DENTISTY i mean DESTINY

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Right, sequel unlocks tonight, who else is jumping back into this?

JimD, Tuesday, 5 September 2017 16:06 (six years ago) link

waiting for pc. october! wtf

adam, Tuesday, 5 September 2017 16:16 (six years ago) link

I'm just behind you, few light points away from 21. Even though the story was guff I do feel like a big chunk of my motivation vanished when I got to the end of it. Does seem like it's grind-only from here on, and so far it's still fun grind but I don't know how long I'll stay interested.

― JimD, Friday, 3 October 2014 12:11 Bookmark

hahahaha and here were are 3 fucking years later and I'm still playing and getting hype about the new one.

JimD, Tuesday, 5 September 2017 16:18 (six years ago) link

clever way for bungie to market a new expansion

👁 (am0n), Wednesday, 6 September 2017 15:08 (six years ago) link

reviews are saying that the setting/story is less impressionistic and nonsensical this time around, which kinda puts me off. the dinklage gibberish was half the appeal.

adam, Thursday, 7 September 2017 14:11 (six years ago) link

rip dinkbot ;_;

Wesley Shackleton explained "look at that beast." (bizarro gazzara), Thursday, 7 September 2017 17:31 (six years ago) link

maybe I don't understand what a sequel is. i keep seeing people call this a new expansion or new dlc.

there's a completely new story much better than anything in D1 or its expansions.
there are hundreds of new guns and armour pieces.
there are 4 new planets/areas which are much bigger, far more active than anything in D1.
there is a shit ton of extra missions on every planet.
almost every system of the grind is improved.
it look a ton better.

what else would it need to constitute "sequel-ness"?

jamiesummerz, Monday, 11 September 2017 11:10 (six years ago) link

Yeah hard to fathom, especially when you can move from one Far Cry or Just Cause to another and hardly see any change, and nobody takes issue with that.

I mean I guess if you're one of the people who played D1 for the story missions only, then did the same for D2, then you could perhaps argue there's more recycled bad guys and/or cabal ship interiors than you'd expect? But as soon as you even scratch the surface pretty much everything else has changed to some extent. The new patrol areas especially, they're lovely this time round.

JimD, Wednesday, 13 September 2017 13:29 (six years ago) link

and they're just so so full of things happening - its almost non stop compared to the pretty barren landscapes of D1. i keep planning on clearing side missions on each planet and get sidetracked by public events / exploring / high value enemies etc.

blind raid attempt happening tonight!

jamiesummerz, Thursday, 14 September 2017 12:32 (six years ago) link

How did that go? Don't think anyone in my group has had a crack at it yet but I'm not ready for it anyway, baby + destiny don't mix so well so I've only got up to about 240 so far.

JimD, Friday, 15 September 2017 09:34 (six years ago) link

fuck me its a challenging one. its also the most wildly different raid tone-wise they've ever done. I mean seriously very weird conceptually, with a huge mazelike space underneath it all which has lots of interesting hidden parts. Checkpoints work differently and it's much more mechanics/puzzle based than just being boss after boss DPS checks. Rewards seem less generous than before but you do earn specific Rep tokens which you can use once you complete the raid once.

We got stuck on the third part and had to sleep - brains too fuzzy and rushing things leading to wipes. That third part is very difficult and will lead to meltdowns - its the prime example of why matchmaking for destiny raids is generally an awful idea. I know people laugh at that idea given WOW etc do it, but there is so much split second communication and concentration needed from all 6 of you on certain parts that if a team doesn't meld together properly.

Blind raid for destiny continues to be one of the funnest things in gaming, even when its a struggle.

jamiesummerz, Friday, 15 September 2017 15:24 (six years ago) link

sorry that should be 'if a team doesn't meld together properly you will NOT get through it'

jamiesummerz, Friday, 15 September 2017 15:25 (six years ago) link

four weeks pass...

4 hour session last night and we still couldn't beat Calus in our second try. after doing them once we breezed through all the challenges – but Calus is fucking impossible.

Mad Piratical (The Cursed Return of the Dastardly Thermo Thinwall), Saturday, 14 October 2017 16:39 (six years ago) link

one year passes...

Hi friends.

I bought Destiny 2 at launch, played it for one night, and then never touched it again.

Finally gave it a fair chance a couple nights ago--have sunk in maybe 7-10 hours since then. Really enjoying it. Anyone still playing? Anyone have any tips for new players?

unashamed and trash (Unctious), Wednesday, 9 October 2019 13:04 (four years ago) link

The game has changed a lot since I was playing it (pre-Forsaken). Sounds like the progression system is completely different.

https://www.pcgamer.com/destiny-2-beginners-guide/

reggae mike love (polyphonic), Wednesday, 9 October 2019 17:54 (four years ago) link

two weeks pass...

Alright, I'm roughly 30-35 hours into playing.

It's almost impossible to figure out the weapon/armor system on your own, and even reading tutorials isn't that helpful. I've hit softcap, but someone basically told me not to mess around with the upgrade system until I get closer to 950.

However, the game is fucking great and so much fun to play. The gunplay is good, hanging with the boys on Discord and grinding powerful rewards is great, and the grind itself feels satisfying. The environments are captivating and beautiful. I'm happy I took the plunge.

unashamed and trash (Unctious), Monday, 28 October 2019 17:02 (four years ago) link


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