https://www.youtube.com/watch?v=vUABzeh55hQ
want
― polyphonic, Tuesday, 1 April 2014 22:57 (ten years ago) link
Oh what was that similar looking game (except all black and white) from a year or two ago?
― JimD, Wednesday, 2 April 2014 12:48 (ten years ago) link
Echochrome - http://us.playstation.com/games/echochrome-psp.html
― JimD, Wednesday, 2 April 2014 12:49 (ten years ago) link
FTL now on iPad!
― polyphonic, Friday, 4 April 2014 03:24 (ten years ago) link
Beware
― Karl Malone, Friday, 4 April 2014 03:54 (ten years ago) link
new hard mode. goodbye lif.
― Mordy , Friday, 4 April 2014 04:00 (ten years ago) link
oh shi
― socki (s1ocki), Sunday, 6 April 2014 16:14 (ten years ago) link
really enjoying trials frontier (so far)
― diamonddave85 (diamonddave85), Monday, 14 April 2014 16:22 (ten years ago) link
It's good but this whole waiting for fuel is bullshit.
― Jeff, Monday, 14 April 2014 16:47 (ten years ago) link
all i've played on my ipad recently is smash hit.
― markers, Monday, 14 April 2014 17:17 (ten years ago) link
i want to try monument valley too.
fuck if i'm gonna sign up for an UBISOFT account to play a game
― sitting on a claud all day gotta make your butt numb (forksclovetofu), Monday, 14 April 2014 17:53 (ten years ago) link
someone play Monument Valley and report
― Nhex, Monday, 14 April 2014 17:56 (ten years ago) link
it's good
i am embarrassed to admit this but I am a little annoyed that the graphics are not PERFECT on my retina iPad. i mean, they're close. maybe i need to hold it at arm's length.
― ugh (lukas), Monday, 14 April 2014 18:02 (ten years ago) link
weird. too pixelated?
― markers, Monday, 14 April 2014 18:05 (ten years ago) link
i wonder if it's a bug
some jaggies on animated creatures and certain curves, yeah. i'll probably keep playing though.
― ugh (lukas), Monday, 14 April 2014 18:09 (ten years ago) link
Yeah, it's great. Lots of loading screens and crashes on my og mini though
― stet, Tuesday, 15 April 2014 12:53 (ten years ago) link
HEARTHSTONE
― diamonddave85 (diamonddave85), Thursday, 17 April 2014 14:19 (ten years ago) link
this could stop my marvel pq addiction. it's pretty fucking good.
― sitting on a claud all day gotta make your butt numb (forksclovetofu), Thursday, 17 April 2014 17:35 (ten years ago) link
iPad only it looks like?
― hundreds-swarm-dinkytown (Jon Lewis), Thursday, 17 April 2014 22:35 (ten years ago) link
yeah iPhone coming later this year I think
― anonanon, Thursday, 17 April 2014 22:44 (ten years ago) link
Curious to see how this spins out. Suspect the pricing will fail, because $5 games are sorta the Infinity Blade genrehttp://www.gamasutra.com/view/news/216177/Rocketcats_Wayward_Souls_gets_more_expensive_after_every_update.php
Letter Quest pretty dope too
― Nhex, Monday, 28 April 2014 05:26 (ten years ago) link
dice dungeon!
― wat is teh waht (s.clover), Monday, 28 April 2014 05:29 (ten years ago) link
FTL is an incredibly good fit for the iPad. I hadn't played the PC version despite rave reviews. Now I'm thoroughly addicted this game.
― fields of salmon, Wednesday, 30 April 2014 13:13 (ten years ago) link
Yes, it didn't take for me on a laptop, but I've loved it on iPad.
Before FTL was released, I'd been enjoying Out There, another space-traversal semi-rogue-like. French I think - has a great continental sci-fi comic look, lonely melancholic space feel. I'd like to play it some more, but FTL taking up my iPad gaming time.
― woof, Wednesday, 30 April 2014 13:25 (ten years ago) link
i played Out There and gave it a fair shot (10-12 runthroughs) but it left me really unsatisfied. i appreciate chance elements in games, but there's just way too much of it in Out There. there are several aspects of the game that largely on luck - finding a good ship, chiefly, but also collecting fuel, mining for elements, and the chance encounters that happen every time you visit a new system - and if you don't get lucky on them all at the same time you're just screwed (in my experience)
― Karl Malone, Wednesday, 30 April 2014 13:46 (ten years ago) link
it's also frustrating because there appears to be a bunch of really cool things you can build on your ship, but the game is set up so that you never really get a chance to explore them. and even if you do happen to get on a roll and randomly drill the right elements and then randomly find the right blueprints and build the cool part, there's a good chance that you'll randomly discover a better ship in the next system that has way more cargo space and then lose everything you built. then the next system you go to randomly contains a strange cosmic goo that sends you randomly somewhere in the universe. the last time i played that latter random event happened, and i was placed in a spot where i couldn't reach the next system without my ship exploding because my range wasn't good enough. and i guess that's sorta cool in the sense that things like that are unusual to endure in games, so at least it's novel. but mainly i just wanted to never play it again after that.
― Karl Malone, Wednesday, 30 April 2014 13:51 (ten years ago) link
interesting - i hadn't played it that much so I'd figured I could get better, mitigate the randomness & find more cool stuff but it sounds like an ongoing pain.
― woof, Wednesday, 30 April 2014 14:02 (ten years ago) link
give it a few more shots! i know a few friends who still like it, so it could be just me. one thing that might mitigate the randomness is the parts where you communicate with aliens. i think what you're supposed to do is keep track of the alien words you learn, because they stay the same from game to game (at least i THINK they do - i may have had a really boring dream where i made that fact up, sorry). so in theory you could gradually learn the alien words and then every encounter you have with them would end up being a positive one.
― Karl Malone, Wednesday, 30 April 2014 14:06 (ten years ago) link
i started to write down the alien/english translation for words i learned and had about 6 of them before i quit. if you want me to share them here i'd be happy to do it
― Karl Malone, Wednesday, 30 April 2014 14:07 (ten years ago) link
tiny dice dungeon 4 real. it is freeee and scratches that game of chance meets rpg itch sorta like those slot rpgs.
― wat is teh waht (s.clover), Thursday, 1 May 2014 20:17 (ten years ago) link
yep yep yepit's very good
― sitting on a claud all day gotta make your butt numb (forksclovetofu), Thursday, 1 May 2014 20:27 (ten years ago) link
Out There is pure masochism. It's a real time drain.
― hyggeligt, Friday, 2 May 2014 20:00 (ten years ago) link
I need to sell my first gen Ipad cause it fucks up more than any computer I've ever had.
But it has so much crap/porn on it. Decisions..
― Dreamland, Friday, 2 May 2014 20:24 (ten years ago) link
guys, spellpix: http://toucharcade.com/2014/05/05/spellpix-review/
― sitting on a claud all day gotta make your butt numb (forksclovetofu), Monday, 5 May 2014 17:49 (nine years ago) link
metal slug defense
― wat is teh waht (s.clover), Monday, 5 May 2014 21:03 (nine years ago) link
yup, another sucker for Tiny Dice Dungeon here
― Nhex, Sunday, 18 May 2014 15:58 (nine years ago) link
any idea what that "+" icon on the top left of the battle screen means? the one next to your number of Phoenix Downs
― Nhex, Sunday, 18 May 2014 15:59 (nine years ago) link
man, when you win in multiplayer, some opponents might have 100,000+ dice. and you can't stop the animation, it's painful, and goes on FOREVER
― Nhex, Sunday, 8 June 2014 05:49 (nine years ago) link
tales of the adventure company. another rpg/puzzle blend!
― wat is teh waht (s.clover), Monday, 9 June 2014 02:19 (nine years ago) link
VVVVVV any good?
― Jeff, Saturday, 14 June 2014 02:32 (nine years ago) link
yes
― Mordy, Saturday, 14 June 2014 02:35 (nine years ago) link
great game on PCs, assume iOS port is similarly great
― What Is It Like To Be A HOOS? (silby), Saturday, 14 June 2014 03:06 (nine years ago) link
at zachlyon's rec I tried out Quadropus Rampage, not too shabby. endless smasher, vaguely Bastion-like in action mechanicshttps://itunes.apple.com/us/app/quadropus-rampage/id635874036?mt=8
― Nhex, Tuesday, 1 July 2014 15:00 (nine years ago) link
highly recommend towelfight by those same devs too.
― everybody loves lana del raymond (s.clover), Tuesday, 1 July 2014 15:05 (nine years ago) link
damn, missed that being free by a couple weeks
― Nhex, Tuesday, 1 July 2014 15:15 (nine years ago) link
rpg/upgrade elements in quadropus are great, just a really well-constructed game
and as opposed to MPQ and its constant real-time based life-wasting mechanics quadropus actually makes me take breaks to wait for the next day's doubloon/coin spinner if i have a good run going and want to collect enough doubloons for a res
of course i just beat pete so i don't know how long i'll stay interested but still
― linda cardellini (zachlyon), Friday, 4 July 2014 21:15 (nine years ago) link
i played that game for ages and still only barely made a dent in pete.
― everybody loves lana del raymond (s.clover), Friday, 4 July 2014 22:26 (nine years ago) link
ok, Soccer Stars, anyone?
tips to get higher than my 52% success?
― nostormo, Sunday, 6 July 2014 18:49 (nine years ago) link