S/D: Horror games

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The first Silent Hill has so far been the only game to make me want to play with the lights off. Those random background noises!

Ste (Fuzzy), Wednesday, 22 February 2006 09:29 (eighteen years ago) link

System Shock 2 seconded.

I still haven't finished the Marine campaign on Aliens Versus Predator 2 because it fucks me up too much.

F.E.A.R: I plaayed the demo of this, but it absolutely flattened my system (Athlon XP 2400, 1Gb, GeForce FX5900)... I had to run it in 640x480! 640x480! With all the detail turned down! What's performance like for those of you who have bought it? I got the impression that the demo wasn't really performing as well as it should have done...

tissp! (the impossible shortest specia), Wednesday, 22 February 2006 11:07 (eighteen years ago) link

My typing/spelling/grammar is atrocious today, sorry.

tissp! (the impossible shortest specia), Wednesday, 22 February 2006 11:07 (eighteen years ago) link

The Elvira adventure game used to scare me something rotten.

Abu Hamster (noodle vague), Wednesday, 22 February 2006 12:24 (eighteen years ago) link

Eternal Darkness seconded.

Also the Project Zero/Fatal Frame games.

(also obv. Resident Evil 4)

Andrew Farrell (afarrell), Wednesday, 22 February 2006 13:21 (eighteen years ago) link

What's performance like for those of you who have bought it?

not too bad, tho I have a Radeon 9500 Pro. I had to dial down the settings on the "incosequential shit"(water refl, soft shadows, particulate matter, etc)

kingfish has gene rayburn's mic (kingfish 2.0), Wednesday, 22 February 2006 15:48 (eighteen years ago) link

(also obv. Resident Evil 4)

oh hell how did I forget that one! seconded.

Ste (Fuzzy), Wednesday, 22 February 2006 15:53 (eighteen years ago) link

I think I meant to get RE4 instead of SH4.

I also meant to order a Whopper WITH Cheese, not WITHOUT, dammit.

David R. (popshots75`), Wednesday, 22 February 2006 15:55 (eighteen years ago) link

WHich res evil game is the one where that THING drops out of the ceiling? That's some fucked up shit.

Jimmy Mod: The Prettiest Flower In The Pond (The Famous Jimmy Mod), Wednesday, 22 February 2006 16:33 (eighteen years ago) link

Do you mean the first licker in RE:2?

Dan I. (Dan I.), Wednesday, 22 February 2006 18:22 (eighteen years ago) link

That whole scene is pretty neat, when you see it flitter past the window just before you enter the room/corridor area.

Ste (Fuzzy), Wednesday, 22 February 2006 19:16 (eighteen years ago) link

The thing about Fear is that it bounces between creepy j-horror thing

(wandering around an abandoned and occasionally bloody warehouse/industrial complex with random hallicination/flashback/trip-out sequences, and a creepier Wednesday Addams following you)

and intense, hyperviolent firefights

(Half Life-style)

kingfish has gene rayburn's mic (kingfish 2.0), Wednesday, 22 February 2006 19:41 (eighteen years ago) link

thirteen years pass...

Has anyone played the demo of Beware yet? It's been out for a while, the game is still in development from what I can tell. It looks like the type of horror game I would enjoy, a driving based horror game.

(link to download page)
https://www.indiedb.com/games/beware/downloads/beware-demo

Ste, Wednesday, 11 December 2019 11:11 (four years ago) link

i like the idea of a horror driving game. cars are spooky

YOU CALL THIS JOURNALSIM? (dog latin), Wednesday, 11 December 2019 11:26 (four years ago) link

That is a cool idea. It's like a game version of that insane Russian dash cam movie "Road Movie."

Josh in Chicago, Wednesday, 11 December 2019 13:18 (four years ago) link

I love the lighting, will give it a thorough test when I get home later.

I'd always thought about how to make a game from the Duel movie, but couldn't see how it would have any lasting appeal.

Ste, Wednesday, 11 December 2019 14:35 (four years ago) link

(but then I think that about zombie games and that genre seems to manage just fine)

Ste, Wednesday, 11 December 2019 14:36 (four years ago) link

I can see a Duel-type game as survival horror that necessitates getting from point a to point b. Like, the longer you stay in one place and scavenge and live or build and defend or whatever the more danger you are in, but escaping to a new location has its own challenges. Like evil trucks.

Josh in Chicago, Wednesday, 11 December 2019 16:00 (four years ago) link

is there a video of it? I couldn't see one on the link

YOU CALL THIS JOURNALSIM? (dog latin), Wednesday, 11 December 2019 16:05 (four years ago) link

This was where I was introduced to it:

https://www.youtube.com/watch?v=j6CXGkUVluA

Ste, Wednesday, 11 December 2019 16:24 (four years ago) link

ok want want want ">Observer_" !!!

Ste, Wednesday, 11 December 2019 19:05 (four years ago) link

I can see a Duel-type game as survival horror that necessitates getting from point a to point b. Like, the longer you stay in one place and scavenge and live or build and defend or whatever the more danger you are in, but escaping to a new location has its own challenges. Like evil trucks.

This is why I don't design games I would never have thought of that.

Ste, Thursday, 12 December 2019 08:48 (four years ago) link

when you wrote 'Duel', for a minute I thought you meant 'Joust'!

YOU CALL THIS JOURNALSIM? (dog latin), Thursday, 12 December 2019 10:43 (four years ago) link

A thing that happened in the 13-year delay: Amnesia (also Alien:Isolation)

Andrew Farrell, Thursday, 12 December 2019 11:43 (four years ago) link

What I love about the Alien in "Isolation" is that (like the baddie in Resident Evil 2?) it can't really be fought or escaped, it's just this impervious force with a clever AI gumming up the works. Sometimes the rest of "Isolation" is so intense and stressful that you forget all about the Alien! And then it kills you.

Josh in Chicago, Thursday, 12 December 2019 13:05 (four years ago) link


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