What the fuck is this: Castlevania SOTN is now going for like $70?!!

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'lizard with a naked chick for a tail'

MUST PLAY

creme1, Tuesday, 1 May 2007 22:27 (sixteen years ago) link

well they certainly saw the Kill Whitey parties coming

jamescobo, Wednesday, 2 May 2007 01:33 (sixteen years ago) link

bring on the HOL FIR

kingfish, Wednesday, 2 May 2007 15:21 (sixteen years ago) link

three months pass...

http://www.joystiq.com/2007/08/23/new-castlevania-coming-to-mobile-phones-in-september/

Castlevania: Order of Shadows

features a new storyline and original soundtrack

kingfish, Thursday, 23 August 2007 21:46 (sixteen years ago) link

http://www.djork.net/castlevania/

Castlevania name-generator!

Castlevania: Bus Ride of Burnt Toast

kingfish, Thursday, 23 August 2007 21:48 (sixteen years ago) link

one month passes...

Playing C:Order of Shadows. It's a lot like the NES versions, due to the limited controls. You still have stats & an inventory, tho.

kingfish, Wednesday, 10 October 2007 23:49 (sixteen years ago) link

nine months pass...

Two new games on the way, another DS title and a 3d fighter:

http://en.wikipedia.org/wiki/Castlevania:_Order_of_Ecclesia

http://en.wikipedia.org/wiki/Castlevania_Judgment

Apparently, the Portrait of Ruin team is again working on this. Too bad I sold the DS a year, but we'll see.

kingfish, Saturday, 12 July 2008 08:33 (fifteen years ago) link

I kinda burned out on these games when I picked up that GBA double pack with Harmony/Aria, though they were both fun. Both pretty good, though Aria was way better (damn you addictive soul collect-a-thon!) in general.

Not sure if I should still bother to get the two DS games, or just wait until Order comes out.... what say you?

Nhex, Saturday, 12 July 2008 22:55 (fifteen years ago) link

three years pass...

Got an emulator for the original PC Engine "Rondo of Blood". Yeah, it's the best Castlevania game ever.

http://castlevaniadungeon.net/Images/Intros/rondoa.gif

Telephoneface (Adam Bruneau), Tuesday, 23 August 2011 14:06 (twelve years ago) link

I really like the anime feel on this one. The controls are perfect and the game music is amazing. Stage 2 is like being in the "Thriller" music video.

Telephoneface (Adam Bruneau), Tuesday, 23 August 2011 15:02 (twelve years ago) link

This game is a work of art, Roget Ebert can suck it.

Telephoneface (Adam Bruneau), Tuesday, 23 August 2011 15:08 (twelve years ago) link

I need to get these drum samples.

Telephoneface (Adam Bruneau), Tuesday, 23 August 2011 15:09 (twelve years ago) link

one year passes...

Playing "Castlevania: Bloodlines" for Genesis now. Amazing soundtrack as always, cool as hell bad guys, nice weapons, etc. Buying a Castlevania game is like buying a Beatles record.

Emperor Cos Dashit (Adam Bruneau), Tuesday, 16 April 2013 13:09 (eleven years ago) link

Bloodlines was awesome, underlooked probably because it wasn't a main series title. Definitely preferred it to IV though, and a good stepping stone to the Rondo/Symphony series.

Nhex, Tuesday, 16 April 2013 15:25 (eleven years ago) link

it's not a lot like buying a beatles record

the bitcoin comic (thomp), Tuesday, 16 April 2013 19:59 (eleven years ago) link

I never had a Genesis so I never got a chance to play Bloodlines.

your holiness, we have an official energy drink (Z S), Tuesday, 16 April 2013 20:09 (eleven years ago) link

Do what I did, emulate it long after the fact

Nhex, Tuesday, 16 April 2013 20:10 (eleven years ago) link

Just remember that at the end of game, it IS supposed to be like that ;)

Nhex, Tuesday, 16 April 2013 20:11 (eleven years ago) link

Yeah im emulating a Genesis, playing games i never got to play. Also had a friend try out Splatterhouse 3 last night, which was also pretty damn cool.

I meant it's like buying a Beatles because i like the Beatles and i remember buying my first Beatles record and liking it and every record after that, I didn't know what new stuff would be added, or how orchestration or production had changed, but I always knew i would enjoy it from beginning to end.

Emperor Cos Dashit (Adam Bruneau), Tuesday, 16 April 2013 20:38 (eleven years ago) link

Maybe i'm missing out on the crappy Castlevania entries. Never played 2 much.

Emperor Cos Dashit (Adam Bruneau), Tuesday, 16 April 2013 20:39 (eleven years ago) link

lately i've been regretting giving my GBA SP away (years ago), mostly so i could play Castlevania: Aria of Sorrow again.

shit tie (Jordan), Tuesday, 16 April 2013 20:56 (eleven years ago) link

http://www.vizzed.com/vizzedboard/retro/user_screenshots/saves8/81983/Castlevania%20%20Bloodlines_Jun23%209_14_13.png
OK so i beat it last night, on Easy, but using Quick Saves to rather cheap effect a few times. Like any old game this is HARD. Final boss was pretty awesome, if seemingly never-ending at the time. First the Grim Reaper deals out tarot cards and you have to knock through each one. Some of them are re-fighting old bosses, some of them give you food, some of them just shoot fireballs at you. Then the green haired evil witch from the opening cinematic splits into 5 different duplicates and then summons a bunch of floating spheres that all align in a pentagram. You have to hit her before they all combine or else dodge a lightning strike, or wheel of fire that looks like a dragon, or circle of knives flying at you, etc. That part was pretty cool and I just figured it out on my own.

She also changes into a green half-man half-worm demon and then finally the above grotesque monster with a horrible face for a crotch that spits out streams of fire. The end of the game was extremely anti-climatic, at least it was for me, with simply a cool-looking full-screen loop of your character watching the castle crumble into dust in the distance, hair waving in the wind, standing on top of a mountain or something over endlessly swirling clouds or water or who the hell knows but it looks cool. It was fine w me tho because the game seemed to really go on and on for a LONG time.

It never slowed down, and while yeah there were only 2 or 3 bad guys on the screen at once, it usually felt like more. Plenty of really cool graphic tricks in this, neat water reflections, cool rotating floors and things that deliver a real 3d illusion. At one point *** SPOILER *** you enter a room where the screen is split into 4 parts and each part is horizontally offset in some effed up way, as if you are playing the game through a funhouse mirror or something. It's the most mind-blowing part of the game. At least until a stage or two later when you revisit it, only the distorted view is gone and THE ENTIRE STAGE IS UPSIDE DOWN. Thank God there are no enemies in these parts.

I almost feel like this was better than the Super NES one, it seems to control a little easier (even on an GENS) and the graphics are just jaw-dropping! There's the Genesis version of Contra waiting for me but something tells me it can't possibly be this good.

Emperor Cos Dashit (Adam Bruneau), Thursday, 18 April 2013 14:26 (eleven years ago) link

No doubt it was better than Super IV IMO. i don't remember Hard Corps being at the same level, but still pretty good? Alien Wars on SNES was more to live up to

Nhex, Thursday, 18 April 2013 15:02 (eleven years ago) link

The end of the game was extremely anti-climatic, at least it was for me, with simply a cool-looking full-screen loop of your character watching the castle crumble into dust in the distance, hair waving in the wind, standing on top of a mountain or something over endlessly swirling clouds or water or who the hell knows but it looks cool.
You remember this is every Castlevania ending, right? :D

Nhex, Thursday, 18 April 2013 15:02 (eleven years ago) link

Hah maybe i've blocked them all out cos getting to the ending is always such a treat!

Emperor Cos Dashit (Adam Bruneau), Thursday, 18 April 2013 15:10 (eleven years ago) link

IV, Bloodlines/New Generation, and Rondo of Blood/Dracula X - those are the only 16-bit Castlevanias, right? Or are there more?

Emperor Cos Dashit (Adam Bruneau), Thursday, 18 April 2013 15:12 (eleven years ago) link

I purchased the Dracula X disc for psp just to get SOTN as a playable game

Hockey Drunk (kingfish), Saturday, 20 April 2013 07:20 (eleven years ago) link

one month passes...

THE ENTIRE STAGE IS UPSIDE DOWN. Thank God there are no enemies in these parts.

I mis-remembered this. There are enemies during this part. This game is hard! And so good! I've played it through 3 times now.

Emperor Cos Dashit (Adam Bruneau), Thursday, 13 June 2013 01:09 (ten years ago) link

one month passes...

i found my long, long-neglected DS and started playing through Aria of Sorrow again. this game is perfect.

precious bonsai children of new york (Jordan), Monday, 22 July 2013 17:11 (ten years ago) link

seven months pass...

https://www.youtube.com/watch?v=SahSabf2-0s

Hah I've been playing through "Rondo" again, trying to find all the secrets and rescue all the anime damsels. Level 6 is just an incredible presentation. An evil necromancer stands in front of magical symbols and conjures a bunch of bosses from the first Castlevania game: the giant bat, the Medusa, the Mummy, Frankenstein's Monster, etc. and you have to fight them all with a single health bar while a blazing hot evil organ arpeggio runs up and down the scales.

Emperor Cos Dashit (Adam Bruneau), Monday, 24 February 2014 18:59 (ten years ago) link

awesome.

Nhex, Tuesday, 25 February 2014 04:28 (ten years ago) link

one month passes...

Um I've been playing Symphony of the Night. It's really sad that they didn't make another 2D console Castlevania after this one, it really is the peak of the form. I love the use of 3D, which is usually deployed to render doors or other box-shaped objects (flying novels! secret-entrance-concealing bookshelves!) but last night I ended up underground in some vast cavern system where the 3D started being used to render molten lava bubbling up from the earth.

This game looks fantastic, and my only criticism is that back-tracking, eventually I start going through the same areas I've been through dozens of times, which gets tiring. But this is a convention of the genre (and one that usually turns me off to Metroid & Super Metroid after I sink a half dozen hours into it) and when you DO reach a new area, it is that much more special.

Again, it's a travesty that this is was the last 2D console Castlevania. Imagine what they could've done on the N64! Imagine an HD Castlevania for PS2! I'm sure plenty have. I've just completed the first castle and intend on getting the best ending (I've gotten the inverted castle before but never stuck w it). The RPG elements in this are brilliantly seamless, and the fact that you can switch capes or equip a new weapon and the in-game sprite actually changes appearance to reflect this is wonderful! I would say this is the number one Castlevania (and objectively for western players it is, since Rondo didn't get an original release here) but the backtracking is just not my cup of tea. So personally I still think Rondo is the best, seconded by this, with Bloodlines a very very close third. But ask me tomorrow and I may think Bloodlines is the best (it has the best music and level design imo).

SNES version is just too muddy for me, both video and audio. It's like a Castlevania talking through a pillow. SOTN and Rondo both have this romantic, baroque, Rococo aesthetic to them, something that takes monster movies as a jumping off point to explore a heavily stylized compendium of historical European fantasy.

▴▲ ▴TH3CR()$BY$H()W▴▲ ▴ (Adam Bruneau), Saturday, 19 April 2014 16:57 (ten years ago) link

http://fantasyanime.com/valhalla/castlevaniasotn/screenshots/large/15-AbandonedMine06.png

Also, Salem Witches in the Abandoned Mines. So cool!

▴▲ ▴TH3CR()$BY$H()W▴▲ ▴ (Adam Bruneau), Saturday, 19 April 2014 17:01 (ten years ago) link

Kind of kicking myself because I'm playing the PSX version and apparently the Saturn one has a playable Maria and a few extra areas. On the other hand, here's an excuse to play this game all over again!

▴▲ ▴TH3CR()$BY$H()W▴▲ ▴ (Adam Bruneau), Saturday, 19 April 2014 17:03 (ten years ago) link

Great game! Loved/hated scouring the entire castle for weird zircons and stuff. Loved Legion, what a boss. Loved the floating clock-sword. Don't remember the final boss.

Super Castlevania IV is really great though, my second favourite in the series, best graphics of all the first-wave of SNES games and one of my favourite soundtracks. Love the intro to this cue, damn hxxps://www.youtube.com/watch?v=WtEn0f5CWQo

"got ye!" (flamboyant goon tie included), Saturday, 19 April 2014 18:30 (ten years ago) link

SOTN: there's one or two weird boards in the colosseum where the difficulty is suddenly through the roof, memories of sailing through the game to come crashing to a halt, reloading reloading etc.

"got ye!" (flamboyant goon tie included), Saturday, 19 April 2014 18:32 (ten years ago) link

I can't think about this game without thinking of when it first came out and I was playing it, with a friend looking on who only played TBS games and held side-scrollers in great contempt. He was complaining for about 10 minutes at how stupid the logic of video games is, and how he couldn't understand how I could put up with it, etc. etc. I told him to shut up. After a couple of minutes in silence while I was going through one of those underground cavern areas, he said in this loud and indignant voice:

"THAT FROG HAD TWENTY DOLLARS."

antexit, Wednesday, 23 April 2014 18:44 (ten years ago) link

Love those underground caverns, especially the sound design as you get closer to the waterfall.

▴▲ ▴TH3CR()$BY$H()W▴▲ ▴ (Adam Bruneau), Wednesday, 23 April 2014 20:53 (ten years ago) link

adam, i love your retro revives. have you played the GBA ones, like Aria of Sorrow/Dawn of Sorrow? because those are brilliant 16-bit-style sequels.

festival culture (Jordan), Wednesday, 23 April 2014 21:12 (ten years ago) link

Thanks... No I have not played them! I am super looking forward to them!

▴▲ ▴TH3CR()$BY$H()W▴▲ ▴ (Adam Bruneau), Wednesday, 23 April 2014 21:22 (ten years ago) link

they're dope man. do 'em all

Nhex, Thursday, 24 April 2014 02:01 (ten years ago) link

they're not very good!!

♛ LIL UNIT ♛ (thomp), Friday, 25 April 2014 11:28 (ten years ago) link

i mean i played ecclesia and the portrait one and the sci fi one, one of them. something about the level design in them all was just. Did You Like That Burger? Have Another Burger. Have Two More Burgers. Here Are Some More Burgers For You.

♛ LIL UNIT ♛ (thomp), Friday, 25 April 2014 11:29 (ten years ago) link

lol. i thought aria/dawn had good level design, but are mostly great because of the 'soul' system: http://en.wikipedia.org/wiki/Castlevania:_Aria_of_Sorrow#Tactical_Soul

festival culture (Jordan), Friday, 25 April 2014 13:54 (ten years ago) link

lol thomp

I like the painting one, some good boss fights in it

"got ye!" (flamboyant goon tie included), Friday, 25 April 2014 15:01 (ten years ago) link

Aria of Sorrow was great. Haven't tried the other GBA ones, but would be willing to after playing that one.

circa1916, Friday, 25 April 2014 15:19 (ten years ago) link

I mean sotn is a really broken feeling game mechanically -- taking away the whip but keeping inertia and acceleration at castelvania-standard levels makes everything feel really somehow off. then there's like a fighting game move set and rpg stats and then the three transformations, none of which three play very well. but i think the really broken collection of ~ludic possibilities~ really works against the sort of cosy horror aesthetic, the sense of entrenchment the player feels in the world. and all the fragments of castle really neatly incorporate distinct, er, forms of spatial awareness.

compare and contrast super metroid: you have like 2% of alucards total moveset but everything feels more tightly constructed around it. -- everything expands the map for you.

i want to claim that the small format games try and improve on sotn without noticing it works because broken. the soul system, hm, I think I spent 25 mins killing the one enemy type to get through a particular door, so fuck that, frankly

♛ LIL UNIT ♛ (thomp), Saturday, 26 April 2014 14:26 (ten years ago) link

I played a little Aria of Sorrow last night and WOW YES MOAR PLZ! Somehow I completely slept on the Gameboy Advance and now it feels like I missed out on SNES 2.0. Aria is pretty amazing, though I have no idea how to use the soul system yet.

Konami is easily my favorite game company of all time.

▴▲ ▴TH3CR()$BY$H()W▴▲ ▴ (Adam Bruneau), Friday, 2 May 2014 15:15 (nine years ago) link

yup, GBA was fuckin' boss

Nhex, Friday, 2 May 2014 15:36 (nine years ago) link


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