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unless you're planning on painstakingly robbing shops

just like rl :p

Mordy, Sunday, 11 June 2017 00:44 (six years ago) link

you should read post on the nethack thread

Old School - Nethack

Mordy, Sunday, 11 June 2017 00:45 (six years ago) link

i'm a very strong binding + nethack booster we may be soul gamers

Mordy, Sunday, 11 June 2017 00:45 (six years ago) link

Oh good, will def have to read that thread tomorrow.

If you have 100+ hrs in FTL too, then yes, probably! (I killed my own interest in that game by trying to advance from medium difficulty to hard, and boy did it become punishing.)

Rimsky-Koskenkorva (Øystein), Sunday, 11 June 2017 00:48 (six years ago) link

lol i unlocked every ftl ship before deluxe/expansion came out i don't remember in how many hours

have u tried curious expedition, nuclear throne, crusader kings 2?

p.s. Rogueism -- probably wrong to be proud of this should just be ashamed

Mordy, Sunday, 11 June 2017 00:51 (six years ago) link

i'm in the 'nethack sucks and dungeon crawl stone soup is the good oldschool-style roguelike' camp

i've been playing a bunch of DCSS on http://crawl.berotato.org:8080/ for the past week since the new version just came out and there's a tournament on. i am pretty terrible at it again though after not playing for years.

ciderpress, Sunday, 11 June 2017 00:58 (six years ago) link

I wonder when Battlegrounds will make its way to consoles. The last time I owned a computer that could handle new PC games was like 1994. I was initially intrigued with playing DayZ on consoles but who the fuck knows when that's coming out.

Anyone playing the Friday the 13th game? It's pretty bare bones as far as the game's initial content, but I have a blast whenever playing it.

Rod Steel (musicfanatic), Sunday, 11 June 2017 01:09 (six years ago) link

battlegrounds is in early access until the fall, console release is planned but will be sometime after that so maybe not until next year

ciderpress, Sunday, 11 June 2017 01:11 (six years ago) link

(xp)
I've only played a couple of hours of Curious Expedition. It seemed pretty cool, but it's sitting in my library as one of those games that I expect to suddenly one day decide to get into. Same with Darker Dungeons, Mini Metro and Invisible, Inc. The latter really hooked me on first play; I sat down to just try it out for an hour or so and kinda staggered out of it six hours later. But then Isaac Afterbirth came out ...

Nuclear Throne and Gungeon require some speed and mouse-precision that I don't get playing on a laptop with a trackpad. I tried with an external mouse, but quickly found I also needed either an external keyboard or monitor, which was apparently enough friction for me to skip the games entirely. I guess they could be played with a controller, but not having grown up with a console, I'm not used to those.

People make Crusader Kings 2 sound awfully hard — I bought it on a Steam sale a couple of years ago, but haven't even booted it up yet.
I think the only other game I've spent significant time in in recent years is nu-X-COM. I wanted to play more of it than I did, but the expansion pack fsr made it run like molasses on my computer. I highly recommend its ironman mode, which gives you a single save slot and autosaves after every turn, so you really get to suffer for your mistakes.

Isaac unlocks are def a thing to be proud of! So I tell myself, at least. I have two unlocks left in Afterbirth. Two! One of them is taking down Delirium with the Keeper, which is going to require a hell of a synergistic run, and I haven't even made the attempt. The other is Greedier mode with Blue baby, which shouldn't be too big a deal. It's pretty much been my go-to game for two years though, so aside from a few of the most obscure or difficult challenges, most of unlocks have come naturally. I'm kinda amazed that some people have done full unlocks on all three saves. There are a few things I simply don't see myself ever doing again (e.g. donate 1000 coins in greed mode)

Rimsky-Koskenkorva (Øystein), Sunday, 11 June 2017 01:17 (six years ago) link

I've been playing Fire Emblem Awakening on casual mode because I don't care what anyone thinks of me

softie (silby), Monday, 12 June 2017 19:24 (six years ago) link

i play a lot of games on easy these days. being challenged/building mastery is just not something i value that highly in most single player games

ciderpress, Monday, 12 June 2017 19:34 (six years ago) link

most modern realtime games have awful combat mechanics anyway. the assassins creed style contextual animation-based combat has never ever worked for me and it's crept into everything.

ciderpress, Monday, 12 June 2017 19:39 (six years ago) link

for me it's a judgement call on whether i think the difficulty level is going to impact the gameplay. usually the more tactical something is the more i'll want it on a higher difficulty. also, specific genres like survival horror rely on getting the difficulty level right. conversely, if it's a giant open world game, i won't necessarily want to make it into more of a slog.

Roberto Spiralli, Monday, 12 June 2017 19:40 (six years ago) link

yeah that sounds right though i tend to go to multiplayer games or turn-based games for tactical gameplay. single player games i just want something stylish and/or immersive that i can therapeutically hack & slash my way through.

ciderpress, Monday, 12 June 2017 19:47 (six years ago) link

i find games that are too easy to be immensely unsatisfying. i don't necessarily need it to be dark souls level difficulty but it needs to have some level of friction or it feels like i'm playing a story

Mordy, Monday, 12 June 2017 19:49 (six years ago) link

I have such shitty stick skills, always have. I'll start all games on normal but I've changed many a game to easy at some point when it starts getting tedious. I've never had the drive to master a game, not sure why.

Rod Steel (musicfanatic), Wednesday, 14 June 2017 01:05 (six years ago) link

And I would barf all over a Blizzardization of something like this, but I kinda hate their design ethos and that's my own bag.

― circa1916, Saturday, June 3, 2017 10:40 PM (one week ago) Bookmark Flag Post Permalink

so yeah, the darwin project is literally blizzard-aesthetic esports-ready pubg

qualx, Wednesday, 14 June 2017 06:32 (six years ago) link

literally drop in, scavenge, map closes in, but it's got colors and a messy HUD and not a hundred players

qualx, Wednesday, 14 June 2017 06:34 (six years ago) link

The hundred players and huge map is the selling point imo

ciderpress, Wednesday, 14 June 2017 12:45 (six years ago) link

that game just looks like an arena brawler that they tried to shoehorn into something else due to battle royale hype

ciderpress, Wednesday, 14 June 2017 12:48 (six years ago) link

but the hundred player rounds is the biggest obstacle for esports, it'll always be the first thing to go

qualx, Wednesday, 14 June 2017 12:59 (six years ago) link

Really enjoying Nex Machina!

JimD, Thursday, 22 June 2017 09:10 (six years ago) link

I have not at all gone on with Nethack, probably because the realization that I needed to spend some time with the instructions scared me off. Will keep it around and try it more later though.

Just bought _Stephen's Sausage Roll_ from the steam sale. This might be the most hideous game I've played in the past two decades.
It's a pretty simple puzzle game, where you turn and move around with the arrow keys and have to grill some sausages by pushing them onto grills. And it's so damn hard! I tried a bunch of levels, and kept getting stuck and feeling like an idiot. It seems like the game really explores what those simple mechanics will allow. I quit after 20 minutes not having solved a damn thing, but had to boot it right up again and fiddle around till I actually solved something. Thankfully I found a simpler puzzle that I was able to do quickly. It was still damn satisfying, so, yeah, I think this one's a keeper. It's probably going to haunt me.

Rimsky-Koskenkorva (Øystein), Friday, 23 June 2017 22:26 (six years ago) link

sausage roll is maybe the hardest puzzle game i've played - i'm usually good at spatial puzzles but it completely broke me

ciderpress, Friday, 23 June 2017 23:03 (six years ago) link

that's by the same guy who did English Country Tune, right? no thanks

Nhex, Friday, 23 June 2017 23:43 (six years ago) link

So it is. I'm not familiar with that game, but I'm surprised at how much prettier it looks.
Put an hour into Sausage Roll so far, and every completed puzzle has felt like a hard fought victory. Goddamn do I hate it when I keep feeling like I'm on the verge of completing a puzzle, but there's always SOMETHING that gets burnt or pushed into the ocean. Or, best yet: completed level but I couldn't get to the exit! But when the solution dawns on me ... mmmh!

Rimsky-Koskenkorva (Øystein), Saturday, 24 June 2017 12:37 (six years ago) link

there's always SOMETHING that gets burnt or pushed into the ocean

I love this phrase

El Tomboto, Saturday, 24 June 2017 13:03 (six years ago) link

caveblazers is good spelunkylike

adam, Saturday, 24 June 2017 17:47 (six years ago) link

just beat prey. it's def worth playing even if it's v uneven. it has its moments.

i've got kingdom hearts remix 1.5 + 2.5 ready to go next i guess. still really want to play yakuza 0 + persona 5 but neither have hit the $30 mark yet. soon i imagine.

Mordy, Wednesday, 28 June 2017 01:47 (six years ago) link

lol @ this the final trophy i earned was for "completing the game in the most empathetic manner possible" and it's called i and thou. someone at arkane has been reading buber???

Mordy, Wednesday, 28 June 2017 01:54 (six years ago) link

Xbox is have a large summer sale, I believe starting tomorrow, and Prey is on it (for $30, I think).

Rod Steel (musicfanatic), Friday, 30 June 2017 22:01 (six years ago) link

That's about the price point that would entice me to buy it. I almost never buy a game full priced anymore.

Rod Steel (musicfanatic), Friday, 30 June 2017 22:02 (six years ago) link

i just beat axiom verge. the rare metroidvania that draws from the first NES metroid. 9/10.
idle timewaster of the moment is armory & machine. numbers go up. no clicking or constant management required.

Einstein, Kazanga, Sitar (abanana), Wednesday, 5 July 2017 05:27 (six years ago) link

Wanted to play the witcher 3 but then the dog needed walking and then L wanted to catch up on Poldark. and now I'm back at work. so whatchami playing now? fucking nowt.

thomasintrouble, Wednesday, 5 July 2017 13:46 (six years ago) link

finally playing Nier: Automata and it is wonderful

ciderpress, Wednesday, 5 July 2017 14:01 (six years ago) link

i've been playing dishonored 2 but now i'm at the end of the puzzle house level and it's making me frustrated so i've been avoiding it. i feel like it's pushing me into an attack strategy instead of a stealth strategy but the whole fun of those games to me is sneaking around avoiding fights. so instead i've been playing life is strange.

na (NA), Wednesday, 5 July 2017 14:30 (six years ago) link

I just started the first Dishonored over the weekend. Only a few hours in but enjoying it so far. I just got to the point in the game where it opens up, I think (just escaped the sewers). It took me a little time to figure out the game's stealth rules. In Splinter Cell, the only other stealth game I play, you're given visual clues to let you know how stealthy you're being. Maybe Dishonored does this as well, but there were times where I was in near total darkness and was still spotted by enemy AI.

Rod Steel (musicfanatic), Wednesday, 5 July 2017 17:49 (six years ago) link

that puzzle house level was raved about in reviews and online but it damn near put me off the entire game. so confusing and try-hard clever, it's by far the worst level out of a great game. i keep reading that it didn't sell as well as expected so probably no more DHs, sadly.

in answer to the question, i started get even the other day and it seemed decent but then i heard about playerunknown's battlegrounds and that's all i've been playing since, despite being godawful at it and can't ever ever imagine winning a round. in about two dozen playthroughs i've killed a sum total of one other player, but that alone is enough to keep at it.

for those not in the know, it's kinda like dayz meets battle royale, you run about a rapidly-diminishing east euro map finding weapons to kill other (real life) players. it's in alpha at the moment but plays v well. i'd prefer a few tweaks, maybe make it more dayzy so rounds can last a LONG time but it certainly scratches an itch.

(ah, just ctrl+f'd and saw some PUBG chat upthread, i don't feel like deleting so just ignore)

NI, Wednesday, 5 July 2017 18:52 (six years ago) link

pubg is absolutely a bigger deal right now than dayz ever was (and arma too probably)

qualx, Wednesday, 5 July 2017 19:07 (six years ago) link

as much as im enjoying PUBG, i loved dayz a lot more. had more depth and 'story', could waste hours and hours on it, whereas PUBG is a supercharged quick fix of a game. both are flawed though, there's a truly great middle ground between the two and i hope something comes from it soon.

ah hell, i might as well as just admit: im hankering for a new STALKER game with online capabilities. maybe that escape from targon thing will be it.

NI, Wednesday, 5 July 2017 19:31 (six years ago) link

and now I'm back at work. so whatchami playing now? fucking nowt.

^^^ feeling this. At the moment I don't have the time to play videogames between work, travelling to work, travelling home from work, getting my shit together for a career change, and dealing with my nobhead family.
I have watched a few PUBG four player squad videos and I'm getting a Minecraft feel from it, in the sense that it's a technically flawed game that nevertheless seems to have it's core game mechanic down really early in it's development. It's interesting that each round seems to consist of 15 minutes of looting buildings while twitchily looking out for other squads, with periods of intense 'did they see us' stealthing, ending in a 2-3 minute firefight. On paper that sounds terrible but it's made for gripping viewing.

Zings Can Only Get Better (snoball), Wednesday, 5 July 2017 20:04 (six years ago) link

PUBG really feels like it's tapped into some primal vein of fun that the previous battle royale games didn't quite hit. there's something too perfect about the straight-faced military sim weapon design juxtaposed with the cartoonishly unpredictable vehicle physics. it's also one of the most enjoyable games to watch on twitch because of how differently different people approach the game.

ciderpress, Wednesday, 5 July 2017 20:19 (six years ago) link

Short rounds mean that people are more likely to experiment with different approaches because if a new tactic doesn't work out it's only ~20 mins at most. Also I love watching people ramp Dacia Renault 12s off of stuff.

Zings Can Only Get Better (snoball), Wednesday, 5 July 2017 20:32 (six years ago) link

The playing area getting progressively smaller during each round really forces people to keep moving and taking risks when otherwise they'd maybe hole up somewhere. There was one particular twitch stream I saw with a four player squad where the reduction in playing area forced them to traverse a bridge - which resulted in them getting wiped out in about 30 seconds by a sniper who was behind an overturned truck on the bridge itself. But the squad's team chat during the attempt was very tactical in a way that doesn't usually happen in this kind of game - they were really thinking on the fly about using cover, providing covering fire for team mates, best use of each squad member based on their equipment, etc..

Zings Can Only Get Better (snoball), Wednesday, 5 July 2017 20:45 (six years ago) link

my best finishes so far have all involved sneaking around with subpar gear because i dropped on a farm rather than a city, and then hiding in a bush and dying when i try to ambush someone because i forgot to set my gun to automatic fire

ciderpress, Wednesday, 5 July 2017 20:50 (six years ago) link

On the downside it doesn't seem to be as well balanced for solo players - getting decent equipment early is much more important and there's that online multiplayer thing of getting killed by someone you didn't even see. With a squad you can grab more gear, swap gear between members to spec them into specific roles, and generally are less likely to get jumped because there are more eyes watching out for threats.

Zings Can Only Get Better (snoball), Wednesday, 5 July 2017 21:00 (six years ago) link

as much as im enjoying PUBG, i loved dayz a lot more. had more depth and 'story', could waste hours and hours on it, whereas PUBG is a supercharged quick fix of a game. both are flawed though, there's a truly great middle ground between the two and i hope something comes from it soon.

ah hell, i might as well as just admit: im hankering for a new STALKER game with online capabilities. maybe that escape from targon thing will be it.

― NI, Wednesday, July 5, 2017 3:31 PM (one hour ago) Bookmark Flag Post Permalink

ya but what I'm saying is it really doesn't matter, this game is already a huge success while most people talk about dayz in terms of how disappointing they always found it, not many people are clamoring for more dayz in their pubg. they're not gonna mess with the formula at all at this point

qualx, Wednesday, 5 July 2017 21:26 (six years ago) link

PUBG looks dope. I'll play the inferior version once it comes to consoles.

Rod Steel (musicfanatic), Wednesday, 5 July 2017 21:44 (six years ago) link

same. and i'll watch josh og on twitch until then

tha frash prance (alomar lines), Thursday, 6 July 2017 01:24 (six years ago) link


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