Pash, am in agreement with you all the way about VC - half the time I load it up was just to see how gorgeous it all looked driving around. Come and live at my house, you will be welcomed with open arms where GTA is on the consoles almost 24 hours a day. (although Res Evil 4 did hog the limelight for a brief moment)
One great thing about SA's size is the relaxing boat rides around the coasts, that can just go on forever.
In fact I take it all back, I fucking love all three of these games, each for different reasons.
― Ste (Fuzzy), Friday, 6 January 2006 16:30 (eighteen years ago) link
― Pashmina (Pashmina), Friday, 6 January 2006 16:53 (eighteen years ago) link
― David R. (popshots75`), Friday, 6 January 2006 17:43 (eighteen years ago) link
― David R. (popshots75`), Friday, 6 January 2006 17:44 (eighteen years ago) link
She's opposite the gym in some bushes, I think.
― Cressida Breem (neruokruokruokne?), Friday, 6 January 2006 19:40 (eighteen years ago) link
― David R. (popshots75`), Friday, 6 January 2006 19:59 (eighteen years ago) link
Totally agree. SA is fun, but VC is way better. I can listen to VCPR over and over again and still laugh at the jokes, but I mostly groan at SA's jokes. VC also has much more of a unified style, from the art to the music to the dialogue. It also has motorcycles. SA is visually kind of a mess in parts, the rpg-ish stuff (losing/gaining weight) is kind of neat but gets silly after a while. The driving physics is a lot more forgiving in it, too, and I think that detracts. Once your motorcycle skill is up high enough you can crash into stuff full speed and not fall, you can unflip cars WAY to easily, etc etc. All stuff that detracts from the experience imo. The shooting is way better in SA but the GTA games were always about driving for me.
― tylero (tylero), Friday, 6 January 2006 20:22 (eighteen years ago) link
Motivate, Demonstrate, then Motivate Again
Think, Hold that thought, Complete
Learn, Start, Doing
har har har.
― tylero (tylero), Friday, 6 January 2006 20:27 (eighteen years ago) link
― Pleasant Plains /// (Pleasant Plains ///), Friday, 6 January 2006 20:27 (eighteen years ago) link
the more i think about it, the more impressed i am with the middle island from GTA3. it was just an uncannily evocative environment, and all the missions on that island took advantage of the fact. i really didn't see anything like that at all in VC, it was visually attractive but it never felt like anything more than a lego city to me.
― The Legend of Tony Balls (Adrian Langston), Friday, 6 January 2006 21:52 (eighteen years ago) link
― kingfish pibb Xtra (kingfish 2.0), Friday, 6 January 2006 21:59 (eighteen years ago) link
― David R. (popshots75`), Friday, 6 January 2006 22:06 (eighteen years ago) link
― Pleasant Plains /// (Pleasant Plains ///), Friday, 6 January 2006 22:10 (eighteen years ago) link
Also, wtf is the sports staduim for? there's no way of getting into it, is there, apart from mastering flying the dodo, which I gave up on after 2 nights, fuck that, it's no fun at all. Is there anything in it, dodo masters?
There's that whole thing in GTA3 about the missing mission as well, the story (which is kind of credible, once you untangle it from all the fluff about "carcer city") being that as originally envisaged, there was amission where you had to hijack/steal a plane and fly it into love media's skyscraper. Obviously, I can see why they pulled that bit & clipped the dodo's wings, but it's still annoying that there's a/ a bit missing and b/the dodo is (nearly ) unflyable.
It reminds me of the old spectrum game "dun darach" where if you mapped the city out, there was a missing section in the middle - the red light district, apparently pulled b/c of distribution fears!
I might pick up SA on the way home tonight.
― Pashmina (Pashmina), Saturday, 7 January 2006 14:37 (eighteen years ago) link
― Pashmina (Pashmina), Saturday, 7 January 2006 15:02 (eighteen years ago) link
― melton mowbray (adr), Saturday, 7 January 2006 16:23 (eighteen years ago) link
yeah i totally kept getting lost on the third island, it's a nightmare and don't even bother attempting the paramedic mission there.
― Ste (Fuzzy), Sunday, 8 January 2006 04:45 (eighteen years ago) link
I just don't like that third island. The two halves that are connected only by the one bridge (or by going underground which always invites disaster) completely suck.
I did have fun messing around on the drawbridge thingy. If you can get someone out of their car on the bridge, when it goes up, the person sinks into the pavement as the bridge rises. Or - if you stand in front of an automobile and wait until the bridge goes up, step out of the way, and sometimes the car will keep driving off the edge and float on back to Staunton Island.
I also drove a Perennial into the subway, parked on the tracks, waited for a train to smash into it, got on the train, and watched the explosion as we pulled away from the station.
I've got 19 more missions to go. Haven't even seen anything close to resembling this dodo thing.
― Pleasant Plains /// (Pleasant Plains ///), Sunday, 8 January 2006 08:36 (eighteen years ago) link
― Andrew Farrell (afarrell), Sunday, 8 January 2006 16:57 (eighteen years ago) link
Bill Fiore was cast in the role of Darkel, which made it into the pre release version. But for undisclosed reasons, the producers decided not to include him in the final version, which has become the subject of hot debate for fans. The most popular reasons for his absence include: Darkel was going to be a revolutionary street urchin who vowed to bring down the city's economy. Rumour has it, is that many of his missions were based on terrorism and even included an aeroplane explosion. Thus, due to the games releases proximity to the events of [September 11], he was promptly removed from the final version. The final and most popular reason, stems from the fact that Darkel was originally going to give out Rampage esque missions and even had his voice recoreded for this part. Rockstar games then decided that they would like to go back to the original system of giving out rampages as featured in Grand Theft Auto and Grand Theft Auto 2.
Also, Originally the police cars were going to use the NYPD blue and white paint scheme. A few screenshots of them can be seen in the map/poster that comes with the game (the best one is right under the word "Liberty" in the title "Welcome To Liberty City"). It is believed that the police cars were changed to the standard black and white paint scheme to make them not look like the NYPD cars because of the terrorist attacks on the USA of 11 September 2001.
― Pleasant Plains /// (Pleasant Plains ///), Sunday, 8 January 2006 18:07 (eighteen years ago) link
― Cressida Breem (neruokruokruokne?), Sunday, 8 January 2006 23:16 (eighteen years ago) link
Vice City's map, for me, was always its main drawback, as it is largely flat with grided streets. Andreas was the perfect mix, with grided cities and winding country roads and freeways.
I prefered the plot of III the best, especially the fact that you don't talk, as it always creeps me out when Ray Liotta chimes in with some catchphrase as I'm crushing some grandma's skull.
― polyphonic (polyphonic), Monday, 9 January 2006 05:29 (eighteen years ago) link
― Greig (treefell), Monday, 9 January 2006 15:44 (eighteen years ago) link
Since this thread started I've been playing SA quite a bit, in fact found two more tags at the weekend. Having lots of fun with the handheld gattling gun and the police choppers, not so much fun for the choppers mind.
― Ste (Fuzzy), Monday, 9 January 2006 16:12 (eighteen years ago) link
― Pleasant Plains /// (Pleasant Plains ///), Monday, 9 January 2006 20:21 (eighteen years ago) link
― The Legend of Tony Balls (Adrian Langston), Monday, 9 January 2006 23:27 (eighteen years ago) link
― c(''c) (Leee), Tuesday, 10 January 2006 05:31 (eighteen years ago) link
Still can't finish last mission though.
― Kv_nol (Kv_nol), Tuesday, 10 January 2006 12:17 (eighteen years ago) link
― antexit (antexit), Tuesday, 10 January 2006 17:24 (eighteen years ago) link
― Pleasant Plains /// (Pleasant Plains ///), Tuesday, 10 January 2006 18:11 (eighteen years ago) link
― Ste (Fuzzy), Tuesday, 10 January 2006 18:14 (eighteen years ago) link
― antexit (antexit), Tuesday, 10 January 2006 18:16 (eighteen years ago) link
― The Legend of Tony Balls (Adrian Langston), Wednesday, 11 January 2006 10:44 (eighteen years ago) link
― The Legend of Tony Balls (Adrian Langston), Wednesday, 11 January 2006 10:46 (eighteen years ago) link
― Kv_nol (Kv_nol), Wednesday, 11 January 2006 14:27 (eighteen years ago) link
― Ste (Fuzzy), Wednesday, 11 January 2006 14:31 (eighteen years ago) link
― Ste (Fuzzy), Wednesday, 11 January 2006 14:32 (eighteen years ago) link
― Kv_nol (Kv_nol), Wednesday, 11 January 2006 16:03 (eighteen years ago) link
― Ste (Fuzzy), Wednesday, 11 January 2006 16:39 (eighteen years ago) link
― Kv_nol (Kv_nol), Wednesday, 11 January 2006 17:04 (eighteen years ago) link
I HATE YOU WITH THE HEAT OF A THOUSAND SUNS AND IF I COULD I WOULD SHOVE A KOMODO DRAGON UP YOUR ANUS UNTIL ITS HEAD CAME OUT OF YOUR MOUTH AND THEN IT WOULD SLOWLY EAT YOU.
xoxo(>")>
― c(''c) (Leee), Friday, 13 January 2006 00:31 (eighteen years ago) link
― Pleasant Plains /// (Pleasant Plains ///), Friday, 13 January 2006 01:22 (eighteen years ago) link
― The Legend of Tony Balls (Adrian Langston), Friday, 13 January 2006 05:31 (eighteen years ago) link
― David R. (popshots75`), Friday, 13 January 2006 05:40 (eighteen years ago) link
The races I struggled with were the short NRG bike one on los santos, if you went too fast up the hill the bike did some crazy things and you'd fall off. And the Freeway one, again on LS, because the car is so fucking awful to drive!
― Ste (Fuzzy), Friday, 13 January 2006 09:16 (eighteen years ago) link
never did beat any of the figure 8s
― kingfish russian bigamist (kingfish 2.0), Friday, 13 January 2006 09:19 (eighteen years ago) link
― Andrew Farrell (afarrell), Friday, 13 January 2006 09:40 (eighteen years ago) link
― Kv_nol (Kv_nol), Friday, 13 January 2006 09:51 (eighteen years ago) link
My fondest memories are of GTA3 as it's the one I got most of the way through.
I remember being stuck on a race mission on GTA3 and ended up stealing a fire truck and parking it across the road in front of the other three cars before it started.
My favourite between missions carnage was going up on the roof above the nightclub (Luigi's? The first missions guy) and taking out everything that moved until I ran out of rockets for the helicopters, then jumping off the roof into a swarm of cops and trying to jack a car and make it to the paint and spray.
― Onimo (GerryNemo), Friday, 13 January 2006 14:43 (eighteen years ago) link
― David R. (popshots75`), Friday, 13 January 2006 15:48 (eighteen years ago) link