whatchu playing now

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getting an itch to buy PlayerUnknown Battleground
and Planet Coaster

Currently giving Kingdom and Castles a try, seems like a nice relaxing slower paced variation of Warcraft type etc.

Ste, Sunday, 27 August 2017 22:24 (six years ago) link

Been enjoying Hollow Knight, they manage to pull off the Dark Souls unsettling environments and character interactions pretty well. Whole thing looks and sounds gorgeous as well.

devvvine, Sunday, 27 August 2017 22:42 (six years ago) link

I've played a bit on http:/www.slither.io today. It's multiplayer Snake. When a snake crashes into another snake, it turns into sparkling bits. You eat those to grow larger. The larger a snake is, the more valuable its corpse.
You point the cursor in the direction you wish to move, and can hold down LMB to speed up for a bit.
There's a lot of feinting etc with other players. The ones who've grown really huge can circle around you and basically squeeze you to death.

There's some input lag, which takes getting used to, but it's a really nice casual browser game.

Rimsky-Koskenkorva (Øystein), Sunday, 27 August 2017 23:24 (six years ago) link

Ack.
http://www.slither.io

Rimsky-Koskenkorva (Øystein), Sunday, 27 August 2017 23:24 (six years ago) link

just cause 3 is doing some weird "i am unkillable" glitch and had me run around a town for an hour demolishing everything because i didn't see the switch i was supposed to throw. three tanks lined up to blow me up and blew each other up instead. nice but no.

― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Saturday, August 12, 2017 1:00 AM (two weeks ago) Bookmark Flag Post Permalink

OMG I had the exact same problem, only I never figured out what the hell I was supposed to do to advance the game. I eventually said FUCK IT and moved on from the game, but it was frustrating cause I was having fun blowing shit up.

Rod Steel (musicfanatic), Monday, 28 August 2017 23:38 (six years ago) link

there's a second switch over on the wall near the jail.
it continues to glitch like that in different ways/different places tho

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Tuesday, 29 August 2017 00:41 (six years ago) link

i played sonic 2 tonight, getting as far as aquatic ruins 2 before calling it quits.

i might take some sega fan heat for this, but...i don't like sonic

Karl Malone, Tuesday, 29 August 2017 02:43 (six years ago) link

yikes!

ciderpress, Tuesday, 29 August 2017 04:12 (six years ago) link

I feel so wrong saying it

But oh so right, too

Karl Malone, Tuesday, 29 August 2017 04:15 (six years ago) link

But mostly wrong. I feel bad, because I know that is a slap in the face of sorts to those who grew up with sonic. But I want sonic to take up less space on the screen. I want to see more around me. I like the feeling of being urged to go fast and throw caution to the wind, but I don't like how half the time I get punished by something about 2 seconds later. I am too old to memorize the levels, and I feel like it's the kind of game that demands that I know what's coming up next. I want to play Mario, basically. A Mario level could be randomly generated and you could still attempt it by blazing forward at max speed, winging it as you go. I don't like the power ups.

I like the music

Karl Malone, Tuesday, 29 August 2017 04:19 (six years ago) link

remember that most of the kids today who "grew up with Sonic" grew up really with Sonic Adventure and the Archie comics and not even the 16-bit games

Nhex, Tuesday, 29 August 2017 05:51 (six years ago) link

these god damn kids

Karl Malone, Tuesday, 29 August 2017 05:56 (six years ago) link

The only part of Sonic I remember liking was Marble Zone, on the first game. Had a nice slower pace and decent platform puzzles.

Ste, Tuesday, 29 August 2017 09:30 (six years ago) link

I haven't played Mania but it's in 16:9, maybe that makes it easier to see things coming up?

( X '____' )/ (zappi), Tuesday, 29 August 2017 11:03 (six years ago) link

That's what I've heard yes

Ste, Tuesday, 29 August 2017 11:04 (six years ago) link

i think sonic is kinda bad but sonic mania is really fun, idk if that makes me a furry or what

adam, Tuesday, 29 August 2017 12:09 (six years ago) link

definitely

ciderpress, Tuesday, 29 August 2017 13:12 (six years ago) link

sorry

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Tuesday, 29 August 2017 13:49 (six years ago) link

fuck

adam, Tuesday, 29 August 2017 14:07 (six years ago) link

I 100% agree with Karl about Sonic. I've never managed to enjoy one.

JimD, Tuesday, 29 August 2017 16:54 (six years ago) link

i think i would love it, though, if my dad had brought home a sega in 1988 instead of a NES, and if i would have spent my time after school playing sonic levels over and over again, memorizing them by brutal repetition, instead of doing the same with nintendo games. there was a recent discussion about repetition where some were saying that it was basically the foundation of old videogames, and i tend to agree. at least for certain genres, lots of genres. most genres? i love the original ninja gaiden, but there are definitely sections that are just fucking impossible unless you know that a bird (those fucking birds!!) is going to unexpectedly fly at you from behind, and that you have a quarter-second window to jump and let it pass under you or you'll get knocked off the floating ledge to your death. and until you get taken by surprise by the bird for the millionth time, there's just no way to react in time unless you're a nintendo god (and/or 10 years old). i love ninja gaiden to this day because my little kid muscle memory is still there and i can pretty much progress to near the end of the game without much difficulty. but if i was playing it for the first time, today? i really doubt i'd persevere through the million bird deaths. i think i'd just say fuck it.

anyway, i get that feeling about sonic. i know i need to hold the speed boost button and go as fast as possible at times, but i haven't memorized the locations where doing that makes you immediately get damaged or fly off into an ocean. i'm supposed to learn from the mistake and restart the level and be like "gee willikers i betcha i'm gonna beat this level this time, just you watch!", but instead i'm just like "gee willikers i need a drink, fuck i need to pay my bills" and click the power button on the emulator

Karl Malone, Tuesday, 29 August 2017 17:25 (six years ago) link

Sonic games don't really have traps like that in my experience, the fast bits always slow back down before any significant obstacles

ciderpress, Tuesday, 29 August 2017 17:38 (six years ago) link

hmm, maybe it was just a sonic 2 thing

Karl Malone, Tuesday, 29 August 2017 17:40 (six years ago) link

oh those fucking birds

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Tuesday, 29 August 2017 17:42 (six years ago) link

The odd thing is that I think I maybe do have some patience for learning levels, if not learning them really does block progress. That way there's a real motivation to retry and get better. But with sonic games for me it always felt broadly possible to fumble your way badly through the levels with all the stops and starts and ring drops, and eventually pass the post with a crappy score and a crappy time or whatever. So not learning the levels didn't stop me seeing more of the game, it just made the bits of the game I saw feel like they weren't fun anyway. I never gave up on them because I was stuck, it was always because I was bored.

JimD, Tuesday, 29 August 2017 18:36 (six years ago) link

imo you aren't really supposed to go fast in Sonic games you are supposed to look at the cyberpunk art design

AdamVania (Adam Bruneau), Tuesday, 29 August 2017 21:37 (six years ago) link

little reminder about mj doing the music for sonic 3 because i am obsessive like that
https://www.youtube.com/watch?v=pEEMi2j6lYE
https://www.youtube.com/watch?v=41Y3PKkkePk

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Tuesday, 29 August 2017 21:47 (six years ago) link

Metal Gear Solid The Legacy Collection 1987-2012

just got this for PS3. the main reason was MGS3 which i've never played on original hardware.

damn what an amazing game. use that D-pad!

AdamVania (Adam Bruneau), Wednesday, 30 August 2017 14:33 (six years ago) link

mgs3 is the best game for the ps2 and i think the best metal gear game by a long shot. the late title card/theme song drop is one of my favorite video game moments.

adam, Wednesday, 30 August 2017 14:56 (six years ago) link

god i love the snake eater theme, it still plays in my head occasionally

🎵sometimes you walk through the rain / sometimes, you feed on a treeeee fro-o-ogggg🎵

frankfurters take on new glamour in this gleaming aspic (bizarro gazzara), Wednesday, 30 August 2017 15:09 (six years ago) link

dammit i fucked up my own quote there :(

anyway yeah mgs3 remains my favourite mgs in terms of the balance of gameplay/mechanics and story

boss fight against the end remains one of my favourite-ever boss battles

frankfurters take on new glamour in this gleaming aspic (bizarro gazzara), Wednesday, 30 August 2017 15:16 (six years ago) link

MGS Legacy Collection has been sitting on a shelf for years; last MGS I played was Twin Snakes. Maybe 2017 will be the year I finally catch up

Nhex, Wednesday, 30 August 2017 20:43 (six years ago) link

its pretty nice. i admit thinking MGSV had spoiled the earlier controls for me. i tried playing MGS4 and just couldn't get into it. MGS3 is gorgeous though. i love the survivalist stuff.

AdamVania (Adam Bruneau), Wednesday, 30 August 2017 21:10 (six years ago) link

just finished horizon: zero dawn. it's not witcher 3 but if u liked that it scratches some of the same itches (really the game is all about the wonder of the machine design which is astonishing - the story is B- passable, the gameplay is engaging enough).

got persona 5 -- cannot wait to start. trying to figure out whether i should try to make some more progress in breath of the wild tho before i add something new to the currently playing.

Mordy, Wednesday, 30 August 2017 21:22 (six years ago) link

Zelda is so good, i am just Deep Diving that shit until i can't take it any more

Nhex, Wednesday, 30 August 2017 22:04 (six years ago) link

i played through the first 4 chapters of StarTropics tonight. in order to progress to the 5th section, the game told me that i should dip "Dr. J's letter" in the water to get the secret code for the submarine. i went to the submarine and it asked for a 3-digit password. i tried one out at random (420, duh) and the Nav-Bot told me that i should dip the instruction booklet in water. lol. luckily GameFAQs exists (the password was 747)

Karl Malone, Thursday, 31 August 2017 05:41 (six years ago) link

https://www.youtube.com/watch?v=_-qKl-dpWbk

this right here is the Boss's defection, a really incredible cutscene. this introduces all the members of Cobra unit plus some weird supernatural stuff as well. this could be the best sequence Kojima has made.

i like MGS3 a lot. the visuals are really incredible, and they put a lot of time into film grain, bloom, colorizing, etc. post-production polish to give it a film look. this game is made to look like a film from the 60s. it wants to look like Vietnam war footage. the intro is super interesting, when they show President Johnson talking his way out of a nuclear war with Russia. they really tried to make it look like real film slides. Kojima uses real world events like the Cuba Missile Crisis to give the story a grounding in realism as well.

The Boss is a great character, she always shows up and kicks Snake's ass and then tells him to go home and give up his mission. they really need to make a game based on her. her backstory is very cool, she was a secret hero of World War II.

AdamVania (Adam Bruneau), Friday, 1 September 2017 22:50 (six years ago) link

the hype is real for Persona 5 whadda game

Mordy, Tuesday, 5 September 2017 17:23 (six years ago) link

Playerunderground's Battlegrounds has lost its charm for me: just too much time running and looting for too little action. For those who still want to get their FPS on in a social environment, I've been really digging Squad, midway in complexity between console shooters and the cliff-like learning curve and several hour time commitment of the milsim Arma 3. The community is great, no 13 year-olds screaming pejoratives over VOIP. Requires a pretty hefty PC though for all the graphics bells & whistles, though I'm still doing fine with a 4 yo graphics card.

Typical gameplay, from a good squad leader's perspective.
https://www.youtube.com/watch?v=14rRDAXSbYA

Special Egyptian Guest Star (Sanpaku), Tuesday, 5 September 2017 23:27 (six years ago) link

very watchable!

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Wednesday, 6 September 2017 03:06 (six years ago) link

Playerunderground's Battlegrounds

qualx, Wednesday, 6 September 2017 03:07 (six years ago) link

Oops. Stupid name, but Playerunknown is now pretty much set for life, if he had even a small fraction of the revenue (9 million copies at $28 net after Steam commission). Not bad for someone who started out modding to honor the film Battle Royale a half-dozen years ago.

Special Egyptian Guest Star (Sanpaku), Wednesday, 6 September 2017 09:15 (six years ago) link

Plunderground's Blundergrounds

qualx, Wednesday, 6 September 2017 09:21 (six years ago) link

Bladderunknown's Platitudes

qualx, Wednesday, 6 September 2017 09:24 (six years ago) link

Brendan's Fun Zone BattleHouse

qualx, Wednesday, 6 September 2017 09:25 (six years ago) link

^ better name

.oO (silby), Wednesday, 6 September 2017 16:35 (six years ago) link

Got to play a little bit COD:WW2 on the public beta - better than the last few because it's not a bunch of sci-fi shit, but the maps still felt a lot smaller and less interesting than Modern Warfare and movement was faster/smoother so it's still heavily reliant on tween reflexes.

louie mensch (milo z), Thursday, 7 September 2017 01:38 (six years ago) link

That's highlights a neat thing about Squad. It's developed (in part) by, and rated highly for realism, by military veterans. Stamina is limited in gear, so one exhausts quickly and movement is reduced to a comparative crawl, one can't sidestep into cover fast enough to avoid fire, visibility is limited without optics, engagement distances are usually 100-300 m, unless one's doing a building breach, which are terrifying on both sides. Positioning and cover matter a lot more than than twitch reflexes. Those playing medic, building forward operating bases, manning mortars, or driving logistics trucks often make a larger difference to the outcome than L33T shooters.

Plus the allahu akbars and ululations on local chat when one's brother in arms successfully places an IED are fun.

Special Egyptian Guest Star (Sanpaku), Thursday, 7 September 2017 14:00 (six years ago) link

Really? That's the kind of thing that puts me off these things.

Eallach mhór an duine leisg (dowd), Thursday, 7 September 2017 14:08 (six years ago) link


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