is there an XCOM thread?

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i haven't yet played the story DLC, but at $3.00 you might as well just get both DLCs and enjoy the hats and haircuts, the REAL value of the DLC

they've been annoyingly vague about upcoming DLC. my guess - they're gonna do a Civilization-style big paid expansion/DLC instead of bits and bobs, which i'd be fine with

Nhex, Thursday, 18 July 2013 18:27 (ten years ago) link

xcom is so good

Mordy , Thursday, 18 July 2013 18:38 (ten years ago) link

is all the DLC included in the osx version? i got only two of the council missions when i played through on normal difficulty (confounding light and friends in low places but no slingshot or gangplank)

i think all of the elite soldier options are there though

the late great, Thursday, 18 July 2013 18:38 (ten years ago) link

they were in the non-Steamplay "Elite" Mac version- i don't know if that's the case with the current crossplatform version on Steam

Nhex, Thursday, 18 July 2013 18:40 (ten years ago) link

you mean the apple store version, right?

is there a particular way to unlock slingshot and gangplank?

the late great, Thursday, 18 July 2013 18:58 (ten years ago) link

Am I the only person here who plays the multiplayer? I love it.

polyphonic, Thursday, 18 July 2013 19:05 (ten years ago) link

i haven't tried it yet. working on beating the main campaign first.

Mordy , Thursday, 18 July 2013 19:07 (ten years ago) link

sanpaku's hints upthread pretty much sum it up

the late great, Thursday, 18 July 2013 19:08 (ten years ago) link

is there dlc for ps3

we're up all night to get (s1ocki), Thursday, 18 July 2013 21:52 (ten years ago) link

i played this up til the council mission and it became kind of obvious the game was mucking dice rolls so i could get to the end of the tutorial, which made me feel somehow worse

i better not get any (thomp), Sunday, 21 July 2013 01:17 (ten years ago) link

haha the autosave thing got me too. the third tutorial mission, the VIP escort, 3/4 of my squad goes down in a hail of plasma fire and panic. my remaning dude pushed on, grabbed the VIP and slowly and laboriously killed all the aliens on her own.

after that i turned autosave on, it makes the occasional ridiculous panic spirals way less frustrating.

― adam, Friday, 12 October 2012 13:06 (9 months ago) Bookmark Flag Post Permalink

lulz

i better not get any (thomp), Sunday, 21 July 2013 01:30 (ten years ago) link

how do you keep thin men from poisoning your dudes w/ acid spit?

the late great, Sunday, 21 July 2013 01:34 (ten years ago) link

Enough range

Your Own Personal El Guapo (kingfish), Sunday, 21 July 2013 23:37 (ten years ago) link

that's part of what makes those escort/rescue missions so aggravating, when they just jump into the map behind or ahead of you

Nhex, Sunday, 21 July 2013 23:42 (ten years ago) link

yeah that is arcadey in a weird way and i can't decide what i think of it

i better not get any (thomp), Tuesday, 23 July 2013 16:57 (ten years ago) link

YESS i have managed to kill off all my dudes and doomed earth to alien exploitation

i better not get any (thomp), Tuesday, 23 July 2013 22:58 (ten years ago) link

kind of hard to tell where the tutorial ended, there

i better not get any (thomp), Tuesday, 23 July 2013 23:03 (ten years ago) link

disheartening that no one is still playing this

so q., does the geoscape backend work like in the original? -- i mean, is the game genuinely going to the bother of generating ships + missions + flight patterns and then calculating the odds of my satellites noticing them? because it feels more like it's just rolling on a random encounter table tbh

i better not get any (thomp), Wednesday, 24 July 2013 17:51 (ten years ago) link

honestly don't have the time!

sassy, fun, and RELATABLE (forksclovetofu), Wednesday, 24 July 2013 18:02 (ten years ago) link

i rebought on Mac; will get back to it someday

geoscape is way simplified compared to the original, there's no ship pursuit tactics, just a pop up screen at random intervals. still, like a lot of things in the game it's good enough

Nhex, Wednesday, 24 July 2013 19:10 (ten years ago) link

so do you reckon no backend, then?

i better not get any (thomp), Wednesday, 24 July 2013 19:48 (ten years ago) link

don't know for sure but i doubt it - the variables are so few (month, continent, city, ship type, mission type) they really don't need a full-on sim

Nhex, Wednesday, 24 July 2013 19:58 (ten years ago) link

i'm not really finding the geoscape stuff to be that different from the OG tbh

the late great, Wednesday, 24 July 2013 20:01 (ten years ago) link

are you kidding man, remember all those hidden bases you had to find, sending out patrols for discovery and intercept, and a million ships over the earth at once and having two or three Skyranger crews to cover the load, it was micromanagement hell

Nhex, Wednesday, 24 July 2013 20:04 (ten years ago) link

are you playing on classic?

the late great, Wednesday, 24 July 2013 20:07 (ten years ago) link

oh.. nope

Nhex, Wednesday, 24 July 2013 20:12 (ten years ago) link

i was thinking 'man i am going to run this into the ground and start again in classic ironman and ace it' and yup i just died on the first mission

i better not get any (thomp), Friday, 26 July 2013 19:45 (ten years ago) link

three weeks pass...

declassified blows. why anyone would emulate mass effect combat play is beyond me.

best null wave (bnw), Wednesday, 21 August 2013 01:28 (ten years ago) link

that's a shame, but expected given how messed up the development has been for that. it was supposed to come out before Enemy Unknown!

http://games.on.net/2013/08/xcom-enemy-within-will-expand-enemy-unknown-and-add-replayability-mechtoids-and-more-we-speak-to-firaxis/

First actual confirmation on Enemy Within that I've seen. Surprised it won't be a DLC add-on for console though, as it will be for PC.

Nhex, Wednesday, 21 August 2013 13:54 (ten years ago) link

ah i see, embargo was lifted today

Nhex, Wednesday, 21 August 2013 19:44 (ten years ago) link

mass effect combat works on paper, i can see why they might want to try and fix it, plus i mean it sells i guess

enemy within sounds potentially a mess.

“In order to construct the MECs and MEC troopers, you’ll need a resource called Meld that we’ve introduced on all the maps. Meld is stored in self-destructing canisters, so if you want it, you’ll have to be a bit aggressive. The risk can be well worth the reward.”

hm

is xcom rubberbanded at all? i keep losing all but one of my entire force and then storming something with a bunch of rookies in a way that seems ... odd

♛ LIL UNIT ♛ (thomp), Wednesday, 21 August 2013 22:36 (ten years ago) link

I totally prefer "Elerium".
http://edition.cnn.com/2013/08/28/world/europe/new-chemical-element/index.html?hpt=hp_c5

Nhex, Thursday, 29 August 2013 06:37 (ten years ago) link

one month passes...

ios is 50% off right now.

sofatruck, Friday, 11 October 2013 13:41 (ten years ago) link

whats this like on console vs mac? usually dont like keyboard/mouse gaming but seems like it would be the better option here

ṿῗᾄǤℝᾄ (am0n), Friday, 11 October 2013 16:34 (ten years ago) link

it's sick on mac

the late great, Friday, 11 October 2013 19:23 (ten years ago) link

yeah? might grab it on steam then

ṿῗᾄǤℝᾄ (am0n), Friday, 11 October 2013 23:02 (ten years ago) link

one year passes...

XCOM 2 announced as PC-exclusive for the fall. kind of surprised!
http://www.ign.com/articles/2015/06/01/xcom-2-announced-ign-first

Nhex, Monday, 1 June 2015 15:48 (eight years ago) link

anyone who likes XCOM should def try Invisible Inc

Mordy, Monday, 1 June 2015 15:51 (eight years ago) link

A mobile base: a flying aircraft carrier called the Avenger

Subtle, innit?

Purves Grundy (kingfish), Monday, 1 June 2015 21:42 (eight years ago) link

That was in the original game!

Nhex, Tuesday, 2 June 2015 04:16 (eight years ago) link

oh wait, this thing?

http://ufopaedia.org/images/4/4e/UP001.gif

I always thought of this as just a lander or pursuit craft, a bigger version of the skyranger, not a flying aircraft carrier.

Purves Grundy (kingfish), Tuesday, 2 June 2015 04:34 (eight years ago) link

yeah, it was, though tbf it was the really souped-up version that let you hold way more people and tanks than the old crappy Skyranger

Nhex, Tuesday, 2 June 2015 04:39 (eight years ago) link

powered by Elerium-113 (tm)

Nhex, Tuesday, 2 June 2015 04:39 (eight years ago) link

two months pass...

xcom 2 delayed to February 5

NOOOOOOOoooooooo

1995 ball boy (Karl Malone), Friday, 28 August 2015 17:56 (eight years ago) link

five months pass...

the good news it's almost february 5th and these reviews look pretty dope

Worth Taking from Little Kid (Will M.), Tuesday, 2 February 2016 21:29 (eight years ago) link

yyyyyyyeeEEEEESSSSSSSSS

Karl Malone, Tuesday, 2 February 2016 21:32 (eight years ago) link

I have a pretty weak ass old imac so I assume I cant play u_u

carthago delenda est (mayor jingleberries), Tuesday, 2 February 2016 22:58 (eight years ago) link

pretty much dragged out fallout 4 for 2 1/2 months for this ^_^

bnw, Wednesday, 3 February 2016 19:20 (eight years ago) link

I have a pretty weak ass old imac so I assume I cant play u_u

― carthago delenda est (mayor jingleberries), Tuesday, February 2, 2016 10:58 PM (2 days ago) Bookmark Flag Post Permalink

yeah hoping for a demo just so i can confirm it works on a laptop that's, like, par at best for 1, before i throw money at them

carly rae jetson (thomp), Thursday, 4 February 2016 04:40 (eight years ago) link


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