The Last of Us - it's the time of the season

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wait, they got 10/10 from God as a Geek????????? *runs to store*

they are either militarists (ugh) or kangaroos (?) (DJP), Thursday, 6 June 2013 16:59 (ten years ago) link

and her characters name? you guessed it: frank stallone ellie

joe bogus (am0n), Thursday, 6 June 2013 17:01 (ten years ago) link

OFFICIAL PLAYSTATION MAGAZINE says "this PS exclusive is a MUST-BUY"

joe bogus (am0n), Thursday, 6 June 2013 17:03 (ten years ago) link

http://images.crispygamer.com/public/column-2288/kanethegame.jpg

never forget

Roberto Spiralli, Thursday, 6 June 2013 17:07 (ten years ago) link

actually, is there a gritty adventure narrative rhythm game out there? I would totally play that

they are either militarists (ugh) or kangaroos (?) (DJP), Thursday, 6 June 2013 17:09 (ten years ago) link

just play bit trip runner on a half broken black and white tv, that should get you there

O_o-O_O-o_O (jjjusten), Thursday, 6 June 2013 17:12 (ten years ago) link

until i see video demonstrating otherwise i assume this game is just zombie uncharted with some handwringing over the murdering

adam, Thursday, 6 June 2013 17:21 (ten years ago) link

gameplay looks the same, the molotov cocktail throw in the video above is exactly like uncharted grenades. i think main difference is that its more rpg, open world, carrying items, etc. i could be wrong tho

joe bogus (am0n), Thursday, 6 June 2013 17:25 (ten years ago) link

the laboured choking and the head-smashing are quite different from the tone of uncharted

Roberto Spiralli, Thursday, 6 June 2013 17:27 (ten years ago) link

actually this isn't rpg at all so nm

joe bogus (am0n), Thursday, 6 June 2013 17:33 (ten years ago) link

ok i am getting this tomorrow and if it is anything less than gaming's citizen kane moment i am going to have been misled by advertising yet again

Roberto Spiralli, Thursday, 13 June 2013 11:40 (ten years ago) link

this isnt the citizen kane of gaming... citizen kane is the The Last Of Us of cinema

i wanna be a gabbneb baby (Hungry4Ass), Thursday, 13 June 2013 11:44 (ten years ago) link

that jpg has many ilx appropriate applications

Roberto Spiralli, Thursday, 13 June 2013 12:42 (ten years ago) link

my hopes for this game are right around the level of gaming's lethal weapon moment, or at my most giddily optmstic, gaming's ghostbusters moment, although the original ghostbusters game had a fair claim to that distinction.

Roberto Spiralli, Thursday, 13 June 2013 12:45 (ten years ago) link

it was pretty cool but man the loading times

Nhex, Thursday, 13 June 2013 13:53 (ten years ago) link

gaming's citizen kane with andy warhol's loading times

am0n, Thursday, 13 June 2013 15:05 (ten years ago) link

day 1 server issues :B

https://twitter.com/Naughty_Dog/status/345591249148985344

am0n, Friday, 14 June 2013 17:36 (ten years ago) link

http://thecitizenkaneofvideogames.tumblr.com/

kenjataimu (cozen), Sunday, 16 June 2013 16:00 (ten years ago) link

i am not sure this is gaming's citizen kane moment, but it is very good

Roberto Spiralli, Sunday, 16 June 2013 16:24 (ten years ago) link

it doesn't start off promisingly - for the first few sections of the game it doesn't hold your hand so much as take the controller, sit you down with a hot drink, and say 'listen, let me do this bit ok?'. but it gets beyond that, although it never quite stops giving you helpful nudges. it feels initially like it is aiming for Uncharted: Heavy Rain of Zombies but once it gets going it surpasses that low bar without effort. the basic gameplay is very simple and i did wonder if i really wanted to throw however many hours at doing the same thing over and over, but the game manages to keep contriving situations that refuse to let you just fall back on what worked last time, and that is probably the most impressive achievement. it's never scary but it is frequently intense. however it is as linear as all get out, no more illusion of choice of direction than i dunno operation wolf, so if you have a philosophical problem with that look elsewhere i guess.

supplies are scarce enough that you actually have to think about what your doing, which is essential for a game like this to work and if i'd have had to pick a place they'd have gone wrong that probably would've been it. it does look great, and the recognizable bits of boston at the start are very cool. the story and the characters and the voice acting etc are all at least reasonably intelligent but as usual the assumption is that gamers are impervious to subtlety, so none of it is what it could or should be to deserve the critical jizz.

so yeah, it is very good. it's paced so you can't put the controller down because you always feel like you're in the middle of something, but there is also a genuine feeling of not wanting to stop, of wanting to know what's next, and that's as much of a recommendation as anything imo.

Roberto Spiralli, Sunday, 16 June 2013 16:41 (ten years ago) link

how much space does it need to install on ps3? (ive only got the 12gb hd)

NI, Sunday, 16 June 2013 19:03 (ten years ago) link

it's 26gb so it will want 52 gb (!) to download and install.

adam, Sunday, 16 June 2013 19:50 (ten years ago) link

i mean from disc version - i've written off ever downloading anything on this flimsy thing

NI, Monday, 17 June 2013 02:05 (ten years ago) link

operation wolf!! i have not thought about that game in literally years

the bitcoin comic (thomp), Monday, 17 June 2013 21:52 (ten years ago) link

Anyone else getting a Children of Men vibe from this?

Jersey Al (Albert R. Broccoli), Tuesday, 18 June 2013 13:09 (ten years ago) link

getting a citizen kane vibe
for christmas
lil orson welles head that takes three AA batteries

i didn't even give much of a fuck that you were mod (forksclovetofu), Tuesday, 18 June 2013 20:06 (ten years ago) link

hey remember how you were like man i love uncharted's shitty gameplay but all these engaging characters and this breezy story are really dragging me down? have i got the game for u

adam, Tuesday, 18 June 2013 22:46 (ten years ago) link

like right at the beginning of the game this little girl dies and it's like who cares but the protagonist is fuckin freaking out and it's just like that heavy rain glitch video where dude is like SHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWN

adam, Tuesday, 18 June 2013 23:21 (ten years ago) link

lmao

am0n, Wednesday, 19 June 2013 02:06 (ten years ago) link

This is good so far!

lego maniac cop (latebloomer), Thursday, 20 June 2013 17:57 (ten years ago) link

i'm kinda tempted? I don't like uncharted at all though.

i didn't even give much of a fuck that you were mod (forksclovetofu), Thursday, 20 June 2013 18:05 (ten years ago) link

I played Uncharted 2 for about 30 minutes and decided it wasn't for me. This, on the other hand, I started playing a couple nights ago and so far it totally rules, it's exactly Half-Life but it's too pretty and fun to not enjoy it.

align="justify" font="ancient" (flamboyant goon tie included), Thursday, 20 June 2013 18:53 (ten years ago) link

Just on a technical level, I am super impressed with how fluid it moves from "you're playing" to "watch this!". And (barring the insanely long install time) the loading times are fluid and wonderful. Zero inventory management. Skyrim was the only other Big PS3 game I felt compelled to complete but this one kills it. Critic hyperbole otm, imo

align="justify" font="ancient" (flamboyant goon tie included), Thursday, 20 June 2013 18:58 (ten years ago) link

lol @ "completing" skyrim

am0n, Thursday, 20 June 2013 19:02 (ten years ago) link

I said "compelled to complete", not that I completed it

align="justify" font="ancient" (flamboyant goon tie included), Thursday, 20 June 2013 19:07 (ten years ago) link

I did complete a lot of it :( despite agonizing load times :(

align="justify" font="ancient" (flamboyant goon tie included), Thursday, 20 June 2013 19:09 (ten years ago) link

me too, i even shamefully bought dlc :|

i watched part of a last of us playthrough and the boston ruins made me think of hl2. i guess the clickers wouldn't be out of place in ravenholm. i'm good with the uncharted style controls as long as the targeting isn't crappy

am0n, Thursday, 20 June 2013 19:55 (ten years ago) link

i am not gonna say anything about the ending except to say that it is kinda worth saying something about and not necessarily in a negative way

Roberto Spiralli, Thursday, 20 June 2013 20:48 (ten years ago) link

Loved the game but was so worried about the frequency of pastiche that was abundant during it's 14hr journey that I was afraid the ending would head the same direction. The turn it takes is fantastic, not so much a plot-twist as something you should have expected to have seen coming... and are, actually, given constant evidence of throughout the course of the game, not just gameplay tidbits in between purely relevant 20 second cut-scene segments. I really loved it, the game and how it eventually chose to close itself.

kelpolaris, Wednesday, 26 June 2013 22:31 (ten years ago) link

No spoilers, but vague details abundant

What I especially love is fact that that the game does not take your actions as a summation of the entire fate of the universe.... it starts as a character study and ends as such. The side characters you meet throughout the course of the game I initially thought were a bit irrelevant and undeveloped until I realized there is this large thematic string between all of these people and the ways they cope with loss. Everyone has their own dramatic reaction, and every reaction befits their own definition of self-preservation... whether identity, quality of life, or actualized existence.

Still, I am a bit askew as to what benefit having Ellie modeled after Ellen Page did for the series. Did they really find that we couldn't emote w/ a videogame character unless we had an already established connective node with them already? Were they afraid of creating a side character that was too generic to care for?

kelpolaris, Wednesday, 26 June 2013 22:36 (ten years ago) link

I haven't completed it yet!

Finding the fungus flowers in dark places never ceased to creep me out, like, the fuck out

ah I was wondering why she looked so familiar the whole time. Was it actually Ellen Page? Tommy and Henry look really familiar, too.

There's no official evidence to posit Ellen Page as Ellie's inspiration but it's all I could think about a year ago, seeing the videos teased for this at e3. Ellen Page actually addressed the likeliness with disapproval just recently: http://kotaku.com/famous-actor-sounds-upset-about-the-last-of-us-ellie-551365129

Tommy & Henry hit me immediately as Walt and Michael, from Lost.

Running with this theme, the developers behind Bioshock: Infinite cited the fact that they changed Elizabeth's initial look to resemble that of Disney's Belle (Beauty & The Beast) to make her expressions more emotionally charged and "real" in circumstance of her face... everything being super-expressed and all. I'm taking this cue and thinking that Naughty Dog did something somewhat akin in trying to give us a character with a face we wouldn't forget, especially considering the basis of the game's plot depends on an emotional connection with this character....

...which is a weird move, I think, as there's a fair amount of evidence from too many other videogames that we can become attached to a character without their possessing a physical allusion to something we already know, and likely like. Alyx Vance from Half-Life 2 looks like nobody else, and is most definitely one of few videogame characters I can recall from memory as being particularly memorable.

kelpolaris, Thursday, 27 June 2013 00:51 (ten years ago) link

started this last night, beginning was cool, i liked the flash-forward 20 years, and then all of the sudden i was spending an hour walking through houses and helping a lady climb on things

we're up all night to get (s1ocki), Sunday, 30 June 2013 16:45 (ten years ago) link

that could be an ok evening

the bitcoin comic (thomp), Sunday, 30 June 2013 17:41 (ten years ago) link

Seeing ads and reviews for this make me want to brave my PS3-induced motion sickness and give it a shot.

Stately, plump Carey Mulleeegan (Leee), Saturday, 6 July 2013 02:08 (ten years ago) link

Is it worth potentially barfing to play?

Stately, plump Carey Mulleeegan (Leee), Saturday, 6 July 2013 02:16 (ten years ago) link

gravol

we're up all night to get (s1ocki), Sunday, 7 July 2013 06:50 (ten years ago) link

Still, I am a bit askew as to what benefit having Ellie modeled after Ellen Page did for the series. Did they really find that we couldn't emote w/ a videogame character unless we had an already established connective node with them already? Were they afraid of creating a side character that was too generic to care for?

― kelpolaris, Wednesday, June 26, 2013 6:36 PM (1 week ago) Bookmark

nerdbait

i wanna be a gabbneb baby (Hungry4Ass), Sunday, 7 July 2013 07:09 (ten years ago) link

Show is supposed to be great. If I'm going to get caught up in that world again, I think I'm officially starting "Last of Us Part 2" for the first time. Wish me luck! Hope I fare better than John Carpenter.

Josh in Chicago, Wednesday, 11 January 2023 12:56 (one year ago) link

I'd be surprised if season 1 covers more than Part 1! But I'm also not going to tell someone not to play Part 2.

Rabbity Gainsborough (Leee), Wednesday, 11 January 2023 16:38 (one year ago) link

I just meant that I will be in the LoU mindset, though I did hear that S1 might at least nod to elements of Part 2, or set stuff up. Not that I would notice if I didn't play it first.

Josh in Chicago, Wednesday, 11 January 2023 18:15 (one year ago) link

one month passes...

So, the show has only THREE episodes left, and I'm going to guess it'll break down like this:

7: Left Behind DLC -- alternating the mall stuff and the flashbacks with Riley, and ending with Ellie sewing up Joel.
8: David
9: SLC/Giraffes

I guess with so few left, there's not a whole lot of wiggle room for weird detours.

Shartreuse (Leee), Thursday, 23 February 2023 01:30 (one year ago) link

Exactly what I figured. And imo it's not enough. All those detours haven't given Joel and Ellie much time together, especially since two of the three likely episodes left mostly focus on them apart. The show is going from Joel literally on the cusp of leaving her to the way it all ends, which seems pretty ... rushed.

Josh in Chicago, Thursday, 23 February 2023 13:31 (one year ago) link

Depends if Ep9 is going to have the whole Giraffe backstory detour like Ep3.

captured in Africa,
Sent to the Zoo,
outbreak,
post outbreak shenanigans/bartering with monkeys etc,
meet Joel & Ellie.

my opinionation (Hamildan), Friday, 24 February 2023 17:01 (one year ago) link

Isn't that the plot of "Madagascar"

Maybe they'll reveal that the outbreak started with the giraffes, and all the Last of Us 2 haters will explode with renewed rage.

Josh in Chicago, Friday, 24 February 2023 18:03 (one year ago) link

Although I don't think that the pacing has been compressed for the rest of the season, I do think that Joel going from "you're better off with Tommy" to "Giddy-up, kiddo" felt abrupt without the intervening montage of the three of them traveling back to Jackson that let us see him reconsider.

Shartreuse (Leee), Friday, 24 February 2023 18:05 (one year ago) link

I get that that whole detour was to show that Joel is starting to feel older and less secure about himself but yeah, it didn't really work quite right for me. Also being an absolute dick to his beloved brother when he said he was married and expecting

I *definitely* think this season should have been episode longer, knowing what's left for it to show. But I suppose one advantage of the show over the game is that Bella and Pedro are actors, not animated, which can let them do some pretty heavy lifting with just a wince or a smile in the way the game (however exemplary the animation) can't quite compare.

Josh in Chicago, Monday, 27 February 2023 13:20 (one year ago) link

While I am impressed at how well they have compressed the game, this episode felt particularly rushed.

Josh in Chicago, Monday, 6 March 2023 03:27 (one year ago) link

Quick perusal of YT shows compilations of all the game's cutscenes take about 3-5 hours (HLTB lists 15 hours to beat the main story) -- so while the runtime doesn't suggest that dramatic content is being cut, maybe the transition from gameplay to just viewing is where things feel wonky for you?

Shartreuse (Leee), Tuesday, 7 March 2023 22:23 (one year ago) link

But of course there's more to the game's story than the cut scenes. For example, the stuff with Bill, hanging upside is gameplay, but that whole scene is still part of the narrative. I was skimming a cutscene compilation the other day, and there's a lot of not strictly cut scene that's not included, like the shooting of Marlene. I guess that's not a cutscene, but it's pretty important! Also, of course, just the general gameplay itself develops (the) character(s).

But, like, I find it shocking that the Bill and Frank episode (which is not important, however good) gets over 80 minutes, but this most recent one (which is also ultimately maybe not important, but is dramatically impactful to the connection between Ellie and Joel) gets less an hour. And the next episode is reportedly the shortest one of the season!

Josh in Chicago, Wednesday, 8 March 2023 00:53 (one year ago) link

three weeks pass...

And here I was thinking that my Steam Deck was going to replace PS consoles: https://kotaku.com/last-of-us-pc-port-glitch-iron-galaxy-building-shaders-1850278718

Shartreuse (Leee), Wednesday, 29 March 2023 22:05 (one year ago) link

3D glitch nightmare fuel... surprised there hasn't yet been a AA game that does these things intentionally. Or maybe there is?

Nhex, Thursday, 30 March 2023 12:20 (one year ago) link

Is this for real? https://pbs.twimg.com/media/Ftc8vMnakAA6U43?format=jpg&name=large

Shartreuse (Leee), Wednesday, 12 April 2023 04:20 (one year ago) link

A new patch for the PS5 version of The Last of Us Part I is now available, including new @HBO t-shirt cosmetics for Ellie, as well as improvements and fixes to combat, accessibility, audio, and more.

Read the full patch notes here: https://t.co/YGzDjEWHM6 pic.twitter.com/CLRTN5wsKu

— Naughty Dog (@Naughty_Dog) April 11, 2023

So I guess just cosmetic novelties. Pretty tacky, regardless.

Josh in Chicago, Wednesday, 12 April 2023 11:43 (one year ago) link

as well as improvements and fixes to combat, accessibility, audio, and more.

Tracer Hand, Wednesday, 12 April 2023 11:56 (one year ago) link

Yeah, that's the rest of it.

Josh in Chicago, Wednesday, 12 April 2023 12:02 (one year ago) link

two months pass...

Pretty good summary of the formal shortcomings of the HBO show:

https://www.youtube.com/watch?v=V8Hs8_DzU3M

Last of the Mojitos (Leee), Saturday, 8 July 2023 23:19 (nine months ago) link

TLOU stuff starts at 13:05.

Last of the Mojitos (Leee), Saturday, 8 July 2023 23:20 (nine months ago) link

interesting, it's a real testament to this story and its evolution that people are still discovering, discussing and debating it.

Josh in Chicago, Sunday, 9 July 2023 15:06 (nine months ago) link

gonna hard disagree Josh. the story is pulp trash that we’ve seen a million times. it’s about zombies for christ sake. what made it different was the execution. the acting in particular is tremendous. the co-op mechanic, also not new, actually worked instead of being annoying. the gameplay loops were very satisfying and the difficulty was pitched just right. etc

Tracer Hand, Sunday, 9 July 2023 15:26 (nine months ago) link

pulp trash? hmm.

Josh in Chicago, Sunday, 9 July 2023 16:00 (nine months ago) link

I do see what you mean, but the characters are what ultimately sets it apart, imo, and the characters are the sum of writing and performance, which ultimately adds up to story. The gameplay and all those other important details, I think that's what helps it achieve more than just good story, for sure. But, like, its big inspiration was The Road, which is also pretty familiar stuff, but far from pulp trash, because of it execution. Again, imo.

Josh in Chicago, Sunday, 9 July 2023 16:03 (nine months ago) link

I don't think Tracer was slamming the game, just noting that the plot itself is rote.

Last of the Mojitos (Leee), Sunday, 9 July 2023 16:05 (nine months ago) link

I think the specific callout from the video I linked I wanted to mention was the gulf between the playable action vs. set-piece adaptation. The Capitol Building clicker section is still way scarier in the game than it'll ever be for me just watching it on the show because I can actually fail that section, but something that's easier to overlook is the supply economy, inventory management, etc., i.e. basic gameplay elements that are uncinematic but go a long way to establishing the game's mood.

Last of the Mojitos (Leee), Sunday, 9 July 2023 16:16 (nine months ago) link

Yeah, I think I got that, but the video basically enforced that the same story has now been told essentially four different times, each using more or less the exact same framework with their own set of pros and cons. I agree that losing the gameplay is the biggest con, the question becomes how much does it fundamentally change that framework. I agree that it changes it a lot, and I agree with the video, in that the show lost something that the game uniquely provided, despite being overwhelmingly similar otherwise.

Josh in Chicago, Sunday, 9 July 2023 16:40 (nine months ago) link

mourning the emotional wallop of crafting after hbo had finished sucking all the usable material out of the powerful cutscenes about fatherhood is exactly what millennial gamers had coming to them the moment they signed that infernal pact with roger ebert imo, a learning experience

difficult listening hour, Sunday, 9 July 2023 18:41 (nine months ago) link

Drag Me To TV

difficult listening hour, Sunday, 9 July 2023 18:42 (nine months ago) link

three months pass...

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