The Last of Us - it's the time of the season

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it was pretty cool but man the loading times

Nhex, Thursday, 13 June 2013 13:53 (six years ago) link

gaming's citizen kane with andy warhol's loading times

am0n, Thursday, 13 June 2013 15:05 (six years ago) link

day 1 server issues :B

https://twitter.com/Naughty_Dog/status/345591249148985344

am0n, Friday, 14 June 2013 17:36 (six years ago) link

http://thecitizenkaneofvideogames.tumblr.com/

kenjataimu (cozen), Sunday, 16 June 2013 16:00 (six years ago) link

i am not sure this is gaming's citizen kane moment, but it is very good

Roberto Spiralli, Sunday, 16 June 2013 16:24 (six years ago) link

it doesn't start off promisingly - for the first few sections of the game it doesn't hold your hand so much as take the controller, sit you down with a hot drink, and say 'listen, let me do this bit ok?'. but it gets beyond that, although it never quite stops giving you helpful nudges. it feels initially like it is aiming for Uncharted: Heavy Rain of Zombies but once it gets going it surpasses that low bar without effort. the basic gameplay is very simple and i did wonder if i really wanted to throw however many hours at doing the same thing over and over, but the game manages to keep contriving situations that refuse to let you just fall back on what worked last time, and that is probably the most impressive achievement. it's never scary but it is frequently intense. however it is as linear as all get out, no more illusion of choice of direction than i dunno operation wolf, so if you have a philosophical problem with that look elsewhere i guess.

supplies are scarce enough that you actually have to think about what your doing, which is essential for a game like this to work and if i'd have had to pick a place they'd have gone wrong that probably would've been it. it does look great, and the recognizable bits of boston at the start are very cool. the story and the characters and the voice acting etc are all at least reasonably intelligent but as usual the assumption is that gamers are impervious to subtlety, so none of it is what it could or should be to deserve the critical jizz.

so yeah, it is very good. it's paced so you can't put the controller down because you always feel like you're in the middle of something, but there is also a genuine feeling of not wanting to stop, of wanting to know what's next, and that's as much of a recommendation as anything imo.

Roberto Spiralli, Sunday, 16 June 2013 16:41 (six years ago) link

how much space does it need to install on ps3? (ive only got the 12gb hd)

NI, Sunday, 16 June 2013 19:03 (six years ago) link

it's 26gb so it will want 52 gb (!) to download and install.

adam, Sunday, 16 June 2013 19:50 (six years ago) link

i mean from disc version - i've written off ever downloading anything on this flimsy thing

NI, Monday, 17 June 2013 02:05 (six years ago) link

operation wolf!! i have not thought about that game in literally years

the bitcoin comic (thomp), Monday, 17 June 2013 21:52 (six years ago) link

Anyone else getting a Children of Men vibe from this?

Jersey Al (Albert R. Broccoli), Tuesday, 18 June 2013 13:09 (six years ago) link

getting a citizen kane vibe
for christmas
lil orson welles head that takes three AA batteries

i didn't even give much of a fuck that you were mod (forksclovetofu), Tuesday, 18 June 2013 20:06 (six years ago) link

hey remember how you were like man i love uncharted's shitty gameplay but all these engaging characters and this breezy story are really dragging me down? have i got the game for u

adam, Tuesday, 18 June 2013 22:46 (six years ago) link

like right at the beginning of the game this little girl dies and it's like who cares but the protagonist is fuckin freaking out and it's just like that heavy rain glitch video where dude is like SHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWN

adam, Tuesday, 18 June 2013 23:21 (six years ago) link

lmao

am0n, Wednesday, 19 June 2013 02:06 (six years ago) link

This is good so far!

lego maniac cop (latebloomer), Thursday, 20 June 2013 17:57 (six years ago) link

i'm kinda tempted? I don't like uncharted at all though.

i didn't even give much of a fuck that you were mod (forksclovetofu), Thursday, 20 June 2013 18:05 (six years ago) link

I played Uncharted 2 for about 30 minutes and decided it wasn't for me. This, on the other hand, I started playing a couple nights ago and so far it totally rules, it's exactly Half-Life but it's too pretty and fun to not enjoy it.

align="justify" font="ancient" (flamboyant goon tie included), Thursday, 20 June 2013 18:53 (six years ago) link

Just on a technical level, I am super impressed with how fluid it moves from "you're playing" to "watch this!". And (barring the insanely long install time) the loading times are fluid and wonderful. Zero inventory management. Skyrim was the only other Big PS3 game I felt compelled to complete but this one kills it. Critic hyperbole otm, imo

align="justify" font="ancient" (flamboyant goon tie included), Thursday, 20 June 2013 18:58 (six years ago) link

lol @ "completing" skyrim

am0n, Thursday, 20 June 2013 19:02 (six years ago) link

I said "compelled to complete", not that I completed it

align="justify" font="ancient" (flamboyant goon tie included), Thursday, 20 June 2013 19:07 (six years ago) link

I did complete a lot of it :( despite agonizing load times :(

align="justify" font="ancient" (flamboyant goon tie included), Thursday, 20 June 2013 19:09 (six years ago) link

me too, i even shamefully bought dlc :|

i watched part of a last of us playthrough and the boston ruins made me think of hl2. i guess the clickers wouldn't be out of place in ravenholm. i'm good with the uncharted style controls as long as the targeting isn't crappy

am0n, Thursday, 20 June 2013 19:55 (six years ago) link

i am not gonna say anything about the ending except to say that it is kinda worth saying something about and not necessarily in a negative way

Roberto Spiralli, Thursday, 20 June 2013 20:48 (six years ago) link

Loved the game but was so worried about the frequency of pastiche that was abundant during it's 14hr journey that I was afraid the ending would head the same direction. The turn it takes is fantastic, not so much a plot-twist as something you should have expected to have seen coming... and are, actually, given constant evidence of throughout the course of the game, not just gameplay tidbits in between purely relevant 20 second cut-scene segments. I really loved it, the game and how it eventually chose to close itself.

kelpolaris, Wednesday, 26 June 2013 22:31 (six years ago) link

No spoilers, but vague details abundant

What I especially love is fact that that the game does not take your actions as a summation of the entire fate of the universe.... it starts as a character study and ends as such. The side characters you meet throughout the course of the game I initially thought were a bit irrelevant and undeveloped until I realized there is this large thematic string between all of these people and the ways they cope with loss. Everyone has their own dramatic reaction, and every reaction befits their own definition of self-preservation... whether identity, quality of life, or actualized existence.

Still, I am a bit askew as to what benefit having Ellie modeled after Ellen Page did for the series. Did they really find that we couldn't emote w/ a videogame character unless we had an already established connective node with them already? Were they afraid of creating a side character that was too generic to care for?

kelpolaris, Wednesday, 26 June 2013 22:36 (six years ago) link

I haven't completed it yet!

Finding the fungus flowers in dark places never ceased to creep me out, like, the fuck out

ah I was wondering why she looked so familiar the whole time. Was it actually Ellen Page? Tommy and Henry look really familiar, too.

There's no official evidence to posit Ellen Page as Ellie's inspiration but it's all I could think about a year ago, seeing the videos teased for this at e3. Ellen Page actually addressed the likeliness with disapproval just recently: http://kotaku.com/famous-actor-sounds-upset-about-the-last-of-us-ellie-551365129

Tommy & Henry hit me immediately as Walt and Michael, from Lost.

Running with this theme, the developers behind Bioshock: Infinite cited the fact that they changed Elizabeth's initial look to resemble that of Disney's Belle (Beauty & The Beast) to make her expressions more emotionally charged and "real" in circumstance of her face... everything being super-expressed and all. I'm taking this cue and thinking that Naughty Dog did something somewhat akin in trying to give us a character with a face we wouldn't forget, especially considering the basis of the game's plot depends on an emotional connection with this character....

...which is a weird move, I think, as there's a fair amount of evidence from too many other videogames that we can become attached to a character without their possessing a physical allusion to something we already know, and likely like. Alyx Vance from Half-Life 2 looks like nobody else, and is most definitely one of few videogame characters I can recall from memory as being particularly memorable.

kelpolaris, Thursday, 27 June 2013 00:51 (six years ago) link

started this last night, beginning was cool, i liked the flash-forward 20 years, and then all of the sudden i was spending an hour walking through houses and helping a lady climb on things

we're up all night to get (s1ocki), Sunday, 30 June 2013 16:45 (six years ago) link

that could be an ok evening

the bitcoin comic (thomp), Sunday, 30 June 2013 17:41 (six years ago) link

Seeing ads and reviews for this make me want to brave my PS3-induced motion sickness and give it a shot.

Stately, plump Carey Mulleeegan (Leee), Saturday, 6 July 2013 02:08 (six years ago) link

Is it worth potentially barfing to play?

Stately, plump Carey Mulleeegan (Leee), Saturday, 6 July 2013 02:16 (six years ago) link

gravol

we're up all night to get (s1ocki), Sunday, 7 July 2013 06:50 (six years ago) link

Still, I am a bit askew as to what benefit having Ellie modeled after Ellen Page did for the series. Did they really find that we couldn't emote w/ a videogame character unless we had an already established connective node with them already? Were they afraid of creating a side character that was too generic to care for?

― kelpolaris, Wednesday, June 26, 2013 6:36 PM (1 week ago) Bookmark

nerdbait

i wanna be a gabbneb baby (Hungry4Ass), Sunday, 7 July 2013 07:09 (six years ago) link

i'll protect you ellen... *pushes glasses against bridge of nose*

i wanna be a gabbneb baby (Hungry4Ass), Sunday, 7 July 2013 07:10 (six years ago) link

^Totally.

It's so embarrassing/hilarious to see fanboys get defensive about this game's obvious pandering. "She doesn't look at all like Ellen Page! Stop criticizing this MASTERPIECE!"

Gamers are the worst people.

lego maniac cop (latebloomer), Sunday, 7 July 2013 21:42 (six years ago) link

That said, having just finished the game, I liked it a lot!

lego maniac cop (latebloomer), Sunday, 7 July 2013 21:44 (six years ago) link

Who's Ellen Paige?

Louie Althusser (Leee), Sunday, 7 July 2013 21:53 (six years ago) link

Juno

lego maniac cop (latebloomer), Sunday, 7 July 2013 22:14 (six years ago) link

juno who she is, don't play dumb

we're up all night to get (s1ocki), Sunday, 7 July 2013 22:23 (six years ago) link

two weeks pass...

This game is so great.

polyphonic, Monday, 22 July 2013 17:21 (six years ago) link

Help a n00b:

If I love this game and the Tomb Raider reboot (and to a slightly lesser extent Far Cry 3), what else would you recommend?

Jersey Al (Albert R. Broccoli), Monday, 22 July 2013 17:35 (six years ago) link

The Walking Dead, Uncharted 2, Red Dead Redemption, Max Payne 3, Resident Evil 4, Heavy Rain, Dead Space 2, Alan Wake if you can find it for like $2

polyphonic, Monday, 22 July 2013 17:53 (six years ago) link

two weeks pass...

I actually liked Assassin's Creed 3 too, like a lot.

Jersey Al (Albert R. Broccoli), Saturday, 10 August 2013 06:02 (six years ago) link

two months pass...

this game is pretty great huh?

children of men vibe otm, at least for the first couple of hours: a freaky event that has rendered the survival of humanity tenuous; a government clampdown; a resistance group smuggling a girl out from the controlled zone of martial law; an ambiguous relationship between the protagonist and that group

TracerHandVEVO (Tracer Hand), Saturday, 9 November 2013 16:01 (five years ago) link

zombies? do i have to?

lol this was EXACTLY my reaction as well. thank god they figure very very little in the first couple of three hours.

TracerHandVEVO (Tracer Hand), Saturday, 9 November 2013 16:02 (five years ago) link

still waiting for it to hit that 25 buck used sweet spot

there's no camera to capture that yelping moment! (forksclovetofu), Saturday, 9 November 2013 18:54 (five years ago) link

i downloaded the fucker straight off the net. so psyched this era is finally upon us. the only time i really play games anymore is when i'm sick and fuck if i'm going outside on a wet november day in my state.

TracerHandVEVO (Tracer Hand), Saturday, 9 November 2013 21:23 (five years ago) link

two weeks pass...

Finally got some more time to play this. It is really fun AS A GAME. If that makes sense. Some sections surprisingly difficult, and the game has a pretty good sense of when to dump you back at the beginning of a section and thereby let you play through seamlessly, fuelling your own sense of badassness, or when, on the other hand, to give you a break and let you keep the gains you'd got.

It basically succeeds in all the places that Uncharted failed: it has a core mechanic - sneaking, melee and a bit of shooting - that miraculously doesn't ever get repetitive; it doesn't rely on shooting galleries as set pieces or to slow things down artificially; you constantly feel just barely on the verge of being competent enough, and equipped enough, to deal with what's coming next

TracerHandVEVO (Tracer Hand), Tuesday, 26 November 2013 09:47 (five years ago) link

I bought LIS last month! Haven't had the chance to play it yet, but nice to hear it get the ILG stamp of approval.

Siouxie Sioux Vide (Leee), Wednesday, 9 January 2019 19:57 (nine months ago) link

there are some cringy parts and it's not for everyone but i overall loved it .

(•̪●) (carne asada), Wednesday, 9 January 2019 20:23 (nine months ago) link

I don't know this game (LIStrange). Is it worth $5 for the "Complete Series?"

Josh in Chicago, Wednesday, 9 January 2019 20:37 (nine months ago) link

yes!

illegal economic migration (Tracer Hand), Wednesday, 9 January 2019 20:41 (nine months ago) link

Oh, wait, it's for PS3, don't think I can play it on PS4?

Josh in Chicago, Wednesday, 9 January 2019 20:44 (nine months ago) link

I bought it for PS4! It's pricier than the PS3 version of course: $6.

Siouxie Sioux Vide (Leee), Wednesday, 9 January 2019 20:45 (nine months ago) link

I got that a while ago, and I need to backlog the other series and the sequel before I can even start the first one right

Nhex, Wednesday, 9 January 2019 21:50 (nine months ago) link

there's only one episode of S2 out now iirc or maybe I've misunderstood

illegal economic migration (Tracer Hand), Wednesday, 9 January 2019 22:02 (nine months ago) link

Nhex, I may be misinterpreting your post but from what I've gathered, LIFE IS STRANGE can/should be played before LIFE IS STRANGE: BEFORE THE STORM which is a prequel.

Siouxie Sioux Vide (Leee), Wednesday, 9 January 2019 22:08 (nine months ago) link

i should go back to it. i played the first ep (maybe 2) and it was charming but not super compelling to me - maybe it picks up?

Mordy, Wednesday, 9 January 2019 22:15 (nine months ago) link

xp ...right... also that prequel before LIS2

Nhex, Thursday, 10 January 2019 00:24 (nine months ago) link

Hold up, is Life is Strange kind of a choose your own adventure game? Or are there control mechanics? If it's the former seems better suited for something like the Switch. Even then, I got Thimbleweed Park for the Switch way back and haven't really played it because I didn't find the gameplay (as such) compelling. The reviews of Life is Strange are super strong, but without seeking spoiler-y gameplay vids it looks like maybe it's a bunch of cut scenes connected by asking you to pick from a pair of choices?

Josh in Chicago, Thursday, 10 January 2019 13:00 (nine months ago) link

yes it is a story game where you make choices and walk around - not for everyone but i loved it and feel like it shares a vibe with last of us

illegal economic migration (Tracer Hand), Thursday, 10 January 2019 13:03 (nine months ago) link

Which I haven't played yet, but that (this) one has character mechanics, right? You control the character, fight, hide, explore, right? It just has a strong narrative on top of it, correct?

Josh in Chicago, Thursday, 10 January 2019 13:10 (nine months ago) link

Last of Us is an action/stealth game

Life Is Strange is a supernatural story game

illegal economic migration (Tracer Hand), Thursday, 10 January 2019 13:40 (nine months ago) link

life is strange is like a telltale game (tho not actually a telltale game)

Mordy, Thursday, 10 January 2019 14:53 (nine months ago) link


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