And thanks for giving Firebreather a fair chance. It's a film I'm quite pleased with and it presented many storytelling challenges. It doesn't seem obvious in the final result-- which is why I feel I succeeded.
Many fans of my previous work- animation fans or animators I've worked with- don't see past the animation technique. A lot of animators with decades of experience are still enamored of the animation process. Whereas I've only cared about the process as a means of delivering something compelling enough to render the process invisible or irrelevant.
― Peter Chung, Friday, 22 January 2016 03:34 (four years ago) link
That's certainly an interesting approach for an animator to have. Becoming so invested, skilled and/or knowledgeable in the craft must lead to most animators/enthusiasts seeing animation from a primarily "style over substance" perspective, or maybe "style as substance".
On a visual level, no 3D wok has really affected me quite to the extent that the best 2D animation has. It's also because AFAIK the best 3D stories do not have the level of depth that the best 2D stories have (not to say that Firebreather's story was not good. In fact, I felt it was the strongest part of the film). Then again, my exposure to 3D has not been extensive. But I am very interested in seeing the capabilities of the 3D medium expand as it is refined over time like 2D was over the course of a century.
― Man From the Machine, Friday, 22 January 2016 17:17 (four years ago) link
By the way, I really hope that production on that new project goes well. Can you give us any info on it?
― Man From the Machine, Friday, 22 January 2016 17:18 (four years ago) link
What do you think about hybrid 2D/3D animation such as that used for Paperman?
― evlee, Monday, 29 February 2016 07:22 (four years ago) link
Online portfolio with some updates.
― Peter Chung, Wednesday, 27 March 2019 01:54 (one year ago) link
Happy to see you're doing work for CN!
― Nhex, Thursday, 28 March 2019 03:58 (one year ago) link