There was some Luigi stuff in Galaxy 1 that I remember was excruciatingly hard, and Tick Tock Clock from 64 too. Parts of Odyssey got there, Dark Side Of The Moon especially.
― flamboyant goon tie included, Friday, 4 January 2019 21:13 (six months ago) link
what is going on in this thread
this game is very odd and very good
― there are no good podcasts (||||||||), Friday, 4 January 2019 23:26 (six months ago) link
agree w/john linneman @ 6:30 herehttps://www.youtube.com/watch?v=a3_zc7iMPkU
― there are no good podcasts (||||||||), Friday, 4 January 2019 23:30 (six months ago) link
Sunshine was the only Mario I can think of that was really crazy difficult, and mostly in those subspace levels. But I also like easy Mario inherently, never liked the idea of Mario going masocore.
― Nhex, Saturday, 5 January 2019 02:23 (six months ago) link
idk I honestly rate this game slightly lower than SMB2 with its endless towers of chains and climbing, I found it excruciatingly tedious
Zelda Switch was my favourite in the series though, I'm a big fan of the system but Mario needs Big And Meaningful Goals not thousands of moons that you trip over
― flamboyant goon tie included, Saturday, 5 January 2019 07:10 (six months ago) link
on the first play through this game didn’t do a lot for me, but recently i played through it for the fourth or fifth time (top of 804 moons, ~150 hrs in total). definitely more fun on repeated goes.the one thing that doesn’t sit well with me (and honestly it’s a stretch, i don’t really care) is how some levels (new donk, cascades) can be so finely constructed and textured, and others (the lost world) look like duplo. it feels like 2–3 separate studios built their own levels and it was all chucked together at the end.
― calamity gammon (Autumn Almanac), Saturday, 5 January 2019 12:02 (six months ago) link