should i play with the detached joy cons, as it's suggesting?it’s easier for a move which you will discover soon
― Everything to do with chocolate (Autumn Almanac), Friday, 24 August 2018 03:28 (one year ago) link
on my way to new donk city, interrupted by a little battle with bowser in cloud kingdom.
you gotta love the mario sense of humor. in the corner of the map it says
Cloud KingdomMystery Above Our Heads
― Karl Malone, Saturday, 25 August 2018 04:51 (one year ago) link
the average temp here is 73F
The Treehouse team at NoA are wizards.
― faculty w1fe (silby), Saturday, 25 August 2018 05:15 (one year ago) link
i'm a few hours into this now and it's predictably fun though certainly not a reinvention of mario like what they did with zelda
Same here. Just got to the Underwater Kingdom and whilst it's been fun, I've been slightly underwhelmed after all the stellar reviews it got.
It also seems much easier (so far) than I remember previous Mario games being. None of the boss battles to date have been particularly taxing and most have been done on the first attempt.
― groovypanda, Friday, 4 January 2019 10:46 (ten months ago) link
hey i just started this too. i was going to wait to start it until i was ready to take a break from zelda, but i was home with my older daughter yesterday and she wanted me to check it out so i did. not very far in at all but i love it
― na (NA), Friday, 4 January 2019 15:27 (ten months ago) link
same here as with groovypanda, as someone who made a last-minute snap decision to get mario over zelda i'm kinda mad at myself? ah well i'll get to zelda someday anyway. beat odyssey in not that many hours. i guess i could go back and get all of the moons from the fun levels but even that feels like a chore.
― teen heartthrob Pacey Winger (Will M.), Friday, 4 January 2019 16:21 (ten months ago) link
The game gets a bit harder after you “beat the game.”You also get access to harder refights of the bosses. Mario 64 pretty much nailed how 3D Mario should jump and move on the first try so it makes sense to me that this game, 5 or 6 3D Marios later, feels a lot like that one. The transformations are where the new wrinkles are and some of them are a whole lot of fun.
― I have measured out my life in coffee shop loyalty cards (silby), Friday, 4 January 2019 16:22 (ten months ago) link
ah ok, i will have to dip back in.
one thing that bugged me was since i was playing handheld, the game kept prodding me to play nunchuk mode (climb faster! throw further! all with a flick of your wrist!) and i didn't want to and i was mad that i didn't get ot do all of those things
is it still called nunchuk mode if they're not attached? tonfa mode?
― teen heartthrob Pacey Winger (Will M.), Friday, 4 January 2019 16:27 (ten months ago) link
I have nothing but bored memories of this game
I feel like an idiot for playing it out instead of quitting and finishing SMG2 or Sunshine instead
― flamboyant goon tie included, Friday, 4 January 2019 16:42 (ten months ago) link
with a year's distance i feel comfortable calling this my favorite mario game, though it's not way better than the other 3d ones, just enough better. it could definitely get galaxy 2'ed.
― ciderpress, Friday, 4 January 2019 20:40 (ten months ago) link
what was the last Mario game that could be described as "difficult"? some of Sunshine's stuff was challenging but a lot of that was due to a wonky control scheme. I think Nintendo's philosophy is to make the main stuff easy and forgiving with some side challenges that are way harder
― frogbs, Friday, 4 January 2019 20:43 (ten months ago) link
Any tips on how to get the cap jumps and other tricks figured out? It seems like the game would be so much more fun if I could do that stuff.
― DJI, Friday, 4 January 2019 20:48 (ten months ago) link
There was some Luigi stuff in Galaxy 1 that I remember was excruciatingly hard, and Tick Tock Clock from 64 too. Parts of Odyssey got there, Dark Side Of The Moon especially.
― flamboyant goon tie included, Friday, 4 January 2019 21:13 (ten months ago) link
what is going on in this thread
this game is very odd and very good
― there are no good podcasts (||||||||), Friday, 4 January 2019 23:26 (ten months ago) link
agree w/john linneman @ 6:30 herehttps://www.youtube.com/watch?v=a3_zc7iMPkU
― there are no good podcasts (||||||||), Friday, 4 January 2019 23:30 (ten months ago) link
Sunshine was the only Mario I can think of that was really crazy difficult, and mostly in those subspace levels. But I also like easy Mario inherently, never liked the idea of Mario going masocore.
― Nhex, Saturday, 5 January 2019 02:23 (ten months ago) link
idk I honestly rate this game slightly lower than SMB2 with its endless towers of chains and climbing, I found it excruciatingly tedious
Zelda Switch was my favourite in the series though, I'm a big fan of the system but Mario needs Big And Meaningful Goals not thousands of moons that you trip over
― flamboyant goon tie included, Saturday, 5 January 2019 07:10 (ten months ago) link
on the first play through this game didn’t do a lot for me, but recently i played through it for the fourth or fifth time (top of 804 moons, ~150 hrs in total). definitely more fun on repeated goes.the one thing that doesn’t sit well with me (and honestly it’s a stretch, i don’t really care) is how some levels (new donk, cascades) can be so finely constructed and textured, and others (the lost world) look like duplo. it feels like 2–3 separate studios built their own levels and it was all chucked together at the end.
― calamity gammon (Autumn Almanac), Saturday, 5 January 2019 12:02 (ten months ago) link
Whenever Mario hits a wall during his rolling move in Super Mario Odyssey, he will assume a saddened expression for three frames at the moment of impact. This expression is not used in any of Mario's other animations. Here it is from various angles. pic.twitter.com/2QbJPfrjPR— Supper Mario Broth (@MarioBrothBlog) November 7, 2019
― at home in the alternate future, (Karl Malone), Thursday, 7 November 2019 05:57 (one week ago) link