Ico / Shadow of the Colossus

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You aren't doing nothing; you're looking for the colossus. Sometimes that's can be a bit of a puzzle, given the lack of a HUD. It's a little bit like if you had a horse in Fallout, and there weren't any dudes out in the wasteland.

Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 20 May 2009 17:38 (fourteen years ago) link

i have totally wished for that horse in fallout, and that i didn't have to worry about molerats & raiders.

Ømår Littel (Jordan), Wednesday, 20 May 2009 17:40 (fourteen years ago) link

i got the perk to keep the molerats off. And the bears.

im drunk so no forks (forksclovetofu), Wednesday, 20 May 2009 17:44 (fourteen years ago) link

"You aren't doing nothing; you're looking for the colossus."
The colossus is where the shiny thing is. When there's a vast grass plains in between you and the shiny thing, it's no puzzle at all that you have to drudge drudge drudge drudge all the way there.

Philip Nunez, Wednesday, 20 May 2009 18:01 (fourteen years ago) link

i guess it's boring but it helps to set the scene. i found it kind of soothing, and it would have felt like a very different game if you went directly from colossus to colossus.

Ømår Littel (Jordan), Wednesday, 20 May 2009 18:07 (fourteen years ago) link

Yeah, I don't want to eat a dinner of a steak and a banana split; there's gotta be some greenery and soup to levy that shit out.

im drunk so no forks (forksclovetofu), Wednesday, 20 May 2009 18:15 (fourteen years ago) link

it's no puzzle at all that you have to drudge drudge drudge drudge all the way there.

I don't know, it took me a while to find some of the later colossi.

Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 20 May 2009 18:35 (fourteen years ago) link

It's not greenery and soup; it's a waiter deliberately stalling for time and handing you more bread baskets.
I get the idea of different paces, but how much are you willing to put up with before you "leave the restaurant?"
please estimate how much more grind you could endure for these games.

Philip Nunez, Wednesday, 20 May 2009 18:36 (fourteen years ago) link

hey guess what philip nunez you're wrong

Swat Valley High (goole), Wednesday, 20 May 2009 18:47 (fourteen years ago) link

Yeah, I don't want to eat a dinner of a steak and a banana split

all the more for me.

man saves ducklings from (ledge), Wednesday, 20 May 2009 18:48 (fourteen years ago) link

the grind killed colossus for me. it was all grind, even after you'd found them it was a grind to kill them.

man saves ducklings from (ledge), Wednesday, 20 May 2009 18:49 (fourteen years ago) link

i experienced no "grind" at all, until the last colossus anyway

Ømår Littel (Jordan), Wednesday, 20 May 2009 18:50 (fourteen years ago) link

one man's grind is another's healthy labour.

man saves ducklings from (ledge), Wednesday, 20 May 2009 18:51 (fourteen years ago) link

I have a game for you grinders:
"Desert Bus
Desert Bus is the best known minigame in the package, and was a featured part of Electronic Gaming Monthly's preview. The objective of the game is to drive a bus from Tucson, Arizona to Las Vegas, Nevada in real time at a maximum speed of 45mph, a feat that would take the player 8 hours of continuous play to complete, as the game cannot be paused.
The bus contains no passengers, and there is no scenery or other traffic on the road. The bus veers to the right slightly; as a result, it is impossible to tape down a button to go do something else and have the game end properly. If the bus veers off the road it will stall and be towed back to Tucson, also in real time. If the player makes it to Las Vegas, they will score exactly one point"

I'm not asking as a rhetorical put-down on grinders -- I genuinely want to know the limits of what you are willing to put up with from a game, specifically these games, because I think it might be possible to modify them for the purpose of extending the distance between you and the collosumuses.

Philip Nunez, Wednesday, 20 May 2009 19:00 (fourteen years ago) link

um, dude, I gave you percentages. you're moving into troll territory now.

im drunk so no forks (forksclovetofu), Wednesday, 20 May 2009 19:02 (fourteen years ago) link

"um, dude, I gave you percentages. you're moving into troll territory now."

As much as I'd like to make a game mod to cater to one dude, I'd like get a few more stats before making the attempt. But yes, I was thinking primarily of shortening the game before people responded in the opposite direction.

Philip Nunez, Wednesday, 20 May 2009 19:06 (fourteen years ago) link

BTW I have no idea how to go about doing this without seriously breaking the game. The last time I tried doing this it was just hex-editing some dungeon RPG which would give you insane stats but would crash randomly.

Philip Nunez, Wednesday, 20 May 2009 19:16 (fourteen years ago) link

I honestly think removing all the in-between "exploring the world" parts of Shadow of Colossus would break it. If all you want is boss battles and nothing but, you're better off with a flash game.

im drunk so no forks (forksclovetofu), Wednesday, 20 May 2009 19:20 (fourteen years ago) link

I guess the main point is that this game is not for dudes with short attention spans who crave 'stats'.

Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 20 May 2009 19:27 (fourteen years ago) link

the scenery was pretty, the ambient sounds are great, keeping your eyes peeled for fruit and white lizards is fun and honestly it doesn't take that long to find your way through, 3-5 minutes maybe? even on the maze-y ones. i have no idea wtf ur complaining about, fuck outta here with this bus to vegas bs

Swat Valley High (goole), Wednesday, 20 May 2009 19:28 (fourteen years ago) link

The 3-5 minutes are especially long if you are watching someone else play. In fact, the more craft the game employs at conveying vast wastelands, the more excruciating it is.

BTW I am all about the grind -- I ended up playing Super Mario Bros solely for the endless underwater world, but that game doesn't foist the grind on you as mercilessly as this game does.

"this game is not for dudes with short attention spans who crave 'stats'."
I'd be happy to remove the score and lifebar meters if you think this will enhance the game. To me the lifebar feels particularly redundant since the game already offers you plenty of feedback re: relative health, and I'm not sure what the score is supposed to represent anyway.

Philip Nunez, Wednesday, 20 May 2009 19:55 (fourteen years ago) link

Since when is there a score on the screen?

I'm fine with getting rid of the lifebar meters as long as the game replaces it with something that makes sense, but that was a small concession that I was willing to deal with, and the lifebar disappears most of the time.

Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 20 May 2009 20:01 (fourteen years ago) link

i like slow movies too

s1ocki, Wednesday, 20 May 2009 20:11 (fourteen years ago) link

when are we gonna get a bela tarr xbox tie in, i ask u

Swat Valley High (goole), Wednesday, 20 May 2009 20:15 (fourteen years ago) link

bela tarr game will be on ps3; hi capacity bluray innit

zinguist (cozwn), Wednesday, 20 May 2009 20:41 (fourteen years ago) link

other famous director's slow game:

http://upload.wikimedia.org/wikipedia/en/thumb/c/ca/Takeshi_no_Chosenjo_boxart.png/256px-Takeshi_no_Chosenjo_boxart.png

"Completion of the game requires several unorthodox uses of the Famicom system, such as using the second controller microphone to speak while playing pachinko, or not touching the controls for 60 minutes. "

Philip Nunez, Wednesday, 20 May 2009 20:47 (fourteen years ago) link

What is a game you enjoy so we can shit all over it.

Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 20 May 2009 21:03 (fourteen years ago) link

um... ducktales?

Philip Nunez, Wednesday, 20 May 2009 21:15 (fourteen years ago) link

you mean FUCKTALES, the famed spanish shit machine?
Fuck that game. Fuck it in the BEAK.

im drunk so no forks (forksclovetofu), Wednesday, 20 May 2009 21:20 (fourteen years ago) link

(actually i like ducktales)

im drunk so no forks (forksclovetofu), Wednesday, 20 May 2009 21:21 (fourteen years ago) link

(yeah it's pretty good)

Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 20 May 2009 21:21 (fourteen years ago) link

oh you mean suck tales

s1ocki, Wednesday, 20 May 2009 21:22 (fourteen years ago) link

i assume you're referring to duck fails

Ømår Littel (Jordan), Wednesday, 20 May 2009 21:22 (fourteen years ago) link

My childhood is in tatters!

Philip Nunez, Wednesday, 20 May 2009 21:25 (fourteen years ago) link

in the BEAK

im drunk so no forks (forksclovetofu), Wednesday, 20 May 2009 21:47 (fourteen years ago) link

holy mackerel @ that video!!!!

Tracer Hand, Sunday, 24 May 2009 23:15 (fourteen years ago) link

pretty sure it's a griffin or a cat not a mackerel

zinguist (cozwn), Monday, 25 May 2009 00:41 (fourteen years ago) link

you guys

zappi, Monday, 25 May 2009 00:56 (fourteen years ago) link

The 3-5 minutes are especially long if you are watching someone else play.

not sure how this is relevant tbh, most games are pretty boring if you're not the one doing the playing.

juniper jazz (haitch), Monday, 25 May 2009 01:57 (fourteen years ago) link

i'll concede that SotC might have been better with elegant puzzles in the terrain, a la Tomb Raider, rather than the long horseback rides. but that would have been a different game. the horseback rides gave the game a kind of simple, innocent purity that i appreciated. the pleasure simply of going. but then again i'm a guy who actually likes cutscenes, so...

Tracer Hand, Monday, 25 May 2009 20:53 (fourteen years ago) link

^^ hate cutscenes but agree with this

s1ocki, Monday, 25 May 2009 22:12 (fourteen years ago) link

"the horseback rides gave the game a kind of simple, innocent purity that i appreciated. the pleasure simply of going."
I have no problem with aimless wandering as a choice, and in fact I play many games in this fashion (mario series, tetris, some racing games [perversely trying to evade the invisible barriers that prevent you from going backwards]) I have no problem with cutscenes either so long as you can skip them. Have you ever played that caligraphy ps2 game? LONGEST UNSKIPPABLE INTRO EVER.

"not sure how this is relevant tbh, most games are pretty boring if you're not the one doing the playing."
It's especially relevant when you're not the one doing the playing!

Philip Nunez, Tuesday, 26 May 2009 00:57 (fourteen years ago) link

go read a book!

juniper jazz (haitch), Tuesday, 26 May 2009 01:13 (fourteen years ago) link

http://www.amazon.com/review/R1J4ZPKVXGB3X2/ref=cm_cr_rdp_perm

cozwn, Thursday, 28 May 2009 21:55 (fourteen years ago) link

omg

Tracer Hand, Friday, 29 May 2009 10:22 (fourteen years ago) link

the camera angle makes me feel as though he has suspended me from his ceiling and is slowly torturing me by telling me his reviews of videogames he's played

Tracer Hand, Friday, 29 May 2009 10:23 (fourteen years ago) link

Put a shirt on for crissakes.

Your heartbeat soun like sasquatch feet (polyphonic), Friday, 29 May 2009 16:11 (fourteen years ago) link

comments are hilaire

Swat Valley High (goole), Friday, 29 May 2009 16:13 (fourteen years ago) link

He's got a pretty sweet video review of God of War 2 up as well.

like a beautiful doll containing a canister of flatulence (circa1916), Friday, 29 May 2009 21:19 (fourteen years ago) link

WATCHING MOVIES- SINCE I WAS A CHILD I HAVE ALWAYS ENJOYED A GOOD MOVIE AND WHAT IS FUNNY THAT I ALWAYS HAD SUCH A LIKEING FOR FILMS AT SUCH A YOUNG AGE WHILE MY FRIENDS WAS OUT PLAYING I WAS HUDDLED IN FRONT OF THE TV WATCHING OLD B/W FILMS OF THE 30'S UP TO THE SIXTY'S , I JUST COULD NOT GET ENOUGH, CLASSIC-DISNEY-HORROR-
SCI-FI , I WOULD WATCH ANYTHING EVEN THE CHEESEY STUFF, UNTILL I FOUND MY CALLING IN THE VIDEO BUSINESS I WOULD USE MY SKILLS OF WHAT PEOPLE SUCH AS MYSELF WOULD FIND ENTERTAINING I DID WELL AT THIS FOR 7 YEARS A BUILT VIDEO STORES AND WATCHED THE ONE'S THAT HAD NO PASSION CLOSED, WHEN I CAME UP WITH RENTING NINTENDO 1 YEAR BEFORE IT HIT, I KNEW THAT I SHOULD BE WORKING FOR MYSELF MAKING BETTER THINGS HAPPEN FOR MYSELF, I HAVE HAD SOME SET BACKS BUT IM ON THE RIGHT PATH TO GET BACK TO WERE I WAS, THIS AMAZON IS FOREVER.

like a beautiful doll containing a canister of flatulence (circa1916), Friday, 29 May 2009 21:22 (fourteen years ago) link


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