ya... you used to be able to transport food in CIV II or some crazy old version. rip
― Porto for Pyros (The Cursed Return of the Dastardly Thermo Thinwall), Tuesday, 11 September 2012 18:28 (eleven years ago) link
yes this game makes 0 sense
― goole, Tuesday, 11 September 2012 18:31 (eleven years ago) link
really nothing moves except armies! populations, commodities, "ideas" etc., all static.
that and the differences between eras are really minimal when they should be gigantic. ancient athens was, what 25k? that's the size of a suburb now, or a favela. the range and killing power of modern machines is many decimal points greater than spearmen.
I COULD GO ON
― goole, Tuesday, 11 September 2012 18:34 (eleven years ago) link
well money's global (and thus so is research and "espionage points") and resources are available in any city you connect to the trade network. (so you can do cool stuff like destroy the roads leading to a city you're besieging, so that they don't have copper or iron or oil or whatever it is they need to build the kind of units that would offer a defense.) but yeah that's it. the game acts like the population numbers refer to actual population ("the burgeoning greek empire now contains one million souls!") but since yes they clearly make no sense i just ignore them; they're game-numbers not sim-numbers. (you can also decide that at some point they start representing millions rather than thousands, or whatever.) in big macro ways i'm often surprised by how successful the sim is (considering all the micro-level compromises); by the midgame there are always legitimate (and complicated!) geopolitical reasons things are the way they are. considering that it's entirely procedurally-generated (unlike something like europa universalis which has one cribbing eye on real history the whole time) it's neat.
― a hauntingly unemployed american (difficult listening hour), Tuesday, 11 September 2012 18:47 (eleven years ago) link
we should have a moo2 thread though. ERADICATE THE CAPTURED POPULATION OF THIS PLANET AT 1 MILLION A TURN? YES/NO
― a hauntingly unemployed american (difficult listening hour), Tuesday, 11 September 2012 18:48 (eleven years ago) link
resources are available in any city you connect to the trade network.
sounds cool! i never played past 3 btw
― goole, Tuesday, 11 September 2012 18:51 (eleven years ago) link
what bugs me about the latest incarnation is that there's no inflation that goes towards trade. 30 turns of a luxury resource gets you $240 whether it's 200 bc or 2000 ad - even tho everything else is much more expensive that much later in the game.
ok, there's that and no science trading. i miss being able to gift gun powder to the tiny civ fighting a geopolitical foe!
― Porto for Pyros (The Cursed Return of the Dastardly Thermo Thinwall), Tuesday, 11 September 2012 18:58 (eleven years ago) link
Yeah, as I complained on the other thread, they really stripped out a lot that I like about civ with the latest one.
― Fiendish Doctor Wu (kingfish), Wednesday, 12 September 2012 02:33 (eleven years ago) link
Civ games are fascist
― the people vs peer gynt (goole), Wednesday, August 26, 2009 12:08 PM Bookmark Flag Post Permalink
just saw this post in Mario was a hero to most but he never meant shit to me , made me realize this has actually been on my mind a lot lately. like how much i played this game as a kid, and how much I've, unrealizingly, had to un-learn so many of its tropes. many of which are standard-issue grand-narratives stuff (the teleology of technology, history as the history of wars and of material accumulation, eurocentric take on cultural achievements and 'wonders' etc., actually generally assuming that the narrative of europe is fundamentally the narrative of history even if it gets won by the zulus this time out - the zulus will progress from pottery to bach to stealth bombers).... and some of which may be unique to the experience of playing history as a game like this.
so getting back to fascism: the conceit of the game is that you somehow play the continuous leader of a civilization, forever, directing its actions and standing as the sort of personal body of the nation --- or something - and this doesn't change even though the civilization moves from monarchy to "democracy" - "democracy" proves to be a sham, you still make all the decisions exactly as you did before, but some economic and public-satisfaction calculations shift around. your goal is to crush all other nations and have your people love you, at whatever cost. "civilization," folks!
― Doctor Casino, important war pigeon (Doctor Casino), Tuesday, 15 December 2015 18:15 (eight years ago) link
started a civ 2 game
adorable how Deomocracy = zero corruption + 'limits' on war
― mookieproof, Sunday, 29 March 2020 04:47 (four years ago) link
that'd be *actual* democracy rather than the US military-industrial oligarchy
― an incoherent crustacean (MatthewK), Sunday, 29 March 2020 06:15 (four years ago) link
thank's
― mookieproof, Sunday, 29 March 2020 06:30 (four years ago) link
#trenchant
― an incoherent crustacean (MatthewK), Sunday, 29 March 2020 07:10 (four years ago) link
President Tracer Hand of the Mixers would like to have a word with you
― mookieproof, Sunday, 29 March 2020 07:18 (four years ago) link
I'm waiting for Fred to show up
― an incoherent crustacean (MatthewK), Sunday, 29 March 2020 07:40 (four years ago) link
we are holding off on contacting fred until our stealth fighters can subdue his enclaves
― mookieproof, Sunday, 29 March 2020 07:46 (four years ago) link
i was thinking the other day how fanaticism was civ2's version of fascism -- and how if you are playing a democracy and a war starts, the best strategy is to switch to fanaticism during the war.
― wasdnuos (abanana), Sunday, 29 March 2020 10:02 (four years ago) link
I really wanted to get Civ6 but my cruddy old 'HD Ready' TV overscans everything slightly and cuts off the edge of the game and there's no way to switch it off. So instead I got a game called Dawn Of Man where you take a village of prehistoric stone age people up through and into the Iron Age. Not sure what to make of it yet
― doorstep jetski (dog latin), Sunday, 29 March 2020 10:33 (four years ago) link