Types of games you wish there were more of

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lol/sob

playing in his high school band “The Velvet Pickle” (bizarro gazzara), Wednesday, 21 March 2018 19:32 (six years ago) link

advance wars/advance wars clones

||||||||, Wednesday, 21 March 2018 19:59 (six years ago) link

have you checked out Into The Breach

El Tomboto, Wednesday, 21 March 2018 20:08 (six years ago) link

looks awesome. bring to switch please

||||||||, Wednesday, 21 March 2018 20:15 (six years ago) link

see also advance wars clone Wargroove, coming to switch eventually

valorous wokelord (silby), Wednesday, 21 March 2018 21:54 (six years ago) link

I would like more incredibly complicated Japanese wrestling sims with intricate fight style/reversal mechanics

Also more Hitman-style sandbox stealth games with tons of moving parts and multiple elaborate solutions to stumble across; maybe in a different kind of setting idk

Dadjokke (Sgt. Biscuits), Wednesday, 21 March 2018 23:05 (six years ago) link

the preponderance of shitty clone games is actually what happens when the means of game production are too widely available. anyone in the world can make a pixel strategy game, only the most balling $$$$$ company can make e.g. gta 6

sleepingbag, Wednesday, 21 March 2018 23:13 (six years ago) link

I found myself googling games like simpsons hit & run yesterday

Woon... Doopee Time (FlopsyDuck), Wednesday, 21 March 2018 23:15 (six years ago) link

there were always shitty clone games tbh - look at all the awful no-name platformers for the NES or whatever. and it's not like you need a huge budget to make something original or interesting. surely what's driving the ubiquity of certain types of games is how they can be monetized, click to spend a dollar to get a magic axe or whatever the bullshit deal is.

still funny how relentlessly similar they are in genre. like... you know you could clone kingdom rush but not have it be in medieval fantasy times right? do it with vampires or zombies or bacon or some bullshit like that, you'll differentiate yourself from the pack and really get rich off the same suckers.

lol dis stance dunk (Doctor Casino), Wednesday, 21 March 2018 23:27 (six years ago) link

Just make sure there’s a closely cropped yelling soldier as the icon

Karl Malone, Wednesday, 21 March 2018 23:29 (six years ago) link

i'm a Finnish sudent of game development and went to a IGDA lecture where SuperCell told that they don't inow why but it seems your game sells better of you have a screeming dude on the thumbnail

— 🦑Squidy Daddy🦑 (@NyrkkiErkki) March 20, 2018

El Tomboto, Wednesday, 21 March 2018 23:31 (six years ago) link

differentiation is a risk, better to just do the same thing. also ideas are hard

El Tomboto, Wednesday, 21 March 2018 23:32 (six years ago) link

I wish there were more 2D base building games that also had boss fights. if that wasn't clear from the two game-specific threads I talk to myself in more than the others.

also I kinda think the gambit system in FF12 was the best rpg party combat mechanic ever and that should be in all of them. which reminds me to go get xenoblade chronicles 2 like ciderpress said.

El Tomboto, Thursday, 22 March 2018 01:02 (six years ago) link

xenoblade is nothing like any FF game even 12 tbh

ciderpress, Thursday, 22 March 2018 01:10 (six years ago) link

I thought you said the combat was a little like the gambit system? I'm easily confused. Anyhow I was not aware that mine is apparently a popular opinion: https://csgmagazine.com/2017/05/27/final-fantasy-xii-the-zodiac-ages-gambit-system-is-the-greatest/

El Tomboto, Thursday, 22 March 2018 01:16 (six years ago) link

i definitely wouldn't have been the one who made that comparison

xenoblade combat is like some weird mix of a MMO or MOBA and a combo brawler, where your character auto-attacks and you have abilities on cooldowns but eventually you're also trying to combo and animation cancel all your abilities into each other. it's pretty slow and rhythmic for a real-time system but still faster paced than a turn based system. it's hard to describe accurately since it's so unique relative to other JRPGs.

ciderpress, Thursday, 22 March 2018 03:27 (six years ago) link

it also makes heavy use of QTEs, but in a good way? it's very weird

ciderpress, Thursday, 22 March 2018 03:30 (six years ago) link

https://classicreload.com/capture-the-flag.html

had (crüt), Thursday, 29 March 2018 21:27 (six years ago) link

two months pass...

king of dragon pass

― ogmor, Thursday, January 18, 2018 2:41 PM (five months ago) Bookmark Flag Post Permalink

hey this just happened

the ghost of tom, choad (thomp), Sunday, 24 June 2018 09:29 (five years ago) link


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