It's all about subverting player gratification. That may be the biggest tool game designers could use to turn a game from a game into art. Art being object you take in and think about and interact with and that tells you something about the world and maybe how you interact with that as well. The big problem is the control for these things is a sort of barrier to entry, but that will definitely go away in time, as more generations get more and more comfortable interacting w virtual spaces.
― ©Oz Quiz© (Adam Bruneau), Thursday, 21 May 2015 01:05 (eight years ago) link
https://www.youtube.com/watch?v=aaLiLRVeaZAMetal gear storyline explained
― ncxkd, Monday, 18 October 2021 01:54 (two years ago) link
i really want to get into this game but i just can't get into the controls (and the weird camera angles). it feels so unnatural. i've tried a few times but i bounce back hard each time. any suggestions?
― flopson, Tuesday, 8 August 2023 20:42 (seven months ago) link
i loved it. it has the most infuriatingly awkward controls i've ever mastered: how about the fuckin way that, when you flatten yourself against the wall, the camera angle changes but the angle of control does not, so that sometimes if the camera turns a full 180 degrees, as often happens, moving the stick left will make your dude sidle right and vice versa? eventually i understood/dug this as part of the 3D-pacman ethos, because the stick will always be mapped properly relative to the little dot-radar. so then i learned to play looking at the radar all the time, but since you have to creep around an area first before you can use the radar there's always an initial terrified creep where the camera and the controls are working malevolently against you. but once i actually got fluid with, like, rolling into a crouch behind some low cover then switching to first-person to take my gun out and peek over the top, a pose that actually requires you to be holding down five different buttons (and not letting your grip slip on any of them because they're all pressure-sensitive), i started to see the controls as really elegant (stockholm) and the interface even minimalist in a game where you can do so many complicated things. (also: beautiful pause screens.) once i learned the controls the famous Visual Detail opened up and started to warm up the generic video-game facility setting, which (stockholm again) i thought was totally gorgeous by the end, when the sun started to set. it helped that i actually had a physical sense of the facility, knew where things were when they were named, really started to know the limited space the game covered even as new places opened often enough to keep it from feeling cramped. and once you know what you're doing the environments are so fun just to move through, so it survives an amount of backtracking that'd probably cripple an fps.
great post. gonna try the radar thing
― flopson, Tuesday, 8 August 2023 20:47 (seven months ago) link
So I found an old PS2, which I totally forgot I owned, in a cupboard the other day. Bought a dongle so it works on my nice new telly, and found MGS2 and 3 on eBay. I take it it's best to play 2 first? Or skip straigh to 3.
I'm a huge huge Death Stranding fan, but my only experience of Metal Gear is watching a housemate play it way back in my uni days. I tried to get into MGSV but I couldn't get past the first level.
― Stomp Jomperson (dog latin), Wednesday, 9 August 2023 12:37 (seven months ago) link
3 can stand on its own, I guess really any of them can, but Imo it's really worth playing 1-2-3-pw-4-5 in order because they're all really something special. Or idk maybe in in-universe chronological order? Maybe there's something to that? That'd be like... 3-pw-5-1-2-4 I guess? Nah I'd play in release order. I might be in the minority but 3 is my least fave of the bunch. (not by much I love them all)
― Ryan seaQuest (Will M.), Wednesday, 9 August 2023 14:24 (seven months ago) link
I'd even out an hour in with vr missions between 1 and 2 because I think it pays off to at least be aware of vrm for 2
― Ryan seaQuest (Will M.), Wednesday, 9 August 2023 14:25 (seven months ago) link
this game is insane lol
― flopson, Sunday, 27 August 2023 19:20 (seven months ago) link