Oculus Rift: Bulky Thing You Put On Your Head or Gateway to Paradise?

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http://zeissvrone.tumblr.com

hmm!

mh, Monday, 22 August 2016 18:56 (seven years ago) link

dude in that video has terrible roommates

thrusted pelvis-first back (ulysses), Monday, 22 August 2016 19:09 (seven years ago) link

two weeks pass...

Just passed up an opportunity to have a go on one of these in a large "win a holiday to Dubai" booth in the middle of waterloo station. No matter how amazing the experience it couldn't be worth having to deal with what would certainly have been a highly invasive specimen of salespersonicus arseholicus.

all olly murs' lemurs (ledge), Monday, 5 September 2016 21:29 (seven years ago) link

one month passes...

My PSVR arrived yesterday, only managed an hour with it last night and my original plan was just to flip it for an ebay profit given how short stock seems to be but damnit I flipping love it and I'm going to end up keeping it LIKE AN IDIOT.

Only thing I tried so far was The Playroom VR and there's a little platformer in there where you control your dude like any other 3d platformer but the camera is your own big head (pretty much a Luckey's Tale clone I'm guessing, though I haven't played that) and it's really lovely. Hardware feels nicer and is more practical than Vive or Rift (though it still has too many wires), I actually prefer the lenses too (they're not fresnel like the rift and vive, which means they're smearing less on high contrast peripheral vision imagery, that improvement more than makes up for the slightly softer resolution imo). Seeing complaints about tracking accuracy but mine's been fine, probably does hurt that my current gaming room has no natural light so I'm not having to deal with rogue IR bouncing around.

Will hopefully get to try Driveclub and the Batman thing tonight.

JimD, Friday, 14 October 2016 16:07 (seven years ago) link

I'm interested in Rez VR!

mh 😏, Friday, 14 October 2016 16:12 (seven years ago) link

Oh me too, except it's £25 and this will be the fourth time I've bought that game so...we'll see.

JimD, Friday, 14 October 2016 19:28 (seven years ago) link

https://twitter.com/BigSportGB/status/789164293870661633

mh 😏, Monday, 24 October 2016 17:45 (seven years ago) link

lol

the notes the loon doesn't play (ulysses), Monday, 24 October 2016 17:49 (seven years ago) link

one month passes...

the applications for horror style games is thick and tbh kind of scary. my heart is already racing when i'm in a particularly tense game of hide and seek in a Metal Gear Solid and I get spotted. with the added immersion of VR and inability to just look away it's likely there will be people having heart attacks while in VR. at that point the traditional self-regulation that video games have worked with for 20-or-so years would no longer be enough. we will have to invent a new kind of criteria that doesn't apply to movies, which can get an R for simply having curse words or nudity. in VR you could make a G-rated jump scare game that is by all appearances cute and harmless in still images yet is actually a public hazard due to immersion and intensity. figuring out how to test and judge these games as they get more and more sophisticated is going to be a doozy.

just tried one of these things for the first time and these were pretty much my thoughts exactly. one of the games was this alien planet thing where these two-legged mutant giraffes would walk all around, I think they were meant to be cute but I felt such weird feelings of anxiety as they approached me, especially since the controls were garbage (you couldn't walk, just warp to certain points). when the graphics for these things get better and less hologrammy then a dedicated horror game could inspire the sort of panic that could make someone run through a wall. these things do fuck with your head, a bit. anyway that's my 2 cents!

frogbs, Monday, 5 December 2016 15:32 (seven years ago) link

two years pass...

seems like the hardware is finally getting there and the cost is becoming more reasonable. now they just need the killer app?

https://kotaku.com/the-oculus-quest-is-how-virtual-reality-should-work-1835246896

i will never make a typo ever again (Karl Malone), Wednesday, 5 June 2019 03:29 (four years ago) link


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