The Legend of Zelda: Breath of the Wild

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10 more mins pass "maybe try throwing an apple at it?"

lag∞n, Sunday, 5 March 2017 18:28 (two years ago) link

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

kellyanne amway (remy bean), Sunday, 5 March 2017 21:46 (two years ago) link

Will be playing dis asap

calstars, Sunday, 5 March 2017 22:05 (two years ago) link

I am feeling old because the idea of watching someone play a game you're going to play yourself is just so fucked up to me.

Andrew Farrell, Sunday, 5 March 2017 22:43 (two years ago) link

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

― kellyanne amway (remy bean), Sunday, March 5, 2017 3:46 PM (one hour ago) Bookmark Flag Post Permalink

gear impermanence is something that is hard to get used to, but eventually you embrace. wearing through a weapon is a great opportunity for a free critical hit when you throw it right in a monster's face because it's about to break.

i'm also speculating that unbreakable weapons will be attainable at some point, though i'm assuming only at a pretty advanced point in the game. i just got access to a weapon that i can have repaired after it breaks, though it requires a trip to a specific NPC, so some permanence does come along eventually.

art, Sunday, 5 March 2017 23:01 (two years ago) link

I think the gear impermanence is bad design. I run away from fights because weapon rationing is so tedious, thus the entire game mechanic of fancy swordplay, which they spend a lot of time in-game training you on and encouraging... just never happens.

erry red flag (f. hazel), Sunday, 5 March 2017 23:23 (two years ago) link

WANT THIS

need a job tho

PressAnarchyToContinue (Ste), Sunday, 5 March 2017 23:44 (two years ago) link

I mean you can be a virtual opal miner

rb (soda), Monday, 6 March 2017 16:48 (two years ago) link

:)

Fujibayashi and his team built a prototype of Breath of the Wild. They put together a starting area with a small field and a handful of trees, then stuck rupees all across the world, hiding them in places that the development team thought Miyamoto and Aonuma might explore. Then Fujibayashi presented their demo to the two Nintendo elder statesmen.

“We put rupees at the top of the tree to let them know that this is something we’re taking into account, but I didn’t tell them,” Fujibayashi said. “All I did was say, ‘Here, play the game.’ So the first thing [Miyamoto] did was start climbing, and he climbed the tree, and once he was able to do that and see that he can go anywhere within this small field, he got how this game will play out and that’s how I presented it to him.”

Then they watched and waited. And watched. And waited.

“When we first presented this to Mr. Miyamoto, he spent about an hour just climbing trees,” Fujibayashi said. “We left little treats like rupees on the trees, but we also left other things in other places we thought he might go. But he just kept climbing trees. Up and down. And so we got to the point where we go, ‘Do you want to look at other stuff?’ But he just kept on going. Once [he] got out of the Shrine of Resurrection, he spent an hour just within a 25-50 meter radius outside of that cave just climbing trees.”

http://kotaku.com/when-miyamoto-first-played-zelda-breath-of-the-wild-h-1793017234

Karl Malone, Tuesday, 7 March 2017 16:41 (two years ago) link

THIS GAME IS SO GOOD. SO GOOD. SO SO SO GOOD.

jamiesummerz, Wednesday, 8 March 2017 11:15 (two years ago) link

It really, really is. Just completed my first 'Divine Beast' dungeon, and really loving it. It's hard, but doesn't feel unfair. I planned on going to bed right after the divine beast bit last night, then ended up doing another shrine, then activating a tower, wandering a bit, another shrine... etc.

CraigG, Wednesday, 8 March 2017 11:49 (two years ago) link

where are yall buying the switch from like did you preorder it or what

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 21:09 (two years ago) link

you pretty much had to preorder it or show up at the store early on release day. i havent been able to find one myself yet, most places dont seem to think they'll have many more until april.

ciderpress, Wednesday, 8 March 2017 21:12 (two years ago) link

the Wii release was like this too iirc, you couldn't reliably walk into a store and buy one until long after release

ciderpress, Wednesday, 8 March 2017 21:17 (two years ago) link

its not uncommon for popular electronic products ramping up the production of new stuff is difficult

lag∞n, Wednesday, 8 March 2017 21:24 (two years ago) link

oh yeah I remember the Wii for sure. was pretty into the whole deal back then, iirc mrs. aero was trying to order it from her workplace while I was doing the same thing at home, doing a bunch of "it looks like it's going through! fuck...no, price went up!" shit. now I'm old though one huge advantage of being old is like oh there's a new deal? cool I'll get one maybe. oh I can't get it for six months? cool who gives a fuck maybe I'll buy it in six months or maybe I won't care then, all the same really *takes nap*

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 22:22 (two years ago) link

i stumbled in my way into the zora domain. lizards keep zapping me with wands. i feel like i'm massively underleveled/underprepared for its challenges. hell, i feel massively underleveled/underprepared at all times. i am distracted by taking photos of mushrooms, exploding every rock i see, collecting monster parts to no particular purpose, and my progress in the main quest occurs in fits and starts. there are all these little hints of bigger sidequests (reuniting lovers? finding special bugs?) that i am missing because i am careening through hyrule like a damn loon. i am constantly busting into areas filled with super-strong bad guys that can one-hit kill me, or falling off slippery mountain peaks, or getting chopped up in shrines. and the blood moon mechanic is legit frightening. the whole experience is weird and excellent –– like, i am delighted to run around but i am in constant-fear of insta-death. also, i misunderstood the function of the amiibo, and i gave myself a horse while i was on top of a tower. poor epona, all alone and nothing to do but jump to deah. :(

kellyanne amway (remy bean), Thursday, 9 March 2017 02:22 (two years ago) link

if I had to sum up the game mega quickly in the most reductive way possible and that doesn't actually sum up how fantastic it is, i'd say this is basically Ni No Kuni goes Soulsbourne.
which is probably everything i've ever wanted from a game?

jamiesummerz, Thursday, 9 March 2017 12:02 (two years ago) link

hahahaha, i'm so old, i've never heard of either of those games

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48 (two years ago) link

the last zelda game i played was "adventure of link". so far i think "breath of the wild" is better, but if soda popinski starts laughing at me the next time i die i might reconsider.

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:59 (two years ago) link

hahahaha, i'm so old, i've never heard of either of those games

― increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48

The second one just meant Demon Souls/Dark Souls/Bloodborne

Robert Adam Gilmour, Thursday, 9 March 2017 14:02 (two years ago) link

jamiesummerz may have just sold me a switch (once i get my financial/time life rebalanced)

removed from the rain drops and drop tops of experience (ulysses), Thursday, 9 March 2017 15:04 (two years ago) link

i guess the souls comparison mainly comes from the fact that:

1. there's very little handholding, you're rewarded for curiosity, exploration and experimentation. i'm 15 hours in and only just worked out that sometimes money is hidden under rocks, that I can make a horse more friendly by patting its head, that i can parry projectiles. etc.
2. just like the second enemy i met in yarnham, i got wrecked to death by the second trash mob enemy i met in zelda
3. that GAME OVER red on black screen is very YOU DIED. and i've seen it a bunch.

fun article on Breath Of The Wild deaths at http://kotaku.com/legend-of-zelda-breath-of-the-wild-players-share-their-1793006745

jamiesummerz, Thursday, 9 March 2017 16:23 (two years ago) link

also love the fact that after an hour or so, i could very quickly switch to play this with zero hud (other than seeing hearts on top left)... only time i need to know more than what the gameplay itself shows me (how much noise i'm making, how visible i am, link shivering shows me it's cold, etc) is when I need to check my map every now and then.

also, climbing a tower to reveal more of the map reveals noting other than topography. if you find somrthing and want to remember it, you tag that map yourself with an icon. no assassins creed jumble of side quest icons - you find that shit yourself through exploring.

aaaanyway, great game.

jamiesummerz, Thursday, 9 March 2017 16:28 (two years ago) link

i kind of stayed away from dark souls because i heard it was "hard". maybe that's my fault, because when i think "hard" i think like battletoads or some shit. this game, i could get myself killed really easy but the game autosaves every two minutes and i can just spend all day cutting down grass and hunting for bugs if i want. and then i got the camera so i'm basically playing pokemon snap here.

increasingly bonkers (rushomancy), Thursday, 9 March 2017 17:27 (two years ago) link

dunkey vid makes it look like this owns. hard

||||||||, Thursday, 9 March 2017 21:51 (two years ago) link

It does. One of the monsters just picked up a smaller monster and threw it at me lol.

( X '____' )/ (zappi), Friday, 10 March 2017 00:48 (two years ago) link

i ran into a couple archers on horses the other day and it was pretty tight

art, Friday, 10 March 2017 01:35 (two years ago) link

i've been dating a gamer for a few months and this is by far the best thing i've seen him play. it's really magical.

The times they are a changing, perhaps (map), Friday, 10 March 2017 01:52 (two years ago) link

I fucked up the use of an amiibo today though.

There's a one time only bonus of a horse awarded for syncing an OG Link figure in game. Not knowing this, I used my amiibo in a dumb location. And my one-time-kickass-bonus horse spawned on top of a tower.

I gave it a Viking funeral because why the shit not.

rb (soda), Friday, 10 March 2017 01:56 (two years ago) link

so the real real question i have is if this game is worth the roughly $450 it would cost for me to buy the system, the spare joystick and zelda (when it's eventually available in wide release this summer) because i'm guessing there might be five or six more games I'll buy for this thing over the life of the system? so i kinda want to know that one of them will be among the very best games I've ever played.

removed from the rain drops and drop tops of experience (ulysses), Friday, 10 March 2017 08:04 (two years ago) link

This game looks great. I'll buy it on the WiiU when the price drops, and I might get a Switch when they bring out a Mario Kart that isn't just MK8 with 4 new coloured shyguys or whatever.

barbarian radge (NotEnough), Friday, 10 March 2017 09:33 (two years ago) link

This game looks great. I'll buy it on the WiiU when the price drops, and I might get a Switch when they bring out a Mario Kart that isn't just MK8 with 4 new coloured shyguys or whatever.

― barbarian radge (NotEnough)

nintendo games are about the only games where i don't wait for the price drop. first because it doesn't come - if you're waiting for the price to drop you will be waiting a very long time - and second because unlike other companies' AAA games, nintendo games aren't completely buggy and broken on launch.

"so i kinda want to know that one of them will be among the very best games I've ever played.

― removed from the rain drops and drop tops of experience (ulysses)"

i haven't played the same games you have so i have no basis for making that claim. all i can say is that i play games very, very rarely. the last game i played regularly was civilization v. before that it was rock band. i'm playing the shit out of this game, which is kind of a problem because i really should be packing. (if you don't already have a wiiu they seem like they're going to just rerelease all the best wiiu games for the switch, so you should probably get some of those too.)

increasingly bonkers (rushomancy), Friday, 10 March 2017 12:19 (two years ago) link

I suspect that the WiiU version is going to have a limited print run and prices are liable to stay the same or go up as they did for Twilight Princess on Gamecube.
Was playing this last night and marvelling how seamless everything is, then thinking about how buggy Bethesda etc games are. The verticality in the world is also really good, feels similar to XCX in that respect and I believe some of the staff on that game also worked on this.

( X '____' )/ (zappi), Friday, 10 March 2017 12:41 (two years ago) link

played this on Switch yesterday for the first time. very impressive! the graphics are really nice, like really really really nice! best-looking grass in a videogame yet. really goes a long way to capturing the feel of running over a sunny hillside. the wind blows and the grass moves like it would in real life. someone was playing Horizon next to it and while that game is a graphical powerhouse, it was still a little obvious that the plants and stuff were just assets stuck to the world mesh. the Breath in the title of this game is v significant: this may be the first open world game where it felt like there was actually wind in the air.

AdamVania (Adam Bruneau), Sunday, 12 March 2017 16:21 (two years ago) link

To hell with you, Ziga clan. Eighty bajillion deaths at your katana-wielding paws.

rb (soda), Tuesday, 14 March 2017 21:38 (two years ago) link

Just got this for my birthday. Now to kick the bf off the TV so I can play it.

Stoop Crone (Trayce), Wednesday, 15 March 2017 02:55 (two years ago) link

Yiga Clan ain't nuthing ta fuck wit

( X '____' )/ (zappi), Wednesday, 15 March 2017 03:48 (two years ago) link

i haven't had much in the way of problems with the yiga clan yet. lynels, on the other hand... i'm pretty sure they use an aimbot.

increasingly bonkers (rushomancy), Wednesday, 15 March 2017 11:46 (two years ago) link

you can actually mount lynels and whack them in the head a bunch before they attack back...

completed the first 'dungeon' today - the final battle was greeeeat

jamiesummerz, Wednesday, 15 March 2017 17:38 (two years ago) link

hahaha, the spouse and i were just speculating this morning on whether you could ride a lynel... though the spouse wanted to tame them. :)

increasingly bonkers (rushomancy), Wednesday, 15 March 2017 21:04 (two years ago) link

i definitely am having nostalgia for the old-school lynels who shot swords out of their mouths book of revelation style

increasingly bonkers (rushomancy), Wednesday, 15 March 2017 21:06 (two years ago) link

I love how the Northeast of the map looks like New Hampshire in early October. Also, I bought a house and a lot of furniture and...? There is no benefit except I can dump extra weapons in the middle of my room.

rb (soda), Monday, 20 March 2017 15:50 (two years ago) link

i named my horses Mr Horsu and Horseface. i loves them.

jamiesummerz, Monday, 20 March 2017 16:44 (two years ago) link

oh my god, the fucking Trial of Wood, i'm going to have a sore throat tomorrow from screaming at my television

increasingly bonkers (rushomancy), Monday, 20 March 2017 23:08 (two years ago) link

Possibly a dumb question, but how much does your left hand have to press buttons in this game? I'm slightly paralysed in my left hand - so games where you only have to move the stick are fine, but games that rely on constant left-finger-buttoning can be difficult.

Chuck_Tatum, Wednesday, 22 March 2017 11:32 (two years ago) link

the left hand buttons are primarily used to quickly switch equipment which you do pretty often. but you can do it by going into yr inventory only using right hand though (is obviously a lot slower).

devvvine, Wednesday, 22 March 2017 11:40 (two years ago) link

also left hand triggers are used fairly often as well for guarding and abilities.

devvvine, Wednesday, 22 March 2017 11:42 (two years ago) link

Thanks! Do you use your thumb for all of that or 2nd/3rd fingers? (My thumb is the good one!)

Chuck_Tatum, Wednesday, 22 March 2017 11:45 (two years ago) link

no problem, thumb for weapon switching, 2nd/3rd finger on the back trigger and bumper (this is on wii u i should say, dont know if its much different on the switch)

devvvine, Wednesday, 22 March 2017 11:49 (two years ago) link

Yep. That reduced its health by half. I beat it down further for a bit but then it just becomes and stay impervious, as far as I can tell. I went through almost all of my shields and food and anything to replenish hearts, so there must be more to it than attrition.

Josh in Chicago, Monday, 20 May 2019 03:38 (three months ago) link

Hm I'm struggling to recall that. I dont feel like he was that hard. Do you have any ancient arrows?

Stoop Crone (Trayce), Monday, 20 May 2019 04:12 (three months ago) link

Yeah, lots! They didn't do anything. Must have a weak spot or something. I guess I can just look it up.

Josh in Chicago, Monday, 20 May 2019 11:43 (three months ago) link

once his health gets low enough hurting him requires expert timing or using one of your champion skills

Flood-Resistant Mirror-Drilling Machine (rushomancy), Monday, 20 May 2019 13:30 (three months ago) link

There, I beat Ganon (second try).

1) There is something very ironic about going all this time without much use for shields or horses only to find the final battle inextricably linked to shields and horses.

2) I don't think the final battle was particularly satisfying, given that my driving feeling throughout was that it was making me break or use up all my equipment, and that I couldn't wait for it to be over so that I could replenish supplies. I guess that's a testament to how great the rest of the game, everything but ... the bosses, all of which were easier than random Lynels.

Glad you all pressured me into playing, though! Back to maybe Cuphead or something else in the interim before I (probably) dive into Dark Souls 3.

Josh in Chicago, Monday, 20 May 2019 13:51 (three months ago) link

three weeks pass...

sequel announced

gbx, Tuesday, 11 June 2019 16:49 (three months ago) link

i don't know why i crapped up this thread by mentioning the ubisoft game, sorry

pumped for the real sequel!!

i will never make a typo ever again (Karl Malone), Tuesday, 11 June 2019 16:53 (three months ago) link

so much of zelda relies on it actually being zelda

Cecil replies to your e-mails (Sufjan Grafton), Tuesday, 11 June 2019 17:08 (three months ago) link

i just imagined pulling up the awful ubisoft map and seeing 4 trillion possible objectives

i will never make a typo ever again (Karl Malone), Tuesday, 11 June 2019 17:09 (three months ago) link

Kinda hoped they'd go in another direction for the next mainline Zelda, but I'll gladly take more BotW, especially if this is the Majora's Mask to BotW's Ocarina (which it looks like it could be).

Auld Drink of Misery (zchyrs), Tuesday, 11 June 2019 17:32 (three months ago) link

feel like it's probably a long way off (tho hopefully not)

devvvine, Tuesday, 11 June 2019 17:38 (three months ago) link

maybe zelda will be a playable character? or co-op'able?

L'assie (Euler), Tuesday, 11 June 2019 18:03 (three months ago) link

That trailer made me plotz.

Stoop Crone (Trayce), Wednesday, 12 June 2019 23:11 (three months ago) link

i think it shows up holiday 2020 at the earliest, holiday 2021 at the latest

ciderpress, Wednesday, 12 June 2019 23:14 (three months ago) link

that sounds about right

don't mock my smock or i'll clean your clock (silby), Wednesday, 12 June 2019 23:16 (three months ago) link

don't think they'd repeat the mistake of botw which they first announced for the wii u in like 2013 and then strung people along for years

ciderpress, Wednesday, 12 June 2019 23:20 (three months ago) link

more likely than the mistake of shipping a game that doesn't actually work

string me along all you like, as long as i don't die i'll play the game whenever it's ready

Flood-Resistant Mirror-Drilling Machine (rushomancy), Wednesday, 12 June 2019 23:35 (three months ago) link

They have the engine and map and everything already. I'm wondering if this will answer all the BUT I WANT DUNGENNNNZZ people by... being a completely underground game, lol.

Stoop Crone (Trayce), Wednesday, 12 June 2019 23:48 (three months ago) link

two weeks pass...

https://www.youtube.com/watch?v=DTVniSGKYKU

Fuck the NRA (ulysses), Thursday, 27 June 2019 01:13 (two months ago) link

excellent.

Nhex, Friday, 28 June 2019 04:00 (two months ago) link

hey i finally got around to going back in and beating ganon. it's pretty easy overall, but the first chunk of it is at least challenging. it's weird that you're then ported outside and do the easy part of shooting arrows at big targets on dark ganon's body.

na (NA), Friday, 28 June 2019 21:07 (two months ago) link

yeah it's a dramatic playable cutscene, it's supposed to be easy

don't mock my smock or i'll clean your clock (silby), Friday, 28 June 2019 21:16 (two months ago) link

And they dont let you keep the damn light arrow *grump*.

Stoop Crone (Trayce), Monday, 1 July 2019 02:58 (two months ago) link


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