Video Game Music

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can someone id the tune that comes in at 4 minutes on the dodongo's nexmix plz?

rio natsume, Thursday, 29 September 2005 18:12 (eighteen years ago) link

04:18 to be precise

rio natsume, Thursday, 29 September 2005 18:15 (eighteen years ago) link

allen to thread! Laura told me what it wwas I think.....

~~~~ DODONGO DISLIKES SMOKE ~~~~ (ex machina), Friday, 30 September 2005 14:20 (eighteen years ago) link

"URGENT & KEY"

PEACHnesynth
TOADnesdrum
TRIFORCEnesynth

i'll post some of the tunes i've made on the YSI thread.

i can already see my dissertation floating down a green pixellated pipe.

rio natsume, Friday, 30 September 2005 15:37 (eighteen years ago) link

TRIFORCEnesynth

rio natsume, Friday, 30 September 2005 15:39 (eighteen years ago) link

I use those synths! Perhaps I'll join you in the YSI.

melton mowbray (adr), Friday, 30 September 2005 15:42 (eighteen years ago) link

plz do!

rio natsume, Friday, 30 September 2005 15:44 (eighteen years ago) link

allen's nex mix is so great!

cozen (Cozen), Saturday, 1 October 2005 12:49 (eighteen years ago) link

seriously! is there any chance of a tracklisting dodongo?

rio natsume, Saturday, 1 October 2005 18:32 (eighteen years ago) link

yeah! the bit with the mario 3 "I just beat the boss" music!

cozen (Cozen), Saturday, 1 October 2005 20:22 (eighteen years ago) link

I know I'm typecasting myself here but, the SimCity 4 game music is really nice. They actually brought in a full orchestra to record some pieces. And some others are done by dudes called the Humble Brothers; their peices are great! "Metropolis" is really cool. I listen to the SC4 tunes when I'm working sometimes. Good background music.

Trayce (trayce), Sunday, 2 October 2005 06:42 (eighteen years ago) link

Did the FF guy do the music for Xenogears, too?

It was Yasunori Mitsuda, who also did Chrono Trigger (with the Final Fantasy guy) and uh, Tsuganai: Atonement.

I fucked up the sound quality on the nintendo mix somehow when I finished it. It was edited together using Cool Edit 96 (registered to PhRoZeN cReW 97!!!!) and I somehow saved it wrang. It's gotta be cleaned up!

faxanadu
dr. mario
mario 3
wizards & warriors
maniac mansion
wagan land
double dragon
james bond jr.
deja vu
mother
castlevania
batman
kid icarus
dragon warrior
mario
magician
wagan land 2
marble madness
mega man 3
8 eyes
metroid
xexyz
zelda

Allen E. Riley (allenriley), Monday, 3 October 2005 13:20 (eighteen years ago) link

thanks allen!

nice job!

cozen (Cozen), Monday, 3 October 2005 13:31 (eighteen years ago) link

SASKROTCH
Very Noize!

Forksclovetofu (Forksclovetofu), Saturday, 8 October 2005 16:37 (eighteen years ago) link

when i play (s)nes games on my emulator i always turn off their sound and listen to mp3s. old game music is interesting as a nostalgia trip only.

älänbänänä (alanbanana), Sunday, 9 October 2005 13:48 (eighteen years ago) link

The Complete Works of Rob Hubbard

robster (robster), Tuesday, 11 October 2005 09:13 (eighteen years ago) link

two weeks pass...
I finally started fussing around with some of the cooler audio options for Snes9X on OS X. The Large Chamber reverb sounds awesome! Now if only I had time.

TOMBOT, Monday, 31 October 2005 18:54 (eighteen years ago) link

Best OC remix: "Time Management" by E-Bison.

Curt1s St3ph3ns, Wednesday, 2 November 2005 23:14 (eighteen years ago) link

monty on the run OST

radio pyongyang and the pytlik sisters (Cozen), Thursday, 3 November 2005 12:30 (eighteen years ago) link

I got mp3 downloads of the themes to a couple of my Gamecube games from nintendovip.com when I registered them. Not that the theme music to Mario Golf is that exciting, but I thought it was an interesting move on their part.

Greig (treefell), Thursday, 3 November 2005 15:03 (eighteen years ago) link

two weeks pass...
I like that song from FF6 that sounds like Bach's Toccata and Fugue in D Minor.

Curt1s St3ph3ns, Sunday, 20 November 2005 17:57 (eighteen years ago) link

one of the ocean loaders for the C64 was sonically perfect. kingfish is right: i think my love for the SID chip explains my love for M83 :)

grimly fiendish (grimlord), Sunday, 20 November 2005 23:48 (eighteen years ago) link

There's a wee loop of background music in mariokart ds that plays while you're waiting for people to come and join your online game. I've had it quietly running in the background for the last 20 minutes or so, and it's not got tired at all, it's exactly the sort of sweet backgroundy midi music that nintedo have always been great at.

JimD (JimD), Tuesday, 22 November 2005 01:31 (eighteen years ago) link

There are some pretty nice almost micro-housey tracks for the ice/snow levels of Metroid Prime on the gamecube.

tylero (tylero), Tuesday, 22 November 2005 22:29 (eighteen years ago) link

The only good thing about Xenosaga, and it is pretty awesome, is the ambient synth techno jingle that plays when you access the Unus Mundus Network on the main character's little PDA thingamabob. A bizarre Miyazakilike white rabbit thing floats and bobs up and down on the side of the screen while this music just loops, and it actually feels cool and futuristic and imaginative for a while, then you get back to the actual game part of the game and wham, abundance of boring, unappealing crap.

TOMBOT, Wednesday, 23 November 2005 19:25 (eighteen years ago) link

TOMBOT OTM. I remember thinking the exact same thing.

sleep (sleep), Wednesday, 23 November 2005 19:46 (eighteen years ago) link

one year passes...
i discovered recently that JOHN FOXX and some dude from like bomb the bass or something did the music for godz on the amiga.

rio natsume (rio natsume), Friday, 2 February 2007 00:22 (seventeen years ago) link

I really honestly feel that if you switched the OSTs of KD and WLK people would just say the exact same thing about the music being not as good and sounding unremarkable.

OffTM. The true litmus test comes from my girlfriend, who has never played either game, but loves the soundtrack of the first game, begged me to download the soundtrack to WLK, and then was really disappointed in it when she finally heard it. We still listen to the first soundtrack pretty often.

What about the world map music for Dragon Warrior I (NES)? It wasn't the greatest, but it looped so often that it's pretty much etched into my memory forever.

Zachary S (Zach S), Friday, 2 February 2007 00:34 (seventeen years ago) link

i totally tranced out to the wii menu screen music earlier while trying to connect to wifi. it's beautiful, ryuichi sakamoto is clearly still a huge influence on game music.

rio natsume (rio natsume), Friday, 2 February 2007 00:38 (seventeen years ago) link

None of the songs want to play. Erm 'you fool'.

Don't Ban Darramouss (Darramouss), Friday, 2 February 2007 01:42 (seventeen years ago) link

Contact MySpace. Not that they care.

Lukewarm Watery G. Tornado; Less sick than before (The GZeus), Friday, 2 February 2007 01:50 (seventeen years ago) link

no love for STREET FIGHTER? i played it for the first time in ages the other day and OMG GUILE'S MUSIC! KEN'S MUSIC! so awesome

onimo otm about wipeout. wipeout 2097 or whatever it was was brilliant

webber (webber), Friday, 2 February 2007 02:59 (seventeen years ago) link

Ah I cba arguing with GZeus any more he's an ok guy. I think Oblivion has some great music especially the re-worked Morrowind theme(I don't know or care if it was used in previous Elder Scrolls games so please don't point it out).

Darramouss is nice now (Darramouss), Friday, 2 February 2007 03:12 (seventeen years ago) link

Wilfred Castillo makes awesome music using a gameboy emulator. (click on the music link at http://www.snoopdroop.com/). Listen to You're a Hero on Level Zero and tell me i'm wrong!

I went thru a period of using Zelda sound files for all my mobile phone rings and alerts (receiving a text made the Treasure Chest ditty :D)

Slumpman (Slump Man), Friday, 2 February 2007 17:28 (seventeen years ago) link

yeah, a midi of the Overworld theme is my morning wakeup alarm

kingfishy (kingfish 2.0), Friday, 2 February 2007 17:35 (seventeen years ago) link

Donkey Kong Country 2 music roolz.

Curt1s St3ph3ns, Sunday, 4 February 2007 03:26 (seventeen years ago) link

i totally tranced out to the wii menu screen music earlier while trying to connect to wifi. it's

It's amazing isn't it.

If you leave the menu on, and play some music on your hifi it almost always appears to blend into whatever track is playing.

Chewshabadoo (Chewshabadoo), Wednesday, 7 February 2007 13:07 (seventeen years ago) link

The only good thing about Xenosaga, and it is pretty awesome, is the ambient synth techno jingle that plays when you access the Unus Mundus Network on the main character's little PDA thingamabob. A bizarre Miyazakilike white rabbit thing floats and bobs up and down on the side of the screen while this music just loops, and it actually feels cool and futuristic and imaginative for a while, then you get back to the actual game part of the game and wham, abundance of boring, unappealing crap.

-- TOMBOT, November 23rd, 2005 2:25 PM. (link) (admin)

TOMBOT OTM. I remember thinking the exact same thing.

-- sleep, November 23rd, 2005 2:46 PM. (sleep) (link) (admin)

The Wii menu music totally reminds me of this, and yes, it is kind of great.

TOMBO7 (TOMBOT), Wednesday, 7 February 2007 14:47 (seventeen years ago) link

one month passes...
heh...

big stupid smile on my face when the super mario bros. 3 "reading a letter" song popped in.

funny farm, Tuesday, 10 April 2007 04:39 (seventeen years ago) link

can someone id the tune that comes in at 4 minutes on the dodongo's nexmix plz?

-- rio natsume, Thursday, September 29, 2005 2:12 PM (1 year ago)



maniac mansion theme, right?

funny farm, Tuesday, 10 April 2007 04:43 (seventeen years ago) link

I wish I had found that micromusic link before. Such bad qual but so good.

Will M., Tuesday, 10 April 2007 17:21 (seventeen years ago) link

Wow I'm an idiot. I was listening to the LOGIN music. Or something. Hence the quality.

Will M., Tuesday, 10 April 2007 17:24 (seventeen years ago) link

the sacred grove music from ZTP when you have to chase that weird little doll with the quadrophonic horn around has been stuck in my head for about 48 hours

TOMBOT, Tuesday, 10 April 2007 17:25 (seventeen years ago) link

every once in a while, my brother will start singing one of the songs from bust-a-groove. that game sure was fun.

funny farm, Tuesday, 10 April 2007 23:54 (seventeen years ago) link

guys plz do track ids

Catsupppppppppppppp dude ‫茄蕃‪, Monday, 16 April 2007 18:44 (seventeen years ago) link

http://www.youtube.com/watch?v=__oTDvzdfvk

JW, Sunday, 22 April 2007 15:04 (sixteen years ago) link

one year passes...

EMI CLASSICS RELEASES - VIDEO GAMES LIVE: VOLUME ONE

- First Video Game Music Compilation Album to be Released Worldwide on a Major Label

- Recorded and Mixed at the World Famous Abbey Road Studios in London

For more information contact:
Christian Averill
Fleishman Hillard
212-453-2341
christ✧✧✧.aver✧✧✧@fleish✧✧✧.c✧✧

LONDON, UK - In an exciting collaboration with Video Games Live, EMI Classics will release a CD celebrating some of the best known, most popular video game music of all time. The first worldwide campaign of its kind by EMI is linked to the Video Games Live events planned in North and South America, Europe and Asia over the coming months and aims to appeal to a broad audience of gamers, non-gamers and music lovers of all kinds. Video Games Live: Volume One showcases some of the more popular segments that currently appear in Video Games Live. The album contains several unique arrangements that were created along with the original composers exclusively for the show, and have never previously been released.

Video games are arguably today’s most popular entertainment of choice for the 21st century, and the music is central to their attraction. The EMI Classics CD, compiled by Video Games Live co-creators Tommy Tallarico and Jack Wall, who also conducts the recording, features the Slovak National Orchestra, The Crouch End Festival Chorus and The Video Game Pianist, Martin Leung in medleys from hit game franchises such as Halo, Warcraft, Kingdom Hearts, Tetris, Castlevania, Myst and Tron.

Video Games Live: Volume One will be released in two stages: The digital release will be downloadable in the UK from July 7th, 2008, with the option to pre-order from a week before that on iTunes and other DSP’s (Digital Service Providers) with that capability; the release of the CD and iTunes exclusive, including digital bonus tracks, will be staggered to coincide with Video Games Live events, beginning in San Diego, California on July 24th (North America) and Leipzig, Germany on August 20th (Europe and worldwide).

Music in the interactive entertainment industry has come far in the past 35 years, from beeps and electrical impulses to early digital synthesis and sampling to pre-recorded soundtracks. As the games themselves have become more sophisticated, so has the music that drives them and a generation of composers are devoting their energies to writing for the video game medium.

Video Games Live is the largest and most successful video game concert in the world having already performed around the globe to over 250,000 people. The debut performance took place on July 6th, 2005 at the world famous Hollywood Bowl with the LA Philharmonic. Over 11,000 people attended making it the biggest video game concert in the world. Most of the game music played (Halo, Sonic, Metal Gear Solid, Warcraft, Tomb Raider, Myst, Kingdom Hearts, Tron, Medal of Honor, Advent Rising, etc.) had never been performed live. Video Games Live followed with groundbreaking first ever game concert performances in countries such as Brazil, England, New Zealand, Spain, Mexico, Canada, Scotland, Taiwan and Portugal. Video Games Live was also the very first American video game concert to perform in Asia (Korea). In 2007 they were recipients of a major industry award in Brazil for "Special Breakthrough Achievement" following their sold out performances in Rio de Janeiro and Sao Paulo. Video Games Live concerts have since taken place around the world, selling out multi-thousand-seat venues within hours or days of being announced.

The live concert experience features music from the biggest games of all time. Top orchestras and choirs around the world perform along with exclusive video footage and music arrangements, synchronized lighting, solo performers, electronic percussion, live action and unique interactive segments to create an explosive one-of-a-kind entertainment experience. Special events surround the show, including pre- and post-show festivals.

In the coming months, Video Games Live will perform more concerts throughout the world. Forthcoming dates include: Houston and Austin, TX; Louisville, KY; San Diego and San Jose, CA; Indianapolis, IN; Brookville, NY; Birmingham, AL; Kansas City, MO; Chicago, IL; Newark, NJ; Burlington, VT; Seattle, WA; Kalamazoo, MI; Sarasota, FL and Richmond, VA; Vancouver, BC; Kitchener, ON; Calgary; Rio de Janeiro, Brazil; Leipzig, Germany; Glasgow, Scotland; Paris, France; Lisbon, Portugal; London, UK; Taipei, Taiwan; Beijing, China. Visit www.videogameslive.com for regular updates of the performance dates.

“If Beethoven were alive today, he would probably be a video-game composer... he was always ahead of the curve. One of his goals in creating music was to control the emotions of the person listening to it. This is exactly what we as game composers are constantly trying to accomplish.” (Video Games Live co-creator Tommy Tallarico)

“A touring multimedia show that has already been seen by more than 250,000 people is playing at the world's finest concert halls — with the world's finest orchestras powering through some of the world's most popular video-game music. And it's attracting a decidedly different audience. There were more than children and teenage gamers … [there were] a lot of grandmas out there.” (NPR – National Public Radio, U.S.)

TRACKLISTING

1. Kingdom Hearts®
KINGDOM HEARTS © Disney • Developed by Square-Enix Co., Ltd. • “Kingdom” written by Utada Hikaru • Orchestrator: Kaoru Wada

The KINGDOM HEARTS® franchise is the result of a collaboration between Disney and Square-Enix. The ground-breaking fantasy action role-playing game received numerous awards and was a dominating presence upon its release in 2002. The single, Hikari (to which the instrumental version “Kingdom” was based) has sold over 1 million copies in Japan. Female songwriter Utada Hikaru’s first official album became the best-selling album of all time in Japan with over 10 million copies sold. Currently, three of her albums rank in the Top 10 all-time best-selling albums list in Japan.

2. Warcraft® Suite
Composer: Jason Hayes • Orchestrator: Benoît Grey
Created by the development team at Blizzard Entertainment®, Inc. Warcraft® is an award-winning fantasy series that is one of the fastest selling PC games ever. Blizzard's release of World of Warcraft®, the massively multiplayer online role-playing game (MMORPG) based on the Warcraft series, has shattered all sales records for an online game, and is currently the biggest subscription-based online game in the world.

3. Myst® Medley
Myst® Theme composed by Robyn Miller; Gallery Theme composed by Tim Larkin (BMI) • Myst® III Main Theme and Myst® IV Main Theme composed by Jack Wall (ASCAP) • Orchestrated by Steve Zuckerman

The Myst® phenomenon catapulted the world of computer games to the forefront of consumer entertainment and broke many boundaries as the best-selling CD-ROM game. It appealed to many demographics and featured beautifully rendered environments and intricate puzzle-solving quests.

4. Medal of Honor™ (LIVE)
“Operation Market Garden” from Medal of Honor: Frontline™ published by Electronic Arts, Inc. Composed and orchestrated by Michael Giacchino • Recorded Live in Brazil, South America

Created and inspired by Steven Spielberg, the award-winning Medal of Honor series is one of the most convincing and well established wartime simulation game franchises, blending cinematic visuals with intense sound and music. Award-winning composer Michael Giacchino started in the video game industry and has since added films and television to his impressive list of credits which include TV shows Lost and Alias, motion pictures such as The Incredibles, Mission: Impossible III, Ratatouille, Speed Racer and even Space Mountain in Disneyland.

5. Civilization IV Medley
Composer: Christopher Tin (BMI) • Orchestrator: Christopher Tin • Alto solo: Nathania Reid • Tenor solo: Ron Ragin • Soprano solo: Nicole Bonsol • Choir: Stanford Talisman

Over the course of 15 years, Sid Meier’s Civilization series has come to define turn-based strategy games. Few games have managed to combine the sheer addictive depth that the Civilization series commands, and fewer have had such universal appeal. With unprecedented critical acclaim from fans and press around the world, Sid Meier’s Civilization game is recognized as one of the greatest PC game franchises of all time.

6. Tetris® Piano Opus No. 1
Tetris® is a trademark of The Tetris Company and Blue Planet Software. Tetris® theme (Music A) originally adapted and arranged from the Russian folk song “Korobeiniki” • Piano Arrangement: Martin Leung • Performed by: Martin Leung

Tetris is arguably the most beloved and biggest selling video game in the world. It was originally conceived and designed in 1985 by Alexey Pajitnov while working for the Soviet government in Moscow, Russia. “Music A” in the Nintendo Game Boy® edition of Tetris is one of the most recognizable and popular songs from a video game. It is an instrumental arrangement of a vocal Russian folk tune called “Korobeiniki” which was based on a poem with the same name written in 1861. The first line of the translated lyrics read… “"Oy, the box is full, so full".

7. God of War™ Montage (LIVE)
Published by Sony Computer Entertainment America, Inc. • Composed by Gerard Marino • Recorded Live in Brazil, South America

God of War is a high-energy action-adventure game based on Greek mythology. It was extremely well received by critics and fans alike and was the recipient of many “Game of the Year” awards. It has been called the greatest PlayStation® 2 game of all time by many top gaming magazines and websites. The award-winning score by Gerard Marino was his first credit as a game composer.

8. Advent Rising Suite
Composers: Tommy Tallarico, Michael Plowman, Emmanuel Fratianni, Laurie Robinson • Orchestrated by Emmanuel Fratianni, Laurie Robinson and Christopher Nickel

Advent Rising is a third-person, intergalactic action/adventure wrapped in a visually imaginative universe that plays like a fast action movie. Famed science fiction novelist, Orson Scott Card, co-wrote the gripping storyline behind the game. The multi award-winning Advent Rising soundtrack has been noted as "one of the greatest musical scores of all time" by websites such as Yahoo, Gamespot and others.

9. Tron Montage
Composed by Wendy Carlos; Orchestrated and adapted for Video Games Live by David Kates • Synthesizers programmed and performed by Matt Robertson

Disney’s 1982 action sci-fi cult classic masterpiece embraced video game aesthetics and has since inspired numerous blockbuster films and video games alike. Harnessing the latest technology available at the time, Tron was the first motion picture to ever use computer graphics and animation.

10. Halo® Suite
Composers: Martin O’Donnell and Michael Salvatori • Orchestrated by Emmanuel Fratianni, Laurie Robinson, Martin O’Donnell and Michael Salvatori • Guitars: Tommy Tallarico, Steve Vai, Chris Kline and Marcus Henderson • Voiceover: Cindy Shapiro

Halo is the blockbuster XBOX game developed by Bungie Studios that reinvented the first person shooter experience with action packed gameplay, an epic science fiction storyline and a multi award-winning soundtrack. The first Halo soundtrack received countless accolades including The Rolling Stone award for best original video game soundtrack, and its sequel Halo 2 became the #1 selling original video game soundtrack album in North America.

11 Castlevania® Rock (LIVE)
Castlevania® series owned and published by Konami Digital Entertainment Co., Ltd. • Composers: Kinuyo Yamashita (Castlevania®), Club Kukeiha (Castlevania® III) and Michiru Yamane (Castlevania: Symphony of the Night®) • Arranged by Tommy Tallarico • Guitars: Tommy Tallarico and Dweezil Zappa • Keyboards: Martin Leung • Drums: Joe Travers • Bass: Peter Griffin • Recorded at Plaza Calafia Bullring - Mexicali, Mexico

The Castlevania series is one of Konami's most famous franchises and is a recognized landmark in the design of action-platforming games. The earliest games borrowed from motifs in iconic horror cinema, though the series later developed a more artistic and dramatic direction drawn from Gothic fiction and dark romanticism. This classic adventure series features some of the most addictive gameplay, beautiful graphical effects and contagious musical scores ever witnessed in a platform game. The musical styles for the Castlevania series range from Gothic and operatic rock to classical symphonia.

The album was engineered at EMI’s famous Abbey Road recording studios in London.

forksclovetofu, Wednesday, 16 July 2008 18:04 (fifteen years ago) link

At least there's Tetris and Castlevania there for good tunes... Most of the other stuff sounds like generic action/fantasy film scores.

(all I need is my mp3 of that 20 minute live rendition of the FF VI opera)

Nhex, Wednesday, 16 July 2008 22:35 (fifteen years ago) link

did we ever poll video game music?

would we like to?

Kompakt Total Landscaping (Will M.), Saturday, 15 May 2021 21:17 (two years ago) link

ok guess not lol i would have just been forcing everyone to listen to nier automata music anyway

Kompakt Total Landscaping (Will M.), Friday, 28 May 2021 21:37 (two years ago) link

i mean, i like the idea but it's so big! You'd have to do it by eras. How do you compare Pac Man interstitial songs to the soundtrack from Journey?

Draymond is "Mr Dumpy" (forksclovetofu), Saturday, 29 May 2021 18:06 (two years ago) link


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