DENTISTY i mean DESTINY

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DJP - get it for ps3 and upgrade later.

EZ Snappin, Wednesday, 10 September 2014 21:07 (nine years ago) link

XD

am0n, Wednesday, 10 September 2014 22:25 (nine years ago) link

I think I'm onboard with this game? I'm lvl 12 or so. It sure is incredibly beautiful, and the mechanics are great. But there's something that feels really weird about playing something that feels like an MMORPG and gives you really nothing much to do except shoot aliens (or shoot each other). There seems to be no exploration, almost no loot, and no sidequests that aren't about shooting aliens. I like shooting aliens and I like RPGs, but it feels a little like a forced marriage or something. I'm sure for people who were really into Halo's online MP it's like heaven on earth, but for me it feels more like if COD insisted you play through singleplayer to level up and get access to better guns and equipment in multiplayer.

Maybe it really opens up in the later levels, but for right now it feels a little weird. For the amount of time you're liable to put into an MMORPG you don't really want to be listening to screeching aliens and a thumping techno soundtrack ALL THE TIME. Also Peter Dinklage turns in some really really surprisingly bad voiceacting, and you hear a LOT of him. It's like the whole thing was a cold read.

antexit, Thursday, 11 September 2014 14:34 (nine years ago) link

ugh that does not sound interesting to me at all. i was hoping for something more like borderlands. all loot all the time.

Mordy, Thursday, 11 September 2014 14:36 (nine years ago) link

+1

Roberto Spiralli, Thursday, 11 September 2014 14:42 (nine years ago) link

For the amount of time you're liable to put into an MMORPG you don't really want to be listening to screeching aliens and a thumping techno soundtrack ALL THE TIME.

maybe I'm overrating the thumping techno soundtrack but on first blush this sounds like it might be awesome

although really I think I'm imagining Borderlands 2 with a thumping techno soundtrack

stacked as fuck & imposing (DJP), Thursday, 11 September 2014 16:00 (nine years ago) link

The enemy character design is the thing that's most like Borderlands 2 (which is a weird thing to be most like Borderlands). It's kind of like Borderlands 2 with no sense of humour and 95% less loot. (Whereas what you want is Borderlands 2 with 95% less sense of humour.)

Pretty sure I can get into the groove of this game, don't get me wrong. I think it's one of these deep geek things that don't open up until you get the story mode out of the way and go into endless deep grind mode. I can get down with that. The boss battles are really nice and hard too. Like 30 minutes long and if you die the boss's health regens, which I guess means it'll be harder/more boring to endlessly grind bosses to farm loot the way people do in Diablo etc.

btw the soundtrack is really good but it's super intense and sometimes it's enough already

antexit, Thursday, 11 September 2014 22:26 (nine years ago) link

I love the humor of Borderlands 2. I want more, not less.

EZ Snappin, Thursday, 11 September 2014 22:29 (nine years ago) link

Played my first PvP tonight and it was no fun at all.

JimD, Thursday, 11 September 2014 22:32 (nine years ago) link

ugh this sounds really really disappointing

Mordy, Thursday, 11 September 2014 23:11 (nine years ago) link

this game isn't reviewing too well huh

( X '____' )/ (zappi), Friday, 12 September 2014 17:21 (nine years ago) link

all right then, time for me to start playing Borderlands 2 while listening to various Wipeout soundtracks

stacked as fuck & imposing (DJP), Friday, 12 September 2014 18:11 (nine years ago) link

This game is pretty bad, but I'm glad I have a PS4 now.

polyphonic, Friday, 12 September 2014 18:36 (nine years ago) link

Comparing this game to Borderlands is incorrect. Borderlands has a story, a sense of humor, loot. This has basically none of those so far.

The gameplay isn't bad but it's also the same thing over and over again, with nothing to break it up except walking.

Maybe it'll get better, but it doesn't sound like it will from what people are saying.

The menus are nice.

The first time it asked me to press gray rectangle to go into orbit I didn't realize the touch screen is also a button, so I spent ages trying to figure out what I was doing wrong.

polyphonic, Friday, 12 September 2014 19:16 (nine years ago) link

Borderlands has a story, a sense of humor, loot.

This has loot, kinda. At first it's just "finish a mission, here's a new gun" which doesn't really count but I did a strike this afternoon and some of the sub bosses in there were dropping what seemed to be fairly random items, some of which were rare/enchanted/etc. Strike was pretty good fun actually, random matchmaking for fairly hard co-op missions worked out well.

But yeah, main reason it reminded me of borderlands was that it has various distinct levels (rather than one big open world), each spread over a fairly wide area, which you can tackle relatively non-linearly. Borderlands is the only other fps I've played which has that but I rarely play fps these days so maybe that's a lot more common now.

JimD, Friday, 12 September 2014 19:48 (nine years ago) link

It definitely feels like Borderlands in that sense, yeah.

polyphonic, Friday, 12 September 2014 19:54 (nine years ago) link

looking at the Destiny reddit suggests to me that in fact this game does turn into a totally different, dungeon-crawling type action rpg-styled game after you beat the story and get to level 20. Possibly it's premature to judge based on the story mode if this is one of these games where the story mode is basically a really long training level. Funny when you read a forum about tedious loot farming and that's what gets you excited for a game. (farming doesn't even seem possible right now)

antexit, Friday, 12 September 2014 21:42 (nine years ago) link

eg: "A few tips for you guys trying this -- when you have killed 1,250 Vex Goblins, the grimoire card says it doubles the effect of using the consumable (same for 500 hobgoblins, 1000 dregs, and 750? vandals) so if you've gotten those cards you can double your glimore gains by using Blue Polyphage (for Vex) or Ether Seeds (for Fallen). Not sure if this also increases the likelihood of item drops. Additionally, getting 2500 kills on Venus will double the materials picked up from Spirit Whatevers so after getting your 2500 kills go back and pick up some of that stuff."

this makes NO SENSE based on the game i've played so far

antexit, Friday, 12 September 2014 21:44 (nine years ago) link

http://www.wired.com/2014/09/destiny/

JimD, Friday, 12 September 2014 22:29 (nine years ago) link

^pretty much exactly this happened to me today, had to quit mid strike because I couldn't put off the school run any longer.

JimD, Friday, 12 September 2014 22:30 (nine years ago) link

yeah. I guess this sort of thing is normal in mmorpgs? all those poopsocking stories.

however that is really only an issue on the team-based strike missions, that playing them you're signing up for several hours with no pause button. Everything else, including the bounties where you're not allowed to die, you can just quit and pick up at the quit-point. All the story missions drop you back at the last checkpoint when you go back into them--I think you can have a few "saved" missions going at once, even. I noticed that by accident. I don't know why they don't make it clearer.

antexit, Saturday, 13 September 2014 21:43 (nine years ago) link

I stand, throwing my arms in the air. “Who is this for? Whose life does this fit into?” I ask.

Nhex, Saturday, 13 September 2014 22:44 (nine years ago) link

new b

♛ LIL UNIT ♛ (thomp), Sunday, 14 September 2014 22:10 (nine years ago) link

.. oard description

♛ LIL UNIT ♛ (thomp), Sunday, 14 September 2014 22:11 (nine years ago) link

Had a really fun multiplayer experience last night.

People have mentioned that the game doesn't start until level 20, but actually level 20 is a soft level cap. Once you get there, you can only improve your level by getting better loot and upgrading it, so advancing becomes even more loot-dependent than you might guess initially.

polyphonic, Tuesday, 16 September 2014 17:16 (nine years ago) link

I'm into this game, but I still can't get over how little loot there is, considering that the entire game after the soft level cap (took me 12-14 hrs to get to lvl 20) is a loot grind. You grind out the dumb currencies you need to buy legendary armour, then you grind up the armour, then you do it again, forever. I don't have any legendaries yet and probably won't even become eligible to buy some for a week or more of schlepping through playlists.

The gameplay is really fun, so the whole enterprise probably won't become a big drag anytime too soon, but you compare it to Diablo or Borderlands and there doesn't seem to be enough incremental progression to really hook you. The differences between the weapons and armour sets aren't much, or aren't obvious, and functionally speaking it can be hours of gameplay in between meaningful loot drops/purchases. Who needs that? Not to mention that the weapons and armour all level up, so switching from a maxed-out weapon or piece of armour to a new, "better" one usually means a slight stat/function REDUCTION. So improving your shit doesn't really feel fun at all, or at least not with any of the immediacy that makes these games worth playing. The way Destiny is set up it literally feels like WORK to make real progress. "Just two more hours and I can afford that new pair of gloves I've had my eye on..."

antexit, Thursday, 18 September 2014 14:48 (nine years ago) link

i was reading about that first raid they just released, looks interesting. just not rly into the time-consuming thing of mmorpgs. lol @ poopsock

💻 👀 (am0n), Thursday, 18 September 2014 16:30 (nine years ago) link

I sort of like that the loot is harder to come by. In Borderlands I constantly was throwing away stuff that I just got, but in this game there is a real benefit to sticking with a particular gun or piece of armor. And when you outgrow it you can still put it in the vault for your other characters. And yeah, your non-upgraded stuff won't be as good initially, it's true.

polyphonic, Thursday, 18 September 2014 17:28 (nine years ago) link

"other characters," god forbid

antexit, Sunday, 21 September 2014 23:52 (nine years ago) link

I'm up to level 21 now. This article is verrrry otm

http://killscreendaily.com/articles/destiny-mayve-fixed-loot-cave-game-still-broken

polyphonic, Wednesday, 1 October 2014 20:10 (nine years ago) link

I'm just behind you, few light points away from 21. Even though the story was guff I do feel like a big chunk of my motivation vanished when I got to the end of it. Does seem like it's grind-only from here on, and so far it's still fun grind but I don't know how long I'll stay interested.

JimD, Friday, 3 October 2014 12:11 (nine years ago) link

OK I am about done with this game. It's just too punishing and time-consuming to make progress after level 20. A game like Diablo or Borderlands, you get better equipment based on RNG-based drops or beating increasingly-difficult bosses or some combination of both. There's always this feeling of incremental progress. In this game, I GUESS the progress is incremental, but, god, the increments!

I like to use the handgun as a primary weapon, and there's this very good legendary handgun I see people using. So after god knows how long accomplishing NOTHING grinding toward the legendary armour that you can't progress without, the RNG dropped me what I thought was this handgun. Yay! But no, it's a fucking quest to get the handgun wherein I have to spend 5 hours farming kills on a specific planet, AND THEN have to get 500 kills with a .75 r/d USING A SPECIFIC KIND OF DAMAGE ONLY, AND I HAVE ONLY ONE WEAPON THAT DEALS THIS KIND OF DAMAGE AND IT SUCKS, and THEN apparently beat some insanely difficult level that is not even possible to beat except in a party and the level doesn't offer auto matchmaking. For a casual player that's like 20 hours of grinding which counts toward nothing whatsoever in the game EXCEPT this weapon, and how good could this weapon possibly be and I'm fucking sorry but forget it man later for this.

When I turned it off I started playing Diablo and got three legendaries that impact the gameplay hugely in the first 10 minutes.

antexit, Tuesday, 14 October 2014 17:10 (nine years ago) link

That's 500 kills with a .75 r/d in PvP, I should add. That's like a mandatory 10 hours in PvP, so you can progress toward a weapon that is useless in PvP because the auto-rifle is so OP.

antexit, Tuesday, 14 October 2014 17:12 (nine years ago) link

yeah thus far i have not been blown away by this aside from the technical accomplishment (i'm a v casual player tho and only at level 7)

esp since i've played a couple hours of BL2 in the last week with a buddy at home and was like oh damn this is fun

gbx, Tuesday, 14 October 2014 19:03 (nine years ago) link

You want Destiny to be like Borderlands but the fact is it's much more like WoW (I gather, never having played WoW). A slow-o-o-o-ow grind, which actually feels more like real-life drudgery than true action RPGs do. Action RPGs make me feel like a Skinner rat pursuing endlessly larger cheese morsels, whereas MMORPGs are more like having a paper route or selling magazine subscriptions, inching ever closer to the air rifle you're saving for.

antexit, Tuesday, 14 October 2014 19:51 (nine years ago) link

the lack of matchmaking alone seems ill-conceived

kernel poo (am0n), Tuesday, 14 October 2014 20:03 (nine years ago) link

Action RPGs make me feel like a Skinner rat pursuing endlessly larger cheese morsels, whereas MMORPGs are more like having a paper route or selling magazine subscriptions, inching ever closer to the air rifle you're saving for.

― antexit, Tuesday, October 14, 2014 3:51 PM

lol this is awesome

kernel poo (am0n), Tuesday, 14 October 2014 20:06 (nine years ago) link

three months pass...

why did i buy this

am0n, Friday, 16 January 2015 16:51 (nine years ago) link

Was just about to ask if I should buy this

tsrobodo, Friday, 16 January 2015 17:18 (nine years ago) link

its not bad, v pretty but dull and god dinklage stfu

am0n, Friday, 16 January 2015 17:30 (nine years ago) link

i feel like i got my money's worth out of it even tho i dropped it as soon as i hit the level cap, however i am notoriously bad with money

adam, Friday, 16 January 2015 18:12 (nine years ago) link

I put a lot of time into this, but once the expansion pack more or less ended my ability to progress further without spending any more money on the game, there was no reason to continue.

I've never had the opportunity to do a raid (level 26) because I don't want to join a guild and add a shitload of random Destiny fans to my friend list. Until raids have matchmaking built in there's not much else you can do to progress at that level other than playing the same stuff you've played over and over again with a few added gameplay wrinkles.

polyphonic, Friday, 16 January 2015 18:30 (nine years ago) link

this game fucking blows

bizarro gazzara, Friday, 16 January 2015 21:37 (nine years ago) link

DENTISTRY

am0n, Friday, 16 January 2015 21:47 (nine years ago) link

im lvl 17, still not hating or loving it but playing w/ friends has been fun. they rly need to let you skip cutscenes

am0n, Friday, 23 January 2015 17:17 (nine years ago) link

allow me to me reiterate:

this game fucking blows

bizarro gazzara, Friday, 23 January 2015 20:07 (nine years ago) link

I like it *shrug*

polyphonic, Friday, 23 January 2015 20:20 (nine years ago) link

i don't mess with either fps or multiplayer games very often so it fills that gap for me i guess

am0n, Friday, 23 January 2015 20:24 (nine years ago) link

yeah i can't do gun games unless they're sci-fi or deeply absurd

polyphonic, Friday, 23 January 2015 20:28 (nine years ago) link

the problem for me is that the mechanics are sublime, which makes the appalling story, paucity of content and endless grind all the more disappointing

bizarro gazzara, Friday, 23 January 2015 21:46 (nine years ago) link

This worth picking up now?

EZ Snappin, Thursday, 25 February 2016 15:05 (eight years ago) link

I can totally understand people's beef with how badly this launched, how much they ended up paying for the DLCs as they came out, and what a sometimes irritating journey its been to get where it is now... but having come on board with The Taken King, i can't say i've ever played a game as much as this or had such enjoyable multiplayer experiences...even back when I was a 16 year old and had a shit ton of free time.

so, i would say, if you don't mind it possibly sucking up a lot of your spare time, then yes definitely. the satisfaction of clearing the Kings Fall raid for the first time was amazing.

jamiesummerz, Thursday, 25 February 2016 17:12 (eight years ago) link

i would recommend www.the100.io for finding a decent group to do any multiplayer stuff with. there are some amazingly kind and very patient sherpas out there who will deal with your rubbishness to help you out on some of the harder end game pieces

jamiesummerz, Thursday, 25 February 2016 17:13 (eight years ago) link

I'm 265 light if anyone needs an extra on ps4. psn: josephcotten.

reggae mike love (polyphonic), Thursday, 25 February 2016 18:11 (eight years ago) link

cool. It's getting cheap now and I'm looking for games to spend too much time on.

EZ Snappin, Thursday, 25 February 2016 20:02 (eight years ago) link

yeah I've seen Taking King legendary edition in CEX for about £15-20 so its really good value now considering you get the original story campaign, house of wolves + dark below campaigns, the big new taken king campaign which also triggers off a ton of additional quests and missions + all the PVP modes and events

psn: jamiesummerz
at about 311 light now, only things i've yet to do are kings fall hard mode and Trials Of Osiris lighthouse... one of those almost definitely won't be happening

jamiesummerz, Friday, 26 February 2016 10:27 (eight years ago) link

I've not picked it up since the SRL stuff was happening around christmas, the valentine's day business didn't tempt me back but I'm sure the next significant content drop will. I'm 305 light at this point and I think I read they're upping the level cap again pretty soon? So that killed any motivation to battle up towards 320 now, when I can no doubt breeze past it if I just hold off a few weeks/months.

JimD, Friday, 26 February 2016 11:02 (eight years ago) link

i don't really care about 320 at all, but it definitely helps to keep you a bit more competitive on iron banner/trials/doing the raids to be at least somewhere near that upper level. Crimson Doubles was surprisingly fun, and after some whiners didn't get the ghost shells to drop they ended up giving everyone who did the quest a 320 ghost, so was worth a quick go.

jamiesummerz, Friday, 26 February 2016 12:52 (eight years ago) link

one year passes...

Right, sequel unlocks tonight, who else is jumping back into this?

JimD, Tuesday, 5 September 2017 16:06 (six years ago) link

waiting for pc. october! wtf

adam, Tuesday, 5 September 2017 16:16 (six years ago) link

I'm just behind you, few light points away from 21. Even though the story was guff I do feel like a big chunk of my motivation vanished when I got to the end of it. Does seem like it's grind-only from here on, and so far it's still fun grind but I don't know how long I'll stay interested.

― JimD, Friday, 3 October 2014 12:11 Bookmark

hahahaha and here were are 3 fucking years later and I'm still playing and getting hype about the new one.

JimD, Tuesday, 5 September 2017 16:18 (six years ago) link

clever way for bungie to market a new expansion

👁 (am0n), Wednesday, 6 September 2017 15:08 (six years ago) link

reviews are saying that the setting/story is less impressionistic and nonsensical this time around, which kinda puts me off. the dinklage gibberish was half the appeal.

adam, Thursday, 7 September 2017 14:11 (six years ago) link

rip dinkbot ;_;

Wesley Shackleton explained "look at that beast." (bizarro gazzara), Thursday, 7 September 2017 17:31 (six years ago) link

maybe I don't understand what a sequel is. i keep seeing people call this a new expansion or new dlc.

there's a completely new story much better than anything in D1 or its expansions.
there are hundreds of new guns and armour pieces.
there are 4 new planets/areas which are much bigger, far more active than anything in D1.
there is a shit ton of extra missions on every planet.
almost every system of the grind is improved.
it look a ton better.

what else would it need to constitute "sequel-ness"?

jamiesummerz, Monday, 11 September 2017 11:10 (six years ago) link

Yeah hard to fathom, especially when you can move from one Far Cry or Just Cause to another and hardly see any change, and nobody takes issue with that.

I mean I guess if you're one of the people who played D1 for the story missions only, then did the same for D2, then you could perhaps argue there's more recycled bad guys and/or cabal ship interiors than you'd expect? But as soon as you even scratch the surface pretty much everything else has changed to some extent. The new patrol areas especially, they're lovely this time round.

JimD, Wednesday, 13 September 2017 13:29 (six years ago) link

and they're just so so full of things happening - its almost non stop compared to the pretty barren landscapes of D1. i keep planning on clearing side missions on each planet and get sidetracked by public events / exploring / high value enemies etc.

blind raid attempt happening tonight!

jamiesummerz, Thursday, 14 September 2017 12:32 (six years ago) link

How did that go? Don't think anyone in my group has had a crack at it yet but I'm not ready for it anyway, baby + destiny don't mix so well so I've only got up to about 240 so far.

JimD, Friday, 15 September 2017 09:34 (six years ago) link

fuck me its a challenging one. its also the most wildly different raid tone-wise they've ever done. I mean seriously very weird conceptually, with a huge mazelike space underneath it all which has lots of interesting hidden parts. Checkpoints work differently and it's much more mechanics/puzzle based than just being boss after boss DPS checks. Rewards seem less generous than before but you do earn specific Rep tokens which you can use once you complete the raid once.

We got stuck on the third part and had to sleep - brains too fuzzy and rushing things leading to wipes. That third part is very difficult and will lead to meltdowns - its the prime example of why matchmaking for destiny raids is generally an awful idea. I know people laugh at that idea given WOW etc do it, but there is so much split second communication and concentration needed from all 6 of you on certain parts that if a team doesn't meld together properly.

Blind raid for destiny continues to be one of the funnest things in gaming, even when its a struggle.

jamiesummerz, Friday, 15 September 2017 15:24 (six years ago) link

sorry that should be 'if a team doesn't meld together properly you will NOT get through it'

jamiesummerz, Friday, 15 September 2017 15:25 (six years ago) link

four weeks pass...

4 hour session last night and we still couldn't beat Calus in our second try. after doing them once we breezed through all the challenges – but Calus is fucking impossible.

Mad Piratical (The Cursed Return of the Dastardly Thermo Thinwall), Saturday, 14 October 2017 16:39 (six years ago) link

one year passes...

Hi friends.

I bought Destiny 2 at launch, played it for one night, and then never touched it again.

Finally gave it a fair chance a couple nights ago--have sunk in maybe 7-10 hours since then. Really enjoying it. Anyone still playing? Anyone have any tips for new players?

unashamed and trash (Unctious), Wednesday, 9 October 2019 13:04 (four years ago) link

The game has changed a lot since I was playing it (pre-Forsaken). Sounds like the progression system is completely different.

https://www.pcgamer.com/destiny-2-beginners-guide/

reggae mike love (polyphonic), Wednesday, 9 October 2019 17:54 (four years ago) link

two weeks pass...

Alright, I'm roughly 30-35 hours into playing.

It's almost impossible to figure out the weapon/armor system on your own, and even reading tutorials isn't that helpful. I've hit softcap, but someone basically told me not to mess around with the upgrade system until I get closer to 950.

However, the game is fucking great and so much fun to play. The gunplay is good, hanging with the boys on Discord and grinding powerful rewards is great, and the grind itself feels satisfying. The environments are captivating and beautiful. I'm happy I took the plunge.

unashamed and trash (Unctious), Monday, 28 October 2019 17:02 (four years ago) link


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