Best Metal Gear poll

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Gonna play some VR missions. But reading for later:

http://junkerhq.net/MGS2/

▴▲ ▴TH3CR()$BY$H()W▴▲ ▴ (Adam Bruneau), Thursday, 24 April 2014 04:05 (ten years ago) link

This could be a BS rumor, but I remember hearing somewhere that the original setup was even more NYC-based, with a WTC setup for the part of the setting, that for obvious reasons had to be changed quickly

Nhex, Thursday, 24 April 2014 05:36 (ten years ago) link

i like that all its deepthoughts are couched in a mean joke about how the player is an underqualified girlyman manipulated by uncomprehended forces who doesn't even deserve to "play" as "snake"

difficult listening hour, Thursday, 24 April 2014 06:00 (ten years ago) link

don't they reveal the "patriots" or w/e have all been dead 100 years?

lol

a strange man (mh), Thursday, 24 April 2014 15:55 (ten years ago) link

the new Captain America movie felt very very Metal Gear at certain points

Quinoa Phoenix (latebloomer), Friday, 25 April 2014 02:01 (ten years ago) link

Captain America: Winter Solidus

bizarro gazzara, Saturday, 26 April 2014 21:13 (ten years ago) link

It's really insane the amount of stuff they put in these games (at least MGS2). There are hours of unrepeated dialog that is hidden Easter egg type stuff you may never hear playing the game normally. Tonight I was hiding in a locker and some guard found me so I punched my way out. The door to the locker ended up getting torn off and falling to the ground. I couldn't put the guard in the locker because the door had fallen off! I know that's a very small thing, but it's also something deliberately programmed in, another variable that can be triggered for further immersion. They don't make games like this anymore.

▴▲ ▴TH3CR()$BY$H()W▴▲ ▴ (Adam Bruneau), Monday, 28 April 2014 06:08 (ten years ago) link

haha, that's a great video.
also totally otm wrt kojima anticipating junk data/internet control, thematically works really well - personally i just grew tired with a lot of the dialogue. otacon's monologue is so terrible...

niels, Thursday, 1 May 2014 13:05 (ten years ago) link

https://www.youtube.com/watch?v=2P5qbcRAXVk

am0n, Thursday, 1 May 2014 21:26 (ten years ago) link

lol @ raiden in the bathroom

am0n, Thursday, 1 May 2014 21:32 (ten years ago) link

I use the MGS alert as the notification sound on my phone. Makes me jump every time I hear it.

bizarro gazzara, Friday, 2 May 2014 13:52 (ten years ago) link

that is an excellent idea

a strange man (mh), Friday, 2 May 2014 14:03 (ten years ago) link

i might make that change.

my ringtone has been "uppers nsfw" for like a year now

Mine is the dungeon music from NES Zelda.

▴▲ ▴TH3CR()$BY$H()W▴▲ ▴ (Adam Bruneau), Friday, 2 May 2014 18:21 (ten years ago) link

I just bought the HD collection and Revengeance for cheap thanks to the current PSN sale. Having never played any MG games before, should I bother with MG 1 & 2 or just jump straight ahead to MGS? My completist tendencies have me leaning in the former direction but suggestions are welcome.

Surprise, It's My Butt (Old Lunch), Friday, 2 May 2014 18:50 (ten years ago) link

I couldn't stomach the early MG games,when I got Metal Gear Solid 3, with them included.

its a bit like slogging through all the Zelda games prior to Ocarina of Time. Good games, but you might find their aged game mechanics put you off the 3D goodness that the second generation brings....

I'd go straight to MGS, sit down for the night and dig in deep.

my opinionation (Hamildan), Saturday, 3 May 2014 13:07 (ten years ago) link

Yeah, I got roughly ten minutes into MG 1 before I came to that conclusion. Perhaps another time.

Surprise, It's My Butt (Old Lunch), Saturday, 3 May 2014 13:42 (ten years ago) link

I was never able to beat the original MG. I think there's probably a bonus menu somewhere the later games in that that will catch you up storywise

(OG Zelda/Link to the Past still classic IMO though)

Nhex, Saturday, 3 May 2014 17:02 (ten years ago) link

Metal Gear 2 (not Snake's Revenge) is pretty dope IMO. Worth checking out. A lot of MG gameplay standards originated there. I didn't even know the game existed (wasn't released in English language markets back in the day) until it started showing up in MG anthologies.

circa1916, Saturday, 3 May 2014 23:24 (ten years ago) link

MG2 is a quantum leap over the first one. recommended if you like the later games

papa smango (fadanuf4erybody), Sunday, 4 May 2014 23:59 (ten years ago) link

Yeah, it's basically 8 bit Metal Gear Solid.

circa1916, Monday, 5 May 2014 00:29 (nine years ago) link

https://www.youtube.com/watch?v=Nolq5EPpOcA

slam dunk, Monday, 5 May 2014 04:55 (nine years ago) link

Ended up buying the HD collection for a birthday present for someone. So yeah emulators leading directly to sales ftw.

▴▲ ▴TH3CR()$BY$H()W▴▲ ▴ (Adam Bruneau), Monday, 5 May 2014 22:37 (nine years ago) link

I use the MGS alert as the notification sound on my phone. Makes me jump every time I hear it.

I would hide in a cardboard box.

Call the Doctorb, the B is for Brownstein (Leee), Monday, 5 May 2014 23:03 (nine years ago) link

The days I wish I could do this!

Nhex, Tuesday, 6 May 2014 13:47 (nine years ago) link

Just disappear in a cardboard box, tailored to the building I was escaping.

Nhex, Tuesday, 6 May 2014 13:48 (nine years ago) link

Nhex? Nhex?!?

a strange man (mh), Tuesday, 6 May 2014 13:59 (nine years ago) link

seven months pass...

Damn Metal Gear Solid V Ground Zeroes is AWESOME. Silky smooth control. A huge open playground to do tons of missions in. Great graphics. Can't wait for TPP.

©Oz Quiz© (Adam Bruneau), Monday, 22 December 2014 16:59 (nine years ago) link

I got my first S ranking in the main mission. I was trying to finish on hard mode for an hour or so and never made it more than 5 mins or so before getting an alert. Enemy view range seems to be drastically improved in hard mode. Anyways I was having a real tough time in hard mode and then when I decided to switch back to normal, I had my best playthrough yet.

Sometimes you will find a thread somewhere on the internet talking about this game and you will see someone say something along the lines of "Oh this game is so easy I S-ranked the first level in 15 minutes" or otherwise complaining about how easy it is. Those players are either liars or totally insane gamemasters cos if you aren't paying attention you can get spotted real easily in this.

I don't know what it is about this game but it looks really really good to me. Particularly in that very first area, right after the intro cutscene, where you are on the hill overlooking the base. The way the spotlight looks on that rain-soaked hill is just incredible. Also the intro cutscene transitioning seamlessly into gameplay is pretty rad, and it seems like they are trying to keep that style from what I've seen of The Phantom Pain. I really think Kojima has some genuine film chops (the intro cutscene from MGS1 instantly sold me on his talents) and it will be interesting to see how it plays out in the full game!

Is MGS3 going to be released on PC? I read that rumor somewhere...

©Oz Quiz© (Adam Bruneau), Thursday, 1 January 2015 17:08 (nine years ago) link

That closing cutscene where Miller and Big Boss are looking out the chopper at their base being destroyed was pretty amazing and feels like 80s Konami videogame box art COME TO LIFE.

Also the sound design in this game is godlike. I particularly love the attention paid to the cassette tapes, they are little found sound collages of music, dialog, tape noise, environmental sounds, etc. The attention to detail in this game is miles above any comparable AAA release.

Also, level design anyone? Most open world games I've played really have that movie set feel to them, but this feels like a real world. GZ is a big enough environment where I've already had a number of very different situations unfold depending on where it takes place. I am so hyped for The Phantom Pain, I haven't been this excited about a videogame since Mortal Kombat II.

©Oz Quiz© (Adam Bruneau), Thursday, 1 January 2015 17:17 (nine years ago) link

no pS3 release i'm guessing

TracerHandVEVO (Tracer Hand), Thursday, 1 January 2015 19:00 (nine years ago) link

(for TPP, i mean)

TracerHandVEVO (Tracer Hand), Thursday, 1 January 2015 19:02 (nine years ago) link

i never replayed this, or any of the unlocked missions - i probably should! i remember thinking that it was pretty fuckin hard, and that i maybe preferred the more linear, fake-open-world steez of the classic games to this almost totally open thing. but maybe i just hate change. it's true that even on my 26" TV it looks fucking bad-ass.

TracerHandVEVO (Tracer Hand), Thursday, 1 January 2015 19:27 (nine years ago) link

yusssss

Metal Gear Solid 5: The Phantom Pain is bound for PlayStation 3, PlayStation 4, Windows PC, Xbox 360 and Xbox One.

TracerHandVEVO (Tracer Hand), Friday, 2 January 2015 11:23 (nine years ago) link

I did not play MGS4 but it didn't look entirely different from 3 - levels being mostly linear areas that are all interconnected through various exits/entrances? The open world type experiments in 3 were a mixed bag: on the one hand you had that amazing fight with The End (which is something I really hope they replicate in MGSV) but on the other you had that wide-open area at the top of the mountain, or after the mountain when you end up on that base. I think the less linear approach fails when there aren't enough places to hide/take cover. For some reason the big maps at the end of 3 just felt too exposed. Maybe I need to replay 3...

An open world Metal Gear is a super exciting idea because Kojima has shown he really likes to micro-manage everything, and put massive attention to detail, making every part of the experience unique, with maybe little easter eggs or quirks or new gameplay mechanics that you don't discover until you've played through the game several times. The main reason open world games (western/ubisoft style) have gotten stale is that they emphasize quantity over quality. Kojima seems like his values are in the complete opposite direction.

©Oz Quiz© (Adam Bruneau), Friday, 2 January 2015 17:38 (nine years ago) link

OK I'm playing V again and fuck, is this a different game?

I think the first time around I was too hung up on the differences from the earlier games, particularly the "marking" system for enemies, and how much better eyesight they have. But now that I'm used to it I'm loving it. It makes it feel much more dangerous and unpredictable.

It's also NOT really very open-world. There are still set pieces, which the arrangement of villains and cameras guarantees will be approached in a certain way. So Kojima still gets to craft the experience, which is all to the good imo.

First step forward: not being afraid to interrogate and knife motherfuckers. Second step forward: not being afraid of heavier combat, running and hiding. It CAN be done. Unfortunately I lost my tranq gun in the truck I climbed into right at the beginning (I swapped it for a crazy pistol that my comms guy said he'd never seen before), so when I enter "Reflex mode" and have to shoot a fool in the head it alerts everybody, and I have to wait it out.

Right now I've got Paz, but I'm fucked if I can figure out how to thread the needle between these two security cams and their attendant guards in order to get to a helicopter drop zone. It's tempting to see if I can find that other truck, dump Paz in the back and just burn rubber, calling in the chopper as I drive.

TracerHandVEVO (Tracer Hand), Sunday, 4 January 2015 17:18 (nine years ago) link

By the way, when I jumped into that truck near the beginning, I stayedin so long that I went "out of bounds", got Mission Failed and got told off by the game - "Fine! Have it your way! Mission aborted!"

TracerHandVEVO (Tracer Hand), Sunday, 4 January 2015 17:19 (nine years ago) link

lol that I slept on this game for 8 months

TracerHandVEVO (Tracer Hand), Tuesday, 6 January 2015 16:16 (nine years ago) link

So sick, all the side missions are incredible, so glad I am finally seeing things in the DAYLIGHT now

TracerHandVEVO (Tracer Hand), Tuesday, 6 January 2015 16:16 (nine years ago) link

the helicopter mish is such a thing of unbridled beauty and so satsifying; after tense hours avoiding surveillance cameras and listening for the sound of footsteps you suddenly get to just blast fools with extreme prejudice

TracerHandVEVO (Tracer Hand), Tuesday, 6 January 2015 16:54 (nine years ago) link

Yeah, this game has so much insane replay value it's amazing. I remember when it came out one of the big criticisms was that it was a rip-off and you could beat it in 15 minutes. All of the side missions really have their own flavor to them, you have to approach them in pretty different ways. Last night I was playing through the Renegade Threat one so I could find the cassette tape and sniper rifle (so I can have it from the start, for making future runs in this side op way easier). Big Boss starts off on a mountain side with an enemy posted looking out from a cliff, and it's easy to run/walk right up to the guard and CQC him from behind. After restarting the mission a few times I got tired of sneaking up to the guy and just ran full-force at him, hitting the dive button rather than CQC. BB just lunges into the poor guard, who flies backwards and off the cliff! It's a new approach that I thought of trying after dozens of playthroughs.

I tried playing MGS3 last night and it was really hard to go back to those controls!

©Oz Quiz© (Adam Bruneau), Tuesday, 6 January 2015 23:22 (nine years ago) link

Looooool

I will admit to having quite gleefully thrown many, many dead dudes off those same cliffs

I am looking forward to coming back to these missions and doing them better, I have a tendency to jump in the heaviest vehicle I can and just gunning it to about 100 feet of where I need to be, jumping out and hiding til the coast is clear

TracerHandVEVO (Tracer Hand), Tuesday, 6 January 2015 23:33 (nine years ago) link

This sounds dramatic, but it's difficult to convey the feeling of liberation once I decided that it was OK to fire on some motherfuckers once in awhile. (The game itself doesn't seem to agree with me; I've gotten "E" on every mission aside from the chopper mission)

TracerHandVEVO (Tracer Hand), Tuesday, 6 January 2015 23:35 (nine years ago) link

is IV worth playing at all?

shmup....smug....shmub....shmug.... (forksclovetofu), Tuesday, 6 January 2015 23:35 (nine years ago) link

4 has some real moments iirc. they have lost steam with every iteration imo but MGS is still the most compelling (if often deeply flawed) vg series of the last 20 years... so play 4.

Francis Björk Morgan (Will M.), Tuesday, 6 January 2015 23:43 (nine years ago) link

i bought a used copy WITH my PS4 about four or five years ago and never got around to playing it!

shmup....smug....shmub....shmug.... (forksclovetofu), Tuesday, 6 January 2015 23:45 (nine years ago) link

I never played it because it seemed too complicated.

TracerHandVEVO (Tracer Hand), Wednesday, 7 January 2015 00:13 (nine years ago) link

4 is fun but man those cutscenes are no joke

adam, Wednesday, 7 January 2015 00:22 (nine years ago) link


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