The ROGUE-LIKE Thread

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yeah i was really hoping 'caslainaird and polluxus' was the output of a prefix-suffix dictionary mishap

i am still playing and not particularly enjoying dream quest while i wait for michael brough to finish making what sounds like that game only good

carly rae jetson (thomp), Saturday, 30 January 2016 14:48 (eight years ago) link

four months pass...

Trying our Alphaman on Dosbox tonight, so far quite intriguing. Post apocalypse themed.

Anyone familiar with it?

Drop soap, not bombs (Ste), Saturday, 25 June 2016 18:22 (seven years ago) link

"Killed by a centipede"

hmm

Drop soap, not bombs (Ste), Saturday, 25 June 2016 19:22 (seven years ago) link

Not familiair with it but perhaps I should get acquainted.

Le Bateau Ivre, Saturday, 25 June 2016 19:24 (seven years ago) link

What did you name the wimpy monster?

Christine Green Leafy Dragon Indigo, Saturday, 25 June 2016 20:17 (seven years ago) link

haha Moggy, after my mates wimpy cat

Drop soap, not bombs (Ste), Saturday, 25 June 2016 20:44 (seven years ago) link

Anyone played The Swindle (stealthy roguelike-like for all PS platforms)? It's on sale in the PS store this week and I'm considering it but reviews suggest that its difficulty level is brutal.

There must be some magic clue inside these gentle walls (Old Lunch), Saturday, 25 June 2016 22:52 (seven years ago) link

two months pass...
three weeks pass...

it won't be a conventional roguelike but i am stoked for aria end

http://www.atlasobscura.com/articles/the-extremely-strange-world-of-infinite-dungeon-video-games

peter burr rules
porpentine charity heartscape appears to rule too but i'm just learning about her stuff

I look forward to hearing from you shortly, (Karl Malone), Saturday, 15 October 2016 06:21 (seven years ago) link

five months pass...

I enjoyed this article about blind people playing roguelikes via screen readers:

https://www.rockpapershotgun.com/2017/04/05/playing-roguelikes-when-you-cant-see/

That's p. hardcore.

a passing spacecadet, Friday, 7 April 2017 15:32 (seven years ago) link

was reading that this morning, it is a good piece. used to work with a visually impaired guy who was into interactive fiction

Raul Chamgerlain (Noodle Vague), Friday, 7 April 2017 15:38 (seven years ago) link

that's a great piece, thanks!

we have to comply pretty strictly with WCAG and 508 for all our stuff and in my limited experience it's impressive how much accessibility requirements actually improve the UX for everyone.

The Jams Manager (1992, Brickster) (El Tomboto), Friday, 7 April 2017 15:53 (seven years ago) link

good read

Nhex, Saturday, 8 April 2017 06:19 (seven years ago) link

four years pass...

for those that love to roguelike and enjoyed rogue legacy 1:

The release of the Drifting Worlds marks our third content release patch, and the halfway point on our road to completing Rogue Legacy 2. It’s hard to believe it has already been 9 months since the game entered Early Access, and we’ve added an immense amount of content and features. Since launching we’ve released 4 new biomes, 7 new classes, numerous major systems, and a consistent stream of new enemies, spells, traits, skills, relics, and runes. RL2 is absolutely brimming with content, and we believe it is time to raise the price from $19.99 USD to $24.99 USD. A price-rise was always on our roadmap, and our development trajectory has not changed since we launched in Early Access.

Before all this though, we want to celebrate the release of the Drifting Worlds and the passing of our halfway-mark milestone, so starting on May 18 at 10 AM PDT and ending on May 24 at 10 AM PDT, RL2 will be discounted at 20% off its current price (not the raised price). The hike in price will only occur after the sale is over, so this gives gamers an opportunity to get Rogue Legacy 2 at its lowest price ever. This is the lowest price it’ll be for quite a while! If you’re on the fence, now is a great time to dive in and check out everything new and exciting in the Rogue Legacy universe.

i am diving in

parenthetically yours, (Karl Malone), Tuesday, 18 May 2021 20:15 (two years ago) link

and i just bought it and realized it's pc only. oh.

welp, nbd and it's easy to get a steam refund, but dang. i was getting excited.

parenthetically yours, (Karl Malone), Tuesday, 18 May 2021 20:20 (two years ago) link

Owen P was right in 2011; the game that I couldn't remember the name of in 2005 was Super ZZT, specifically Monster Zoo: https://www.youtube.com/watch?v=I6VljA7WSSM

Dan I., Tuesday, 18 May 2021 22:32 (two years ago) link

But it's not even a rogue-like, is it!

Dan I., Tuesday, 18 May 2021 22:32 (two years ago) link

KM, I loved Rogue Legacy 1, but I'm a little wary after having been really excited for Spelunky 2, then being disappointed with it because it was just "more of the same", even though I had thought that's exactly what I'd wanted.

Dan I., Tuesday, 18 May 2021 22:33 (two years ago) link

Haha what a highly delayed exchange/realization

ZZT is not a roguelike in any way, it was an ASCII puzzle-action game designed by a very-young Tim Sweeney (who went on to start Epic, now an Unreal engine/Gears Of War multi-multi-millionaire). I designed a game for it when I was 12 and at least one person played and reviewed it last year haha

https://museumofzzt.com/review/q/tiara.zip

Nice! ZZT graphics really appealed to me as a kid, probably in the same way that Minecraft does to kids today.

Dan I., Tuesday, 1 June 2021 00:55 (two years ago) link


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