final fantasy VI play-through thread, kupo!

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I just got Setzer, gearing up for the final battle. So basically spending another 10-15 hours (or maybe double that) running around the World of Ruin revisiting everywhere I went to before. At this point I start thanking the huge character list because I'll be able to switch out my currently leveled-up party for members who have been sitting on the sidelines most of the game.

The art in this game is pretty impressive, mostly in the huge enemy sprites. Everyone always talks about an FFVII remake (either super modern or retro) but what if they made a 2D Final Fantasy in the style of VI but using all hi-res hand-drawn art and animation? That would look so sick, wouldn't it? Has anyone tried that?

Emperor Cos Dashit (Adam Bruneau), Sunday, 24 November 2013 18:17 (ten years ago) link

Playing this with an Xbox controller is wonderful because I'm using ZSNES and even though I mapped directionals to the d-pad the L-analog stick works too so I can just use that for Blitz attacks. It is way easier than I remember it being with a SNES controller, though the modern guys can never do d-pads as good as they used to be.

Emperor Cos Dashit (Adam Bruneau), Sunday, 24 November 2013 18:54 (ten years ago) link

Cool how the airship owner can make it rain w "GP Rain".

Emperor Cos Dashit (Adam Bruneau), Sunday, 24 November 2013 19:06 (ten years ago) link

The smooth jazz intro to Terra's theme is so awesome!

Emperor Cos Dashit (Adam Bruneau), Sunday, 24 November 2013 20:46 (ten years ago) link

smooth jazz?

Nhex, Sunday, 24 November 2013 21:07 (ten years ago) link

hahh right. i think of it as the esper flashback theme. as with other FF soundtracks, very cool interpolations of the main themes/character themes

Nhex, Sunday, 24 November 2013 23:32 (ten years ago) link

Just made it through the Fanatic's Tower, loaded up everyone with Wall Rings and for the most part let all the baddies cast magic that bounced off me and killed them. At this point I feel a little lost and directionless, as I pretty much just fly around and visit towns and storylines seem to start up and end at random. I'm probably just being too lazy and not remembering that _this_ character is from _this_ town and when I enter Doma castle I need Cyan in the party or whatever for something to trigger. But still, it's all really damn amazing, and the storytelling is wonderful. Even if I have to look at a Walkthrough to be told to bring Gau and Sabin to the small house on the northern continent of the world of ruin, it's still pretty special when it turns into a comedy/makeover sequence that turns very dramatic and then ends with a typically optimistic and sort of Zen affirmation of Life. The whole Phoenix sequence was pretty special, too!!

I've been thinking of what to play next, and I really want to play Final Fantasy IX. It seems to work fine in PCSX but I was wondering, is there any way to change the resolution on these games? I know the backgrounds are all still art but surely there must be a way to go from pixelly polygons to nice and sharp polygons, even if the low-res textures will still be there....

Emperor Cos Dashit (Adam Bruneau), Thursday, 28 November 2013 00:05 (ten years ago) link

I threw up my hands with the Fanatic's Tower and just used whatever relic it is that zeroes out random enemy encounters.

Doctor Casino, Thursday, 28 November 2013 00:21 (ten years ago) link

Yeah I'm still loving this, but I'm getting a bit lazy, and now whenever I run into a bad guy I hold the FF button on ZSNES so all my characters are Level 50+.

The story seems to be the best out of all the FF games I've played, just because of the huge cast and most of the characters seem to have really good reasons to fight the bad guy beyond he's trying to destroy the world. Still, the look of FFVII is just so cool and minimal and colorful and weird, I have to rate it above VI for the battle animations alone.

Emperor Cos Dashit (Adam Bruneau), Friday, 29 November 2013 16:48 (ten years ago) link

FWIW I'm taking Strago and Relm to the newly resurfaced island and then high-tailing it to kick Kefka's clowny butt.

Emperor Cos Dashit (Adam Bruneau), Friday, 29 November 2013 16:48 (ten years ago) link

7 has wonderful environments and camera swoops and extravagant particle effects but man, those hands

(it was $3 on steam yesterday)

https://www.youtube.com/watch?v=NoQmQn7J0fk

Mr. Snrub, Saturday, 30 November 2013 06:43 (ten years ago) link

https://www.youtube.com/watch?v=HizdlmU0wwE

Mr. Snrub, Saturday, 30 November 2013 06:50 (ten years ago) link

http://www.wikihow.com/Defeat-Kefka-in-Final-Fantasy-VI

乒乓, Saturday, 30 November 2013 22:34 (ten years ago) link

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Doctor Casino, Sunday, 1 December 2013 03:17 (ten years ago) link

Spent a few hours yesterday wandering around that last dungeon and getting stuck :(

Emperor Cos Dashit (Adam Bruneau), Sunday, 1 December 2013 16:39 (ten years ago) link

I finished this, yay!

I dropped in here just wanting to ask if anyone has played the new Steam release of Final Fantasy VIII and if it lets you change resolutions or anything. Because i started playing that and I'm only 5 hours in so I won't mind dropping if I can actually have super smooth and sharp polygons instead of pixelated polygons. I haven't seen anything about that anywhere (and it wasn't the case with the VII re-release) so I'm kind of skeptical on that front.

Emperor Cos Dashit (Adam Bruneau), Saturday, 7 December 2013 06:34 (ten years ago) link

six months pass...

The landscape and experience of the World Of Ruin should be familiar to anyone who’s been truly hurt.[

goole, Monday, 9 June 2014 16:21 (nine years ago) link

[citation needed

, Monday, 9 June 2014 16:22 (nine years ago) link

lol

Doctor Casino, Monday, 9 June 2014 16:41 (nine years ago) link

four years pass...

I'm playing FFVI now on the SNES. What a big game for a little console. Only recently got to the World Of Ruin and already so much has happened. The opera scene is art, man!

frame casual (dog latin), Wednesday, 23 January 2019 15:20 (five years ago) link

I now have unfinished game saves for FF I-V, perhaps it's time to move on to VI so I can fail to finish that one, as well.

E Pluripubis Unum (Old Lunch), Wednesday, 23 January 2019 15:24 (five years ago) link

sadly after having recently played through Earthbound and Chrono Trigger, this game hasn't quite got the same overwhelming buzz and some of the plotlines and dialogue feel a bit disjointed, but it did come out before those and it is a fantastic game

frame casual (dog latin), Wednesday, 23 January 2019 15:28 (five years ago) link

I was wondering whether I was playing it whether there were two opera scenes, because everyone goes on about it as one of the highlights of gaming ever, and it was just - fiddly and annoying?

Anyway I spend a lot of time in hospital waiting rooms about a year ago and got really into this, but I think I left it in one of the "try and reload to get the right monsters on the Veldt" sections.

Andrew Farrell, Saturday, 26 January 2019 11:42 (five years ago) link

the opera scene was a pretty unique thing at the time but like every rpg since has had a musical performance in it somewhere

idk if i'd call it a highlight of the game

ciderpress, Saturday, 26 January 2019 16:13 (five years ago) link

dammit. i need a folder to hold of my ilx bookmarks for threads dedicated to doing something that i started but did not complete

Karl Malone, Saturday, 26 January 2019 16:20 (five years ago) link

yeah i never "got" the opera. but i didn't play it until the emulator era. not that long after in years really but an eternity in terms of gaming and console generations and such, all those SNES games felt like lost treasures unearthed by archaeologists by then.

|Restore| |Restart| |Quit| (Doctor Casino), Saturday, 26 January 2019 16:48 (five years ago) link

God I remember getting stuck so badly at the post-apocalyptic bit where you have to find most of your party again. I always found the opera scene quite funny but not in a way that was intentional on their part.

Having emulated it recently I think I actually prefer V to this one

don't let's be beastly to the gammons (ultros ultros-ghali), Saturday, 26 January 2019 17:02 (five years ago) link

when i played the snes ones V still didnt have an english translation other than an awful fan patch so i havent played it

ciderpress, Saturday, 26 January 2019 17:09 (five years ago) link

two weeks pass...

There's stuff in this game I'd never known what to do if I didn't cheat a bit and look up a walk through occasionally. The whole secret switch in the Ancient Castle is mad - is it mentioned anywhere in the game?

frame casual (dog latin), Monday, 11 February 2019 16:04 (five years ago) link

Also I think I've no way of getting Shadow. Shame, I never really got to know him very well, flakey-ass clown

frame casual (dog latin), Monday, 11 February 2019 16:11 (five years ago) link

Currently stuck on the Cultist's Tower. Even with Wall Rings, it's a toughy

frame casual (dog latin), Monday, 11 February 2019 16:13 (five years ago) link

i'm pretty sure i got all the ancient castle stuff without a walkthrough but it may have just been on the instinct of "surely there has to be a boss fight or something in here, i'll keep wandering around until something happens"

cultists' tower i def said fuck it and came back later once i found whatever it is that lets you skip encounters

|Restore| |Restart| |Quit| (Doctor Casino), Monday, 11 February 2019 16:21 (five years ago) link

Yeah I might try that. The trick is to use Wall Rings on all the characters and just let the baddies cast spells that bounce off you onto them. It should work on paper but...

Yeah Ancient Castle you have to (SPOILER) walk five paces away from the queen's throne and hit a button and it opens a secret area but... I'd never have known to do that. Maybe a random NPC mentions it. Someone upthread said there's an awful lot of that - certain parts of the game only open up to certain characters and knowing who to use where is tricky. It's hard enough making sure everyone in your party is equipped and relic'd and espered in the optimum. I still don't know what I'm doing with Mog, Strago and Gau (or Gav?) - so many random ways to use their powers, I can't keep up.

frame casual (dog latin), Monday, 11 February 2019 16:28 (five years ago) link

the trick here is to not use strago or gau iirc, bunch of fiddly deep-cut bullshit in my opinion from age 17. relm i also kept deep on the bench but mainly because her baffling ability also crashed emulators back then.

|Restore| |Restart| |Quit| (Doctor Casino), Monday, 11 February 2019 17:19 (five years ago) link

spent my evening absent mindedly grinding some of my weaker people while looking at my phone. now I've gotta make 3 teams and storm Kefka's tower. I seem to have lost Shadow at some point. oh well

frame casual (dog latin), Tuesday, 12 February 2019 01:28 (five years ago) link

relm i also kept deep on the bench but mainly because her baffling ability also crashed emulators back then.

― |Restore| |Restart| |Quit| (Doctor Casino)

this wasn't an emulator thing, this was a massive bug in the 1.0 release of the game, they had to release a patched version

the scientology of mountains (rushomancy), Tuesday, 12 February 2019 02:48 (five years ago) link

i don't know why ted woolsey decided to name a high-level spell after thomas merton

the scientology of mountains (rushomancy), Tuesday, 12 February 2019 02:51 (five years ago) link

huh, okay. i'm sure I knew that at the time. garbled memories! i think i also resisted a lot of the "late" characters, they felt like the second-season's new thundercats to me.

|Restore| |Restart| |Quit| (Doctor Casino), Tuesday, 12 February 2019 03:38 (five years ago) link

Gogo is especially weird to be thrown in at such late notice. Not sure what he's good for other than being a consolation prize for not having the ninja

frame casual (dog latin), Tuesday, 12 February 2019 10:48 (five years ago) link

Dream team:
Umaro
Sabin
Celes
Terra

frame casual (dog latin), Tuesday, 12 February 2019 10:49 (five years ago) link

first time around I somehow beat the game without ever getting Terra back, which kinda blew my mind when she reappeared in the finale

Nhex, Tuesday, 12 February 2019 20:29 (five years ago) link

whoa... so does she just kind of rock up, or is the ending different depending on who you have in your party?

frame casual (dog latin), Tuesday, 12 February 2019 22:27 (five years ago) link

I remember being really deflated when the world of ruin came around. Wanted my party back

( ͡☉ ͜ʖ ͡☉) (jim in vancouver), Tuesday, 12 February 2019 22:30 (five years ago) link

it does feel a bit like WoR is less plot based and is more or less a series of side quests involving various types of dungeon. I didn't get to play Kefka's Tower tonight

frame casual (dog latin), Tuesday, 12 February 2019 23:35 (five years ago) link

xps ending is the same, but when the final battle is over there's a cutscene she joins, or something like that

Nhex, Wednesday, 13 February 2019 00:02 (five years ago) link

one year passes...

been replaying this over the past month... as great as it is, it does suffer from the fact that it's way too easy. if it were just a tad harder it'd be a masterpiece.

but that opera scene? celes' suicide attempt? darryl's tomb? shadow's dreams? the apocalyptic nightmare that happens halfway through the game? so many parts of this game just break my heart in how devastating they are

josh az (2011nostalgia), Sunday, 27 September 2020 23:47 (three years ago) link


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