storytelling, plots, and narratives + videogames

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im not sure it's one of the more effective ways in practice, many of the games that generate a lot of character fandom do that purely through character designs and bits of dialogue without an actual in-game narrative or story mode e.g. fighting games, mobas, overwatch, some mobile gacha games

ciderpress, Friday, 21 September 2018 18:25 (five years ago) link

maybe gacha games aren't the best example since the most popular ones like fate grand order do have insane labyrinthine stories

ciderpress, Friday, 21 September 2018 18:44 (five years ago) link

Playing through the Banner Saga now via the Switch port, this feels like an excellent example of ludonarrative integration. The story bits almost always involve the player directly, and the stakes of all player decisions feel very real & weighty. It is stressful and beautiful.

a film with a little more emotional balls (zchyrs), Wednesday, 26 September 2018 16:11 (five years ago) link


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