This is the thread for LucasArts alumni/DoubleFine/Telltale games: Psychonauts, Costume Quest, Brutal Legend, Deathspank, Sam and Max, etc.

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Right:

I hate using the joystick for steering but I'll admit that's a personal choice. It does piss me off that every time I come out of saving I fuck up and go into my satchel! That habit will fade I hope.

I have completed the first training missions and was nearly finished the sharpshooter when, wouldn't you know it, I was killed at the very last minute! After that I thought "Well why not buy that arrowhead divining thingy and spend a few minutes doing that." Two hours people, two hours following vibrations and a piercing tone. That is how much I was enjoying the look and feel of this game!

I don't much enjoy the aiming and the floaty bear things freak me out (I was seriously knackered though which prob didn't help). The script is okay, was dead happy to hear Invader Zim again though (Richard Steven Horvitz) even without his wee robot buddy. I like the way that there is movement among the other characters and that they react differently at different points in the game. Tonight I have to go out (damn you social life) but I'll try to get some more in soon.

Kv_nol (Kv_nol), Wednesday, 20 September 2006 09:30 (seventeen years ago) link

polyphonic otm, except i'd say it gets great just a bit earlier with the Lungfish boss battle. almost every level afterwards is utterly inspired, often in ridiculously varying ways

man, what a great game. it was one of those where i really had to go do something else (like sleep) but i just had to see what the next level looked like and once i got there, god DAMN it if i didn't have to play through it. wash rinse repeat.

lemin (lemin), Thursday, 21 September 2006 12:41 (seventeen years ago) link

http://www.videogameslive.com/index.php?story=59

aw shit, missed this

kingfish prætor (kingfish 2.0), Friday, 22 September 2006 06:12 (seventeen years ago) link

one month passes...
I LOVE PSYCHONAUTS

Tho the theatre / Napoleon levels are bumming me out slightly. Fuck a jumping puzzle. ESPECIALLY fuck a "must run max speed and jump at JUST THE RIGHT TIME else you fall to ground and must start over" puzzle.

David R. (popshots75`), Monday, 23 October 2006 18:33 (seventeen years ago) link

OMG I was just about to buy this game but I can NEVER EVER do jump puzzles. That is why I am enjoying Earthbound so much right now, it lets me press A whenever I goddamn well please.

Abbott (Abbott), Monday, 23 October 2006 23:18 (seventeen years ago) link

Sam & Max is out.

kingfish prætor (kingfish 2.0), Tuesday, 24 October 2006 02:54 (seventeen years ago) link

I got so sick of waiting for Load times etc I stopped playing Psychonauts and doubt I'll go back. I'm right at the end as well, it was just too irritating to do something really fast and then wait. And wait. And wait. Ruined the rythmn of the whole thing.

Kv_nol (Kv_nol), Tuesday, 24 October 2006 07:26 (seventeen years ago) link

OK, I finished pain-in-ass theatre level, and am now running from bull in day-glo paint. SO AWESOME. (Napoleonic shenanigans will have to wait until I feel like jumping and falling 25 times.)

David R. (popshots75`), Tuesday, 24 October 2006 11:50 (seventeen years ago) link

Oops, turns out Sam & Max won't be out for another week. Hmm.

http://www.telltalegames.com/samandmax

kingfish prætor (kingfish 2.0), Tuesday, 24 October 2006 13:26 (seventeen years ago) link

Tho the theatre / Napoleon levels are bumming me out slightly. Fuck a jumping puzzle. ESPECIALLY fuck a "must run max speed and jump at JUST THE RIGHT TIME else you fall to ground and must start over" puzzle.

This drove me insane. It gets harder from there, but that one "jump from the tree to the roof and to the other roof" part of Napoleon really was the single most frustrating part of the game.

They should make games like that easier, for those of us who want to "appreciate" them.

save the robot (save the robot), Wednesday, 25 October 2006 17:58 (seventeen years ago) link

That shit was so easy, what's wrong with you guys.

polyphonic (polyphonic), Wednesday, 25 October 2006 18:30 (seventeen years ago) link

OK, now the circus tent bunny mulch jump extravaganza - that's some Grade A Angus-type of bullshit.

David R. (popshots75`), Wednesday, 25 October 2006 18:53 (seventeen years ago) link

That shit was so easy, what's wrong with you guys.

Poor hand-eye coordination dur

Yeah, the circus tent was insane. But part of it was psychological. My first time to the top, I was so worried about screwing up that I kept freezing. Once I got to the top, I actually fell all the way back down again - and boy, THAT felt good - but on the way back up, it went by much more quickly. You've gotta relax. Be the ball.

save the robot (save the robot), Wednesday, 25 October 2006 19:43 (seventeen years ago) link

I'll breathe through my eyelids in honor of your peptalk, Mr. D.

David R. (popshots75`), Wednesday, 25 October 2006 19:47 (seventeen years ago) link

I only really got pissed off on just one jump in the game, and you guys know which one.

kingfish prætor (kingfish 2.0), Wednesday, 25 October 2006 20:21 (seventeen years ago) link

Gah, fine! I'll go back to psychonauts, but if it takes forever to load at any point, I'll kill someone.

SPOILER!!!

Does anyone have a hint for where I'm meant to go to when I reach the top of the asylum? There are two locked doors and stuff...

Kv_nol (Kv_nol), Thursday, 26 October 2006 12:32 (seventeen years ago) link

Keep going higher!

David R. (popshots75`), Thursday, 26 October 2006 12:39 (seventeen years ago) link

There is no higher. Is there?!

Kv_nol (Kv_nol), Thursday, 26 October 2006 15:49 (seventeen years ago) link

four months pass...
Went back to it two days ago. Telekenisis people, that's all I can tell you! From then on it's been fairly straightforward except

SPOILER SPOILER SPOILER

The fucking platformer in the meat tent. I've gotten to the last platform so many times but I had to quit as hear attack was imminent!

end of spoiler

Still though. New PS2 didn't solve load times. Talk about ruining the rythmn.

kv_nol, Tuesday, 27 February 2007 16:46 (seventeen years ago) link

Sam & Max eps 2 & 3 are out, still have only played #1, which was good.

kingfish, Tuesday, 27 February 2007 21:42 (seventeen years ago) link

Episode 4 is out on gametap and it is the best one yet.

abanana, Tuesday, 27 February 2007 22:44 (seventeen years ago) link

Frustration w/ the circus tent + 360 = I never finished. Tho I still could! OH BOY OH BOY.

David R., Friday, 2 March 2007 21:10 (seventeen years ago) link

The Meat Circus is the worst bit of the game.

kingfish, Friday, 2 March 2007 21:32 (seventeen years ago) link

"My face" I DON'T FUCKING CARE! YOU TRY CATCHING THOSE KNIVES ACTUALLY KNOW WHAT? FUCK YOU!

When that thought arrived I kind of figured a break was needed :) That break is indefinite!

kv_nol, Monday, 5 March 2007 12:04 (seventeen years ago) link

If you're on about the knifes that you have to ride to get lifted up to the next platform, you can just use your shield to automatically have them go where they need to.

kingfish, Monday, 5 March 2007 19:52 (seventeen years ago) link

Really? No Kingfish, go away. My heartrate is finally getting back to nearly normal! I'll just leave the end as one big mystery. Or finish it when work becomes stressful again.

kv_nol, Monday, 5 March 2007 23:05 (seventeen years ago) link

which part are you stuck on? the only really impossible bit i found was the inward spiraling helix jump. after that, it was okay.

kingfish, Tuesday, 6 March 2007 06:02 (seventeen years ago) link

It's chasing the bloody kid up the three different platforms. I get to the third and I know I'm meant to float but by then the kid's already dead in most cases!

kv_nol, Tuesday, 6 March 2007 09:28 (seventeen years ago) link

kill the bad guys when they immediately show up, that's what i did.

kingfish, Tuesday, 6 March 2007 16:28 (seventeen years ago) link

He's many jumping things away with the bad guys, I can't get to him, that's the problem!

kv_nol, Tuesday, 6 March 2007 16:48 (seventeen years ago) link

three weeks pass...
Sam and Max episode 5 is pretty good. Maybe the longest one yet, or maybe I just sucked at it. oh and there's a subtle Symphony of the Night reference in it!

abanana, Friday, 30 March 2007 17:05 (seventeen years ago) link

best cosplay ever

abanana, Friday, 6 April 2007 00:21 (seventeen years ago) link

apparently, Sam and Max are coming to 360 and Wii soon! Yay!

forksclovetofu, Friday, 6 April 2007 13:54 (seventeen years ago) link

O rly!? Well then, maybe I won't have to buy them on PC! I'd love to see some point and click on the Wii.

melton mowbray, Saturday, 7 April 2007 10:50 (seventeen years ago) link

three weeks pass...
the last 3 were all better than the first 3

abanana, Wednesday, 2 May 2007 17:05 (sixteen years ago) link

five months pass...

http://img.photobucket.com/albums/v12/OniLink9000/003er0.jpg

abanana, Friday, 12 October 2007 04:59 (sixteen years ago) link

about fuckin' time

kingfish, Friday, 12 October 2007 07:14 (sixteen years ago) link

http://www.doublefine.com/news.php/projects

hmmmmmmm

abanana, Tuesday, 23 October 2007 03:38 (sixteen years ago) link

what could it mean? repromotion? a port to wii?

zappi, Tuesday, 23 October 2007 16:10 (sixteen years ago) link

Double Fine President, CEO and Creative Freak Tim Schafer tells 1UP this is all a big misunderstanding. "It's crazy, isn't it? We just put that in there as a placeholder for the Psychonauts page we're eventually going to have. But we made it dark and people freaked out," he told us. "While I'm sorry people got their hopes up, I'm happy that people got excited about it. Who knows? Maybe some clever publisher will see how much excitement that dark little banner generated, and send us a few million dollars to make a new Psychonauts game! :)"

Jeff LeVine, Tuesday, 23 October 2007 21:45 (sixteen years ago) link

Whatever the next thing they have, they really need to work out a promo deal with Hot Topic. I mean, shit, if they had a stand-up of the chick w/ her fingerless gloves, you'd get a shitloada business.

http://bonusweb.idnes.cz/obrazek/psychonauts_lili.jpg

in other news:

A psychonaut (from the Greek ψυχοναύτης, meaning literally a sailor of the soul)

kingfish, Wednesday, 24 October 2007 05:13 (sixteen years ago) link

Dark Forces was my first FPS game

CaptainLorax, Wednesday, 24 October 2007 18:44 (sixteen years ago) link

I got that Game Informer! Game looks fun, tho like any newest-gen game I know I will not be playing it for 5+ years.

Abbott, Wednesday, 24 October 2007 18:56 (sixteen years ago) link

two weeks pass...

http://www.playboy.com/magazine/features/video-game-blowout/video-game-blowout7.html

nice interview with Tim. Also in this series is an interview with the Gods of War guy, for those of you who favor the more bro-centric games, where the dude openly talks about their aim to design games with all flash, and just enough substance.

kingfish, Saturday, 10 November 2007 23:11 (sixteen years ago) link

new Sam & Max game is out on Gametap now. It has some nice new features: Sam can RUN now by doubleclicking (outside only), you can steer the DeSoto with the arrow keys, adjustable hint levels, and it supports any resolution your monitor does.

Well, at least, I don't remember these features.

abanana, Sunday, 11 November 2007 02:33 (sixteen years ago) link

I can't find Maniac Mansion for OS 9> anywhere. *le sigh*

Abbott, Sunday, 11 November 2007 23:26 (sixteen years ago) link

for download

Abbott, Sunday, 11 November 2007 23:26 (sixteen years ago) link

Can you find Day of the Tentacle? It had MM built in.

Reading those Schafer and Jaffe interviews back to back was a trip.

marmotwolof, Sunday, 11 November 2007 23:36 (sixteen years ago) link

two months pass...

From a neogaf thread I see there's an adventure game called A Vampyre Story made by some ex-Lucasarts employees I've never heard of.

Some of the other games look fantastic, many clearly inspired by Curse of Monkey Island (perhaps the game with my favorite graphics ever):

http://www.adrianwerner.x.pl/2008/Skull_Rock_1.jpg
http://www.adventuretipps.de/news/soblonde_05.jpg
http://img.hrej.cz/5a/c31be09259ed608690d9df8366133d.jpeg

abanana, Friday, 11 January 2008 15:43 (sixteen years ago) link

Double Fine bought by Microsoft.

adam the (abanana), Sunday, 9 June 2019 23:19 (four years ago) link

Glad they have stability that they probably need. A little sad that the indie dream has died

Nhex, Monday, 10 June 2019 14:30 (four years ago) link

being bought or funded by one of the big pubs IS the indie dream in 2019

ciderpress, Monday, 10 June 2019 14:40 (four years ago) link

all too true

Nhex, Monday, 10 June 2019 15:17 (four years ago) link


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