this game is looking really cool! the cutscenes are a little rough but the design of the levels themselves is very promising. it really feels like HD SOTN level of detail wise. rooms have all kinds of furniture, chairs, lamps, curtains, cabinets, piles of books, candelabras, the necessary gothic garb. i just want to stop and look at the backgrounds, which is what SOTN made me want to do, so that's a good sign.
the 3D graphics really stand out in areas, like outdoor sections where trees and rows of statues scroll in the foreground and background. some cool perspective effects, like an MC Esher style castle, at play here. they did some of this stuff in SOTN w some light use of 3D animation to emphasize a kind of infinity mirror giant castle. so what we have here is proportionally and gameplay wise pretty classic SOTN level design, with plenty of platforms, only really nice.
this feels like a totally different approach than the 2.5D games they have done so far. the Rondo remake was a little dull and blurry. here things really stand out and it works well. its the closest thing to an HD Dawn of Sorrow. also the game is no pushover which is good news, one of SOTN's biggest criticisms. looking forward to this!
― Hazy Maze Cave (Adam Bruneau), Sunday, 1 July 2018 01:43 (five years ago) link
https://i.imgur.com/RMOvSqol.jpg
― Hazy Maze Cave (Adam Bruneau), Sunday, 1 July 2018 01:46 (five years ago) link
https://i.imgur.com/yDtiCzyl.jpg
― Hazy Maze Cave (Adam Bruneau), Sunday, 1 July 2018 01:47 (five years ago) link
https://i.imgur.com/qYsTpLil.jpg
― Hazy Maze Cave (Adam Bruneau), Sunday, 1 July 2018 01:48 (five years ago) link
any game where you can sit down is a good game
― devops mom (silby), Sunday, 1 July 2018 02:12 (five years ago) link
https://www.youtube.com/watch?v=5_Q1rXhHL6g
― Hazy Maze Cave (Adam Bruneau), Saturday, 21 July 2018 17:47 (five years ago) link
oh god the '90s video edit fx
― Nhex, Sunday, 22 July 2018 08:36 (five years ago) link
https://www.youtube.com/watch?v=NvmdRTk3B9ANever really heard much about Slain: Back From Hell.
― Robert Adam Gilmour, Saturday, 8 June 2019 17:17 (four years ago) link
And new trailer for Blasphemoushttps://www.youtube.com/watch?v=srtnPqP9fn8
― Robert Adam Gilmour, Saturday, 8 June 2019 17:31 (four years ago) link
The initial release of Slain had bad gameplay, then the designer listened to the player response and improved it.
I'm starting Sundered, which has goodly backtracking but it also has enemy waves that have too much chaos for me to use any strategy. I'll stick with it.
Bloodstained this month, OMG. I might buy it at full release price, which I haven't done for any full-priced game since Order of Ecclesia a decade ago.
― adam the (abanana), Saturday, 8 June 2019 17:34 (four years ago) link
Who's playing Bloodstained? I got past the demo portion. Great so far.
― adam the (abanana), Wednesday, 19 June 2019 10:59 (four years ago) link
Bloodstained is going hard into SOTN territory. I thought a character was the game's version of Alucard, but then I found another character and that was DEFINITELY Alucard.
― adam the (abanana), Thursday, 20 June 2019 03:38 (four years ago) link
plan to dive in on Sunday. sounds good
― Nhex, Thursday, 20 June 2019 06:00 (four years ago) link
There are some tricks retained from SOTN that are given away in the loading screens. I think that's a good compromise between being beginner-friendly and being for Castlevania veterans. And there are also at least a few new tricks I've found.
One example: The backdash system is exactly the same as SOTN, where you can cancel a move into a backdash into another move, but you can't backdash a second time. This gets a loading screen hint. In SOTN, repeated dashing was best with a shield equipped to cancel into because they had no recovery time. Now in Bloodstained, I haven't found a shield yet, but you can cancel backdash into duck to achieve the same thing.
― adam the (abanana), Thursday, 20 June 2019 06:30 (four years ago) link
There's one shard that's obviously very powerful -- the books. You can equip two safe rings (def++, att--) and they'll still do good damage because they aren't based on the attack stat. I got through one of the bosses on the first try just by hitting it with the books. Today I switched out them out just because they were getting boring. It seems like a lot of the shard attacks aren't very good, but it'll be fun to experiment with them.
― adam the (abanana), Friday, 21 June 2019 11:22 (four years ago) link
Way back when I backed Bloodstained for the Switch. Got the download yesterday and played a few minutes, but it seemed kind of ... janky. Looked online this morning and I'm not the only one having problems on Switch. :(
― Josh in Chicago, Tuesday, 25 June 2019 13:38 (four years ago) link
yeah it sounds like the switch version is rough
― ciderpress, Tuesday, 25 June 2019 14:06 (four years ago) link
Just posted on their kickstarter page“We have been listening to the feedback regarding Switch performance. Our goal is for everyone, regardless of platform, to be able to enjoy the game and have it run smoothly. We want to live up to your, and our, expectations.Throughout the QA process we have been addressing performance issues in the game. Update 1.01 was published to Switch prior to launch to add content and improve performance. It did not accomplish as much as we had hoped and we need to do more.To address the concerns brought up by the community we are immediately shifting resources to improve performance and stability for the Switch. You can expect a number of small updates that will improve different areas of the game rather than waiting longer for one big update. We will have more details as we dive into the work.We thank you for your patience and apologize for the inconvenience.Jason “Question” RyanSr Community Manager – 505 Games”
― Josh in Chicago, Tuesday, 25 June 2019 20:48 (four years ago) link
The PS4 version has crashed 3 times at the crafting screen for me. Not a huge deal but I've got to remember to save before and after crafting.
― adam the (abanana), Wednesday, 26 June 2019 00:21 (four years ago) link
tbf they've only been working on it for four or so years.
― Josh in Chicago, Wednesday, 26 June 2019 00:43 (four years ago) link
Anyone played the retro Castlevania collection on switch? Looks fun, but I never played these games as a kid, and wondering if they hold up without the nostalgia value
― Chuck_Tatum, Saturday, 29 June 2019 11:47 (four years ago) link
Didnt know about this, I'm glad this type of collection is still coming out because I thought digital downloads of single games was wiping them out.
They take a bit of getting used to. I haven't played most of them but Bloodlines is good fun.
― Robert Adam Gilmour, Saturday, 29 June 2019 12:15 (four years ago) link
First game is tougher than I had patience for.
― Robert Adam Gilmour, Saturday, 29 June 2019 12:17 (four years ago) link
just skip straight to III imo. and Bloodlines is nicely getting more recognition
― Nhex, Saturday, 29 June 2019 13:09 (four years ago) link
then again, the music is kinda awesome in all of them, even if they're not as playable (looking at 1 and 2)
First official US release of the Famicom version of the third game, I think? It has better music and Grant is easy mode.
I beat Ritual of the Night. It has all the usual Iga pluses and minuses. I'm not sure if it will stand the test of time as well as SOTN, as it doesn't seem to have as many wonderful small details. But I still hope Iga cranks out sequels reusing all the assets.
― adam the (abanana), Saturday, 29 June 2019 15:56 (four years ago) link
Vigil: Longest Nighthttps://www.youtube.com/watch?v=Yh9IhIMUwrchttps://www.youtube.com/watch?v=-_wGzvD4BN4Is this proof you don't need a specific franchise to keep a very specific game genre alive?
― Robert Adam Gilmour, Saturday, 18 January 2020 19:17 (four years ago) link
people have been making indie SotN's by the dozens for the past 5+ years, they just aren't always as aesthetically close as bloodstained or this
― ciderpress, Saturday, 18 January 2020 19:30 (four years ago) link
Yeah, I've been getting lists of them popping up on youtube but I'm not paying close attention. Ved looks very nice but it didn't have monsters, castles etc. Any good ones not mentioned on this thread?
― Robert Adam Gilmour, Saturday, 18 January 2020 20:30 (four years ago) link
people like hollow knight a lot
timespinner is a decent sci-fi take on one
― ciderpress, Saturday, 18 January 2020 21:18 (four years ago) link
The phone version of SOTN is $3 and I hear it's good.
Order of Ecclesia is now going for like $100. wtf konami, print more games.
― wasdnous (abanana), Tuesday, 28 April 2020 06:14 (three years ago) link
Konami is exclusively a pachislot company now
― silby, Tuesday, 28 April 2020 06:18 (three years ago) link
https://imgur.com/a/I3DoKJe
― may the force leave us alone (zchyrs), Tuesday, 28 April 2020 11:39 (three years ago) link
let's try that againhttps://i.imgur.com/IZ1ndgt.jpg
― may the force leave us alone (zchyrs), Tuesday, 28 April 2020 11:41 (three years ago) link
"What is a man? A miserable little pile of secrets!" is my COVID motto
― we have no stan but to choice (flamboyant goon tie included), Tuesday, 28 April 2020 13:01 (three years ago) link
excellent
― Nhex, Tuesday, 28 April 2020 14:24 (three years ago) link
so the TV show takes a long while to get going but is very beautiful Nd once it's warmed up is really quite good. I'd love a new Castlevania open world game. but does/will such a thing exist (particularly for ps4)?
― doorstep jetski (dog latin), Tuesday, 26 May 2020 20:58 (three years ago) link
Bloodstained: Ritual of the Night is the new offbrand castlevania by the SotN guy, because konami doesn't make video games anymore
― ciderpress, Tuesday, 26 May 2020 21:51 (three years ago) link
That's sort of what Bloodborne is in a way
― reggae mike love (polyphonic), Tuesday, 26 May 2020 21:53 (three years ago) link
oh yeah if by open world you meant a big fancy 3d gothic horror game then you gotta look elsewhere, bloodstained is a sidescroller like the classic ones
― ciderpress, Tuesday, 26 May 2020 21:58 (three years ago) link
thought this bump was going to be for the new saturn rom hack
for all those with a saturn (lol) and a ram expansion cart (lmao)
― diamonddave85 (diamonddave85), Tuesday, 26 May 2020 23:15 (three years ago) link
Is Bloodborne not just a Dark Souls game by another name? Yes a lush 3D open world game not too dissimilar to Witcher 3 but with more castles and vampires and stuff would be logical. Seems they've missed a trick considering the show is now 3 seasons in.
Have to say I was not a fan of Super Castlevania then or now. Found it quite monotonous for a game that still gets good contemporaneous reviews. that was a hundred years ago though and I've never played another CV game since, so interested in how subsequent ones compare
― doorstep jetski (dog latin), Wednesday, 27 May 2020 00:23 (three years ago) link
Play SOTN!
― Nhex, Wednesday, 27 May 2020 04:19 (three years ago) link
No interviews or anything but this is a competent history of Super Castlevania IV and Bloodlines.https://www.youtube.com/watch?v=xB1-AKS3S0g
I think all these Castlevania-like games is an ideal situation. Videogames is the place I'm most tempted to defend franchises, because it doesn't seem obvious to me that completely new teams could make new games to fill a void left by Mario and Zelda being knocked off, there are other similar games of course but I never felt most of the games inspired by 3d Zelda had the ingredients I liked.
― Robert Adam Gilmour, Wednesday, 27 May 2020 22:01 (three years ago) link
But I'm extremely out of touch with games now.
― Robert Adam Gilmour, Wednesday, 27 May 2020 22:02 (three years ago) link
tim rogers has observed that Zelda-likes are the hardest kind of game to make and that sounds right to me, on the evidence. On the other hand, Celeste is the best Super Mario game.
― silby, Wednesday, 27 May 2020 22:09 (three years ago) link
3D mario is probably harder since no one outside of nintendo has managed to replicate it yet afaic, but it's a much more specific formula than zelda
― ciderpress, Wednesday, 27 May 2020 23:15 (three years ago) link
depends how specific you're being but there were loads of 3d cartoon platformers following Mario 64... what about Spyro etc?
― thomasintrouble, Friday, 29 May 2020 08:15 (three years ago) link
celeste is a negroni to SMB’s aperol spritz
― ||||||||, Friday, 29 May 2020 09:44 (three years ago) link
3D mario is probably harder since no one outside of nintendo has managed to replicate it yet afaic
tbf nor has anyone inside of nintendo
― the ghost of tom, choad (thomp), Friday, 29 May 2020 10:42 (three years ago) link