Super Mario Odyssey

Message Bookmarked
Bookmark Removed
Not all messages are displayed: show all messages (262 of them)

Yeah that’s the final boss

faculty w1fe (silby), Friday, 24 August 2018 02:57 (one year ago) link

You can just leave it there and make a sandwich

faculty w1fe (silby), Friday, 24 August 2018 02:57 (one year ago) link

should i play with the detached joy cons, as it's suggesting?

it’s easier for a move which you will discover soon

Everything to do with chocolate (Autumn Almanac), Friday, 24 August 2018 03:28 (one year ago) link

on my way to new donk city, interrupted by a little battle with bowser in cloud kingdom.

you gotta love the mario sense of humor. in the corner of the map it says

Cloud Kingdom
Mystery Above Our Heads

Karl Malone, Saturday, 25 August 2018 04:51 (one year ago) link

the average temp here is 73F

Karl Malone, Saturday, 25 August 2018 04:51 (one year ago) link

The Treehouse team at NoA are wizards.

faculty w1fe (silby), Saturday, 25 August 2018 05:15 (one year ago) link

four months pass...

i'm a few hours into this now and it's predictably fun though certainly not a reinvention of mario like what they did with zelda

Same here. Just got to the Underwater Kingdom and whilst it's been fun, I've been slightly underwhelmed after all the stellar reviews it got.

It also seems much easier (so far) than I remember previous Mario games being. None of the boss battles to date have been particularly taxing and most have been done on the first attempt.

groovypanda, Friday, 4 January 2019 10:46 (eight months ago) link

hey i just started this too. i was going to wait to start it until i was ready to take a break from zelda, but i was home with my older daughter yesterday and she wanted me to check it out so i did. not very far in at all but i love it

na (NA), Friday, 4 January 2019 15:27 (eight months ago) link

same here as with groovypanda, as someone who made a last-minute snap decision to get mario over zelda i'm kinda mad at myself? ah well i'll get to zelda someday anyway. beat odyssey in not that many hours. i guess i could go back and get all of the moons from the fun levels but even that feels like a chore.

teen heartthrob Pacey Winger (Will M.), Friday, 4 January 2019 16:21 (eight months ago) link

The game gets a bit harder after you “beat the game.”
You also get access to harder refights of the bosses. Mario 64 pretty much nailed how 3D Mario should jump and move on the first try so it makes sense to me that this game, 5 or 6 3D Marios later, feels a lot like that one. The transformations are where the new wrinkles are and some of them are a whole lot of fun.

I have measured out my life in coffee shop loyalty cards (silby), Friday, 4 January 2019 16:22 (eight months ago) link

ah ok, i will have to dip back in.

one thing that bugged me was since i was playing handheld, the game kept prodding me to play nunchuk mode (climb faster! throw further! all with a flick of your wrist!) and i didn't want to and i was mad that i didn't get ot do all of those things

is it still called nunchuk mode if they're not attached? tonfa mode?

teen heartthrob Pacey Winger (Will M.), Friday, 4 January 2019 16:27 (eight months ago) link

I have nothing but bored memories of this game

I feel like an idiot for playing it out instead of quitting and finishing SMG2 or Sunshine instead

flamboyant goon tie included, Friday, 4 January 2019 16:42 (eight months ago) link

with a year's distance i feel comfortable calling this my favorite mario game, though it's not way better than the other 3d ones, just enough better. it could definitely get galaxy 2'ed.

ciderpress, Friday, 4 January 2019 20:40 (eight months ago) link

It also seems much easier (so far) than I remember previous Mario games being. None of the boss battles to date have been particularly taxing and most have been done on the first attempt.

what was the last Mario game that could be described as "difficult"? some of Sunshine's stuff was challenging but a lot of that was due to a wonky control scheme. I think Nintendo's philosophy is to make the main stuff easy and forgiving with some side challenges that are way harder

frogbs, Friday, 4 January 2019 20:43 (eight months ago) link

Any tips on how to get the cap jumps and other tricks figured out? It seems like the game would be so much more fun if I could do that stuff.

DJI, Friday, 4 January 2019 20:48 (eight months ago) link

There was some Luigi stuff in Galaxy 1 that I remember was excruciatingly hard, and Tick Tock Clock from 64 too. Parts of Odyssey got there, Dark Side Of The Moon especially.

flamboyant goon tie included, Friday, 4 January 2019 21:13 (eight months ago) link

what is going on in this thread

this game is very odd and very good

there are no good podcasts (||||||||), Friday, 4 January 2019 23:26 (eight months ago) link

agree w/john linneman @ 6:30 here
https://www.youtube.com/watch?v=a3_zc7iMPkU

there are no good podcasts (||||||||), Friday, 4 January 2019 23:30 (eight months ago) link

Sunshine was the only Mario I can think of that was really crazy difficult, and mostly in those subspace levels. But I also like easy Mario inherently, never liked the idea of Mario going masocore.

Nhex, Saturday, 5 January 2019 02:23 (eight months ago) link

idk I honestly rate this game slightly lower than SMB2 with its endless towers of chains and climbing, I found it excruciatingly tedious

Zelda Switch was my favourite in the series though, I'm a big fan of the system but Mario needs Big And Meaningful Goals not thousands of moons that you trip over

flamboyant goon tie included, Saturday, 5 January 2019 07:10 (eight months ago) link

on the first play through this game didn’t do a lot for me, but recently i played through it for the fourth or fifth time (top of 804 moons, ~150 hrs in total). definitely more fun on repeated goes.

the one thing that doesn’t sit well with me (and honestly it’s a stretch, i don’t really care) is how some levels (new donk, cascades) can be so finely constructed and textured, and others (the lost world) look like duplo. it feels like 2–3 separate studios built their own levels and it was all chucked together at the end.

calamity gammon (Autumn Almanac), Saturday, 5 January 2019 12:02 (eight months ago) link


You must be logged in to post. Please either login here, or if you are not registered, you may register here.