Super Mario Odyssey

Message Bookmarked
Bookmark Removed
Not all messages are displayed: show all messages (263 of them)

This game is good, I feel like I'm breezing through it though! But there'll be lots to go back to even after I beat Bowser, if I want to.

.oO (silby), Saturday, 28 October 2017 17:32 (two years ago) link

there's a vast amount of stuff that isn't even available until you do 'beat the game'

ciderpress, Saturday, 28 October 2017 17:41 (two years ago) link

the world liberals want

https://pbs.twimg.com/media/DNJ_CcUUEAAXCT9.jpg

lag∞n, Saturday, 28 October 2017 18:03 (two years ago) link

hell yeah

proton, neutron, electron and crouton (bizarro gazzara), Saturday, 28 October 2017 18:03 (two years ago) link

mario really fills out that wedding dress huh

proton, neutron, electron and crouton (bizarro gazzara), Saturday, 28 October 2017 18:04 (two years ago) link

'predictably fun' feels otm

one of the things that makes 64 the best imo is its physics, how its possible to move super fast and violently through it, which is why its a speedruners fav

― lag∞n, Friday, October 27, 2017 6:25 PM (two days ago) Bookmark Flag Post Permalink

cider otm, but the hat flicking and "capture" is so enjoyable and quite new? (i did not play sunshine)

― you are juror number 144 and we will excuse you (Sufjan Grafton), Friday, October 27, 2017 6:27 PM (two days ago) Bookmark Flag Post Permalink

whenever you possess something the sudden downgrade in precision of control, the different mode in which these entities exist in the world and different depth of fidelity, is jarring. not necessarily un-fun. but i feel like there's two games at odds with one another, one in which the appeal is that you have this avatar of subtle control and weight and another in which the appeal is MOOO HAAA HAA IM A FUCKEN TYRANNOSAUR

and i think these actively work against each other, at least for me, i am not taken by the novelty of having to switch forms when it means that switching forms is a sudden shift of gears to jankiness. i mean, it's not like it's a bad game. it's like, at least 50% better than shiny entertainment's messiah

the ghost of tom, choad (thomp), Sunday, 29 October 2017 03:45 (two years ago) link

definitely twice as good as omikron: the nomad soul

the ghost of tom, choad (thomp), Sunday, 29 October 2017 03:46 (two years ago) link

it sounds like you may need to check out the Action Guide. Have you seen the Action Guide? we highly recommend the Action Guide.

you are juror number 144 and we will excuse you (Sufjan Grafton), Sunday, 29 October 2017 03:51 (two years ago) link

capture controls don't bug me too much. the captured seem to have a single desirable ability. the shades guy felt like a joke about this. capturing makes the a mario-kirby hybrid in the end, which is cool. hey wtf are these bunnies, though?

you are juror number 144 and we will excuse you (Sufjan Grafton), Sunday, 29 October 2017 03:57 (two years ago) link

i found a few of the captures fun esp the woodpeckers in the bowser level but agree that most of them are a big downgrade from just being mario

ciderpress, Sunday, 29 October 2017 04:00 (two years ago) link

but you are still mario. you are just possessing each of these creatures and using its one ability to do something mario cannot do on his own.

you are juror number 144 and we will excuse you (Sufjan Grafton), Sunday, 29 October 2017 04:03 (two years ago) link

https://i.imgur.com/qPkqkhH.jpg/

Mario picked up a new habit after his trip to New Donk City

carpet_kaiser, Sunday, 29 October 2017 04:04 (two years ago) link

Trading Grateful Dead tapes?

Moodles, Sunday, 29 October 2017 04:55 (two years ago) link

i have 369 moons after 2 days. my switch profile page refuses to tell me how many hours i've played, maybe it's trying to protect me

ciderpress, Sunday, 29 October 2017 05:01 (two years ago) link

me i been froggin

alomar lines, Sunday, 29 October 2017 05:21 (two years ago) link

guys i'm currently exploring bowser's 'inner walls'

proton, neutron, electron and crouton (bizarro gazzara), Sunday, 29 October 2017 10:58 (two years ago) link

I bought swinch a cpl weeks ago

coming off of zelda, this game is... ok

sleepingbag, Monday, 30 October 2017 08:06 (two years ago) link

like overall it's pretty good, but a) they put a bunch of unfun, typical platformer shit in here, and b) it's v goofy and clearly designed for very little kids and I'm like 30 playing this shit

sleepingbag, Monday, 30 October 2017 08:11 (two years ago) link

zelda otoh was one of the best games I've ever played

sleepingbag, Monday, 30 October 2017 08:13 (two years ago) link

this is better than mario 64. i don't understand how anyone could play this and then pine for mario 64.

― you are juror number 144 and we will excuse you (Sufjan Grafton), Friday, October 27, 2017 12:44 PM (three days ago) Bookmark Flag Post Permalink

yikes no

sleepingbag, Monday, 30 October 2017 08:16 (two years ago) link

it's v goofy and clearly designed for very little kids and I'm like 30 playing this shit

yeah yr right this would be so much better if mario was a bald space marine slogging through a world painted entirely in shades of brown

proton, neutron, electron and crouton (bizarro gazzara), Monday, 30 October 2017 08:27 (two years ago) link

it's v goofy and clearly designed for very little kids and I'm like 30 playing this shit

yeah yr right this would be so much better if mario was a bald space marine slogging through a world painted entirely in shades of brown

proton, neutron, electron and crouton (bizarro gazzara), Monday, 30 October 2017 08:27 (two years ago) link

Of course it's better than Mario 64.

Mario has never controlled better. No third person character has ever controlled better.

What does "unfun, typical platformer shit" mean? xp

abcfsk, Monday, 30 October 2017 08:27 (two years ago) link

It's not a revolution like BOTW, but it expands the ways in which a 3D Mario can operate, without losing the platforming part. Most 3d 'platformers' originating in the 32 bit era are not about platforming but about mucking about looking for shit. This is still about platforming, but allows for a looser structure, more exploration and more freeform platforming than before. Despite the more open nature of the worlds the game has never felt tighter or better paced.

abcfsk, Monday, 30 October 2017 08:34 (two years ago) link

yeah yr right this would be so much better if mario was a bald space marine slogging through a world painted entirely in shades of brown

― proton, neutron, electron and crouton (bizarro gazzara), Monday, October 30, 2017 2:27 AM (eleven minutes ago) Bookmark Flag Post Permalink

yup this is the only other thing it could be and I'm mad that it's not!

What does "unfun, typical platformer shit" mean? xp

― abcfsk, Monday, October 30, 2017 2:27 AM (ten minutes ago) Bookmark Flag Post Permalink

there's a lot of 'navigate this one square wide stretch without making a single misstep or you die' on the level I'm on (sweets level)

sleepingbag, Monday, 30 October 2017 08:43 (two years ago) link

That's what I come to Mario for. Hard platforming. It's what I want more of basically.

abcfsk, Monday, 30 October 2017 08:48 (two years ago) link

sorry ilxorz I made a typo when I mildly criticized this video game, meant to say 'this game is good but it would be better if capitalism was abolished'

sleepingbag, Monday, 30 October 2017 08:54 (two years ago) link

that i can get behind

adam, Monday, 30 October 2017 12:12 (two years ago) link

I beat Bowser yesterday. The last three worlds are collectively so fucking delightful.

.oO (silby), Monday, 30 October 2017 13:40 (two years ago) link

got my Mario switch yesterday, had a few fun hours with it before bedtime. i haven't bought a Mario game new since SNES Super Mario All Stars so this is pretty crazy lol. absolutely gorgeous game!

really loving the trippiness of Mario's discorporate adventures. throwing the hat on the frog was really intense, seeing Mario being sucked through the bardos, his ego twisted into the cosmos on the way to renewed consciousness. then later seeing telephone wire electricity Mario... woah...

AdamVania (Adam Bruneau), Monday, 30 October 2017 23:32 (two years ago) link

Mario's seen some things

Moodles, Tuesday, 31 October 2017 00:23 (two years ago) link

he's basically Agent Cooper.

AdamVania (Adam Bruneau), Tuesday, 31 October 2017 00:48 (two years ago) link

lol was just trying to post: mario over twisted copper pair is a twin peaks influence

you are juror number 144 and we will excuse you (Sufjan Grafton), Tuesday, 31 October 2017 00:50 (two years ago) link

T-Rex was awesome, i loved the smashy gameplay, and the naturalistic graphics were impressive. it was a little disconcerting to see the realistic dinosaur, given that we have (beloved) dinosaurs already in Mario and Yoshi looks nothing like a realistic T-Rex. its kind of eerie when you see it in a Mario game. i do love how this game plays with the Uncanny Valley type stuff. i saw a realistic human and car out in the desert. it was really funny to come across. i can't wait to see what they do with New Donk City.

AdamVania (Adam Bruneau), Tuesday, 31 October 2017 00:51 (two years ago) link

uh sorry if this is gonna kill your bandwidth

AdamVania (Adam Bruneau), Tuesday, 31 October 2017 01:07 (two years ago) link

non-exist-ent!

Moodles, Tuesday, 31 October 2017 01:12 (two years ago) link

I beat Bowser yesterday. The last three worlds are collectively so fucking delightful

Otm, just got to the end credits and the last few worlds were amazing, so many interesting curve balls one after another. One of the areas had a track that sounded like Sun Ra in places! Now to see what the post game stuff is like ...

( X '____' )/ (zappi), Tuesday, 31 October 2017 02:05 (two years ago) link

this game is almost as good as sonic 3 and knuckles

the ghost of tom, choad (thomp), Tuesday, 31 October 2017 07:45 (two years ago) link

yeah I still can't get over how pretty the Bowser's castle level is in this, that was a fantastic stylistic choice

ciderpress, Wednesday, 1 November 2017 15:29 (two years ago) link

Continuing to fuck around looking for moons, buying outfits, and jumping forever on NPCs is delightful enough to keep me from going back to my Stardew Valley farm just yet. It's good.

.oO (silby), Sunday, 5 November 2017 02:47 (two years ago) link

It's good.

agree, solid B-/C+

sleepingbag, Sunday, 5 November 2017 02:51 (two years ago) link

i got 550 moons and feel accomplished enough to put it aside. might go back someday and get the rest but i've got other games to play

ciderpress, Sunday, 5 November 2017 03:02 (two years ago) link

i'd go b+ personally. still have not beaten though.

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Sunday, 5 November 2017 19:26 (two years ago) link

i'd give it a 4 out of 5 which sounds a lot nicer than "B-/C+" but i guess is the same thing

ciderpress, Sunday, 5 November 2017 19:30 (two years ago) link

Yup, sounds about right, B+/A-, I'd say.
I'm happy with it - though of course, just about any game would seem a bit underwhelming after Breath of the Wild - not every game HAS to be a thrilling 100-hour journey. I'm even fine with the platforming being fairly easy, after suffering through most of Sunshine back in the day. Some of the post-game challenges are pushing me, though, and I'll likely give up before completing most of the second tier Freerunning courses, for example.

Nhex, Sunday, 5 November 2017 20:32 (two years ago) link

its more linear than i expected but i am loving this game. right now im at New Donk City and have been consistently surprised by so many things. it feels like a culmination of Mario games and control schemes, all perfected in glorious HD, with a post-Mario Maker sense of the playful. the transforming stuff is cool and imo rare enough to where it never feels like a gimmick.

currently in New Donk City and really loving it. i got to the 2D part and was saying "Wow" outloud to myself. always hoped they would do something cool w that area and hell yes this was awesome. i love the nostalgic 2D bits in the game. the way it's kind of like Mario Maker is etched into the sides of buildings and ruins. the past world rendered as hieroglyphics in the new landscape.

i am getting LOLz also from the Sonic references. there was one level in the forest where you could make Mario run and collect giant rings. then a large curve later shows up, upside-down, in a triumphant and nostalgic sequence, and honestly it's a funny moment that kind of takes the pomposity out of it. that's what this game's all about really. just playing around. and it plays great.

AdamVania (Adam Bruneau), Tuesday, 7 November 2017 04:00 (two years ago) link

the festival song blew my mind

adam, Tuesday, 7 November 2017 14:57 (two years ago) link

one of my favorite gaming moments ever

you are juror number 144 and we will excuse you (Sufjan Grafton), Tuesday, 7 November 2017 15:02 (two years ago) link

should i play with the detached joy cons, as it's suggesting?

Karl Malone, Friday, 24 August 2018 02:34 (one year ago) link

i found a frog to eternally tongue fuck me within 20 seconds of starting

Karl Malone, Friday, 24 August 2018 02:40 (one year ago) link

Congrats on beating the game so quick!

Evan, Friday, 24 August 2018 02:55 (one year ago) link

Yeah that’s the final boss

faculty w1fe (silby), Friday, 24 August 2018 02:57 (one year ago) link

You can just leave it there and make a sandwich

faculty w1fe (silby), Friday, 24 August 2018 02:57 (one year ago) link

should i play with the detached joy cons, as it's suggesting?

it’s easier for a move which you will discover soon

Everything to do with chocolate (Autumn Almanac), Friday, 24 August 2018 03:28 (one year ago) link

on my way to new donk city, interrupted by a little battle with bowser in cloud kingdom.

you gotta love the mario sense of humor. in the corner of the map it says

Cloud Kingdom
Mystery Above Our Heads

Karl Malone, Saturday, 25 August 2018 04:51 (one year ago) link

the average temp here is 73F

Karl Malone, Saturday, 25 August 2018 04:51 (one year ago) link

The Treehouse team at NoA are wizards.

faculty w1fe (silby), Saturday, 25 August 2018 05:15 (one year ago) link

four months pass...

i'm a few hours into this now and it's predictably fun though certainly not a reinvention of mario like what they did with zelda

Same here. Just got to the Underwater Kingdom and whilst it's been fun, I've been slightly underwhelmed after all the stellar reviews it got.

It also seems much easier (so far) than I remember previous Mario games being. None of the boss battles to date have been particularly taxing and most have been done on the first attempt.

groovypanda, Friday, 4 January 2019 10:46 (eleven months ago) link

hey i just started this too. i was going to wait to start it until i was ready to take a break from zelda, but i was home with my older daughter yesterday and she wanted me to check it out so i did. not very far in at all but i love it

na (NA), Friday, 4 January 2019 15:27 (eleven months ago) link

same here as with groovypanda, as someone who made a last-minute snap decision to get mario over zelda i'm kinda mad at myself? ah well i'll get to zelda someday anyway. beat odyssey in not that many hours. i guess i could go back and get all of the moons from the fun levels but even that feels like a chore.

teen heartthrob Pacey Winger (Will M.), Friday, 4 January 2019 16:21 (eleven months ago) link

The game gets a bit harder after you “beat the game.”
You also get access to harder refights of the bosses. Mario 64 pretty much nailed how 3D Mario should jump and move on the first try so it makes sense to me that this game, 5 or 6 3D Marios later, feels a lot like that one. The transformations are where the new wrinkles are and some of them are a whole lot of fun.

I have measured out my life in coffee shop loyalty cards (silby), Friday, 4 January 2019 16:22 (eleven months ago) link

ah ok, i will have to dip back in.

one thing that bugged me was since i was playing handheld, the game kept prodding me to play nunchuk mode (climb faster! throw further! all with a flick of your wrist!) and i didn't want to and i was mad that i didn't get ot do all of those things

is it still called nunchuk mode if they're not attached? tonfa mode?

teen heartthrob Pacey Winger (Will M.), Friday, 4 January 2019 16:27 (eleven months ago) link

I have nothing but bored memories of this game

I feel like an idiot for playing it out instead of quitting and finishing SMG2 or Sunshine instead

flamboyant goon tie included, Friday, 4 January 2019 16:42 (eleven months ago) link

with a year's distance i feel comfortable calling this my favorite mario game, though it's not way better than the other 3d ones, just enough better. it could definitely get galaxy 2'ed.

ciderpress, Friday, 4 January 2019 20:40 (eleven months ago) link

It also seems much easier (so far) than I remember previous Mario games being. None of the boss battles to date have been particularly taxing and most have been done on the first attempt.

what was the last Mario game that could be described as "difficult"? some of Sunshine's stuff was challenging but a lot of that was due to a wonky control scheme. I think Nintendo's philosophy is to make the main stuff easy and forgiving with some side challenges that are way harder

frogbs, Friday, 4 January 2019 20:43 (eleven months ago) link

Any tips on how to get the cap jumps and other tricks figured out? It seems like the game would be so much more fun if I could do that stuff.

DJI, Friday, 4 January 2019 20:48 (eleven months ago) link

There was some Luigi stuff in Galaxy 1 that I remember was excruciatingly hard, and Tick Tock Clock from 64 too. Parts of Odyssey got there, Dark Side Of The Moon especially.

flamboyant goon tie included, Friday, 4 January 2019 21:13 (eleven months ago) link

what is going on in this thread

this game is very odd and very good

there are no good podcasts (||||||||), Friday, 4 January 2019 23:26 (eleven months ago) link

agree w/john linneman @ 6:30 here
https://www.youtube.com/watch?v=a3_zc7iMPkU

there are no good podcasts (||||||||), Friday, 4 January 2019 23:30 (eleven months ago) link

Sunshine was the only Mario I can think of that was really crazy difficult, and mostly in those subspace levels. But I also like easy Mario inherently, never liked the idea of Mario going masocore.

Nhex, Saturday, 5 January 2019 02:23 (eleven months ago) link

idk I honestly rate this game slightly lower than SMB2 with its endless towers of chains and climbing, I found it excruciatingly tedious

Zelda Switch was my favourite in the series though, I'm a big fan of the system but Mario needs Big And Meaningful Goals not thousands of moons that you trip over

flamboyant goon tie included, Saturday, 5 January 2019 07:10 (eleven months ago) link

on the first play through this game didn’t do a lot for me, but recently i played through it for the fourth or fifth time (top of 804 moons, ~150 hrs in total). definitely more fun on repeated goes.

the one thing that doesn’t sit well with me (and honestly it’s a stretch, i don’t really care) is how some levels (new donk, cascades) can be so finely constructed and textured, and others (the lost world) look like duplo. it feels like 2–3 separate studios built their own levels and it was all chucked together at the end.

calamity gammon (Autumn Almanac), Saturday, 5 January 2019 12:02 (eleven months ago) link

ten months pass...

Whenever Mario hits a wall during his rolling move in Super Mario Odyssey, he will assume a saddened expression for three frames at the moment of impact. This expression is not used in any of Mario's other animations. Here it is from various angles. pic.twitter.com/2QbJPfrjPR

— Supper Mario Broth (@MarioBrothBlog) November 7, 2019

at home in the alternate future, (Karl Malone), Thursday, 7 November 2019 05:57 (one month ago) link


You must be logged in to post. Please either login here, or if you are not registered, you may register here.