― adam (adam), Sunday, 23 October 2005 22:41 (eighteen years ago) link
― adam (adam), Monday, 24 October 2005 10:50 (eighteen years ago) link
― c7n (Cozen), Monday, 24 October 2005 11:08 (eighteen years ago) link
― c7n (Cozen), Monday, 24 October 2005 11:48 (eighteen years ago) link
― adam (adam), Monday, 24 October 2005 15:37 (eighteen years ago) link
― adam (adam), Tuesday, 25 October 2005 12:09 (eighteen years ago) link
how you getting on? I've got 8 defeated from the weekend but I've not been relaxed enough to play it over the past couple of days and just found myself stressed out with all the aimless, listless riding...
that's just me after work though so I've been concentrating on other games
― c7n (Cozen), Tuesday, 25 October 2005 21:50 (eighteen years ago) link
― adam (adam), Tuesday, 25 October 2005 23:19 (eighteen years ago) link
― c7n (Cozen), Wednesday, 26 October 2005 08:16 (eighteen years ago) link
― adam (adam), Wednesday, 26 October 2005 10:01 (eighteen years ago) link
― adam (adam), Wednesday, 26 October 2005 21:08 (eighteen years ago) link
Big words, Adam! I'm v. interested in this game. If I traded my Xbox in for a PS2 today, it would be to play Katamari and this.
Did you read what Penny Arcade had to say about it today?
― Jordan (Jordan), Wednesday, 26 October 2005 23:27 (eighteen years ago) link
― adam (adam), Thursday, 27 October 2005 00:20 (eighteen years ago) link
― Jordan (Jordan), Thursday, 27 October 2005 00:57 (eighteen years ago) link
boring personal anecdote time: playing sotc for me is such a fkn chore right now cos it means I need to lug my PS2 downstairs to the only telly in the house with NTSC 60hz. compatibility... so roll on sunday so I can play it relaxed...
what was your final time?
― c7n (Cozen), Thursday, 27 October 2005 20:20 (eighteen years ago) link
My copy of Ico is in New Orleans (I am not) so I won't get to give it another shot until December. I'm going to play through SotC on the hard mode and do some of the time attacks. Actually, I'm going to go do that right now.
― adam (adam), Thursday, 27 October 2005 20:46 (eighteen years ago) link
― rio natsume, Friday, 28 October 2005 15:44 (eighteen years ago) link
― kingfish orange creamsicle (kingfish 2.0), Friday, 28 October 2005 15:54 (eighteen years ago) link
: /
― c7n (Cozen), Friday, 28 October 2005 17:16 (eighteen years ago) link
farrr toooo looooong
― c7n (Cozen), Sunday, 30 October 2005 20:07 (eighteen years ago) link
― kingfish orange creamsicle (kingfish 2.0), Sunday, 30 October 2005 22:45 (eighteen years ago) link
― Gravel Puzzleworth (Gregory Henry), Monday, 31 October 2005 02:16 (eighteen years ago) link
― jeffrey (johnson), Monday, 31 October 2005 19:01 (eighteen years ago) link
― Craig Gilchrist (Craig Gilchrist), Saturday, 5 November 2005 15:48 (eighteen years ago) link
― s1ocki (slutsky), Saturday, 5 November 2005 16:55 (eighteen years ago) link
― adam (adam), Saturday, 5 November 2005 23:56 (eighteen years ago) link
― 57 7th (calstars), Sunday, 6 November 2005 04:23 (eighteen years ago) link
I actually like Tim's rambling, sprawling non-reviews. If you just accept from the beginning that there will be plenty of tangents and a healthy dose of bullshit, they're generally amusing to read when you're bored at work. If you're into that sort of thing.
― sleep (sleep), Wednesday, 9 November 2005 19:17 (eighteen years ago) link
quoting myself from the PS2 thread:
the reason ico is good is because it is not afraid to be boring. if you don't appreciate the game it is because you have forgotten how to be bored properly.
― allen riley (allenriley), Thursday, 10 November 2005 08:02 (eighteen years ago) link
Most of the same things could be said about SotC, except the fighting in that game is extremely satisfying, frightening, and generally much more engaging than whacking shadows with a stick 50 times. And that difference alone is enough to make it a much better game.
― sleep (sleep), Thursday, 10 November 2005 16:48 (eighteen years ago) link
the second to last battle, of course, completely doesn't count. i mean omg
the opening of the gates/walking across the bridge sequence and subsequent cutscene is the most heart-on-string i've ever been while playing a videogame
― lemin (lemin), Friday, 11 November 2005 09:03 (eighteen years ago) link
― pretentiosexual rights activist (haitch), Saturday, 12 November 2005 07:11 (eighteen years ago) link
― cozen (Cozen), Saturday, 12 November 2005 12:26 (eighteen years ago) link
was it only the japanese version that had the lightsaber?
― kingfish cold slither (kingfish 2.0), Saturday, 12 November 2005 23:06 (eighteen years ago) link
― pretentiosexual rights activist (haitch), Sunday, 13 November 2005 12:21 (eighteen years ago) link
― melton mowbray (adr), Sunday, 13 November 2005 14:26 (eighteen years ago) link
― Andrew Farrell (afarrell), Sunday, 13 November 2005 20:17 (eighteen years ago) link
― Forksclovetofu (Forksclovetofu), Friday, 6 January 2006 20:17 (eighteen years ago) link
The flying colossus (#5 I think) is a bitch though, I can't seem to get all up on him.
― Jordan (Jordan), Friday, 6 January 2006 20:25 (eighteen years ago) link
― pompe vers le haut du volume (haitch), Sunday, 8 January 2006 12:08 (eighteen years ago) link
― pompe vers le haut du volume (haitch), Sunday, 8 January 2006 12:12 (eighteen years ago) link
― polyphonic (polyphonic), Monday, 9 January 2006 04:30 (eighteen years ago) link
― Jordan (Jordan), Monday, 9 January 2006 16:53 (eighteen years ago) link
― Christopher Costello (CGC), Tuesday, 10 January 2006 22:33 (eighteen years ago) link
― GET EQUIPPED WITH BUBBLE LEAD (ex machina), Wednesday, 11 January 2006 20:39 (eighteen years ago) link
― Forksclovetofu (Forksclovetofu), Wednesday, 11 January 2006 20:42 (eighteen years ago) link
― Jordan (Jordan), Wednesday, 11 January 2006 20:44 (eighteen years ago) link
― Jordan (Jordan), Wednesday, 11 January 2006 21:10 (eighteen years ago) link
― sleep (sleep), Thursday, 12 January 2006 17:34 (eighteen years ago) link
OK, last couple of monsters, particularly the final colossus, were pretty cool, even if the combat (as such) remained pretty simple. The ending was very satisfying, too, though I felt sad for the horse. As well you're supposed to, but honestly I felt bad throughout, since you're forced to take him along and he's such a loyal steed who puts up with so much abuse.
― Josh in Chicago, Tuesday, 17 September 2019 04:03 (four years ago) link
*spoilers*
jeezus christ the end sequence
the sleeping lady finds the baby (where Wander fell into the pit of darkness) while the limping horse he killed off slowly climbs up the stairs? that's kinda fucked up
― let me be your friend on the other end! (Karl Malone), Wednesday, 22 April 2020 07:03 (four years ago) link
hahaha, you have discovered one of the great endings
― Fuck the NRA (ulysses), Wednesday, 22 April 2020 15:37 (four years ago) link
it was a very nice surprise after what happened just before (regarding Wander's fate), which i unfortunately jokingly predicted before playing the game. i didn't think it would actually happen!
― let me be your friend on the other end! (Karl Malone), Wednesday, 22 April 2020 15:41 (four years ago) link
overall i had a blast playing it, though!
of the two notorious issues with the game that are frequently mentioned, i found the controls to be sluggish but functional, and the camera to be awful in certain sections (like swimming under a beast) but ok for the most part. maybe they were improved a bit for the remaster?
also, lol, i didn't realize until the very last shrine that i was supposed to shoot the lizard, and soon afterward also realized i could pick up the little glowing piles of dust. oops! up until then i was very impressed at the restraint in adding "collectibles" to the game
― let me be your friend on the other end! (Karl Malone), Wednesday, 22 April 2020 15:47 (four years ago) link
the glow piles were new to the remaster! there's an insane story behind it.
― Nhex, Wednesday, 22 April 2020 16:25 (four years ago) link
a story within the game behind it, or a developer story? either way i'm curious to hear it!
― let me be your friend on the other end! (Karl Malone), Wednesday, 22 April 2020 16:51 (four years ago) link
also i see that there were also piles of fruit i was supposed to be collecting?
and probably also hidden locations near each of the shrines. i ran across in the woods, a little cave hideout with some human stuff in there, and an -ACHIEVEMENT- popped up. that was the only one i found, so apparently i was very bad at exploring despite spending literally hours trying to hop up the sides of mountains that i didn't realize were impassable boundaries
― let me be your friend on the other end! (Karl Malone), Wednesday, 22 April 2020 16:53 (four years ago) link
I didn't learn about the lizard thing until well after I beat the game. I don't think it was common knowledge back then.
― reggae mike love (polyphonic), Wednesday, 22 April 2020 17:07 (four years ago) link
tread lightly with this i supposehttps://www.polygon.com/2018/2/11/17001204/shadow-of-the-colossus-sword-of-dormin-how-to
― Fuck the NRA (ulysses), Wednesday, 22 April 2020 17:29 (four years ago) link