the dragon draped over that building in the beginning is so great. Alfred Hitchcock would be proud.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 00:10 (eight years ago) link
the shrieks from these ghouls are insane
― AdamVania (Adam Bruneau), Friday, 15 April 2016 00:40 (eight years ago) link
you are probably going to like the next zone it really creeps me out
― down and down we go (art), Friday, 15 April 2016 00:44 (eight years ago) link
if you can stand next to a candle you can watch the light flicker across your shield and armor.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 00:48 (eight years ago) link
damn this green glowing cobblestone floor is amazing. this game is really impressive i bet at 4K it is just dropping.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 00:52 (eight years ago) link
art what zone are you talking about? where im at reminds me of Undead Parish especially the place you find Solaire at.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 01:03 (eight years ago) link
ahhh! woah!! surprise boss fight! yes! not gonna spoil this thank you!
― AdamVania (Adam Bruneau), Friday, 15 April 2016 01:04 (eight years ago) link
um...so that wasn't a boss fight. he respawns! so glad i have pyro.
this game is really really good. level design is top notch. better than Bioshock Infinite quality graphics. level design so far like Undead Asylum stretched out to 5x the size with few mobs and lots of jump scares. i love it.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 04:10 (eight years ago) link
parts of it remind me of Undead Parish too but this is way way better than the basement area w Capra Demon.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 04:13 (eight years ago) link
gonna call it a night. im still only at the 2nd bonfire but i feel like i've done so much. SPOILERS i had a bunch of cool pyro fights with a princess mononoke dark liquid monster on the rooftops in between two dragons. i fought Smough in a really beautiful Castlevania style town square with a classical statue water fountain and full of empty suits of armor set up everywhere to look like they are resting. i threw fireballs from top of some stairs at 3 skeleton dudes with spears that were trying to get me.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 04:51 (eight years ago) link
http://i.imgur.com/f3ziSHk.jpgset of screenshots from tonighthttp://imgur.com/a/SFV6K
― AdamVania (Adam Bruneau), Friday, 15 April 2016 05:50 (eight years ago) link
I started this last night also as a pyro guy, I liked the antler thingies he wears. Also at 2nd bonfire, need to take out that pesky knight after the flame run
― Neil S, Friday, 15 April 2016 06:33 (eight years ago) link
GIANT ENEMY CRAB
― a lad of balls (bizarro gazzara), Friday, 15 April 2016 14:19 (eight years ago) link
@adam once you get to the legit boss of the area where you currently are, the zone after that is the one im talking about.
― down and down we go (art), Friday, 15 April 2016 14:50 (eight years ago) link
i turned HUD to auto in settings, much better for screenshots
― am0n, Friday, 15 April 2016 15:22 (eight years ago) link
think i've killed 4 or 5 bosses now, still not sure how far i've gotten. none of them have been main dudes in the intro. also had a few invasions in the crab area and killed them all. the npc invaders have been much tougher!
i turned brightness all the way down and now it looks perfect. seems like they took cues from dragon's dogma with the natural lighting
― am0n, Friday, 15 April 2016 15:37 (eight years ago) link
not feeling the disconnected world thing i've complaints about either, there are numerous times where i've looked around and realized where i am in relation to where i've been. it does seem to deliver on the whole "if you can see it you can go to it" concept
― am0n, Friday, 15 April 2016 15:46 (eight years ago) link
man, I do not enjoy beg covered in worms D:
― a lad of balls (bizarro gazzara), Friday, 15 April 2016 19:04 (eight years ago) link
torch ;)
― am0n, Friday, 15 April 2016 21:41 (eight years ago) link
that first boss....damn that fight was good!
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 02:47 (eight years ago) link
it was really tough but i totally felt that WE ARE THE CHAMPIONS feeling at the end
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 02:48 (eight years ago) link
found out im nearly able to score the red eye orb, need to invade in a very serious way
― down and down we go (art), Saturday, 16 April 2016 02:53 (eight years ago) link
this game just got super medieval. i found this fat self-immolating alt dimension spanishi inquisition official who laughed like Tiny Tim and shot some dark magic at me, slowly sneaking through the air, so I was hiding around corners while he cackled in the distance, surrounded by a pitchfork-wielding village mob. so cool.
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 03:38 (eight years ago) link
second boss down. i need more time to sak this in.
― ulysses, Saturday, 16 April 2016 03:42 (eight years ago) link
Tomorrow morning, I'm finally going in
― sam jax sax jam (Jordan), Saturday, 16 April 2016 04:05 (eight years ago) link
the evangelist is a weird-for-dark-souls bad guy: near miniboss hitpoints, distance and close up attacks, generally flanked by a few underlings and it TALKS which was very off putting
― ulysses, Saturday, 16 April 2016 17:00 (eight years ago) link
Swamp covenant is the most fun. seems like many/most fights involve at least three phantoms and summons are so constant i had to take off the item to progress the story
― down and down we go (art), Saturday, 16 April 2016 17:38 (eight years ago) link
yeah the evangelist! i haven't played through Bloodborne yet but i remember seeing some of these types of enemies in that. i am really glad they did that, Bloodborne was great.
another cool new thing: roll hits? rolling/dodging actually can stun enemies now! i don't think that was ever a thing before, right?
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 17:50 (eight years ago) link
evangelists are super creepy when they start reading from that book.
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 17:51 (eight years ago) link
i love it every time they have crows scattering. this game is pushing all the right buttons.
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 17:58 (eight years ago) link
True, but it pisses me off slightly they no longer refill your estus when you win a PvP invasion or successfully kill a boss.
Have they raised the max human players cap for this? I may have miscounted but it seemed at one time there were more than 3 phantoms at once. Though one of them may have been one of the scripted NPC invasions.
I love how chaotic things can get with mad phantoms, swamp covenant, npcs and regular enemies all getting at each others throats.
― chihuahuau, Saturday, 16 April 2016 18:13 (eight years ago) link
wow the 2nd boss is incredible. like something out of Shadow of the Colossus. this game may be better than Dark Souls 1.
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 18:23 (eight years ago) link
killed my first Lord of cinder and now I dunno where to go :(
― a lad of balls (bizarro gazzara), Saturday, 16 April 2016 18:32 (eight years ago) link
if its the one im thinking of, you can keep going thru the back of the room
― am0n, Saturday, 16 April 2016 19:38 (eight years ago) link
i fell for one of the oldest tricks in the dark souls book re: an npc, gg from
evangelist = fat official from demon's if you look close
― am0n, Saturday, 16 April 2016 19:43 (eight years ago) link
really? fuck xp
― a lad of balls (bizarro gazzara), Saturday, 16 April 2016 19:44 (eight years ago) link
XPS - with that gnarled hand item you buy in firelink you can summon 3 phantoms then at least one can invade or possibly two if you're in the swamp. I want to say the cap is 6 including the host but it might be 5. either way it's totally nuts and chaotic and exactly what i want
― down and down we go (art), Saturday, 16 April 2016 19:47 (eight years ago) link
i think there's a second area protection covenant but i haven't made it far enough yet
― down and down we go (art), Saturday, 16 April 2016 19:48 (eight years ago) link
where do i join swamp cov
― am0n, Saturday, 16 April 2016 19:49 (eight years ago) link
i had 2 blues invade at once in crab area and i was alone. killed 1 and the other ran off and 'returned home'
― am0n, Saturday, 16 April 2016 19:53 (eight years ago) link
ok this is great. i just got through the tree boss.
coolest thing that's happened so far is probably summoning a mad spirit just before that point, to see what they would do. they helped me clear out the whole area, then he finally attacked me once we got to the fog gate (i won).
got the red eye orb and have had some fun invasions so far, although it's too chaotic for me when there are two whites/yellows plus the host. much prefer duels.
― sam jax sax jam (Jordan), Saturday, 16 April 2016 19:54 (eight years ago) link
there's a big wolf u pray to in the poison swamp farron keep zone. As u advance thru the zone u will find a long ladder going up the side of a bridge support, scale it,pray to the giant sleeping wolf, ask to join the cov and boom - unlimited invasions forever
― down and down we go (art), Saturday, 16 April 2016 19:55 (eight years ago) link
ok yeah i got there but didnt join
― am0n, Saturday, 16 April 2016 20:04 (eight years ago) link
parrying is tricky in this game but seems crucial
― sam jax sax jam (Jordan), Saturday, 16 April 2016 22:52 (eight years ago) link
every game, i start out promising myself THIS is the one where I'm gonna force myself to learn to parry correctly. never happens.
― ulysses, Saturday, 16 April 2016 23:37 (eight years ago) link
i parried like a motherfucker all the way through bloodborne but i can't seem to find the rhythm this time around. lotta backstabbing though! seems easier to backstab in dsiii?
― a lad of balls (bizarro gazzara), Sunday, 17 April 2016 10:09 (eight years ago) link
parrying is useful in pvp this time around as the counter to R1 spamming enemies. i haven't been able to consistently get it working in regular play
and yeah backstab looks to be back to DS1 levels
― down and down we go (art), Sunday, 17 April 2016 13:43 (eight years ago) link
http://i.imgur.com/BL9zuJf.jpg
― AdamVania (Adam Bruneau), Sunday, 17 April 2016 16:38 (eight years ago) link
lol smell the halberd
― am0n, Sunday, 17 April 2016 17:36 (eight years ago) link
i guess it was too much to hope that dark souls 3 wouldn't feature skeleton wheels
i hate hate hate those bastards
― a lad of balls (bizarro gazzara), Sunday, 17 April 2016 18:01 (eight years ago) link