Super Mario Odyssey

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it sounds like you may need to check out the Action Guide. Have you seen the Action Guide? we highly recommend the Action Guide.

you are juror number 144 and we will excuse you (Sufjan Grafton), Sunday, 29 October 2017 03:51 (one year ago) link

capture controls don't bug me too much. the captured seem to have a single desirable ability. the shades guy felt like a joke about this. capturing makes the a mario-kirby hybrid in the end, which is cool. hey wtf are these bunnies, though?

you are juror number 144 and we will excuse you (Sufjan Grafton), Sunday, 29 October 2017 03:57 (one year ago) link

i found a few of the captures fun esp the woodpeckers in the bowser level but agree that most of them are a big downgrade from just being mario

ciderpress, Sunday, 29 October 2017 04:00 (one year ago) link

but you are still mario. you are just possessing each of these creatures and using its one ability to do something mario cannot do on his own.

you are juror number 144 and we will excuse you (Sufjan Grafton), Sunday, 29 October 2017 04:03 (one year ago) link

https://i.imgur.com/qPkqkhH.jpg/

Mario picked up a new habit after his trip to New Donk City

carpet_kaiser, Sunday, 29 October 2017 04:04 (one year ago) link

Trading Grateful Dead tapes?

Moodles, Sunday, 29 October 2017 04:55 (one year ago) link

i have 369 moons after 2 days. my switch profile page refuses to tell me how many hours i've played, maybe it's trying to protect me

ciderpress, Sunday, 29 October 2017 05:01 (one year ago) link

me i been froggin

alomar lines, Sunday, 29 October 2017 05:21 (one year ago) link

guys i'm currently exploring bowser's 'inner walls'

proton, neutron, electron and crouton (bizarro gazzara), Sunday, 29 October 2017 10:58 (one year ago) link

I bought swinch a cpl weeks ago

coming off of zelda, this game is... ok

sleepingbag, Monday, 30 October 2017 08:06 (one year ago) link

like overall it's pretty good, but a) they put a bunch of unfun, typical platformer shit in here, and b) it's v goofy and clearly designed for very little kids and I'm like 30 playing this shit

sleepingbag, Monday, 30 October 2017 08:11 (one year ago) link

zelda otoh was one of the best games I've ever played

sleepingbag, Monday, 30 October 2017 08:13 (one year ago) link

this is better than mario 64. i don't understand how anyone could play this and then pine for mario 64.

― you are juror number 144 and we will excuse you (Sufjan Grafton), Friday, October 27, 2017 12:44 PM (three days ago) Bookmark Flag Post Permalink

yikes no

sleepingbag, Monday, 30 October 2017 08:16 (one year ago) link

it's v goofy and clearly designed for very little kids and I'm like 30 playing this shit

yeah yr right this would be so much better if mario was a bald space marine slogging through a world painted entirely in shades of brown

proton, neutron, electron and crouton (bizarro gazzara), Monday, 30 October 2017 08:27 (one year ago) link

it's v goofy and clearly designed for very little kids and I'm like 30 playing this shit

yeah yr right this would be so much better if mario was a bald space marine slogging through a world painted entirely in shades of brown

proton, neutron, electron and crouton (bizarro gazzara), Monday, 30 October 2017 08:27 (one year ago) link

Of course it's better than Mario 64.

Mario has never controlled better. No third person character has ever controlled better.

What does "unfun, typical platformer shit" mean? xp

abcfsk, Monday, 30 October 2017 08:27 (one year ago) link

It's not a revolution like BOTW, but it expands the ways in which a 3D Mario can operate, without losing the platforming part. Most 3d 'platformers' originating in the 32 bit era are not about platforming but about mucking about looking for shit. This is still about platforming, but allows for a looser structure, more exploration and more freeform platforming than before. Despite the more open nature of the worlds the game has never felt tighter or better paced.

abcfsk, Monday, 30 October 2017 08:34 (one year ago) link

yeah yr right this would be so much better if mario was a bald space marine slogging through a world painted entirely in shades of brown

― proton, neutron, electron and crouton (bizarro gazzara), Monday, October 30, 2017 2:27 AM (eleven minutes ago) Bookmark Flag Post Permalink

yup this is the only other thing it could be and I'm mad that it's not!

What does "unfun, typical platformer shit" mean? xp

― abcfsk, Monday, October 30, 2017 2:27 AM (ten minutes ago) Bookmark Flag Post Permalink

there's a lot of 'navigate this one square wide stretch without making a single misstep or you die' on the level I'm on (sweets level)

sleepingbag, Monday, 30 October 2017 08:43 (one year ago) link

That's what I come to Mario for. Hard platforming. It's what I want more of basically.

abcfsk, Monday, 30 October 2017 08:48 (one year ago) link

sorry ilxorz I made a typo when I mildly criticized this video game, meant to say 'this game is good but it would be better if capitalism was abolished'

sleepingbag, Monday, 30 October 2017 08:54 (one year ago) link

that i can get behind

adam, Monday, 30 October 2017 12:12 (one year ago) link

I beat Bowser yesterday. The last three worlds are collectively so fucking delightful.

.oO (silby), Monday, 30 October 2017 13:40 (one year ago) link

got my Mario switch yesterday, had a few fun hours with it before bedtime. i haven't bought a Mario game new since SNES Super Mario All Stars so this is pretty crazy lol. absolutely gorgeous game!

really loving the trippiness of Mario's discorporate adventures. throwing the hat on the frog was really intense, seeing Mario being sucked through the bardos, his ego twisted into the cosmos on the way to renewed consciousness. then later seeing telephone wire electricity Mario... woah...

AdamVania (Adam Bruneau), Monday, 30 October 2017 23:32 (one year ago) link

Mario's seen some things

Moodles, Tuesday, 31 October 2017 00:23 (one year ago) link

he's basically Agent Cooper.

AdamVania (Adam Bruneau), Tuesday, 31 October 2017 00:48 (one year ago) link

lol was just trying to post: mario over twisted copper pair is a twin peaks influence

you are juror number 144 and we will excuse you (Sufjan Grafton), Tuesday, 31 October 2017 00:50 (one year ago) link

T-Rex was awesome, i loved the smashy gameplay, and the naturalistic graphics were impressive. it was a little disconcerting to see the realistic dinosaur, given that we have (beloved) dinosaurs already in Mario and Yoshi looks nothing like a realistic T-Rex. its kind of eerie when you see it in a Mario game. i do love how this game plays with the Uncanny Valley type stuff. i saw a realistic human and car out in the desert. it was really funny to come across. i can't wait to see what they do with New Donk City.

AdamVania (Adam Bruneau), Tuesday, 31 October 2017 00:51 (one year ago) link

uh sorry if this is gonna kill your bandwidth

AdamVania (Adam Bruneau), Tuesday, 31 October 2017 01:07 (one year ago) link

non-exist-ent!

Moodles, Tuesday, 31 October 2017 01:12 (one year ago) link

I beat Bowser yesterday. The last three worlds are collectively so fucking delightful

Otm, just got to the end credits and the last few worlds were amazing, so many interesting curve balls one after another. One of the areas had a track that sounded like Sun Ra in places! Now to see what the post game stuff is like ...

( X '____' )/ (zappi), Tuesday, 31 October 2017 02:05 (one year ago) link

this game is almost as good as sonic 3 and knuckles

the ghost of tom, choad (thomp), Tuesday, 31 October 2017 07:45 (one year ago) link

yeah I still can't get over how pretty the Bowser's castle level is in this, that was a fantastic stylistic choice

ciderpress, Wednesday, 1 November 2017 15:29 (one year ago) link

Continuing to fuck around looking for moons, buying outfits, and jumping forever on NPCs is delightful enough to keep me from going back to my Stardew Valley farm just yet. It's good.

.oO (silby), Sunday, 5 November 2017 02:47 (one year ago) link

It's good.

agree, solid B-/C+

sleepingbag, Sunday, 5 November 2017 02:51 (one year ago) link

i got 550 moons and feel accomplished enough to put it aside. might go back someday and get the rest but i've got other games to play

ciderpress, Sunday, 5 November 2017 03:02 (one year ago) link

i'd go b+ personally. still have not beaten though.

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Sunday, 5 November 2017 19:26 (one year ago) link

i'd give it a 4 out of 5 which sounds a lot nicer than "B-/C+" but i guess is the same thing

ciderpress, Sunday, 5 November 2017 19:30 (one year ago) link

Yup, sounds about right, B+/A-, I'd say.
I'm happy with it - though of course, just about any game would seem a bit underwhelming after Breath of the Wild - not every game HAS to be a thrilling 100-hour journey. I'm even fine with the platforming being fairly easy, after suffering through most of Sunshine back in the day. Some of the post-game challenges are pushing me, though, and I'll likely give up before completing most of the second tier Freerunning courses, for example.

Nhex, Sunday, 5 November 2017 20:32 (one year ago) link

its more linear than i expected but i am loving this game. right now im at New Donk City and have been consistently surprised by so many things. it feels like a culmination of Mario games and control schemes, all perfected in glorious HD, with a post-Mario Maker sense of the playful. the transforming stuff is cool and imo rare enough to where it never feels like a gimmick.

currently in New Donk City and really loving it. i got to the 2D part and was saying "Wow" outloud to myself. always hoped they would do something cool w that area and hell yes this was awesome. i love the nostalgic 2D bits in the game. the way it's kind of like Mario Maker is etched into the sides of buildings and ruins. the past world rendered as hieroglyphics in the new landscape.

i am getting LOLz also from the Sonic references. there was one level in the forest where you could make Mario run and collect giant rings. then a large curve later shows up, upside-down, in a triumphant and nostalgic sequence, and honestly it's a funny moment that kind of takes the pomposity out of it. that's what this game's all about really. just playing around. and it plays great.

AdamVania (Adam Bruneau), Tuesday, 7 November 2017 04:00 (one year ago) link

the festival song blew my mind

adam, Tuesday, 7 November 2017 14:57 (one year ago) link

one of my favorite gaming moments ever

you are juror number 144 and we will excuse you (Sufjan Grafton), Tuesday, 7 November 2017 15:02 (one year ago) link

yeah the festival song was the best kind of fan service. loved it!

AdamVania (Adam Bruneau), Tuesday, 7 November 2017 16:02 (one year ago) link

Festival was great but I loved the final escape more

.oO (silby), Tuesday, 7 November 2017 16:22 (one year ago) link

just found the sphinx. woah. it was... totally not where i thought i would find it! <3

AdamVania (Adam Bruneau), Wednesday, 8 November 2017 00:06 (one year ago) link

pirate goombas: cutest thing ever?

also the boss fight vs. the octopus, holy crap, this is actually difficult! very fun and challenging tho! for real a highlight.

tbh not that i demand decent boss fights in a Mario game but it is a nice change of pace from the Rabbids earlier. those felt like the piss easy mini bosses in SMB3. just one mechanic over and over. this on the other hand is crazy. i'm flying all up and down the Z axis. i'm narrowly avoiding missiles as i chasing this giant octopus across the beach. and i'm an octopus too! aaah!

just swimming around as a fish is wonderful. i am looking forward to coming back to find all the hidden moons after i win story mode.

AdamVania (Adam Bruneau), Wednesday, 8 November 2017 01:16 (one year ago) link

I'm getting near to the end (I think), and it's been a pretty fun game, so far. I got so spoiled by Zelda though.

I've been able to beat all the bosses after a few tries, so far, which is just about the right difficulty level. The biggest issue for me is (as with all of the 3D Mario games since Mario 64) is just getting the controls/camera to work. It works about as well as can be expected, but I still find myself falling off the edge of stuff and missing moving platforms, etc. Not sure how they could make it any better, but it's still frustrating.

DJI, Wednesday, 8 November 2017 02:31 (one year ago) link

we should poll all the different Marios that you can be. there is some cool stuff you can turn into in here.

AdamVania (Adam Bruneau), Thursday, 9 November 2017 01:41 (one year ago) link

mario 64 mario forever

ciderpress, Thursday, 9 November 2017 01:48 (one year ago) link

on my way to new donk city, interrupted by a little battle with bowser in cloud kingdom.

you gotta love the mario sense of humor. in the corner of the map it says

Cloud Kingdom
Mystery Above Our Heads

Karl Malone, Saturday, 25 August 2018 04:51 (one year ago) link

the average temp here is 73F

Karl Malone, Saturday, 25 August 2018 04:51 (one year ago) link

The Treehouse team at NoA are wizards.

faculty w1fe (silby), Saturday, 25 August 2018 05:15 (one year ago) link

four months pass...

i'm a few hours into this now and it's predictably fun though certainly not a reinvention of mario like what they did with zelda

Same here. Just got to the Underwater Kingdom and whilst it's been fun, I've been slightly underwhelmed after all the stellar reviews it got.

It also seems much easier (so far) than I remember previous Mario games being. None of the boss battles to date have been particularly taxing and most have been done on the first attempt.

groovypanda, Friday, 4 January 2019 10:46 (eight months ago) link

hey i just started this too. i was going to wait to start it until i was ready to take a break from zelda, but i was home with my older daughter yesterday and she wanted me to check it out so i did. not very far in at all but i love it

na (NA), Friday, 4 January 2019 15:27 (eight months ago) link

same here as with groovypanda, as someone who made a last-minute snap decision to get mario over zelda i'm kinda mad at myself? ah well i'll get to zelda someday anyway. beat odyssey in not that many hours. i guess i could go back and get all of the moons from the fun levels but even that feels like a chore.

teen heartthrob Pacey Winger (Will M.), Friday, 4 January 2019 16:21 (eight months ago) link

The game gets a bit harder after you “beat the game.”
You also get access to harder refights of the bosses. Mario 64 pretty much nailed how 3D Mario should jump and move on the first try so it makes sense to me that this game, 5 or 6 3D Marios later, feels a lot like that one. The transformations are where the new wrinkles are and some of them are a whole lot of fun.

I have measured out my life in coffee shop loyalty cards (silby), Friday, 4 January 2019 16:22 (eight months ago) link

ah ok, i will have to dip back in.

one thing that bugged me was since i was playing handheld, the game kept prodding me to play nunchuk mode (climb faster! throw further! all with a flick of your wrist!) and i didn't want to and i was mad that i didn't get ot do all of those things

is it still called nunchuk mode if they're not attached? tonfa mode?

teen heartthrob Pacey Winger (Will M.), Friday, 4 January 2019 16:27 (eight months ago) link

I have nothing but bored memories of this game

I feel like an idiot for playing it out instead of quitting and finishing SMG2 or Sunshine instead

flamboyant goon tie included, Friday, 4 January 2019 16:42 (eight months ago) link

with a year's distance i feel comfortable calling this my favorite mario game, though it's not way better than the other 3d ones, just enough better. it could definitely get galaxy 2'ed.

ciderpress, Friday, 4 January 2019 20:40 (eight months ago) link

It also seems much easier (so far) than I remember previous Mario games being. None of the boss battles to date have been particularly taxing and most have been done on the first attempt.

what was the last Mario game that could be described as "difficult"? some of Sunshine's stuff was challenging but a lot of that was due to a wonky control scheme. I think Nintendo's philosophy is to make the main stuff easy and forgiving with some side challenges that are way harder

frogbs, Friday, 4 January 2019 20:43 (eight months ago) link

Any tips on how to get the cap jumps and other tricks figured out? It seems like the game would be so much more fun if I could do that stuff.

DJI, Friday, 4 January 2019 20:48 (eight months ago) link

There was some Luigi stuff in Galaxy 1 that I remember was excruciatingly hard, and Tick Tock Clock from 64 too. Parts of Odyssey got there, Dark Side Of The Moon especially.

flamboyant goon tie included, Friday, 4 January 2019 21:13 (eight months ago) link

what is going on in this thread

this game is very odd and very good

there are no good podcasts (||||||||), Friday, 4 January 2019 23:26 (eight months ago) link

agree w/john linneman @ 6:30 here
https://www.youtube.com/watch?v=a3_zc7iMPkU

there are no good podcasts (||||||||), Friday, 4 January 2019 23:30 (eight months ago) link

Sunshine was the only Mario I can think of that was really crazy difficult, and mostly in those subspace levels. But I also like easy Mario inherently, never liked the idea of Mario going masocore.

Nhex, Saturday, 5 January 2019 02:23 (eight months ago) link

idk I honestly rate this game slightly lower than SMB2 with its endless towers of chains and climbing, I found it excruciatingly tedious

Zelda Switch was my favourite in the series though, I'm a big fan of the system but Mario needs Big And Meaningful Goals not thousands of moons that you trip over

flamboyant goon tie included, Saturday, 5 January 2019 07:10 (eight months ago) link

on the first play through this game didn’t do a lot for me, but recently i played through it for the fourth or fifth time (top of 804 moons, ~150 hrs in total). definitely more fun on repeated goes.

the one thing that doesn’t sit well with me (and honestly it’s a stretch, i don’t really care) is how some levels (new donk, cascades) can be so finely constructed and textured, and others (the lost world) look like duplo. it feels like 2–3 separate studios built their own levels and it was all chucked together at the end.

calamity gammon (Autumn Almanac), Saturday, 5 January 2019 12:02 (eight months ago) link


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