019 17:38 (five years ago) link

Ha. That's probably the easiest, most Souls-friendly miniboss so far!

Honestly I'm loving this game. It's been relatively linear so far but seems to be just starting to open up.

change display name (Jordan), Wednesday, 27 March 2019 17:55 (five years ago) link

not had as much time to play this as i’d hoped but it’s an intriguing new twist on soulsborne so far - finding it a bit of a challenge to get a handle on but it’s a rewarding one

recreational colonoscopies 4 u (bizarro gazzara), Wednesday, 27 March 2019 18:05 (five years ago) link

honestly tempted to either say fuck it to everything else in my life and disappear down a GIT GUD rabbithole or else just watch minimized youtube/twitch of playthroughs
being a grown up is not cool

Fuck the NRA (ulysses), Wednesday, 27 March 2019 18:47 (five years ago) link

I feel you, I've really only been playing on the weekends when my partner is working. A friend of mine, who is a professor and "on spring break", has been texting my constantly about playing it. We are very mature adults.

change display name (Jordan), Wednesday, 27 March 2019 19:34 (five years ago) link

OK the boss fight at the top of the castle is fucking amazing

Like if Ornstein and Smough were fun

"mid-air lightning parry" is a bit of a fkn heavy duty mechanic to introduce during the third stage of a gruelling boss fight though

Dadjokke (Sgt. Biscuits), Monday, 1 April 2019 23:11 (five years ago) link

https://www.youtube.com/watch?v=sp7Ofgpfxoc

Josh in Chicago, Tuesday, 2 April 2019 03:02 (five years ago) link

OK the boss fight at the top of the castle is fucking amazing

Definitely a highlight so far. I got to the third phase on the first try, then died many times trying to get back to it (classic!). It felt like a real leap of faith to let yourself get hit with by the lightning w/o dodging, and then reverse it.

I'm just finishing up the temple, and it seems like there are some real branching paths at this point in the game, or at least it seems like you can do big areas in any order (and also get to them through very different routes?).

change display name (Jordan), Tuesday, 2 April 2019 13:49 (five years ago) link

Also I am really bad at exploration sometimes, I entirely missed the way to get to one area because I didn't look to the left.

change display name (Jordan), Tuesday, 2 April 2019 13:56 (five years ago) link

The boss in the temple that wandered in from Dark Souls is pretty funny all around

change display name (Jordan), Tuesday, 2 April 2019 14:09 (five years ago) link

Give me a DLC where I kill Genichiro over and over forever

Also, this game shouldn't have had a block function. Parry perfectly every single time or die imo

Have people getting routinely sliced to pieces by mooks in the tutorial area, smashing up the game disc, baying for blood, it's the right thing to do

Dadjokke (Sgt. Biscuits), Tuesday, 2 April 2019 15:21 (five years ago) link

Bushido Blade 2019

change display name (Jordan), Tuesday, 2 April 2019 16:11 (five years ago) link

Getting into the endgame now. The rhythm of throwing yourself at a boss until you learn all their moves + how to respond to each might not be for everyone, but this is an an excellent game for me.

Kinda wish there were more areas after the point where they can guarantee that you have all the abilities/prosthetics, it makes for more interesting level design possibilities.

change display name (Jordan), Monday, 15 April 2019 20:31 (five years ago) link

This dork beat the game in 27 minutes

https://www.youtube.com/watch?v=X3Mt6YRSlHQ

reggae mike love (polyphonic), Monday, 15 April 2019 20:33 (five years ago) link

Joke's on him, that's the "bad" ending

change display name (Jordan), Monday, 15 April 2019 20:39 (five years ago) link

This is easier than Souls and Bloodborne, right? Every souls game I've got stuck somewhere after a frenzied two weeks of play at release and then come back to it months later. I've made pretty much constant progress through this and I've never been stuck on a boss for more than an evening, without being able to summon anybody. I mean it gives you a looot of other powerful tools as you progress

It's brilliant anyway, like a more breezily paced, easier on the eye Hollywood souls. The sword fights are really visually entertaining. There's nothing like the mounting despair of thinking you're going to be stuck on a boss for an Ornstein and Smough amount of time, and then the next thing you know the deathblow icon's appeared on screen because you got the rhythm down and obliterated his posture in a scandalously short amount of time. And it's 1am, sure

The one flaw is the lack of replay value, I'm not replaying a game with no character customisation just to get a different inscrutable souls game ending

Dadjokke (Sgt. Biscuits), Monday, 15 April 2019 21:07 (five years ago) link

finding it very difficult to wait for this to come down to a sensible price /skinflint

thomasintrouble, Tuesday, 16 April 2019 12:09 (five years ago) link

i am bad at this, and definitely find it harder than bloodborne due to how aggressive the boss AI is - the speed is way higher and i guess i've got old man hands. irritating thing i've been banging my head against Lady Butterfly because now i've finally got her timing down to a no-damage 45 second first phase, i've run out of snap seeds and phase 2 is a bitch without them.

the great thing about this game is you don't get quite as locked out of game exploration as you do in bloodborne/souls - i've been stuck on a combo of being beaten by Lady / Seven Spears for a few days and i've just gone and explored a shit ton of other areas

Hmmmmm (jamiesummerz), Tuesday, 16 April 2019 12:52 (five years ago) link

Feel like a lot of the human-sized enemies require sprinting towards them to close the distance and prevent posture damaging/non-interruptible mid-range attacks. There's a major later game boss where it's surprisingly easy to interrupt most of his close range moves if you hold your nerve and keep attacking until he parries or jumps away

Lady Butterfly is kinda bullshit though. I used up three snap seeds in unrelated areas when I meant to heal cos the default item switch controls are stupid

Dadjokke (Sgt. Biscuits), Tuesday, 16 April 2019 13:08 (five years ago) link

It just sucks that you can't farm for them like you can most other items - unless i'm just being unlucky/missing something obvious

Hmmmmm (jamiesummerz), Tuesday, 16 April 2019 13:48 (five years ago) link

I didn't use snap seeds tbh, just ran around until she dispels the illusions (or turns them into butterflies that she shoots at you, and you need to keep running or stand behind a pillar).

change display name (Jordan), Tuesday, 16 April 2019 14:02 (five years ago) link

I really love the moments where you've learned all the boss's moves, but then the key is to relax so you just react and don't anticipate (like dodging too early or jumping when you should be using the mikiri counter). When I finally beat (redacted), I kinda tranced out and felt like I wasn't even paying attention. I think this is the closest I get to meditation?

change display name (Jordan), Tuesday, 16 April 2019 14:07 (five years ago) link

i definitely start a fight cool and patient, but as soon as i get progress and smell some blood, i turn into sweaty handed hack and slash man - and mistakes start - and its hard to get the heart rate down once that happens.

Hmmmmm (jamiesummerz), Tuesday, 16 April 2019 14:24 (five years ago) link

Oh yeah that is real, "this could be the one!" It's hard but I try not to look at the boss health bar, just keep reacting.

Btw I switched the controls so that up on the d-pad changes prosthetics, and triangle heals (so you can keep moving while healing), that helped a lot.

change display name (Jordan), Tuesday, 16 April 2019 14:35 (five years ago) link

Oh, One Finger Death Punch 2 is out, forget this

Dadjokke (Sgt. Biscuits), Wednesday, 17 April 2019 22:22 (four years ago) link

ah shit. got home last night, took down Lady Butterfly in less than a minute, then Ashina Elite Jinsuke and Lone Shadow Swordsman in a row. holy shit.

still, fuck seven spears dude. Genichiro next i guess....

Hmmmmm (jamiesummerz), Thursday, 18 April 2019 09:10 (four years ago) link

I like to be a completist but don't know if I can bother with the Dark Souls/Bloodborne boss they stuck in at the end here.

Seven Spears took me forever the first time, I think being aggressive helps, but it's another one where they make you read the sweep vs thrust attack (and either double jump on him or mikiri counter).

change display name (Jordan), Friday, 19 April 2019 15:26 (four years ago) link

I literally spent something like 10+ hours spread over a few days taking down lighting boi Genichiro. Dozens and dozens of attempts. I was dumb and stubborn though, there were routes I could’ve taken to beef myself up a bit beforehand, but for whatever reason I was determined to do it as is.

The twitch muscle memory I built up for that dude is something else. After all that pain I want to fight him again. Could probably pull off a no hit take down.

I’ve scoured the lands and mini-bosses since and am pretty well leveled. It’s honestly been pretty painless after that. So far.

circa1916, Saturday, 20 April 2019 13:29 (four years ago) link

Definitely rolling through some areas thinking “oh, I guess I should’ve done this earlier” because they’re weirdly easy.

circa1916, Saturday, 20 April 2019 13:31 (four years ago) link

The sound and animations for deathblows should be noted as being one of the most satisfying things ever in a video game.

circa1916, Saturday, 20 April 2019 13:37 (four years ago) link

SHUUUNG *arterial spray*

circa1916, Saturday, 20 April 2019 13:38 (four years ago) link

Totally.

I spent a beautiful spring day obsessively throwing myself at the demon boss, definitely the hardest thing I've done in this game (and it really is more like a Souls fight).

Just couldn't get through the last phase after learning the first two, I was about to write it off as not worth it when it finally clicked, got him just before I had to leave the house.

Just the last boss now, and I can get back to my non-Sekiro pursuits!

change display name (Jordan), Sunday, 21 April 2019 16:14 (four years ago) link

I lost my husband to this game. I understand. Watching it is even fun. Lol

nathom, Sunday, 21 April 2019 19:02 (four years ago) link

I just did the Demon of Hotrod too. I died a bunch of times on the first two phases then did the third one in one try ¯\(°_o)/¯

It's a shame, what happened to him, but toxic masculinity is what it is I guess

There have been like three times on this game where I've given myself til midnight to beat a boss before going to bed, then got the worst case secenario of doing it at 11:59 and having too much fkn adrenaline to sleep

Dadjokke (Sgt. Biscuits), Monday, 22 April 2019 23:21 (four years ago) link

I did forget that you can often use stealth to get rid of one of some (but definitely not all) bosses' life bars.

Random Restaurateur (Jordan), Monday, 19 June 2023 21:45 (nine months ago) link

yeah, so this was the only way I could beat Juzuo the Drunk (the sumo guy on Hirata Estate).

There's a way to sneak through the building on the left hand side, sneak up behind one of his aids, backstab, run behind the building again until they de-aggro, and repeat. You can then get a cheeky stealth backstab on the boss before fighting him properly (with the help of that fella standing in the water to distract him).

If you don't kill all his aids first, it's a really tough fight. Even if you do, it's tricky as anything. I was subsisting on left-hand dodge rolls and then hitting him in the back a few times. Bu the rhythm would be interrupted when he would push me into a corner or against a rock.

I don't know whether things like the "sneak/backstab/de-aggro/repeat" method is the "right" way to do it, or indeed if it counts as cheesing, but it's in the game I guess? If this is how hard the early minibosses are, god knows what to expect for the rest of the game.

I'm really bad at knowing which moves are being telegraphed, and more often than not I just can't parry or do the correct type of riposte anywhere close to in time. There have been points where I SWEAR I've hit the correct button and just watch as the enemy picks me up and stomps me to an inch of my health bar.

Do I look like I know what a jpeg is? (dog latin), Tuesday, 20 June 2023 11:06 (nine months ago) link

i think in that sort of fight you’re certainly expected to pick off the minions, before tackling the big boss, though that back route feels a bit cheesy, as you say. mainly because they do not react as their mates fall to the ground around them.

my general approach is “absolutely do not care how i achieve beating this boss, the easier the better”.

Fizzles, Tuesday, 20 June 2023 11:21 (nine months ago) link

Great general approach. Anything else is insanity tbh

hrep (H.P), Tuesday, 20 June 2023 11:32 (nine months ago) link

I started a new game and it's feeling great so far.

You're totally right about there being no right way to win - items, backstabs, 'cheese', whatever. But later bosses might be harder to beat by slowly chipping down their vitality and running away, because they have huge health pools or are really good at blocking/deflecting your attacks. So you'll probably be forced at some point to win by breaking their posture, which requires you to keep on top of them (basically deflecting their attacks, and attacking when they stop attacking, and dodging/countering their perilous attacks - the ones telegraphed by those Japanese symbols and some sort of movement tell).

There have been points where I SWEAR I've hit the correct button and just watch as the enemy picks me up and stomps me to an inch of my health bar.

Yeah, you'll never be able to parry/counter a grab attack, those are the ones where you need to get a sense of the telegraph move and just jump back/dodge/run out of the way.

Random Restaurateur (Jordan), Tuesday, 20 June 2023 14:19 (nine months ago) link

Man, early ogre grab attack, giant monkey grab attack ...

Josh in Chicago, Tuesday, 20 June 2023 14:22 (nine months ago) link

Also tbf I don't think you're supposed to constantly deflect/parry huge enemies with huge swords like Juzou, because they're huge and cause a ton of posture build-up.

And also once an enemy's vitality gets low, their posture doesn't recover as fast, so maybe you can use the hit-and-run strategy for most bosses? But it will probably take way longer and be harder for some of them, and also it's fun to stay in their face and swordfight. It's definitely an adjustment from Souls, which drill dodging and spacing into you. One of those Saint Riot videos makes the point that a lot of early game bosses in Sekiro (Juzou, the bull, maybe even Lady Butterfly) do in fact require a lot of dodging and spacing, and maybe it would have been good to include more deflection-based fights in the early game.

Random Restaurateur (Jordan), Tuesday, 20 June 2023 14:55 (nine months ago) link

Ok I'm deeply back into this game now, just got past Genichiro on the Ashina Castle rooftop (and whatever comes after this is a bit of a haze in my memory until the end game). Such a fantastic fight.

Stealth is a *much* bigger part than I remembered, I had gotten used to fighting multiple enemies in Souls/Elden Ring but you really really don't want to do it here. Also using a lot more items and skills than in my first playthrough, I think.

Random Restaurateur (Jordan), Monday, 26 June 2023 20:02 (nine months ago) link

Well, the big monkey still took hours of attempts this time around. I was pretty happy with this run though, even got some spear ripostes.

https://www.youtube.com/watch?v=F-E5PUOxlk8

Random Restaurateur (Jordan), Sunday, 2 July 2023 14:38 (nine months ago) link

Beating big monkey is what eventually gave my controller drift.

Man, I kinda want to search for old reactions from the first people that faced this boss blind.

Josh in Chicago, Sunday, 2 July 2023 15:32 (nine months ago) link

I got to Lady Butterfly and got in the mood for revisiting Dark Souls. So now I'm stuck on her, the Bull and Ornstein & Smough all at the same time!

Stomp Jomperson (dog latin), Sunday, 2 July 2023 17:20 (nine months ago) link

Haha, I think a lot should open up once you get past those walls.

I managed to first-try the ape couple, aka Sekiro's version of O&S. Same strats basically, run away (unlocked, with the camera pointed behind you), and attack the more aggressive one when you can!

Random Restaurateur (Jordan), Monday, 3 July 2023 15:08 (nine months ago) link

Thanks to a guide, I'm actually trying a different ending this time, the Purification one. I thought I had already broken it somehow and was about to kill the giant divine lightning dragon, but it turns out I just needed to eavesdrop on my crew a bunch.

The alternate Hirata Estate is no joke, just got to Owl pt. 2 after beating the ninja who keeps summoning dogs and Juzuo and friends pt. 2.

This game is so damn good, and I know I'm still missing a bunch of things (like once again not bothering with most of the Headless/undead minibosses).

Random Restaurateur (Jordan), Thursday, 6 July 2023 14:36 (nine months ago) link

Does anyone listen to the Bonfireside Chat podcast? I think it's excellent for listening to people discuss the lore of these games.

That said, I was surprised just how cold they were on Sekiro, and especially the reasons they give for not really loving it, many of which could easily be ascribed to Dark Souls anyway.

Strangely, they also dislike DS3 while stanning hard for DS2, neither of which I've played through much, but I understand goes against popular consensus

Stomp Jomperson (dog latin), Thursday, 6 July 2023 19:09 (nine months ago) link

I haven't but I hate those opinions. Tbh I don't really care much about the lore though, I just let the vibe wash over me and I mostly care about the action/mechanics/pvp etc.

DS3 = best pvp, it's insane to think about the amount of time I spent on it, wish it was still more active

DS2 = I just can't, I'm glad it has its fans but it just doesn't feel good to me (mostly due to the art/animation/mechanics and timing of everything)

DS1 = best world design and atmosphere, always up for a comfort replay

Sekiro = best single-player game maybe?

Bloodborne = amazing game, love it and have fond memories of the main game + dlc + pvp, but for some reason I've never been able to get through a second playthrough. I usually stall out early on for some reason (maybe because I'm impatient and don't want to farm blood vials?).

And Elden Ring is just kind of the summation of everything, although I haven't felt compelled to go back to the pvp in the last few months.

Random Restaurateur (Jordan), Thursday, 6 July 2023 20:35 (nine months ago) link

PvP is something I've barely touched in any of these games.

In Elden Ring it seems to take forever for me to get summoned, even at the coliseums, and I think I've won, like, one match in all my time.

I have no idea how covenants work in Dark Souls either. Is it worth looking into while I'm playing the main story, or more of a post-completion thing? No idea what they are or how they work really.

I tried to get pure white tendency for Demon's Souls but that first NPC you're meant to save got himself killed. I might go back and check out black tendency but it sounds tough and the game is already tough enough!

Stomp Jomperson (dog latin), Thursday, 6 July 2023 21:21 (nine months ago) link

With Elden Ring I really loved getting deep into the lore. It's so rich and well fleshed-out, and you can watch endless YouTubes about it.

Lore for Demon's Souls felt more obfuscated. I played the whole thing through and I'm still not sure what was happening or why I was doing it or what the various NPCs' motives were, despite watching a good few vids.

Dark Souls, Bloodborne - no clue. Any time I try and read or watch some lore stuff they seem to be talking about later-game events I haven't reached yet. So it feels a bit like it's the kind of thing you play through once, then read up about, then play again with a much better knowledge of what's happening.

Stomp Jomperson (dog latin), Thursday, 6 July 2023 21:25 (nine months ago) link

The Daddy Owl fight is now my favorite, although it definitely took a few hours to get comfortable with. So great to be able to go back and play a new-to-me boss.

https://www.youtube.com/watch?v=mbFmPCqR4YQ

Random Restaurateur (Jordan), Saturday, 8 July 2023 21:27 (nine months ago) link

And with that I think I'm done for this run, at least for awhile. Not particularly interested in learning the Demon of Hatred and Isshin fights again, and I'm still recovering from some tendonitis and this game is making it flare up (so much left hand action with the deflecting).

Random Restaurateur (Jordan), Monday, 10 July 2023 13:29 (nine months ago) link

two months pass...

Just started this and it is sooo much my jam. Don't know why it took me so long. I'm on record as a huge Tenchu stan and this does feel like a worthy successor though I would have liked a bit more stealth. But I won't be greedy. I love anticipating the bosses. I love having to redo little sections and just becoming amazing at them. I love the Japanese. The stances, and how you break break them, reminds me of Bushido Blade. HIGH PRAISE. I even love how the menus etc are sort of nasty and PC-like. It is incredibly responsive. I guess that's.. I dunno frame rate or something, but it's also a decision they made for your guy to be quick.

My only real complaint? The fan on my PS4 sounds like a goddamn AIR CONDITIONER when I'm playing this, even with HDR off. Any tips?? Kinda ruins the atmos

Tracer Hand, Tuesday, 19 September 2023 12:37 (six months ago) link

Some people recommend opening it up and cleaning out the dust, but I don't recall my PS4 being that loud when I played this game, or any game, for that matter. I had a Slim.

Josh in Chicago, Tuesday, 19 September 2023 13:25 (six months ago) link

Huh maybe I'll try that! I also have a slim

Tracer Hand, Tuesday, 19 September 2023 14:00 (six months ago) link


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