STREET FIGHTER IV

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lo (cozwn), Monday, 6 April 2009 07:23 (fifteen years ago) link

Ha, that's the TWEWY opening credits theme song.

Nhex, Monday, 6 April 2009 07:30 (fifteen years ago) link

yup ^^; viper is mad fruity

http://www.eatnineghost.com/wp-content/uploads/kungfupapa/01.gif

lo (cozwn), Monday, 6 April 2009 08:06 (fifteen years ago) link

are you you hyped for the pc version or your just like whatever by this point, nhex?

lo (cozwn), Monday, 6 April 2009 08:07 (fifteen years ago) link

Still kind of hyped, but I haven't actually touched the game since I last played it in an arcade like three or four months ago. I'm an SF fan for life, so I'm definitely going to play it at some point, but my hopes of playing it with a larger community are more or less dashed. Who knows, maybe a PC version will open it up some, but it seems so far down the line that, like usual, there's only going to be a relatively tiny hardcore few left still playing it.

Nhex, Monday, 6 April 2009 15:46 (fifteen years ago) link

lo (cozwn), Tuesday, 7 April 2009 12:31 (fifteen years ago) link

kindevu has a nasty viper now too

lo (cozwn), Tuesday, 7 April 2009 19:52 (fifteen years ago) link

anyone been doing the trials?

stuck on abel 5, ken 4, blanka 4, fuerte 1 (!), and a few others

lo (cozwn), Wednesday, 8 April 2009 20:08 (fifteen years ago) link

anyone other than me actually still playing? forks you should get up in this game srs

lo (cozwn), Wednesday, 8 April 2009 20:09 (fifteen years ago) link

kinda hooked on sf2 and getting decent enough to win 2 out of 3 matches; don't need the additional stress in my life.

If God Loves Me, Why Can't I Get My Locker Open? (forksclovetofu), Wednesday, 8 April 2009 20:38 (fifteen years ago) link

this is street fiytah fo GET HYPE

lo (cozwn), Wednesday, 8 April 2009 20:50 (fifteen years ago) link

I'm still playing pretty much every night. Player data says I've already put in over 47 hours!?! Funny thing is, I still feel like I've barely just started.

Jeff LeVine, Wednesday, 8 April 2009 21:11 (fifteen years ago) link

you don't want to know how many hours I've put in : /

lo (cozwn), Wednesday, 8 April 2009 21:12 (fifteen years ago) link

put it this way, I have played 890 games w/rufus alone (next most is 170 w/sagat)

lo (cozwn), Wednesday, 8 April 2009 21:12 (fifteen years ago) link

http://i595.photobucket.com/albums/tt40/gshady/bpblaster.jpg

lo (cozwn), Wednesday, 8 April 2009 21:33 (fifteen years ago) link

lost two rounds to a ken who'd jump back into the corner then continually jump back heavy kick and sweep and sometimes buffer ultra/shoryuken, mostly because the netcode makes it hard to go from a standing to a crouching block sometimes

: (

worst thing is he beat my nascent viper beforehand :(

lo (cozwn), Friday, 10 April 2009 01:29 (fifteen years ago) link

Finally got my first piece of hate mail!

Jeff LeVine, Friday, 10 April 2009 04:44 (fifteen years ago) link

i demand a screencap

Nhex, Friday, 10 April 2009 05:00 (fifteen years ago) link

I'll screencap all of mine :D

lo (cozwn), Friday, 10 April 2009 09:38 (fifteen years ago) link

viper is too good

lo (cozwn), Friday, 10 April 2009 15:21 (fifteen years ago) link

rufus is godlike but viper is something else

lo (cozwn), Friday, 10 April 2009 15:21 (fifteen years ago) link

ha, I'm neogaf famous

http://www.neogaf.com/forum/showthread.php?t=350974&page=553

(page 553)

lo (cozwn), Friday, 10 April 2009 23:16 (fifteen years ago) link

shda scrubbed my gt before I posted tht to SRK, d'oh

lo (cozwn), Friday, 10 April 2009 23:16 (fifteen years ago) link

I don't get it?

Nhex, Saturday, 11 April 2009 02:08 (fifteen years ago) link

do we have enough interest for a joint kof xii/blazblue thread?

lo (cozwn), Saturday, 11 April 2009 23:00 (fifteen years ago) link

I have battle fantasia still to bust open

lo (cozwn), Saturday, 11 April 2009 23:01 (fifteen years ago) link

weird - I just got Battle Fantasia on friday (still haven't played it tho). Definitely planning to pick up the new KoF and BlazBlue for complete fighting game overload.

Jeff LeVine, Sunday, 12 April 2009 06:46 (fifteen years ago) link

I got it the week before sfiv and still haven't played it :(

very psyched for the other two; esp. blazblue

lo (cozwn), Sunday, 12 April 2009 10:14 (fifteen years ago) link

can you understand that? Now, Heil Hitler!

o_O

lo (cozwn), Sunday, 12 April 2009 17:13 (fifteen years ago) link

I spend my days looking down on the human race

o_O

lo (cozwn), Sunday, 12 April 2009 17:15 (fifteen years ago) link

lo (cozwn), Sunday, 12 April 2009 18:01 (fifteen years ago) link

honestly, shit like this is why I'm kinda moving away from getting sfobsessive.

If God Loves Me, Why Can't I Get My Locker Open? (forksclovetofu), Sunday, 12 April 2009 18:07 (fifteen years ago) link

Welcome to the club, forks!

Nhex, Sunday, 12 April 2009 18:55 (fifteen years ago) link

yeah me too, I'm going off it cos it's too frustrating and don't want to end up bitter like those^^ dudes

lo (cozwn), Sunday, 12 April 2009 20:02 (fifteen years ago) link

the netcode in this game can be a dog in some games; it's horrible

- you can't switch from a high to a low block quick enough
- you can't block, e.g. full screen blanka balls on reaction
- you get wacky moves because the game drops your inputs
- you can't reversal because it drops your inputs

lo (cozwn), Sunday, 12 April 2009 20:40 (fifteen years ago) link

http://www.hybredpc.com/random/richardrq.jpg

lo (cozwn), Sunday, 12 April 2009 20:51 (fifteen years ago) link

oh, 2small: http://www.hybredpc.com/random/richardrq.jpg

lo (cozwn), Sunday, 12 April 2009 20:51 (fifteen years ago) link

lol at this from the top of the thread
http://i5.photobucket.com/albums/y160/Fstrike/SF4%20Tier%20List/SF4TierList.png

lo (cozwn), Sunday, 12 April 2009 20:57 (fifteen years ago) link

blanka, c.viper, rufus and akuma have gone up and up since then. c.viper is considered the 2nd/3rd best char in the game now

lo (cozwn), Sunday, 12 April 2009 20:58 (fifteen years ago) link

Hopefully some online fixes are coming soon. I don't think it's ever going to be perfect, obviously. My main complaints are still with the fight browsing method (which is seriously broken). There's always going to be some lag, but honestly, out here 85% of the matches I haven't been able to notice it. Haven't had a problem with other players really... though I don't wear a headset and keep the volume low on my TV so if people are taking, I guess I'm just not hearing 'em. Anyhow, it's easy to ignore that stuff. I've slowed down on my playing though (as I'm trying to mostly get better at STHDR). I wish the game kept more detailed stats.

Jeff LeVine, Monday, 13 April 2009 00:37 (fifteen years ago) link

people who insist on calling the boss characters by their Japanese names should be repeatedly punched in the skull

EMPIRE STATE HYMEN (MPx4A), Monday, 13 April 2009 01:28 (fifteen years ago) link

czn - I was just thinking, since the game seems to cover all regions in its search, you're probably having more problems with lag because 75% of the time you're getting matched to people at least a few thousand miles away? Maybe one solution is to set your search priority for french language - which should give you a lot better odds of playing somebody relatively closer, plus you could have the added satisfaction of beating up a french dude. Maybe worth a shot if you haven't tried it already...

Jeff LeVine, Monday, 13 April 2009 01:39 (fifteen years ago) link

nah I only play 4bar games. the game isn't really the best for input-delay netcode, they shoulda went w/ggpo or 2df.

e.g. hurricane kicks aren't safe on block, there's a few frames you can punish but you can't punish these online; you often eat/tech a throw or eat a dragon punch

oh well

lo (cozwn), Monday, 13 April 2009 09:50 (fifteen years ago) link

also retarded, things that combo on hit don't combo on block.

lo (cozwn), Monday, 13 April 2009 09:50 (fifteen years ago) link

http://beastdaigo.jp/movie_sf4.shtml

lo (cozwn), Monday, 13 April 2009 17:22 (fifteen years ago) link

stimulus package (cozwn), Monday, 13 April 2009 20:50 (fifteen years ago) link

Championship Mode, in a nutshell, means hot tournament action and match replays that let you watch the best of the best. Championship Mode goes live for both PS3 and Xbox 360 on Friday, April 24, and it comes entirely FREE.

For anyone that wants more than will fit in a nutshell...

Tournaments:
The tournaments offer a new take on classic SFIV competition. They are broken out into 5 different levels, which means everyone can participate and find a good challenge without getting blown out of the water or bored. You score Grade Points (GP) for tournament wins, and as your GP total grows, you’ll become eligible to enter into more exclusive tournaments. Winning tournaments will also net you Championship Points (CP). The CP work basically like “prize money” up for grabs in the tournament. The higher the GP skill of the players in a particular tournament, the bigger the CP prize!

In true tournament tradition, character selection is double-blind. With the CP purse on the line, you won't be able to see who your opponent has picked until you've both made your choices, and the battle is set to begin.

The tournaments are run according to a standard type of single-elimination bracket, but your opponents are generated dynamically. This means the matching system will automatically match you with a player of your skill level participating in that tournament type, so you don’t have to wait around. Since the tournaments are already seeded by player strength, you’re assured quality opponents at your same skill level, as fast as possible. If you can advance through the rounds to take a top placing, you’ll score GP and CP. As your points increase, you’re eligible for tournaments with increasingly strong opponents.

--SG Championship (SUPER GRADE): 5 rounds long. The highest grade championship in which only top players can participate.
--G1 Championship (GRADE 1):5 rounds long, for advanced players
--G2 Championship (GRADE2 2): 4 rounds long, for intermediate players
--G3 Championship (GRADE3) 3 rounds long, for beginners
--FREE Championship (Free Grade): 4 rounds long, open to anyone regardless of their level.

The tournament system is set up to reward you for participating. At G3, you actually score a point even if you get knocked out in your very first match. At G2, you don’t gain points for a first-round loss, but don’t lose any either. Similarly, you never lose points by participating in the FREE rank tournaments. Only in the top G1 and SG tournaments is it possible to lose GP, and even then you only ever lose 5 points for a first-round loss.

One of the best things about the new mode is that can play in tournaments in just the same way you can use the “arcade request” feature, so you’re free to play in arcade mode while waiting for your next tournament challenger, who will be chosen automatically based on your rank.

Last, but most certainly not least, disconnecters, aka pullers, aka ragequitters, your days are numbered: If you disconnect during a match, the system will also dock you your progress in the tournament, so pullers will never be able to advance into the higher ranks of tournaments. What’s even more fun is that the system also happily displays your disconnect percentage, so if you've got a bad habit, it's right there for everyone to see.

Replays
Replays are generated straight from the Championship Mode tournaments. The top 5000 Championship Point leaders will be given the option to upload a replay, which are then available for anyone to watch. Everyone on both X360 and PS3 will have be able to watch any of the replays on their platform, but there are also some system-specific extra features on the replays:

On PS3, viewers can watch your replay and vote in real time according to characteristics like “beautiful” or “funny.” For the nerds, you can vote once every 30 frames (that’s 2x a second!), although there is a cap to avoid total vote spamming. Replays will be ranked according to the user-submitted reviews, making it easy to find the flavor of replays you want to see.

On X360, you can’t vote on the matches, but you can watch and then save a number of your favorites. While watching your saved matches, you’ll also have the option to turn on input commands (just like the Training Mode option), so you can see the gritty details of exactly what button and joystick inputs the top players are using to win.

And just for good meansure, the full press release is below:

Update to Street Fighter IV: Championship Mode comes free!

Capcom is bringing new options to Street Fighter IV with an eye towards serious players. Street Fighter IV’s Championship Mode update expands on the fighting fun by offering players the chance to compete in tournaments and to watch replays of the best tournament matches. Best of all: it comes to you at no cost! The Championship Mode update will be available for both PS3 and Xbox 360 owners on Friday, April 24 (times TBD).

Championship Mode offers you the chance to compete in 5 different grades of tournaments, creating the right challenge for players of every skill level. You’ll score Grade Points (GP) for tournament wins, and as your GP total grows, you’ll become eligible to enter into more exclusive tournaments. Winning tournaments will also net you Championship Points (CP). CP are like “prize money” up for grabs in the tournament. The higher the GP skill of the players in a particular tournament, the bigger the CP prize!

Replay Mode allows you to select and watch the best Championship Mode tournament matches.

On the PlayStation Network, you can rate matches while you watch according to characteristics such as “awesome” or “funny.” Replays are then ranked based on these vote ratings.

On Xbox Live, instead of rating the matches, you can choose to download and save your favorite replays to study the players’ techniques. You’ll also be able to turn on the input commands from both players to be able to review their button and joystick motions in precise detail.

the most naturally gifted poster of his generation (cozwn), Friday, 17 April 2009 08:42 (fifteen years ago) link

It sounds like a good mode in theory, but I wonder how it will work in real life. In particular, it seems like lag is going to be a real problem in this format - as the odds of getting a really laggy match when you're in a hopper against 16 to 32 different players seems extremely high. Those really laggy matches are just no fun.

It's good that they have a rage-quitter fix for the championship mode, but I wonder if it's included in the regular ranked game mode too. If not / why not?

I'm worried that the post makes no mention of an update to the match browsing though - that's where the real (fixable) problem with the game's online mode is. The need to fix quick game so it actually works (at least as good as they did it in SSF2THDR). The fact that I have to try to load up 5-10 games every time I want to play one match is the main reason I've slowed down on playing this online & I know it's the reason a lot of people have already given up on this game and traded it back in.

Jeff LeVine, Friday, 17 April 2009 15:09 (fifteen years ago) link

what do you guys find is the best way to train yourself up with diff characters, solo or online play? haven't played in a week or so as I got GTAIV and am surprised how addicted to that I've become.

Local Garda, Saturday, 18 April 2009 11:20 (fifteen years ago) link


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