I think Overwatch would be more likely.
― .oO (silby), Tuesday, 26 September 2017 02:04 (one year ago) link
I’m enjoying this mess.
Blizzard going straight up Zynga was always the logical endpoint of their trajectory, glad they’re finally getting roasted for it.
― circa1916, Sunday, 4 November 2018 08:32 (eight months ago) link
i don't know, i haven't followed the trajectory of the company that closely but it doesn't seem like they deserve this much hatred for announcing the release of a mediocre mobile game. especially when diablo III ruled and they're working on multiple diablo-projects for the future, beyond this little mobile game.
i generally sympathize with people yelling at corporations about how they suck, but often videogame communities take things to a bizarre length that's pathetic, like they think they're citizens of a videogame country that owes them something
― Karl Malone, Sunday, 4 November 2018 16:44 (eight months ago) link
was pretty tone deaf of them to have it be the headlining announcement at blizzcon though, where people are expecting the announce of a new pc game
the whole f2p mobile game thing is tricky to navigate, on the one hand they do provide this different bite sized gaming experience that's nice for a lot of people, especially people outside the Core Gamer demographic, which makes pushback against these games look a bit like gatekeeping, but on the other hand they are often transparently cash grabby i.e. poorly made or IP reskins of existing games (i think this diablo one is basically a diablo reskin of a chinese mobile game that was already in development, not something made by blizzard in house) and have borderline predatory monetization schemes where the actual business strategy is to cast a wide net by being on this platform that everyone has access to and find the handful of people who will dump their entire disposable income into your game
― ciderpress, Sunday, 4 November 2018 17:03 (eight months ago) link
oh yeah, i mean f2p games are generally garbage, and i agree they're predatory. that's a problem that goes way beyond blizzard, though.
the reactions that i find pathetic are the people that feel betrayed by blizzard and are talking about boycotting. i mean, i really didn't like the direction that Westworld went in after the first handful of episodes, but i just stopped watching. i didn't try to organize a boycott. that's just weird.
generally i think that for some people it's going to be a slow process of adjusting to
it’s going to be really something to see gamers entering their mid to late 30s realize that they’re aging out of industry demographics and that fortnite, pokémon go and mobile games etc are where things are headed— merritt k (@merrittk) November 4, 2018
― Karl Malone, Sunday, 4 November 2018 17:33 (eight months ago) link
i dont think aging out is accurate, theres just different slices now. theres been a huge wave of big budget Dad Games starring sullen middle aged dudes this generation, who do you think those are for
― ciderpress, Sunday, 4 November 2018 17:35 (eight months ago) link
for sure. as long as dad games make money they'll keep making them (and i will buy 2 to 3 each year, like the old 'i buy 12 CDs a year' marketing demographic).
i'm talking about the reaction of betrayal to games that are aimed more at the young whippersnappers
― Karl Malone, Sunday, 4 November 2018 17:42 (eight months ago) link
also mobile games aren't aimed at the younger generation, theres tons of older folks playing them on their commutes etc. i see middle aged ppl playing pokemon go at the train station like every week. a lot of the 'whales' are middle aged
― ciderpress, Sunday, 4 November 2018 17:47 (eight months ago) link
I read that mobile games like this are big in Asia, so isn't this latest reaction partly a cultural one?
― droit au butt (Euler), Sunday, 4 November 2018 17:53 (eight months ago) link
kinda. they're big in asia partly because more people there have public transit commutes rather than driving everywhere, partly just because there are more people there in general and theres less cultural pushback against these games as a 'lesser' form of gaming
― ciderpress, Sunday, 4 November 2018 18:07 (eight months ago) link
wow, yeah i just looked at some mobile gamer surveys and the 65+ crowd is huge.
anyway the only thing i wanted to say in this thread is that a reasonable reaction to a disappointing game announcement is...disappointment. not entitled anger, certainly not righteous betrayal. doesn't seem like that should be that controversial but i have always been out of step with whatever the "gamer" community is
― Karl Malone, Sunday, 4 November 2018 18:11 (eight months ago) link
FWIW I agree with you in principle, Karl. I think the gaming community is childishly entitled and they fundamentally don’t understand what goes into making a game and they generally have bad ideas.But, y’know... maybe I’m OK with it in this instance?
― circa1916, Sunday, 4 November 2018 18:50 (eight months ago) link
hahaha, i mean i was pretty disappointed with the details of the mobile game too, especially because when it was first announced (several hours earlier) i was excited to try it!
maybe a good compromise is that everyone is allowed one total freakout about a gaming franchise, per year
― Karl Malone, Sunday, 4 November 2018 19:48 (eight months ago) link
"Do you guys not have phones?"
― Elvis Telecom, Sunday, 4 November 2018 21:21 (eight months ago) link
Accuracy gonna be an issue unless you don’t mind just mashing your finger on a bunch of enemies
― calstars, Sunday, 4 November 2018 22:05 (eight months ago) link
Which sounds like something a 6 yo could do better than me
― calstars, Sunday, 4 November 2018 22:06 (eight months ago) link
why are all the people who hate the game angry that they can't play it on PC?
― Karl Malone, Sunday, 4 November 2018 22:09 (eight months ago) link
It's worth pointing out that Diablo stans* are generally found complaining about the low level of new shit in a game that they bought five years ago, with no subscription fee. They are, by and large, a whiny bunch of bastards, the absolute picture of people demanding a barter economy where what they bring to the counter is a big jingling bag of their loyalty.
Eh, they posted last week saying basically "We have a lot of stuff to show but no Diablo 4". A problem is that people knew that what they had on the go was Diablo on Switch, and Diablo 4, and something else - obviously Blizzard would have loved to have had D4 available, but instead it's this sad trombone.
*and I say this as someone who just finished the Season 15 'Journey'
― Andrew Farrell, Sunday, 4 November 2018 23:34 (eight months ago) link
Diablo III also the only modern Blizzard game that they don't sell in-game items for.
― Andrew Farrell, Monday, 5 November 2018 00:01 (eight months ago) link
What in game items were avail in SC2?
― calstars, Monday, 5 November 2018 00:13 (eight months ago) link
Commanders, which seem like they'd be of some actual games usage:
Also announcers - they missed a trick by not having TotalBiscuit as the default announcer, with people having to pay to turn him off.
Also whatever tf this is:
― Andrew Farrell, Monday, 5 November 2018 00:26 (eight months ago) link
use, not usage.
― Karl Malone, Sunday, November 4, 2018 5:09 PM (two hours ago) Bookmark Flag Post Permalink
lol are people doing the 'terrible food, and such small portions' bit in earnest?
― ciderpress, Monday, 5 November 2018 00:41 (eight months ago) link
Yeah, check out the outrage in the video above! It’s crazy
― Karl Malone, Monday, 5 November 2018 00:42 (eight months ago) link
maybe the real problem is that people let themselves get attached to / invested in specific brands at a time when there are zillions of good games being made in every little genre. i can't think of many styles of gameplay that a single developer has monopolized, blizzard least of all
― ciderpress, Monday, 5 November 2018 00:48 (eight months ago) link
Why Diablo's Auction House Went Straight To Hell
― Elvis Telecom, Monday, 5 November 2018 00:53 (eight months ago) link
― Elvis Telecom, Monday, 5 November 2018 00:54 (eight months ago) link
When Diablo III first shipped, there were a lot of complaints that the control design (and by extension the skill trees, character customization, and how you level up) was dumbed down to accommodate console gamers who couldn't handle more than four buttons. I suspect the players who have spent serious cash on gaming PCs, maximizing frame rates, etc. just see gaming on a phone has being inherently inferior. See also: hardcore flight simulator or auto race players who make fun of anyone who don't have either a complete 737 or Porsche 917 in their gaming room.
I suspect that much of the backlash could have been sidestepped if Blizzard had just put up a slide that said "Diablo IV Coming Soon"
― Elvis Telecom, Monday, 5 November 2018 01:17 (eight months ago) link
yeah thats how bethesda did it when they announced the elder scrolls mobile game this summer and i didnt see any complaints really, just 'dont care's
― ciderpress, Monday, 5 November 2018 01:19 (eight months ago) link
Those are good article, ET, but not really what I was getting at (also lol the 'items are hard to come by' seems 100 years ago now, you get a set mailed to you once you hit level cap and prove you can tie your shoelaces)
― Andrew Farrell, Monday, 5 November 2018 01:31 (eight months ago) link
Weirdly I don't get the impression that the PC Master Race lot actually have a significant problem with the existing and massively successful console version of these games - but mobiles are a different matter because girls play on them for reasons we may never fully understand.
― Andrew Farrell, Monday, 5 November 2018 01:34 (eight months ago) link
Gamers are the biggest bunch of whiney bitches it's really hilarious
― Greta Van Fleek (upper mississippi sh@kedown), Monday, 5 November 2018 01:51 (eight months ago) link
Peak Reddit hysteria was seeing a video of someone throwing their phone out the window after watching the "Do you guys not have phones?" video.
So, Diablo III... I still play - look for the ILX clan on US West.
― Elvis Telecom, Monday, 5 November 2018 02:04 (eight months ago) link
ums can we quote you on that
― I have measured out my life in coffee shop loyalty cards (silby), Monday, 5 November 2018 03:09 (eight months ago) link
― Andrew Farrell, Monday, 5 November 2018 22:11 (eight months ago) link
Likewise, I still play Diablo 3. My life is a mess.
― Allen (etaeoe), Monday, 5 November 2018 23:02 (eight months ago) link
Blizzard has been antagonistic to the Diablo fanbase for the past decade. I’d never voice this stuff outside of ILX because I don’t want anyone to confuse me with these people, but the following stuff is super annoying:
* Many of the systems that made Diablo 1 and 2 incredible were simplified for 3 to open up space for a number of systems that were both terrible in their conception and implementation. When these new systems were removed, the husk that remained is hilariously basic compared to Diablo 2. * Blizzard promised a lot of content that never arrived (e.g. two expansion packs). They also keep “dropping hints” about stuff that never materializes like a druid class (or Diablo 4).* The content that did land, like the Necromancer update, was super basic compared to expansions from Diablo 1 and 2.
― Allen (etaeoe), Monday, 5 November 2018 23:09 (eight months ago) link
I’ll also say that this was BlizzCon. It blows my mind that people pay to go to this bullshit (and I write this as someone who plays way too much Diablo, Hearthstone, and World of Warcraft). Apple really should’ve gotten into the “pay to watch a press conference” game.
― Allen (etaeoe), Monday, 5 November 2018 23:13 (eight months ago) link
Apple really should’ve gotten into the “pay to watch a press conference” game.
goddamnit don't give them any ideas!
― Elvis Telecom, Tuesday, 6 November 2018 00:41 (eight months ago) link
I'd be interested in a bit more detail there, Allen. The only system off the top of my head that I remember them removing was the Auction House, which in retrospect was mystifying that they didn't see it becoming a disaster.
The only really complex system that I remember from Diablo 2 was the skill tree, which I thought was improved in every way for D3 (by tearing it out and setting it on fire).
Something that's kind of staggering to reflect on is the change in the game - if I recall correctly, when it released first it was just "here's the story, play the story, replay the story harder if you want", it wasn't until the first expansion pack that they got Kadala, Rifts, Bounties, Legendary Gems...
I totally agree that they aren't Game Design Wizards with a master plan, the amount of stuff where they rolled it out and then changed it is hilarious (the Realm of Trials that you had to go through to get your Rift Key for a start).
Which is part of the general shift over the course of D3 from "This is grindingly hard" to "this is a loot pinata, here is a set when you hit lvl 70" - the hardest part of my most recent season was the set dungeons, and that's partly because I was over-powerful for them - one of the Barbarian dungeons had "hit every elite with these three skills", and I had to take off some gems because the first two skills were killing them.
I think when we start getting into "Blizzard promised" we reach dangerous waters - Blizzard is pretty careful not to promise things, because they get hammered when they don't come through. Most of what they hoped for a second expansion ended up as free content (Kanai's Cube, Ruins of Sescheron, Season Journeys, Greyhollow Isle, Set Dungeons, the Necromancer) if I recall correctly.
I mean, obviously it's been on the back burner for about a year, but I can't really complain, I paid maybe £100 for five years of gameplay?
― Andrew Farrell, Wednesday, 7 November 2018 12:27 (eight months ago) link
The Past, Present, And Future Of Diablo - https://kotaku.com/the-past-present-and-future-of-diablo-1830593195
― Elvis Telecom, Wednesday, 21 November 2018 23:56 (eight months ago) link
^ what's kind of interesting there is that the wind is slightly taken out of the article's sails by the fact that it came out a few days after the announcement of the arrival of the PTR for the next patch, the first in a year.
The patch is two main parts:
A new season gimmick - after 'double treasure goblins' and 'double horadric chests', this one is just that you're always under the effect of a Ring of Royal Grandeur, meaning you only need 2 pieces of a set for a 3-pieces bonus, 3 for a 4, etc. I like this one a lot, because it by itself would mix up the existing meta game, which has been pretty steady for the last four seasons: https://d3resource.com/seasons/index.php.
Also buffs of all of the sets that aren't currently in the meta: "The (2) Set bonus has been increased from 1200% to 6000%" is roughly representative. This will hopefully move stuff around a bit - it's been nice to see some of the Youtubers who've been reheating the same guides for the last year get back into being interested in what can be done with forgotten builds (though as far as I know none of the mechanics have changed that much apart from the Grandeur mentioned above).
The previous carrot for seasons has been removed as well - you used to get one more stash tab (70 more squares) each season if you complete the 'journey', but you'll get them all up to the full 10 automatically with 2.6.4.
I completed the journey on the Strength characters, Crusader & Barbarian (as well as clearing up some old Achievements for those classes) when the current season started in September. And then I decided to come back and try to squeeze in the Dexterity classes, Monk and Demon Hunter, a few weeks back - it doesn't take much to get you up to speed if you've already got a well-progressed character - I didn't even have any remaining gear on the characters, but a few Legendaries from Kanai's Cube can kick-start a build pretty quickly.
― Andrew Farrell, Monday, 3 December 2018 18:13 (seven months ago) link
In short this game is still fun, either for mindless killing shit and getting loot (both Monk and Demon Hunter have builds that can just clear the screen on the highest Torment levels) and for tougher fun that you sadly have to pay attention to.
― Andrew Farrell, Monday, 3 December 2018 18:14 (seven months ago) link