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one year passes...
been replaying this over the past month... as great as it is, it does suffer from the fact that it's way too easy. if it were just a tad harder it'd be a masterpiece.
but that opera scene? celes' suicide attempt? darryl's tomb? shadow's dreams? the apocalyptic nightmare that happens halfway through the game? so many parts of this game just break my heart in how devastating they are
― josh az (2011nostalgia), Sunday, 27 September 2020 23:47 (three years ago) link
three years pass...
two weeks pass...
one of my friends recently was telling me that life post-transition felt like living in the world of ruin, this cataclysmic event that ripped everything apart
since 2016 i've kind of been struggling with... for me, this world is a dystopia. no question. i've kept asking myself over and over, with the world being fucked the way it is, why i bother. i had this kind of idea in my head of "dystopia" as equating "world not worth living in". pain and suffering and injustice and all that crap.
thinking about ff vi as a dystopia just now, something just sort of clicked. for me games aren't about winning, they're about existing in a particular space, a particular time.
the first half of ff vi was fine and all. it was really on rails. a lot of set pieces. i guess it was a decent enough story and all but i wasn't really invested in it. like i have more agency in the story than i do in, say, "space ace", but not by much.
i liked the game better when i got to the world of ruin. i wasn't just going through the set pieces the game wanted me to go through in the order it wanted me to go through them. i could do things when and how i wanted to do them.
if i didn't enjoy doing that i could always just stop playing, but i didn't stop playing. i had more of a sense of accomplishment doing stuff when the game wasn't holding my hand and telling me what to do next.
it wasn't _hopeless_. that's the thing that gets me about it. various characters at various times struggled with despair, but the world itself... ruin and despair are very different things. dystopia and apocalypse isn't necessarily about everybody being killed, it's just, like... being separated from the people and things that are important to me. that's what i feel most acutely.
the story of final fantasy vi for me isn't about defeating evil or restoring balance. it's about connecting with people i care about but have become separated from because of some fucked up shit that happened. that's, like, the entirety of it. it's difficult and arduous and every single person takes work to connect with again. the payout for that is not just that they're back in my party. i am able to connect with them on a deeper level, know them in ways that i didn't back in the world of balance.
i could say, maybe, that if i could pick a dystopia to live in, it would be the World of Ruin, but the truth is that i live in the dystopia i live in, and i get to choose how to deal with it. i think i'm going to choose to act like i'm living in the World of Ruin. i can see myself being happy, living in that dystopia.
― Kate (rushomancy), Monday, 11 December 2023 02:00 (four months ago) link
great post, Kate - both about life, and the vibe of this game. you're right, it goes beyond the nonlinearity of the WoR, it's the sense of the characters having loved through so much, both together and apart. i'm sure someone somewhere has written about the "party" in RPGs and fantasy fiction as a form of chosen family, but this game may offer some of the best raw materials for the player to put together that kind of narrative and emotional connection. always liked the sense of having these different clusters of people who had been there for each other's particular low points and recoveries. barely any dialogue but it works.
i should probably find the time to replay it myself, it's been a while
i was rereading the game's resolution and i was honestly kind of horrified lol
i'm sure magic can mean a lot of different things to a lot of different people but in the subculture i come from magic = queer
which means that i don't exactly feel driven to complete the WoR endgame, lol
― Kate (rushomancy), Monday, 11 December 2023 15:58 (four months ago) link